
Larkspire |
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kyrt-ryder wrote:This thread wasnt supposed to be a martail/caster thread, it was supposed to a realism/no realism in a 'fantsay' game but it got derailed long ago.The commoner surviving lava bit was a bit of a derail because somebody else mentioned a level one commoner potentially still alive after being dunked in lava [although certainly not surviving the after-damage without being optimized for such potential] wasn't the breakdown I assumed it to be. I did a bit of 'thinking out loud' about it, and then Jacob asked how the unconscious lava-dipped-commoner would get out.
We now return you to your regularly scheduled Martial/Caster related thread.
Yeah...it's plowing through the countryside now. I'm surprised it's still going and no one has yet said anything offensive enough to warrant a lock down.
@Kyrt-ryder= realistic magic is probably an oxymoron anyway.
Larkspire |

That depends on how one defines realistic.
I might define magic that functions in a subtle manner similar to real world religions as realistic. Blessings and curses and Miracles etc.
I was just being cheeky...but you do have a point. Luck, religion, and mysticism are disputably "realistic" forms of magic.

Godwyn |
1 person marked this as a favorite. |
I hate it when verisimilitude is broken. Realism is a factor I require only when necessary. The last mid level campaign I ran the characters had an airship, and the barbarian would love to jump out of it and free fall to the ground. Makes for a pretty impressive entrance, and I always gave a bonus to intimidate with it. To me, there is no break in verisimilitude because every being in the world is treated the same, if they have the HP, they can do so. Its a point in the world that varies from ours by exception. People still fall, it is dangerous, but particularly powerful beings can survive it.
The Ant Man movie that came out ran afoul of this problem horribly. I still enjoyed it, but much less so than I could have. I can accept the pseudo science that lets him wear a suit to shrink. Fine. But when the movie tells me his mass remains the same, which is why he seems super strong when small, but then completely ignores this any time it is inconvenient for them, it forces me out of my suspension of disbelief.
I have no problems with a completely mundane character being mostly useless at high levels. In a high magic world, they would be. Compared to the modern world of high technology. What is more useful on the battlefield, a soldier in modern gear, or the guy with a sharpened stick. The problem that feeds the martial/caster disparity is that WBL, and therefor access to magic through gear, is independent of the classes. If access to magic gear was instead part of a class, like the legendary weapon referenced earlier, a lot of the balance problems go away. Sure the wizard can cast fly, while the fighter gets boots of flying. This is only a problem when the wizard also has the same money to instead buy something else.
A system that does so is Silver Age Sentinels (uses the tri-stat system mostly) designed specifically for superhero games. A character is built with build points, and wealth is part of it. Players also choose how an ability works. If they take flight, it may be magic, or rocket boots, or part of a suit of armor.
Part of the problem with PF and realism, and it stems from its origins, is the extreme lack of application of physics, ever. This is often why martial characters cannot do interesting things without ridiculous feat chains.
30 strength enlarged fighter he can easily carry a ton. For some reason it is impossible for him to move a 30 lb. kobold more than 15 or 20 feet. He wields a sword the size of small car, but hitting a 3 lb rat doesn't move it at all. Unless the fighter instead does a reposition, which doesn't hurt the rat at all, even if he repositions it 20 feet into a wall, cause he could probably throw a 150+ mph baseball, but throwing a 3 lb. rat does nothing to it.
So, my response I guess boils down to PF is never realistic, which I am okay with as long as it provides good verisimilitude, which it does inconsistently, but good enough.

John Lynch 106 |
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i want people to stop denying the problem exists so that paizo might do something about it.
Good luck with that. A core part of Pathfinder's playerbase play it because they have the mindset of "Everything is fine! Nothing needs to change! Change is bad!" Any dramatic changes to Pathfinder getting made core would quite possibly drive off a significant portion of Pathfinder's playerbase. On the other hand those complaining about the martial/caster disparity in Pathfinder on the Paizo forums have demonstrated they're willing to play Pathfinder despite the fact the disparity exists. They'll either put up with it or houserule it.
Where do you think Paizo is going to place their bets? At best you'll probably get optional rules for the foreseeable future. Like we have now.

Just a Guess |

On the other hand those complaining about the martial/caster disparity in Pathfinder on the Paizo forums have demonstrated they're willing to play Pathfinder despite the fact the disparity exists. They'll either put up with it or houserule it.
But they might have stopped paying for stuff. Why support a company that keeps on making rules that don't suit your playstyle if everything you need is available for free? Who knows?
When the "martials can't have nice things FAQ" also called the crane wing nerf happened there were discussions about voting with your wallet going on.
John Lynch 106 |

Trying to chase people who want a different playstyle is a fool's errand. There are already games that cater to those playstyles. Paizo made the very deliberate choice of going after a specific type of player who have a specific playstyle and have been very successful. You don't abandon a winning strategy.
I'm sure plenty of people claimed they'd vote with their wallet. I'll be surprised if a significant number actually did so. Regardless Paizo has the sales figures so they don't need to guess. If we don't see a massive change in Paizo's rules I would argue we can conclude those who voted with their wallet were largely irrelevant in the grand scheme of things.

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The Ant Man movie that came out ran afoul of this problem horribly. I still enjoyed it, but much less so than I could have. I can accept the pseudo science that lets him wear a suit to shrink. Fine. But when the movie tells me his mass remains the same, which is why he seems super strong when small, but then completely ignores this any time it is inconvenient for them, it forces me out of my suspension of disbelief.
How did you ever read comic books then? It helps if you remember that Ant Man and the Marvel movies aren't science-fiction, but live action comic books.
Or as Issac Asimov once said about Star Wars. "Park your brain outside and enjoy the movie."

Zombieneighbours |
1 person marked this as a favorite. |

It seems to me that people like to point out Paizo employees making comments around the likes of "Martial characters can't do that, because it is physically impossible."
Has anyone ever directly addressed the big question of "why do Martial characters in a fantasy rpg have to adhere to realism?" Isn't this fantasy?
If there has been a definitive answer to this, I would love to read on it.
The simple quick answer is Genre.
In the genre that Pathfinder primerially emulates, martial characters are limited to very close* to real world physics and feats of arms.
Bard shoots the black arrow with a miracle shot and takes down smaug.
He doesn't sprint along the roof tops, firing three arrows a second, each of which splits into a hail of lightning bolts which rain down on smaug.
People wish to play the former in pathfinder for the most part, and not the later.
*very close here being relative, pathfinder combat is nothing like real combat, but it is pretty close to what most people think real combat is like.

thejeff |
Mavrickindigo wrote:It seems to me that people like to point out Paizo employees making comments around the likes of "Martial characters can't do that, because it is physically impossible."
Has anyone ever directly addressed the big question of "why do Martial characters in a fantasy rpg have to adhere to realism?" Isn't this fantasy?
If there has been a definitive answer to this, I would love to read on it.
The simple quick answer is Genre.
In the genre that Pathfinder primerially emulates, martial characters are limited to very close to real world physics and feats of arms.
Bard shoots the black arrow with a miracle shot and takes down smaug.
He doesn't sprint along the roof tops, firing three arrows a second, each of which splits into a hail of lightning bolts which rain down on smaug.
People wish to play the former in pathfinder for the most part, and not the later.
And then they set up the mechanics so that one shot can't take down smaug.
I'm also not sure that's really true. It's not like PF style casters are common in genre. Or martials walking away from 200'+ falls or wading in lava. Or punching rhinos to death, for that matter.

Zombieneighbours |

Zombieneighbours wrote:Mavrickindigo wrote:It seems to me that people like to point out Paizo employees making comments around the likes of "Martial characters can't do that, because it is physically impossible."
Has anyone ever directly addressed the big question of "why do Martial characters in a fantasy rpg have to adhere to realism?" Isn't this fantasy?
If there has been a definitive answer to this, I would love to read on it.
The simple quick answer is Genre.
In the genre that Pathfinder primerially emulates, martial characters are limited to very close to real world physics and feats of arms.
Bard shoots the black arrow with a miracle shot and takes down smaug.
He doesn't sprint along the roof tops, firing three arrows a second, each of which splits into a hail of lightning bolts which rain down on smaug.
People wish to play the former in pathfinder for the most part, and not the later.
And then they set up the mechanics so that one shot can't take down smaug.
I'm also not sure that's really true. It's not like PF style casters are common in genre. Or martials walking away from 200'+ falls or wading in lava.
I'll give you that the black arrow shot is something which Pathfinder does poorly, but that doesn't change that both DnD and Pathfinder explicitly try to give an experience similar to reading an Appendix N
You have to be a pretty high level character to consistently and reasonably walk away from 20d6 damage(mean 110 hp damage), and as the Alexandrian points out, Aragon is a 5th level character
Or punching rhinos to death, for that matter.
Didn't Conan punch out a cammel? I have memories of that being a thing. Regardless, just because they system lets you do a thing, doesn't mean that it is intended that you do that thing.
It is a complex system, there are always going to be emergent elements, but the ability for me to reskin a wizard as a cyberpunk inspired paramilitary sniper doesn't mean that I should do that.

Cerberus Seven |

Mavrickindigo wrote:It seems to me that people like to point out Paizo employees making comments around the likes of "Martial characters can't do that, because it is physically impossible."
Has anyone ever directly addressed the big question of "why do Martial characters in a fantasy rpg have to adhere to realism?" Isn't this fantasy?
If there has been a definitive answer to this, I would love to read on it.
The simple quick answer is Genre.
In the genre that Pathfinder primerially emulates, martial characters are limited to very close* to real world physics and feats of arms.
Bard shoots the black arrow with a miracle shot and takes down smaug.
He doesn't sprint along the roof tops, firing three arrows a second, each of which splits into a hail of lightning bolts which rain down on smaug.
People wish to play the former in pathfinder for the most part, and not the later.
*very close here being relative, pathfinder combat is nothing like real combat, but it is pretty close to what most people think real combat is like.
Sorry, but I don't think your case is all that solid here. Right from the get-go, you've got the monk in the CRB. That belongs no-where in the traditional European medieval swords and sorcery genre. The paladin does, but it's hardly reminiscent of anything from Tolkein's mythos, ditto with the cleric (you DID bring up Bard as the comparison here). Speaking of which, bards have nowhere near the amount of power in those kinds of stories that they do in PF, unless you're counting Eru as some kind of 120th level mythic version of the class or something. It gets worse with the APG, where the alchemist and summoner are featured. Again, try finding analogues for them in Tolkein's lore. In fact, the alchemist is more an 18th/19th century popular fiction-inspired concept than anything from the age before guns became common-place in the Western world. I'm not sure what, if anything, specific the summoner is based off of; the only thing that comes to mind is JRPGs, where 'Summoner' is a job/class (see FFV or Tactics) or character concept (Yuna from FFX). Then you get to Ultimate Combat, where firearms and eastern-themed warriors and assassins are featured heavily and trying to fit this system as being European fantasy-based just fails utterly. To top it all off, I'm pretty certain major people at Paizo have indicated they want the system to allow virtually any kind of game, be it high-fantasy adventure or low-magic eldritch horror. Their products in the past few years certainly support this idea. If Paizo does want to the Tolkein-esque middle-European wizards and warriors concept to be the base, then it's pretty odd that they chose as their flagship product a system that continued the design paradigm of an earlier game that clearly did not think this was all that important.
The character you describes sounds a lot like the demon hunter from Diablo 3 or the amazon from the prior game. Now, as accurate as I'm sure it'd probably be, I'm going to refrain from making my preferred comment on what a lot of others might think. I'll just say that I'd LOVE to play something like that. Running around while not sacrificing my offensive ability, getting powerful abilities that don't rely on being a spellcaster, having all sorts of neat defensive/mobility/utility options that let me adapt to any kind of situation and enemy, that's a dream come true. The problem is that, outside of mythic rules or 3rd party supplements like Path of War, we just aren't given the ability to do this with the system as it stands. So, it seems a bit presumptive to declare that "that's what most wish to play", given that they don't really have the option for your other stated concept.

Cerberus Seven |

I'll give you that the black arrow shot is something which Pathfinder does poorly, but that doesn't change that both DnD and Pathfinder explicitly try to give an experience similar to reading an Appendix N
You have to be a pretty high level character to consistently and reasonably walk away from 20d6 damage(mean 110 hp damage), and as the Alexandrian points out, Aragon is a 5th level character
thejeff wrote:
Or punching rhinos to death, for that matter.
Didn't Conan punch out a cammel? I have memories of that being a thing. Regardless, just because they system lets you do a thing, doesn't mean that it is intended that you do that thing.It is a complex system, there are always going to be emergent elements, but the ability for me to reskin a wizard as a cyberpunk inspired paramilitary sniper doesn't mean that I should do that.
20d6 actually averages out to 70 (3.5 * 20 = 7 * 10 = 70). And yes, in the very first movie I believe Conan just slugs a camel as he's running somewhere, because why not?

chocobot |
Acquire 20 more HP and hope for more lucky rolls.
Edit: Actually, you only need 10 more HP (IE, 2 commoner levels with 14 CON), because exposure damage after leaving...
So you know that .001% chance you're banking on? That is a number someone pulled out of their ass. The actual chance of taking minimum damage from those 30d6 is .000000000000000000000015%
Good luck on those rolls

Bandw2 |

Bandw2 wrote:i want people to stop denying the problem exists so that paizo might do something about it.Good luck with that. A core part of Pathfinder's playerbase play it because they have the mindset of "Everything is fine! Nothing needs to change! Change is bad!" Any dramatic changes to Pathfinder getting made core would quite possibly drive off a significant portion of Pathfinder's playerbase. On the other hand those complaining about the martial/caster disparity in Pathfinder on the Paizo forums have demonstrated they're willing to play Pathfinder despite the fact the disparity exists. They'll either put up with it or houserule it.
Where do you think Paizo is going to place their bets? At best you'll probably get optional rules for the foreseeable future. Like we have now.
he asked me what i wanted so i gave him a clever cheeky response.

kyrt-ryder |
My Self wrote:Acquire 20 more HP and hope for more lucky rolls.
Edit: Actually, you only need 10 more HP (IE, 2 commoner levels with 14 CON), because exposure damage after leaving...
So you know that .001% chance you're banking on? That is a number someone pulled out of their ass. The actual chance of taking minimum damage from those 30d6 is .000000000000000000000015%
Good luck on those rolls
Indeed, the probability generator I used didn't go down below .01% odds of rolling 43 or less on 20d6, I did pull the .001% out of my ass and didn't put any probability on the lingering damage at all.
It's why I found that whole optimizing a commoner for surviving that sort of scenario silly. HOWEVER- some of those optimizations would be handy for a village of people living in a volcanic hellscape, not for surviving submersion but for better surviving accidental contact.

Zombieneighbours |

Zombieneighbours wrote:20d6 actually averages out to 70 (3.5 * 20 = 7 * 10 = 70). And yes, in the very first movie I believe Conan just slugs a camel as he's running somewhere, because why not?I'll give you that the black arrow shot is something which Pathfinder does poorly, but that doesn't change that both DnD and Pathfinder explicitly try to give an experience similar to reading an Appendix N
You have to be a pretty high level character to consistently and reasonably walk away from 20d6 damage(mean 110 hp damage), and as the Alexandrian points out, Aragon is a 5th level character
thejeff wrote:
Or punching rhinos to death, for that matter.
Didn't Conan punch out a cammel? I have memories of that being a thing. Regardless, just because they system lets you do a thing, doesn't mean that it is intended that you do that thing.It is a complex system, there are always going to be emergent elements, but the ability for me to reskin a wizard as a cyberpunk inspired paramilitary sniper doesn't mean that I should do that.
You, your right. My mistake. but still, that is a fair chunk of HP

thejeff |
LazarX wrote:Zombieneighbours wrote:It was Blazing Sadddles, and it was a horse.
Didn't Conan punch out a cammel? I have memories of that being a thing.I'm certain that Arnold as Conan punched out a camel.
It was glorious.
Horse or even camel are plausible. Unlikely. Glorious, if you wish.
There's a reason I used rhino as the example of superhuman, not much smaller, less armored creatures.
alexd1976 |

alexd1976 wrote:LazarX wrote:Zombieneighbours wrote:It was Blazing Sadddles, and it was a horse.
Didn't Conan punch out a cammel? I have memories of that being a thing.I'm certain that Arnold as Conan punched out a camel.
It was glorious.
Horse or even camel are plausible. Unlikely. Glorious, if you wish.
There's a reason I used rhino as the example of superhuman, not much smaller, less armored creatures.
He actually winds up punching the camel initially while drunk (stumbles into it, punches it) then later, sees the same camel again, apologizes to it, it spits on him... and he knocks it out a second time by hammer punching it on top of it's head.
Later he knocks out a horse.
Conan is a bit of a dick, at least to animals.
Still glorious.

Godwyn |
Godwyn wrote:
The Ant Man movie that came out ran afoul of this problem horribly. I still enjoyed it, but much less so than I could have. I can accept the pseudo science that lets him wear a suit to shrink. Fine. But when the movie tells me his mass remains the same, which is why he seems super strong when small, but then completely ignores this any time it is inconvenient for them, it forces me out of my suspension of disbelief.
How did you ever read comic books then? It helps if you remember that Ant Man and the Marvel movies aren't science-fiction, but live action comic books.
Or as Issac Asimov once said about Star Wars. "Park your brain outside and enjoy the movie."
Simple, I never really read comics.
But that is the thing. I don't mind them making up whatever science they want. But if they tell me how it works, and then don't follow that, the writers are either lying to me, or too incompetent to maintain consistency, or understand how their own stuff works.
In the same way I don't mind characters above X level being 'more than human.' It works fine for me if the game doesn't tell me why they are. The rules show clearly that they are, the DM of any particular campaign can determine the why. If the ruleset works and is internally consistent, the DM can provide the flavor.
Terry Pratchet does it well. He makes up some crazy creative stuff, but keeps it internally consistent. And his worlds are memorable and fun.

Chengar Qordath |

thejeff wrote:alexd1976 wrote:LazarX wrote:Zombieneighbours wrote:It was Blazing Sadddles, and it was a horse.
Didn't Conan punch out a cammel? I have memories of that being a thing.I'm certain that Arnold as Conan punched out a camel.
It was glorious.
Horse or even camel are plausible. Unlikely. Glorious, if you wish.
There's a reason I used rhino as the example of superhuman, not much smaller, less armored creatures.He actually winds up punching the camel initially while drunk (stumbles into it, punches it) then later, sees the same camel again, apologizes to it, it spits on him... and he knocks it out a second time by hammer punching it on top of it's head.
Later he knocks out a horse.
Conan is a bit of a dick, at least to animals.
Still glorious.
Trivia time: the camel from the first Conan movie actually died from getting punched by Arnold. It's why the movie lacks the usual "No animals were harmed" disclaimer.

Zombieneighbours |

alexd1976 wrote:Trivia time: the camel from the first Conan movie actually died from getting punched by Arnold. It's why the movie lacks the usual "No animals were harmed" disclaimer.thejeff wrote:alexd1976 wrote:LazarX wrote:Zombieneighbours wrote:It was Blazing Sadddles, and it was a horse.
Didn't Conan punch out a cammel? I have memories of that being a thing.I'm certain that Arnold as Conan punched out a camel.
It was glorious.
Horse or even camel are plausible. Unlikely. Glorious, if you wish.
There's a reason I used rhino as the example of superhuman, not much smaller, less armored creatures.He actually winds up punching the camel initially while drunk (stumbles into it, punches it) then later, sees the same camel again, apologizes to it, it spits on him... and he knocks it out a second time by hammer punching it on top of it's head.
Later he knocks out a horse.
Conan is a bit of a dick, at least to animals.
Still glorious.
Really?

MrConradTheDuck |
3 people marked this as a favorite. |
Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.

Bandw2 |
2 people marked this as a favorite. |

Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
not only that but they still have the writer on their side.

thejeff |
5 people marked this as a favorite. |
MrConradTheDuck wrote:not only that but they still have the writer on their side.Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
And that's probably the most important part for the more human characters in team books. Either they get shortchanged and left out while the powerful characters deal with things or the author sets up problems for them to deal with while the demigods fight it out.
Neither of which works well in party based D&D.
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2 people marked this as a favorite. |

LazarX wrote:In Blazing Saddles, not only is a horse punched out... (in one shot), another is sentenced to hang with it's rider.Well yeah, but that's Mongo. He's obviously high level - Remember, don't shoot him, you'll just make him angry.
but still Mongo is just a pawn in the game of life.

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Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
You see heres the thing....I dont give a s#*$ about WBL, so to ME your argument is more then pathetic since its based on a guild line and we all know that guild line just rules are optional.

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MrConradTheDuck wrote:not only that but they still have the writer on their side.Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
And you dont think the GM is on the PCs side?

Anzyr |

MrConradTheDuck wrote:You see heres the thing....I dont give a s#*@ about WBL, so to ME your argument is more then pathetic since its based on a guild line and we all know that guild line just rules are optional.Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
My caster getting the same share of the treasure as any other character is not a guideline.
Bandw2 wrote:And you dont think the GM is on the PCs side?MrConradTheDuck wrote:not only that but they still have the writer on their side.Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
Of course the GM is on the PCs side. Just not your PC anymore then the others. And there lies the rub.

Bandw2 |

Bandw2 wrote:And you dont think the GM is on the PCs side?MrConradTheDuck wrote:not only that but they still have the writer on their side.Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
oh the GM is, the dice however... are not, they are on the casters side though.

Bandw2 |
3 people marked this as a favorite. |

I guess I'm easier to please others. For me to have fun PF it only a needs a couple houserules and we're good.
If I thought the system I was playing in was as broken as some people are implying it is, I'd look for a different system that fit what I wanted.
oh i can have fun with the system as is, it;s just harder with it as is.
making it worse on new players, which i think is bad.

Anzyr |

Jacob Saltband wrote:oh i can have fun with the system as is, it;s just harder with it as is.I guess I'm easier to please others. For me to have fun PF it only a needs a couple houserules and we're good.
If I thought the system I was playing in was as broken as some people are implying it is, I'd look for a different system that fit what I wanted.
System works fine for the classes that are fine. People just don't play Fighters or Rogues in my campaigns.

Kirth Gersen |
2 people marked this as a favorite. |

oh i can have fun with the system as is, it;s just harder with it as is.
making it worse on new players, which i think is bad.
Which is exactly what I've been saying, the last few days:
Here's the thing: I've come to realize that what you call "common courtesy" is in fact an elaborate series of gentleman's agreements, rooted in an in-depth knowledge of the game, that is almost totally opaque to newer players. And as we all admit, at some point the game fails if you fail to observe them -- but to add insult to injury, none of what you really have to do to get the game to work, long-term, is mentioned in the rules at all.
It struck me that, if the purpose is to put an insurmountable barrier up against a new generation of players, we've done extremely well. And we can keep smugly playing while the hobby dwindles and, eventually, Paizo goes under, when we old farts get too old to buy more game stuff from them.
Or we could wake up and insist on a rulebook that has everything people need in it to actually play. In other words, rules that actually reflect all these agreements we've evolved over the last 35 years. Doing so would not affect our games at all -- we could still keep playing like we were. Alternatively, we could insist on a rulebook that powers up the martial guys to match the casters -- and, by gentleman's agreement, you could ignore those new abilities, too, and keep on playing exactly as you are. In either case, the ONLY thing that changes is that you open up the hobby to new people, which is vital to its survival.
To be so adamantly and smugly opposed to this, as so many people of our generation are, is to wilfully ensure the destruction of the hobby that's given us so much enjoyment.

chocobot |
Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
Interesting... so what if everyone's WBL isn't equal. Not that it is, because wizards get crafting feats, but suppose there's a class called Rich Guy with some outside source of income such as a trust fund and with a code of conduct that it must be spent on items only for yourself or you lose your class abilities (I.e your wealth) So this class effectively has say 300% WBL, although they get an equal share of treasure. Is something like that a viable class with little else going for them?
Not necessarily 300% exactly, but just as a general concept your entire class is just guy with a lot of money who buys more magic items for himself than anyone else can. Can it work? You get UMD as a class skill, and maybe even your wealth is charisma based so you have every reason to pump it up.

Larkspire |

I guess I'm easier to please others. For me to have fun PF it only a needs a couple houserules and we're good.
If I thought the system I was playing in was as broken as some people are implying it is, I'd look for a different system that fit what I wanted.
it's not broken. It's just imperfect. Perfection is what we are after. RAW PF is better IMHO than almost all other systems...yet it is still flawed itself.
For me...it's like a car that does really well as long as you don't floor it, but if you bring it on the interstate and "open it up"...It starts to shake really badly (due to imbalance).
Bandw2 |

MrConradTheDuck wrote:Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
Interesting... so what if everyone's WBL isn't equal. Not that it is, because wizards get crafting feats, but suppose there's a class called Rich Guy with some outside source of income such as a trust fund and with a code of conduct that it must be spent on items only for yourself or you lose your class abilities (I.e your wealth) So this class effectively has say 300% WBL, although they get an equal share of treasure. Is something like that a viable class with little else going for them?
Not necessarily 300% exactly, but just as a general concept your entire class is just guy with a lot of money who buys more magic items for himself than anyone else can. Can it work? You get UMD as a class skill, and maybe even your wealth is charisma based so you have every reason to pump it up.
it's more like when you find a cool new cloaks of resistance or herp derp, i'm calling dibs, and if you just gave an artifact or something from a god to the specific character, i'd say he got the last cool thing so this is my share.
the party makes everyone have equal WBL unless you specifically say this guy needs more and make some gentleman's agreement.

thejeff |
chocobot wrote:MrConradTheDuck wrote:Jacob Saltband wrote:Heres the reason why I dont have a problem with the fighter as is and the fighter needing/using items to better fight the tough fights.
Bruce Wayne.
also maybe Tony Stark.
Except Bruces and Tony's WBL is 100X that of their peers who, unlike the them, can just do those things they needs their toys for.
It's like if Doctor Strange just got a bunch of money and gadgets on top of his extreme, godlike power. Now replace "like" with "totally is." and you see why your argument is pathetic. Now if Fighter got built in 100x WBL there'd be no argument and this wouldn't be a thing. But they don't. And it is.
Interesting... so what if everyone's WBL isn't equal. Not that it is, because wizards get crafting feats, but suppose there's a class called Rich Guy with some outside source of income such as a trust fund and with a code of conduct that it must be spent on items only for yourself or you lose your class abilities (I.e your wealth) So this class effectively has say 300% WBL, although they get an equal share of treasure. Is something like that a viable class with little else going for them?
Not necessarily 300% exactly, but just as a general concept your entire class is just guy with a lot of money who buys more magic items for himself than anyone else can. Can it work? You get UMD as a class skill, and maybe even your wealth is charisma based so you have every reason to pump it up.
it's more like when you find a cool new cloaks of resistance or herp derp, i'm calling dibs, and if you just gave an artifact or something from a god to the specific character, i'd say he got the last cool thing so this is my share.
the party makes everyone have equal WBL unless you specifically say this guy needs more and make some gentleman's agreement.
Which is the advantage to systems where you buy gear with character points or to PF mechanics that give specific gear to some classes - like the Magus's Black Blade.

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Bandw2 wrote:oh i can have fun with the system as is, it;s just harder with it as is.
making it worse on new players, which i think is bad.Which is exactly what I've been saying, the last few days:
Kirth Gersen wrote:Here's the thing: I've come to realize that what you call "common courtesy" is in fact an elaborate series of gentleman's agreements, rooted in an in-depth knowledge of the game, that is almost totally opaque to newer players. And as we all admit, at some point the game fails if you fail to observe them -- but to add insult to injury, none of what you really have to do to get the game to work, long-term, is mentioned in the rules at all.
It struck me that, if the purpose is to put an insurmountable barrier up against a new generation of players, we've done extremely well. And we can keep smugly playing while the hobby dwindles and, eventually, Paizo goes under, when we old farts get too old to buy more game stuff from them.
Or we could wake up and insist on a rulebook that has everything people need in it to actually play. In other words, rules that actually reflect all these agreements we've evolved over the last 35 years. Doing so would not affect our games at all -- we could still keep playing like we were. Alternatively, we could insist on a rulebook that powers up the martial guys to match the casters -- and, by gentleman's agreement, you could ignore those new abilities, too, and keep on playing exactly as you are. In either case, the ONLY thing that changes is that you open up the hobby to new people, which is vital to its survival.
To be so adamantly and smugly opposed to this, as so many people of our generation are, is to wilfully ensure the destruction of the hobby that's given us so much enjoyment.
Very well said.

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Jacob Saltband wrote:I guess I'm easier to please others. For me to have fun PF it only a needs a couple houserules and we're good.
If I thought the system I was playing in was as broken as some people are implying it is, I'd look for a different system that fit what I wanted.
it's not broken. It's just imperfect. Perfection is what we are after. RAW PF is better IMHO than almost all other systems...yet it is still flawed itself.
For me...it's like a car that does really well as long as you don't floor it, but if you bring it on the interstate and "open it up"...It starts to shake really badly (due to imbalance).
I think I understand what your getting at. Only problem is its hard to get perfection with so diverse a customer pool.