Options for low-strength characters to cart their stuff around


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Here's a question, what does any of this crap have to do with carting his gear around?


Because people were questioning his impetus for carrying around a bastard sword and a rapier. (Were he to drop one of them it would reduce the weight of stuff he's carrying, etc)

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Aioran wrote:
Because people were questioning his impetus for carrying around a bastard sword and a rapier. (Were he to drop one of them it would reduce the weight of stuff he's carrying, etc)

A bastard sword, a rapier, and a complete artisan set of tools, and he's whining about being encumbered with an 11 Str?


I didn't say he was being practical, just answering The Indescribable's question. :P

EDIT: Personally, I would just take the bastard sword, forget the rapier, pay a caster to cast masterwork transformation on the bastard sword, and then use a second weapon that I found along the way when I had better sorted out my strength issues.

Also, effortless lace is really nice O_o

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Andrian Timeswift wrote:
Imbicatus wrote:
LazarX wrote:
Ummm...I'm going to keep an archived copy of this post. Just because of so much it would be beneath etiquette to mention. You do understand the penalties involved in trying to dual wield bastard swords? You're looking at a -4 to both hits even with the feats.
Two-Weapon Warrior fixes this problem at 11th level.
You're starting to see the picture. This build starts off slow, but in the long run it'll really pay off... assuming I can survive the first few levels.

So you're intention is to play this character and be basically unworkable until 11? Do you not see what's wrong with this picture?


LazarX wrote:
Andrian Timeswift wrote:
Imbicatus wrote:
LazarX wrote:
Ummm...I'm going to keep an archived copy of this post. Just because of so much it would be beneath etiquette to mention. You do understand the penalties involved in trying to dual wield bastard swords? You're looking at a -4 to both hits even with the feats.
Two-Weapon Warrior fixes this problem at 11th level.
You're starting to see the picture. This build starts off slow, but in the long run it'll really pay off... assuming I can survive the first few levels.
So you're intention is to play this character and be basically unworkable until 11? Do you not see what's wrong with this picture?

well I think he said it is for the Wrath of the Righteous AP

which could...change things

but other than that
yeah
I am right there with you

this is not really a thread about low-level encumbrance

Sovereign Court

LazarX wrote:
So you're intention is to play this character and be basically unworkable until 11? Do you not see what's wrong with this picture?

12 actually. It's 11 in Fighter - but it requires a 1 level dip in Swash.

And I don't know why he thinks bastard sword/rapier can be used for TWF without the -4.


It's not unworkable, especially now that I know about Effortless Lace, which should make this build workable much earlier (assuming we can find a way to get our hands on it). Until then, I can use a light weapon in the off-hand, and be no worse than any other TWF fighter.

Edit: Also, isn't Rapier light? If not, I can easily switch it out for something that is. The only reason I'm taking rapier over something else is because of the critical range, which isn't anything to cry over if I need to downgrade.


Andrian Timeswift wrote:

It's not unworkable, especially now that I know about Effortless Lace, which should make this build workable much earlier (assuming we can find a way to get our hands on it). Until then, I can use a light weapon in the off-hand, and be no worse than any other TWF fighter.

Edit: Also, isn't Rapier light? If not, I can easily switch it out for something that is. The only reason I'm taking rapier over something else is because of the critical range, which isn't anything to cry over if I need to downgrade.

Rapier is a One-Handed Weapon.

Sovereign Court

Andrian Timeswift wrote:

It's not unworkable, especially now that I know about Effortless Lace, which should make this build workable much earlier (assuming we can find a way to get our hands on it). Until then, I can use a light weapon in the off-hand, and be no worse than any other TWF fighter.

Edit: Also, isn't Rapier light? If not, I can easily switch it out for something that is. The only reason I'm taking rapier over something else is because of the critical range, which isn't anything to cry over if I need to downgrade.

A rapier is NOT light - it just can be used with Weapon Finesse.

And you will be worse off than any other TWF fighter. The whole point of going TWF is to stack as many static bonuses on both weapons as possible. Weapon Focus/Spec & Weapon Training. Without those stacked on both weapons - TWF is bad. Not to mention that Slashing Grace won't work on the off-hand if it's light.

And if you're going with Effortless Lace (if your GM allows it - it's from a companion - and like much from them - it's not really balanced) - a bastard sword isn't really a very good exotic weapon - not worth a feat. The falcatta is generally considered the best one-handed weapon in the game.


If you're playing Wrath of the Righteous Mythic Weapon Finesse is on the table. Just saying.


Andrian Timeswift wrote:
Oh, whoops. I thought for sure there was a way to do that sooner. I hate to bring this up, but how did the Drizzt build manage TWF with scimitars?

If you're meaning the original, late AD&D first edition Drizz't Do'Urden, TWF rules worked differently then. There was no such thing as a light weapon and he got an exemption from the existing rule that your off-hand weapon had to be smaller than the main hand via Rule of Cool. Which got grandfathered into 2e as a general rule for the ranger character class.

Now, an edition or three later, you'll need different rules to work with.


Pathfinderized Drizz't would be using Slashing Grace (Scimitar) in conjunction with two Effortless Laces. Or he just split his stats.

Liberty's Edge

You guys do realize that nothing in effortless lace's description says it allows you to count the weapon it's applied to as light for two weapon fighting penalties, right? It's only considered light for weapon finesse, feats, spells and special weapon abilities.


Deighton Thrane wrote:
You guys do realize that nothing in effortless lace's description says it allows you to count the weapon it's applied to as light for two weapon fighting penalties, right? It's only considered light for weapon finesse, feats, spells and special weapon abilities.

The point's been debated before. Generally you either feel that it's RAI or it's not, and most of the latter group would rather just ban the item.


The creator of the item has explained the RaI and his personal reasoning for why the TWF penalties are included. It's absolutely intended to reduce the penalties for TWF with one-handed weapons.


Andrian Timeswift wrote:

It's not unworkable, especially now that I know about Effortless Lace, which should make this build workable much earlier (assuming we can find a way to get our hands on it). Until then, I can use a light weapon in the off-hand, and be no worse than any other TWF fighter.

Edit: Also, isn't Rapier light? If not, I can easily switch it out for something that is. The only reason I'm taking rapier over something else is because of the critical range, which isn't anything to cry over if I need to downgrade.

By RAW, Effortless Lace doesn't allow you to wield either a rapier or a Bastard Sword as if it were a Light Weapon for the purposes of 2 weapon fighting. You could put Effortless Lace on a Large-sized Bastard Sword to be used by a medium creature to eliminate the oversize penalty. That would be pretty cool: You'd effectively turn a oversized Bastard Sword into a Greatsword that does 2d8. Then you could do your Dex-to-Damage thing with that. Also pretty cool. That's not a half-bad alternative to Bastard Sword and Rapier. Medium sized Bastard sword does 1d10, and Rapier, 1d6, 5.5+3.5=9. 2d8 also averages out to be 9. Meanwhile, you don't have a 2 weapon fighting penalty, so that's +2 to attack at least (spared the -2 of 2 weapon fighting if you have the Feat and your off hand weapon is Light).

If you took Thunder and Fang, you could use an Earthbreaker as a 1 handed weapon, acquire an oversized Earthbreaker, and use your Effortless Lace to wield a size Large hammer that does 3d6 damage. Thunder and Fang is an expensive Feat, though. You might as well just get the Bashing Enchantment on your Klar so that it does 2d6, too.

For high damage 2wf, you might consider the combination of Bastard Sword and Unarmed Strike. Dip 3 levels into Monk, take Monastic Legacy, and your Unarmed Strike Damage will continue to go up. Dip 1 level into Ranger or Druid and acquire a Wand of Strong Jaw, and your Unarmed Strike will go up as if you were 2 sizes bigger. If you can pull off the 3 and 1 level dips along with Monastic Legacy by level 5, your Unarmed Strike will have a base 3d6 damage. Also, you could still use a shield. What I would do is make those 3 levels in Monk Master of Many Styles, take Snake Fang, and get lots of attacks of opportunity with that unarmed strike.

That being said, if you have checked in with your DM, and he says that you can use Effortless Lace in the way you envision, and if he assures you that in his campaign world, Effortless Lace will not be a very difficult magic item to come by or make yourself, then go for it, and good luck.


Kudaku wrote:
The creator of the item has explained the RaI and his personal reasoning for why the TWF penalties are included. It's absolutely intended to reduce the penalties for TWF with one-handed weapons.

If the creator of the item did not get his intentions into the RAW, then the item fails to work the way he intended, at least in PFS.


Scott Wilhelm wrote:
Kudaku wrote:
The creator of the item has explained the RaI and his personal reasoning for why the TWF penalties are included. It's absolutely intended to reduce the penalties for TWF with one-handed weapons.
If the creator of the item did not get his intentions into the RAW, then the item fails to work the way he intended, at least in PFS.

The item isn't legal in PFS anyway so who cares?


kestral287 wrote:
Scott Wilhelm wrote:
Kudaku wrote:
The creator of the item has explained the RaI and his personal reasoning for why the TWF penalties are included. It's absolutely intended to reduce the penalties for TWF with one-handed weapons.
If the creator of the item did not get his intentions into the RAW, then the item fails to work the way he intended, at least in PFS.
The item isn't legal in PFS anyway so who cares?

I didn't realize that. Who indeed?

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