What every party needs ...


Pathfinder First Edition General Discussion


After watching my players today, I think every adventuring party needs a Stretchy Leash of Barbarian Restraint.

Liberty's Edge

pennywit wrote:
After watching my players today, I think every adventuring party needs a Stretchy Leash of Barbarian Restraint.

No, they don't! The barbarian can just hack through that leash with one mighty blow!

And then where will the party be? Your cleric and rogue are trying to hold back your very pissed-off barbarian friend, who just finished tearing out the bard's throat with his teeth!


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This came up in this morning's game. After checking strength scores and weight limits, they ultimately realized the rest of the party (cleric, sorcerer, arcane trickster) were physically incapable of restraining the melee character if he tried to charge.

I did want to see them try... With air walk active, it would have been like watching a kite trailing a string of ribbons.


pennywit wrote:
After watching my players today, I think every adventuring party needs a Stretchy Leash of Barbarian Restraint.

"Try it."

The Exchange

In PFS mostly: someone who can cast CLW without UMD!

Scarab Sages

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A towel.

Silver Crusade

wand of wonders ... easy.


Hammer and pitons. Also usually rope.


A rickabamboo?


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Tons of food to bribe the GM


Sushi is good for that.


I accept bribes of sushi.

The Exchange

Shileghley!


Nebulae wrote:
This came up in this morning's game. After checking strength scores and weight limits, they ultimately realized the rest of the party (cleric, sorcerer, arcane trickster) were physically incapable of restraining the melee character if he tried to charge.

Negative ghost rider.

You can stop a charge with a net, even the weakest character can stop a charge.


Anecdotal evidence suggests that rogues go off the reservation worse than barbarians. When a barbarian decides to ignore the plan all you have to do is not charge in after him and let him roll up another character. When a rogue wants to cause trouble it usually involves theft and may result in someone being kicked out of the group or the group disintegrating entirely. I've never heard of a barbarian causing stuff like that. Sorcerers, yes, but not barbarians. They may sometimes be as dumb as a box of rocks, but they're usually as uncomplicated and therefore uncomplicating as samurai or monks.


The barbarian is usually fine. It's the sorcerers that need leashes. They run off without armor and with d6 HD.

Grand Lodge

Alchemists Fire and Acid Flasks are adventuring staples.


HyperMissingno wrote:
The barbarian is usually fine. It's the sorcerers that need leashes. They run off without armor and with d6 HD.

Sorcerer may attract its share of yahoos. It's perhaps not as famed for it as rogue because there weren't funky bloodlines in 3.5, but I've read at least one berserk hostage incinerating sorcerer horror story.

I suspect bloodragers are going to be a problem too. The iconic's story is the story of someone that no sane person should be willing to spend time around and there's no Fahfrd/Conan/Beowulf stuff to pull them to character (as opposed to mechanical) archetypes that aren't complete nutters. Still, if a problem player rolls up a bloodrager he's probably going to just kill his character, not ruin the game for everyone.

Bloody special snowflake fluff

Spoiler:
pun intended


HyperMissingno wrote:
The barbarian is usually fine. It's the sorcerers that need leashes. They run off without armor and with d6 HD.

Eh, sorcerers tend to be small and frail enough that we can fit them into those harnesses that strap them to someone's back.


Atarlost wrote:
HyperMissingno wrote:
The barbarian is usually fine. It's the sorcerers that need leashes. They run off without armor and with d6 HD.

Sorcerer may attract its share of yahoos. It's perhaps not as famed for it as rogue because there weren't funky bloodlines in 3.5, but I've read at least one berserk hostage incinerating sorcerer horror story.

I suspect bloodragers are going to be a problem too. The iconic's story is the story of someone that no sane person should be willing to spend time around and there's no Fahfrd/Conan/Beowulf stuff to pull them to character (as opposed to mechanical) archetypes that aren't complete nutters. Still, if a problem player rolls up a bloodrager he's probably going to just kill his character, not ruin the game for everyone.

Bloody special snowflake fluff
** spoiler omitted **

If you want an archetype for the Bloodrager look no further than the Brutal Legend video game (really the heavy metal music Brutal Legend is based on but y'know).

Shadow Lodge

Atarlost wrote:
I suspect bloodragers are going to be a problem too. The iconic's story is the story of someone that no sane person should be willing to spend time around and there's no Fahfrd/Conan/Beowulf stuff to pull them to character (as opposed to mechanical) archetypes that aren't complete nutters.

What about Cuchulain? His warp spasm sounds much like an Abberant bloodrager.


Arachnofiend wrote:
Atarlost wrote:
HyperMissingno wrote:
The barbarian is usually fine. It's the sorcerers that need leashes. They run off without armor and with d6 HD.

Sorcerer may attract its share of yahoos. It's perhaps not as famed for it as rogue because there weren't funky bloodlines in 3.5, but I've read at least one berserk hostage incinerating sorcerer horror story.

I suspect bloodragers are going to be a problem too. The iconic's story is the story of someone that no sane person should be willing to spend time around and there's no Fahfrd/Conan/Beowulf stuff to pull them to character (as opposed to mechanical) archetypes that aren't complete nutters. Still, if a problem player rolls up a bloodrager he's probably going to just kill his character, not ruin the game for everyone.

Bloody special snowflake fluff
** spoiler omitted **

If you want an archetype for the Bloodrager look no further than the Brutal Legend video game (really the heavy metal music Brutal Legend is based on but y'know).

Not sure what you're talking about, though the name doesn't inspire confidence in the sanity of the protagonist. But the existence of reasonable characters that aren't widely pursued isn't going to make up for the class attracting people who want an excuse to play crazy.

The iconic bloodrager has uncontrolled murderous rages that leave no memories. That's too good an excuse for antisocial gaming to go unused.

The OP seems to be complaining about a barbarian leeroy jenkinsing, but there are a lot of gamers who play barbarians who don't froth at the mouth because barbarians in classic fantasy literature weren't berserkers. The bloodrager doesn't have that so it's likely to develop the same sort of horrible reputation as kender.


Atarlost wrote:


Not sure what you're talking about, though the name doesn't inspire confidence in the sanity of the protagonist.

Protagonist is a rodaie for a sell out rock band who pines for the days of motorhead and judas priest.

Then a demon slaughters not-jonas brothers and transport him to a realm ruled by metal themes.

And it's an action rts. Which kind of sucks.

But it is amazing.

The protagonist is actually fairly level headed though certainly not the sharpest sword in the armory.


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Nachos!


ME

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