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This whole thing reeks of this to me.
Pew.
But, I do have to agree a little: I didn't see ANYTHING special in the Psychic class. At all.
Thak you for posting this, I had honestly forgotten, that that was a thing ^^

Tectorman |

This whole thing reeks of this to me.
Pew.
But, I do have to agree a little: I didn't see ANYTHING special in the Psychic class. At all.
God...
in...
Heaven...
Why did you link to that?!
What was I thinking reading it?! :D
Pretty funny, though not quite as time wasting as TV Tropes.

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James Langley wrote:This whole thing reeks of this to me.
Pew.
But, I do have to agree a little: I didn't see ANYTHING special in the Psychic class. At all.
God...
in...
Heaven...
Why did you link to that?!
What was I thinking reading it?! :D
Pretty funny, though not quite as time wasting as TV Tropes.
I recommend reading the story of Noh as well if you haven't already.

AlanDG2 |
The thing about that thread is the first guy bought a real samurai sword, the one later claiming it was the worst sword ever had a cheap reproduction. I watched a long TV special about the samurai swords once, and have looked into it a bit, and the only western swords that seem to come close are the Damascus swords. The thing is, yes they are superior to just about any sword, but that is what you use Mastercraft and even Masterpiece for, to represent superior crafting...without superior crafting it is just a sword.
That having been said (hopefully putting an end to the reference), the point is somewhat valid, this whole thing is an argument over perspective probably best handled by house rules. If you want to rule Psionics as Different in your setting, just do it.

Tectorman |

Tectorman wrote:I recommend reading the story of Noh as well if you haven't already.James Langley wrote:This whole thing reeks of this to me.
Pew.
But, I do have to agree a little: I didn't see ANYTHING special in the Psychic class. At all.
God...
in...
Heaven...
Why did you link to that?!
What was I thinking reading it?! :D
Pretty funny, though not quite as time wasting as TV Tropes.
I will have my revenge. On my mobile, so don't know how to make this a link.
So I'm just going to recommend Googling "The World's Longest Joke".

Rasief |

There are some things to have in account. First, if psychic is uncommon or even quite rare, there would be not too many creatures (or NPCs) with such descriptor in the world, in fact the non-psychic creatures would be a lot more common. This would lead to the fact that psychic powers would overcome spell resistance much more often than spells overcoming psychic resistance; this would mean than being a psychic is a clear advantage.
Second, if there would be a sidebar that indicates things like "outsiders and dragons have psychic resistance equals to their listed spells resistance, undead have psychic resistance equals to their listed spells resistance minus 5 (SR-5)" you would need to have this in account all the time since PS would not be listed in the monster entries existing right now (bestiaries 1, 2, 3, 4 and other stuff), that sidebar would need to be quite simple in order to handle it easily. The OP talks about rules added in the past using sidebars, maybe I don't have a wide knowledge of the rules but are out there sidebars that add (or replace, or invalidate) parts of a big amount of the monster entries existing in the books? please give me an example.
The OP also talks about magic and psychic like well defined (different) concepts, but none of then can be measured in real world, so how can we be sure about magic and psychic being entirely different (or similar)? So to use them as the same thing or different powers is entirely arbitrary, Paizo staff made their choice and we can't say it was right or wrong from a real world perspective.
Regarding fluff vs crunch we could argue that if psychic classes are redundant since they are similar to Wizards and Sorcerers; we can say the same about monks, barbarians, or cavaliers being variations (archetypes) of fighters, druids, rangers, or paladins variations of clerics, and so on.

blahpers |

Tectorman wrote:I recommend reading the story of Noh as well if you haven't already.James Langley wrote:This whole thing reeks of this to me.
Pew.
But, I do have to agree a little: I didn't see ANYTHING special in the Psychic class. At all.
God...
in...
Heaven...
Why did you link to that?!
What was I thinking reading it?! :D
Pretty funny, though not quite as time wasting as TV Tropes.
That was ... beautiful.

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Purple Dragon Knight wrote:None whatsoever. You end up with an annoying sidebar for every monster's stat block like they did in 1st Edition D&D... every balor, pit fiend, elminsters and black staves had a humongous psionic points reserve and "iron tower" ratings just to prevent cheesed out prionic PCs to lay them flat in one round (because one regular round of 1 minute meant ten 6 seconds rounds of psionics).
Adding ONE stat, and a small one at that [PR] and copy pasting the SR text and replacing SR with PR would not suck nor would it add any major rules to the game.
And it would go worlds away to giving Psychic powers an impact difference over just being another form of 'Magic'.
And the difference really isn't that onerous. All it is is adding a different from of special Resistance, which is what Sr is in the first place. a special resistance that isn't common to most creatures anyway.
Just how many monsters are really meant to be psychic anyway, that aren't going to be introduced or reintroduced in the new book?
It seems highly likely to me they will do what they have always done; if something new applies to something old, they will say so in the book.
Adding 1 stats means reprinting or errating 4 books. No. If you are so concerned about the fluf just say monsters have a PR equal to his SR in your setting a be done with it. No need to break magic, more.