Character died, what do I do?


Pathfinder Society


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My magus died in the last encounter of The Silver Mount Collection,

Spoiler:
got turned into that weird Flesh Ooze creature the next round, the healer of the party had no Raise Dead/Resurrection/ect. AND I wasn't even close to the 16 prestige to even be able to bring back the character...

And yet somehow my character has the XP/Prestige/Gold for completing the task (the party made it). So what do I do here? Is the character dead? Is he alive? Do I apply the XP/Gold to the next character when it hits the appropriate level?

Note: This wasn't a Pre-Gen Character either.

Shadow Lodge 4/5

If you have enough gold/prestige for Raise Dead and the Restorations, then you're alive.

If not, then your character is dead dead, and it's time to roll up a new one.

Even if you don't have the ability to raise yourself, the chronicle is still applied, so you can't play it again, or apply the sheet to another character.

Scarab Sages 4/5

Just a note, to continue the character, you only need enough gold for the raise dead. Negative levels are one of the few (only?) permanent conditions you can carry over into a new scenario without being resolved.

What level is the character? You can sell items to raise the gold if necessary. Other party members can chip in as well. You can also use the gold earned for the scenario to help pay for the raise dead.


Level 3, but I doubt the other members of the party would be willing to chip in for this. However if the character had enough gold for a raise dead I can have him come back?

Shadow Lodge 4/5

mhm


Okay well unfortunately he doesn't have enough so I guess that stuff just disappears and I'll have to roll up a new character. How would I drop the character from my list of characters?

Scarab Sages 4/5

I don't know the specific scenario. Unless there is something strange about the way he died, then, yes, if you can afford a raise dead, you should be able to bring the character back. If you can't afford to get the restorations, then you would have to adventure with the two negative levels until you can. You can spend gold on the raise dead and prestige on the restorations, though. At 3rd level you likely have the 8 prestige necessary.

Shadow Lodge 4/5

You don't, he's there forever.

3rd level doesn't have the 5.5k required for Raise Dead.

Lantern Lodge 3/5

@silence_dais,

If you can gain the gold needed by selling equipment or with gold at hand, you can pay for your own rise dead.

Please note! I have ran The Silver Mount Collection and if you actually got consumed by that ooze... you may need more then just a rise dead to come back. Stress on the may.

Rise dead requires a whole body to rise.
"While the spell closes mortal wounds and repairs lethal damage of most kinds, the body of the creature to be raised must be whole. Otherwise, missing parts are still missing when the creature is brought back to life."

Of course, you GM could rule that since the ooze's consume is not "killed by a death effect" and your not an undead, your party could cut your corpse out of the ooze...

... Otherwise you need a Resurrection spell to bring you back.
Best clarify with your GM.


Spoiler:
The main enemy does this weird nano-machine/disease thing that technically makes human flesh into some weird Undead thing, so my character is also unable to be raised dead. I'm not sure of the specifics myself of what the ability is because it involves Robots and nanomachines. :/

Thank you for the help, I just wanted to make sure there wasn't anything I was missing to keep the character around.

Scarab Sages 4/5

If the character stays dead, then they are reported as dead on that character number. You don't remove them. They just stay there with the scenarios associated to them.

How close are you on gold for the Raise Dead? It's been my experience that players are often willing to help out with the cost of a Raise Dead, especially if it doesn't work out that expensive for them.

3rd level is a tough level to die. You've got enough invested in the character to be attached, but you haven't accumulated enough wealth to take the hit of the cost of a Raise Dead. I had a character die at exactly enough xp for 3rd level. I was going to let the character stay permadead, but the other party members insisted on contributing to his raise. I had to sell back a composite longbow and put all of my gold from the scenario plus some toward it, but I'm glad I did. The character is now 8th level, and I've made up for any lost wealth through boons and playing out of tier occasionally.


Unfortunately even if I sell my armor and weapon, I still wouldn't have enough, the scenario was a couple of days ago, and i am unable to get in contact with the players.

Like Ferious Thune said, its tough losing a 3rd level character. The dice just weren't in his favor that night and it sucks. Again thank you for the help. :)

Lantern Lodge 3/5

silence_dais wrote:

** spoiler omitted **

Thank you for the help, I just wanted to make sure there wasn't anything I was missing to keep the character around.

Possible spoilers so placing this under a spoiler tag.

The Silver Mount Collection:
I assume this is the boss character? Cos there are 2 enemies that are ooze-like in that scenario.

First is 3-6 Hungry Fleshes that are actually real oozes. My post above deal with if you get consumed by these guys.

The 2nd is the final boss with the following ability:

Deconstruct (Ex) A cyberplasm can mix traces of its own
nanites with dead organic material, giving the material
a semblance of life. As a full-round action, a
cyberplasm can use this ability to transform
a dead Large or smaller creature into a
quivering blob, transforming it into a hungry
flesh (Pathfinder RPG Bestiary 4 152). The
hungry flesh remains active for 1 hour before
collapsing into a slurry of inert organic
material. A cyberplasm can use this ability
on a hungry flesh it has created in this
way at any point during the hour to
reset the duration.

If you get hit by this, you actually BECOMES a Hungry Flesh... You are NOT technically an undead... but... you are definitely not a whole body...

AND Your GM is Pure MEAN for doing this. >_<

Grand Lodge 4/5

2 people marked this as a favorite.
Secane wrote:

Possible spoilers so placing this under a spoiler tag.

** spoiler omitted **

Spoiler:
So a GM is mean if he follows written tactics?
Scarab Sages

When you sell back gear for the raise, is it sold for half price? Or is this a special case (personal raise dead) that you sell back for full price?


Secane wrote:
silence_dais wrote:

** spoiler omitted **

Thank you for the help, I just wanted to make sure there wasn't anything I was missing to keep the character around.

Possible spoilers so placing this under a spoiler tag.

** spoiler omitted **

I don't hold a grudge about it actually. He did exactly what he was supposed to do for a GM: Give a challenge. The group still came out successful, honestly I think the Boss shouldn't have such an annoying ability anyways, really just being able to bring back the Robots should be enough but that is my opinion. :/

Lantern Lodge 3/5

Jeff Merola wrote:
Secane wrote:

Possible spoilers so placing this under a spoiler tag.

** spoiler omitted **

** spoiler omitted **

I have to point out that the listed tactics does not call out for the use of that particular ability.

Please refer to The Silver Mount Collection scenario for clarification on what this particular monster was supposed to do.
It IS supposed to be a tough fight, but it was not one where lv 1-3 characters would end up unable to raise dead from.

Many scenarios have monsters or NPCs with tactics that does not call for the use of all of their abilities. There have been scenarios where the BBEG would have easily wiped the party if they have used certain abilities, but the tactics does not call out for them to do so, therefore making the encounter more appropriate to the expected difficulty.

Grand Lodge 4/5

Secane wrote:
Jeff Merola wrote:
Secane wrote:

Possible spoilers so placing this under a spoiler tag.

** spoiler omitted **

** spoiler omitted **

I have to point out that the listed tactics does not call out for the use of that particular ability.

Please refer to The Silver Mount Collection scenario for clarification on what this particular monster was supposed to do.
It IS supposed to be a tough fight, but it was not one where lv 1-3 characters would end up unable to raise dead from.

Many scenarios have monsters or NPCs with tactics that does not call for the use of all of their abilities. There have been scenarios where the BBEG would have easily wiped the party if they have used certain abilities, but the tactics does not call out for them to do so, therefore making the encounter more appropriate to the expected difficulty.

Spoiler:
During Combat The cyberplasm stays to the back of the fight as much as possible and allows the gearsman to engage in melee. If Pendleton is killed while the cyberplasm infests him, the cyberplasm is ejected in its true form and attempts to catch as many opponents as possible in its swarm attacks. If one or two opponents still live, the cyberplasm tries to infest one of them after using its deconstruct ability on any dead PCs, turning them into hungry fleshes.

Like I said, it explicitly calls for it to use this ability.

Edit: Also, Silvermount is a 3-7, so you can't even play it with levels 1 or 2.

Grand Lodge 4/5

Sounds a bit overkill for a game of 3-5's.

Lantern Lodge 3/5

Jeff Merola wrote:
Secane wrote:
Jeff Merola wrote:
Secane wrote:

Possible spoilers so placing this under a spoiler tag.

** spoiler omitted **

** spoiler omitted **

I have to point out that the listed tactics does not call out for the use of that particular ability.

Please refer to The Silver Mount Collection scenario for clarification on what this particular monster was supposed to do.
It IS supposed to be a tough fight, but it was not one where lv 1-3 characters would end up unable to raise dead from.

Many scenarios have monsters or NPCs with tactics that does not call for the use of all of their abilities. There have been scenarios where the BBEG would have easily wiped the party if they have used certain abilities, but the tactics does not call out for them to do so, therefore making the encounter more appropriate to the expected difficulty.

** spoiler omitted **

Like I said, it explicitly calls for it to use this ability.

Edit: Also, Silvermount is a 3-7, so you can't even play it with levels 1 or 2.

Ah! My bad, I totally missed out that line. The party I GMed for was able to contain it fairly quickly.

Yes its a 3-7.

Damn... the seasons are getting tougher and tougher.


Yeah, it was pretty disheartening but hey the dice really hated my Magus and gave the GM that x3 crit with some pretty nasty damage. A level 3 magus just isn't that sturdy either so...tough cookies.

Edit: Also, I wouldn't want to run this with level 1-2 characters, not unless the fights were significantly nerfed.

Lantern Lodge 3/5

@silence_dais,

Take it as a learning experience. You are playing a character at the lowest entry lv for a 3-7 module.

I assume your party was playing the 3-4 subtier? Cos if you had played a lv 3 character is subtier 6-7... it would be a wonder how the GM could not have killed you.

In any case, senarios are getting tougher as the seasons goes by. Partly due to the call by some players for tougher quests and partly due to the inclusion of more materials from more sources.

Grand Lodge 4/5

Secane wrote:
In any case, senarios are getting tougher as the seasons goes by. Partly due to the call by some players for tougher quests and partly due to the inclusion of more materials from more sources.

Clearly they haven't played the more challenging scenarios.

*cough*
Spoiler:
The Sealed Gate

*cough*

Scarab Sages 4/5

Xiang Rouhani wrote:
When you sell back gear for the raise, is it sold for half price? Or is this a special case (personal raise dead) that you sell back for full price?

Half price, just like normal.

Liberty's Edge 4/5 5/5 ** Venture-Captain, Texas—Waco

2 people marked this as a favorite.

You could always contact your local Venture-Captain and ask him. Let me summon him.

Casts Summon Me

Here I am, how can I help? Because everyone was signed up via Meetup we can easily contact the other party members and see what they'd be willing to voluntarily kick in toward your resurrection. First you'll have to calculate how much you'll be able to pay toward it yourself (including what you earned from the scenario) and how much more you'll need. You said you don't have enough Prestige to pay for a Raise Dead, but how about one or both of the Restorations? Those cost 4 PP each to remove a permanent negative level. You could even pay for one with PP and one with gold, they're all separate spellcasting services so you pay for each separately.

If you can't get returned from the dead, the chronicle is still tied to this character and he is reported as Dead. Please don't delete him, at some point you may want to go back and make sure that you don't accidentally sign up with a different character for a scenario that he was played in, that would violate the No Replay rule.

In the future, feel free to e-mail me directly at theVCofDC@gmail.com.

Paizo Glitterati Robot

Threw on a spoiler tag.

Grand Lodge

2 people marked this as a favorite.
Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Secane wrote:


Damn... the seasons are getting tougher and tougher.

This board has been dominated by people screaming for years that the Scenarios were too bloody easy.

Guess what? Paizo listened.

Silver Crusade

1 person marked this as a favorite.

Can I apply GM chronicles to a dead character?

3/5

Levels 2-3 are pretty much "if you die, you stay dead". Take care at those levels!

As for applying chronicles to a dead character: no, you can't do that. Clever way to eventually "afford" a raise dead for the character, but... No!

If you don't want to waste those 6 or so scenarios you played with the character, you can always use his death as a "brother" backstory when you reroll!

Silver Crusade

David Haller wrote:

Levels 2-3 are pretty much "if you die, you stay dead". Take care at those levels!

As for applying chronicles to a dead character: no, you can't do that. Clever way to eventually "afford" a raise dead for the character, but... No!

If you don't want to waste those 6 or so scenarios you played with the character, you can always use his death as a "brother" backstory when you reroll!

Can't, tieflings are locked, and that's why I want him back.

Also, may I have a source for that?

4/5

zanbato13 wrote:
David Haller wrote:

Levels 2-3 are pretty much "if you die, you stay dead". Take care at those levels!

As for applying chronicles to a dead character: no, you can't do that. Clever way to eventually "afford" a raise dead for the character, but... No!

If you don't want to waste those 6 or so scenarios you played with the character, you can always use his death as a "brother" backstory when you reroll!

Can't, tieflings are locked, and that's why I want him back.

Also, may I have a source for that?

Ask and ye shall receive:

p.22 PFSOPG, Conditions, Death, and Expendables section wrote:


If a PC cannot be raised from the dead during or
immediately after the scenario in which he died, that PC
is dead and removed from play. In this instance, the GM
reports that the character in question died during the
course of play on the tracking sheet provided with the
scenario and on the character’s Chronicle for that scenario,
and the player will need to make a new 1st-level character to
continue play in Pathfinder Society.

The latter part after "removed from play" confirms the implication that characters who perish but are unable to return are no longer PFS characters, hence you can't accredit them with scenario/module credit after the death has occurred.

I'm sorry, it really sucks losing a rare character... Its gone and its not coming back.

Silver Crusade

1 person marked this as a favorite.

Thank you very much.

Liberty's Edge 2/5

If I had a character die in the second encounter of a scenario, do I still get GP and Prestige for the mission if the rest of the team finished it?

4/5

Derek Weil wrote:
If I had a character die in the second encounter of a scenario, do I still get GP and Prestige for the mission if the rest of the team finished it?

Depends if you were able to come back or not. The guide encourages players and GMs to bring back slain characters as soon as possible. Sadly, GMs seem to favor the concept that death completely ends the adventure for you, which isn't always true.

On the same page of the guide, there's this:

Quote:


PCs can also sell off gear, including
the dead character’s gear, at 50% of its listed value to raise
money to purchase a spell that will return their slain ally
from the dead, though they can only do so in a settlement
and they cannot sell off any items found during the current
scenario that they haven’t purchased.

...

PCs who die during a
scenario and are raised receive full XP for that scenario, so
long as they completed at least three encounters.

...

PCs who ultimately do not return to the realm of
the living receive no XP, 0 Prestige Points, 0 gp, and no
boons for the scenario in which they died.

So if you weren't allowed to return (which I can only assume the GM had a good reason to think this wasn't possible), then you get nothing.

Sovereign Court 1/5

Can other characters really chip in gold pieces for a raise dead casting?
Or can they only donate prestige points for it?

How does this work? I thought gp could never change hands between player characters.

Silver Crusade 4/5

MaartenDF wrote:

Can other characters really chip in gold pieces for a raise dead casting?

Or can they only donate prestige points for it?

How does this work? I thought gp could never change hands between player characters.

You cannot spend PA on other people. Though, during and after a game, players could chip in for a Raise Dead. Unless ruling has changed since Season 4.

4/5

Hima Flametinker III wrote:
MaartenDF wrote:

Can other characters really chip in gold pieces for a raise dead casting?

Or can they only donate prestige points for it?

How does this work? I thought gp could never change hands between player characters.

You cannot spend PA on other people. Though, during and after a game, players could chip in for a Raise Dead. Unless ruling has changed since Season 4.

I hasn't. ^_^

Silver Crusade 5/5 5/5 **

MaartenDF wrote:

Can other characters really chip in gold pieces for a raise dead casting?

Or can they only donate prestige points for it?

How does this work? I thought gp could never change hands between player characters.

Raise dead is one of the very few exceptions to that rule.

Grand Lodge 4/5

Relevant section of the Guide:

GtPFSOP, page 22 wrote:
Please note that players can (and are encouraged to) share or pool their resources in order to bring a dead party member back to life. They may not, however, pool Prestige Points to do so, even if they’re from the same faction. PCs can also sell off gear, including the dead character’s gear, at 50% of its listed value to raise money to purchase a spell that will return their slain ally from the dead, though they can only do so in a settlement and they cannot sell off any items found during the current scenario that they haven’t purchased. PCs who die during a scenario and are raised receive full XP for that scenario, so long as they completed at least three encounters.

Sovereign Court 1/5

Thank you!

The Exchange 2/5

1 person marked this as a favorite.
David Haller wrote:
As for applying chronicles to a dead character: no, you can't do that. Clever way to eventually "afford" a raise dead for the character, but... No!

Changing the rules to allow this with GM credit would be an incentive for people to start taking a turn in the GM's chair. It's something I'd not thought of before.

4/5 5/55/55/55/5 ***** Venture-Captain, United Kingdom—England—Coventry

Not convinced that would work - if your character dies at a table, his being dead must be resolved at that time and the character will be reported as dead.

Adding GM credit after the event will not allow you to gain prestige to work towards a raise dead at a later date

Or have I misunderstood the scenario in question ?

The Exchange 2/5

terry_t_uk wrote:

Not convinced that would work - if your character dies at a table, his being dead must be resolved at that time and the character will be reported as dead.

Adding GM credit after the event will not allow you to gain prestige to work towards a raise dead at a later date

Or have I misunderstood the scenario in question ?

No, I'm just proposing a change to where you can add GM credit (and only GM credit) after the fact, to increase PA to the minimum required to bring the character back from the dead. The idea being it be an incentive to get people to try their hand at being the GM.

At present, no you can't do this.

Liberty's Edge 4/5 5/5

brock, no the other one... wrote:
I'm just proposing a change to where you can add GM credit (and only GM credit) after the fact, to increase PA to the minimum required to bring the character back from the dead.

I'm not in favour. It would cause complications with reporting characters as dead, for a start.

Shadow Lodge 4/5

1 person marked this as a favorite.

Would be nice to let players spend other characters' prestige on their dead character. It would have to be all 16 from the same other character, though, not a horde of 1xp GM babies.

3/5

2 people marked this as a favorite.
brock, no the other one... wrote:
terry_t_uk wrote:

Not convinced that would work - if your character dies at a table, his being dead must be resolved at that time and the character will be reported as dead.

Adding GM credit after the event will not allow you to gain prestige to work towards a raise dead at a later date

Or have I misunderstood the scenario in question ?

No, I'm just proposing a change to where you can add GM credit (and only GM credit) after the fact, to increase PA to the minimum required to bring the character back from the dead. The idea being it be an incentive to get people to try their hand at being the GM.

At present, no you can't do this.

I think Terry's point was (and if not, then mine is) that the characters we are talking about are not just dead, they are reported as dead. Which means "dead and not coming back", or occasionally "not actually dead, but still not coming back". So allowing them to save up for Raise Dead would not help, without further changes.

Not that it could not be done, but as Paz points out it is complicating something that is currently fairly simple.

glass.

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