
ZickZak |
So I made this character with advices from some of you and today GM told me I'm munchkin as hell. So, pissed off as I am, spending hours on making the char decent but not OP, I need an advice. Is this really that OP? If not, how, in the future (lvl 5+), can I make this as OP as possible?
Abilities may seem odd, but that's how it was given it to me, by THE VERY SAME GM. I cannot change it, I cannot change anything at the moment, only add the next levels. I don't have any gold and any equipment beside +1 magic longbow and standard equipment like a rope, bedroll and waterskin.
Zen Archer Monk, Halfling, lvl 4
STR 12 / +1
DEX 14 / +2
CON 12 / +1
INT 8 / -1
WIS 20 / +5
CHA 6 / -2
HP: 31
FOR: 6 = 4 (Base) + 1 (CON) + 1 (½ling)
REF: 7 = 4 (Base) + 2 (DEX) + 1 (½ling)
WIL: 10 = 4 (Base) + 5 (WIS) + 1 (½ling)
AC: 20 = 10 (Base) + 2 (DEX) + 5 (WIS) + 1 (Monk) + 1 (½ling) + 1 (Dodge)
CMD: 22 = 10 (Base) + 3 (BAB) + 1 (STR) + 2 (DEX) + 5 (WIS) + 1 (Monk) - 1 (½ling) + 1 (Dodge)
Full Attack:
Bow Flurry
+11 = +2 (Flurry) + 1 (½ling) + 5 (WIS) + 1 (W.Foc) + 1 (Magic) + 1 (PointBS)
1d6 + 3 = +1 (PointBS) +1 (W.Foc) +1 (Magic)
Ki Pool: 7 = 1/2*4 + 5
Perfect Strike: 7 = 4 (Monk) + 1/4*4 (Base) + ½*4 (½ling favorite class)
Unarmed Strike
Fast Movement: 10 feet
Qinggong Monk:
Slow Fall replaced by Barkskin
Feats:
Point-Blank Shot
Crane Style
Precise Shot
Dodge
Point-Blank Master
Weapon Focus
Deadly Aim (lvl 5)
Improved Precise Shot (lvl 6)
Traits:
Lessons of Chaldira
Wisdom in the Flesh (Acrobatics)
Skills:
Acrobatics: 14
Climb: 7
Perception: 14
Stealth: 13
Swim: 5

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Zen Archer is not a munchkin class. I's a good class to play a mobile and acrobatic archer a la Legolas or Oliver Queen. While it's very good at archery, at high levels a Fighter, Ranger, or Slayer will do more DPR.
Your GM dictating your character stats, calling you out for making a character, and passive aggressive bullcrap are all warning signs.
I'd walk away from this game, life is too short and free time to valuable to play games with jerks.

Ughbash |
There is more to this story then you are telling us.
How the hell do you get those stats?????
20 Wisdom as a Halfling does not compute. (even with rolled stats)
6 Charisma with a halfling sounds it is rolled stats because point buy does not let you get it below 9.
So give us a little more information please.

ZickZak |
There is more to this story then you are telling us.
How the hell do you get those stats?????
20 Wisdom as a Halfling does not compute. (even with rolled stats)
6 Charisma with a halfling sounds it is rolled stats because point buy does not let you get it below 9.So give us a little more information please.
"Abilities may seem odd, but that's how it was given it to me, by THE VERY SAME GM."

ZickZak |
My advice: don't get into a passive-aggressive fight with the guy who controls the game universe. Talk it out.
Right, and what if he doesn't talk? He says "Yea? Don't fight me, that's how it is, or you'll get pwned."
And I can't do anything just listen, because he's the one, as you say, controlling the game and I live in a small town where getting another group together is nearly impossible atm, so I have to stay, if I wanna play.
lorenlord |

redward wrote:My advice: don't get into a passive-aggressive fight with the guy who controls the game universe. Talk it out.Right, and what if he doesn't talk? He says "Yea? Don't fight me, that's how it is, or you'll get pwned."
And I can't do anything just listen, because he's the one, as you say, controlling the game and I live in a small town where getting another group together is nearly impossible atm, so I have to stay, if I wanna play.
That's rough. Have you talked to the other players to see how they feel about the DM? Sounds like he's got a bit of a power trip going. Maybe the group has had the same issues as well at one point. How optimized are the other characters?
I would say at this point it's this; how bad do you want to play? that's your big decision it seems.

RumpinRufus |

Zen Archer is not a munchkin class. I's a good class to play a mobile and acrobatic archer a la Legolas or Oliver Queen. While it's very good at archery, at high levels a Fighter, Ranger, or Slayer will do more DPR.
Just to clarify, the definition of a "munchkin" is a low-level character that is powergamed into OP-ness. Saying "it's not a munchkin build because it is overshadowed at high levels" is kind of missing the point of munchkindom.

EpicFail |

So I made this character with advices from some of you and today GM told me I'm munchkin as hell.
Munchkin can mean anything someone likes, or whatever they don't like. We can safely bury the term now. The real secret meaning is "I'm too lazy to put that in context &/or argue coherently about specifics."
Are Wizards and Clerics allowed in this game?
It's important to remember that some GMs say really dim things yet can be great at what they do despite that. You have to figure out if it's worth trying to hash this out with the GM. Your build looks solid enough to me, and the solution is not getting it amped up but figuring out what you want.

I3igAl |
1 person marked this as a favorite. |

So I made this character with advices from some of you and today GM told me I'm munchkin as hell. So, pissed off as I am, spending hours on making the char decent but not OP, I need an advice. Is this really that OP?
Before answering your question, what is this supposed to be?
+11 = +2 (Flurry) + 1 (½ling) + 5 (WIS) + 1 (W.Foc) + 1 (Magic) + 1 (PointBS)
1d6 + 3 = +1 (PointBS) +1 (W.Foc) +1 (Magic)
1) Weapon Focus is only applied to attack not damage.
2) Point Blank Shot goes only into damage.3) Flurry gives one extra attack.
You full attack should therefore be something like: +10/+10(d6+2)
Now to the question: I wouldn't consider this character OP at all, though the 20 Wis, 6 Cha seems weird.
However OP or not OP depends on your group. If the other characters aren't optimized you may outshine them and ruin their day. In the end you have to ask you, if your character is to strong. This depends more on the other players(is your wizard a dude with Weapon Focus, Dodge, Lightning Reflexes, who only casts Magic Missiles?). It all depends on your groups System Mastery.
If your character is much stronger you might have to tone it down.
It might also be a flavor thing with your GM not liking somethign else about your PC. Maybe he is displeased with the flavour of "Point Blank Master" or your playstyle or something?

Gevaudan |

Not to de-rail the thread, but I just read Zen Archer for the first time. Is it considered strong because of the pile of feats it gets, the reduction in feat tax due to flurry and the Wis to hit?
It seems powerful at 3, but not "OMG, 9 earth elementals!" powerful. More like, "Better at archery than most archers" great.
It seems to be missing the critical low-level DR bypass that makes OoV Paladins hot, but shoots more, better, with more rerolls.

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Not to de-rail the thread, but I just read Zen Archer for the first time. Is it considered strong because of the pile of feats it gets, the reduction in feat tax due to flurry and the Wis to hit?
It seems powerful at 3, but not "OMG, 9 earth elementals!" powerful. More like, "Better at archery than most archers" great.
It seems to be missing the critical low-level DR bypass that makes OoV Paladins hot, but shoots more, better, with more rerolls.
The pile of bonus feats, keeping some of the better monk abilities, Wisdom to hit negating MADness, and the ability to ignore total cover.

ZickZak |
1) Weapon Focus is only applied to attack not damage.
2) Point Blank Shot goes only into damage.
3) Flurry gives one extra attack.You full attack should therefore be something like: +10/+10(d6+2)
Now to the question: I wouldn't consider this character OP at all, though the 20 Wis, 6 Cha seems weird.
However OP or not OP depends on your group. If the other characters aren't optimized you may outshine them and ruin their day. In the end you have to ask you, if your character is to strong. This depends more on the other players(is your wizard a dude with Weapon Focus, Dodge, Lightning Reflexes, who only casts Magic Missiles?). It all depends on your groups System Mastery.
If your character is much stronger you might have to tone it down.It might also be a flavor thing with your GM not liking somethign else about your PC. Maybe he is displeased with the flavour of "Point Blank Master" or your playstyle or something?
Oh, sorry. I mistyped, it's meant to be +1 for Composite Longbow.
I looked up PBS at http://www.d20pfsrd.com and it says "You get a +1 bonus on attack and damage rolls..."My current attack is +11 / +11 (d6+3)
The problem is that I am at level 4, because I started a year later than the rest and they're all lvl 6, one of them lvl 8 (6 players altogether). The lvl 8 Cleric can do insane damage compared to me, too.
Maybe it's the play-style. With INT -1, I do random things (not stupid, but random), like licking a door we can't go through, double-somersaulting during combat for no reason (sometimes I fall prone) and so on. The rest are just "I attack, I pick it up, I leave" players.

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If it takes a year to go up two levels, something is wrong. Also having a level 8 and a level 4 teamed with several level sixes is bad. The level 8 will marginalize everyone, and the level 4 will be completely irrelevant and if anything that is an appropriate challenge for the group hits you, you'll be dead.
I wouldn't play for this GM is it was the only game in the state.

ZickZak |
If it takes a year to go up two levels, something is wrong. Also having a level 8 and a level 4 teamed with several level sixes is bad. The level 8 will marginalize everyone, and the level 4 will be completely irrelevant and if anything that is an appropriate challenge for the group hits you, you'll be dead.
I wouldn't play for this GM is it was the only game in the state.
They went from 1 to 6 in 9 months, playing 3 hrs a week. He put me to 4, because yea.

knightnday |

Maybe it's the play-style. With INT -1, I do random things (not stupid, but random), like licking a door we can't go through, double-somersaulting during combat for no reason (sometimes I fall prone) and so on. The rest are just "I attack, I pick it up, I leave" players.
Is that a typo, or did you actually mean to write that you lick doors? Because, and opinions may vary on this, that isn't random that is crazy.

ZickZak |
ZickZak wrote:Maybe it's the play-style. With INT -1, I do random things (not stupid, but random), like licking a door we can't go through, double-somersaulting during combat for no reason (sometimes I fall prone) and so on. The rest are just "I attack, I pick it up, I leave" players.Is that a typo, or did you actually mean to write that you lick doors? Because, and opinions may vary on this, that isn't random that is crazy.
Oh, my character is crazy, but it didn't come to that yet, really. We couldn't get through a door for an hour and half, with my "looking for anything I can open the door with" perception of natural 20+14 finding nothing.
Only later on he says "There's a key hole" and when questioning him about my search attempt, he said "I thought you were looking for some mechanisms".I think either he doesn't listen or plays against us. I said at a point "We are both leaving the room, closing the door and running to the other part of the group" when the second player says "I search the room". So I stop and I say "okay, I'll go in front of him, he's too low on HP" and the GM says "No, you closed the door and run to the other guys".
So it appears that my character occasionally turns into mindless robot, because lvl 4 solo-running through an undead burial catacombs for lvls 6 is cool, or the GM just wanted me gone.