
![]() |

Is there any kind of timetable for optimizing the client? It works fine on my newly built rig, but I was sorely disappointed when I my gf tried to run it. She has a laptop with:
-Core i7 CPU
-4 MB of DDR3 RAM
-Nvidia GeForce GT650M w/ .5GB RAM
-Win7 32-bit w/ bcdedit to increase RAM reserve
That's an awfully modest system, but I was surprised that the client was unplayable on it. She could log in, but the lag was so bad there was no way you could do anything in the game world. Hoping the client will be optimized at some point so people with older systems can play.

![]() |

I don't know anything about bcedit, but I did see this in another thread:
32 bit version of Windows 7, here is my advice:
Warning: This makes a change to the global Windows environment which could cause other problems.
Run the command prompt as Administrator
enter command bcdedit /set increaseUserVa 3072In the 32 bit environment Windows allocates its 4GB address space 2GB for user apps and 2GB for Windows system services. The above command changes that allocation to 3GB for apps, 1GB for Windows.
To revert to the original setting:
enter command bcdedit /set increaseUserVa 2048

![]() |

Also from Ryan:
I've no clue: how common is 32-bit OS vs 64-bit?

![]() |

Is there any kind of timetable for optimizing the client? It works fine on my newly built rig, but I was sorely disappointed when I my gf tried to run it. She has a laptop with:
-Core i7 CPU
-4 MB of DDR3 RAM
-Nvidia GeForce GT650M w/ .5GB RAM
-Win7 32-bit w/ bcdedit to increase RAM reserveThat's an awfully modest system, but I was surprised that the client was unplayable on it. She could log in, but the lag was so bad there was no way you could do anything in the game world. Hoping the client will be optimized at some point so people with older systems can play.
Here is my take as I have done serious testing with three systems and tried to optimize them (without success) or in one case to make playable. I also 'build' my own system for £400. Take away taxes and it would be a $500 system in the US and I get 60fps on the best setting.
Processor: The i7 is likely overkill - I have Pentium G3220 in my system that runs 60fps and the laptop with an i5 (albeit a much older one) is VERY slow.
4 MB of DDR3 RAM - this might be on the low site. PFO seems a memory hog right now. I can do 2 instances of PFO on my system with 8GB but 4GB seems really to strech it
Graphics card - this might be the killer. Not the preformance of the graphics card but the memory. My laptop with .5GB RAM also is very slow. The laptop without a dedicated memory card causes crashes with out of memory if you go to Simple or better.
Something else I noticed:
Speed measured in fps is actually pretty constant on my fast computer. I get 60 fps outside fights on the highest setting and drop to 40 fps in fights, the fastest setting is 180 fps when I run through empty areas and drops to 40 fps if I'm in fights.
It can drop as badly as to <10 fps in TK at occasions.
The 4 year old laptop with 500mb graphics card - I get 15 fps on fastest. It drops to <10 on the second highest but you notice more lag if you turn.
The 1 1/2 year old light laptop from my son with no dedicated graphics card just dies if you go to simple. I had to change to registry to get the game running again.
I tried to run my fast system on the onboard graphis for comparison but seems this is disabled why the card is in and I didn't wanted to mess up a working system. But I have somewhere a whole spreadsheet with speed tests of all three systems under all different resolution options that didn't kill the system. The frustrating bit - I couldn't really find any way that changing the settings or trying to change memory in windows had any real impact - apart for the weak systems to prevent them to crash because of out of memory issues.
I never tried my MacMini - that one still is on 2GB - so I didn't feel it was worthwhile even trying to install it.

celestialiar |
1 person marked this as a favorite. |

well this game puts my gpu to 60+C (which is V high for me, in almost any other game) on lowest settings. I guess I am playing in 25x14 but still. I think it actually became cooler with the latest build... like 56. But using that level of GPU, I would worry about running it on a laptop even if it was running.
Make sure that it's not frying her gpu. Should keep an eye on the temp.

![]() |

Thanks to everyone that posted trying to help--I really appreciate it. Also, Kobold, I'm very sorry you feel you aren't getting treated fairly--just FYI a lot of my posts don't get responded to. I think it's often just timing.
1. I found that her drivers had not been updated, and got her up to the 344.11 WHQL drivers.
2. I dl'd FRAPS and found FPS in town varied from 0-30's. When turning, FPS drops to 0, and there are 5-10 second pauses. This was on windowed mode, Fast settings. I also tried some very low-res FS modes (800x600), and found it just as bad.
3. I ran GPU-Z to get some info on the demands on the card during testing:
-GPU temp varied from 65 to 71 degrees.
-Memory used varied from 481MB to 502mb
-GPU load varied from 0-69%
-Video Engine load was 0 throughout. Not sure what that means
Any thoughts or insight on how to get this running would be greatly appreciated.

![]() |

If it's convenient, please test outside town as well, to see whether it gets any better. My performance in any town tanks for the first two or three minutes to about the levels you report, while my hard drive grinds away noisily, but then it improves somewhat.
My card's an old one, a GTX460 (with latest drivers), and I have 8GB of RAM and a 64-bit OS. I can get 20-35FPS in the countryside, but that drops to probably absolute maximum 20 in town, even after all that drive-grinding loading's finished.

celestialiar |

Thanks to everyone that posted trying to help--I really appreciate it. Also, Kobold, I'm very sorry you feel you aren't getting treated fairly--just FYI a lot of my posts don't get responded to. I think it's often just timing.
1. I found that her drivers had not been updated, and got her up to the 344.11 WHQL drivers.
2. I dl'd FRAPS and found FPS in town varied from 0-30's. When turning, FPS drops to 0, and there are 5-10 second pauses. This was on windowed mode, Fast settings. I also tried some very low-res FS modes (800x600), and found it just as bad.
3. I ran GPU-Z to get some info on the demands on the card during testing:
-GPU temp varied from 65 to 71 degrees.
-Memory used varied from 481MB to 502mb
-GPU load varied from 0-69%
-Video Engine load was 0 throughout. Not sure what that meansAny thoughts or insight on how to get this running would be greatly appreciated.
How long did it take you to get those temps? Did they stop getting higher? Yeah my gpu gets super high for some reason... there is definitely a GPU issue. But like I said I think it's getting better.
I guess you can check your processor? I think if you go over your vram it can be an issue... I think then it tries to use your onboard ram? Not 100% sure. But either way it slows it down. how can you get more vram tho... I dunno, reliably. That being said, I would think that it will be fixed if that's the only issue.

![]() |

I can only confirm the heat issues. The laptop would get VERY hot. I'm now using it no longer flat but raised to allow better air circulation below it as I was afraid I would just fry the whole system.
The other issue is CPU. I know the laptop I use it not the greatest/fastest. But I would get close to 100% CPU usage at the login screen !!
There is nothing moving - it is static. So if it takes that much CPU power at the login screen then something isn't optimized.
And yes - I optimized the system, have the latest drivers etc. etc. It is a 4-5 year old HP Pavillion with an ATI Radeon mobility HD 4500/5100 series graphics card.
I know it isn't a dedicated gaming rig - but it was never meant as prime computer for the game. At the same time I'm not buying 3 new computers for the family just to ensure everyone is able to play. I bought one new computer and that will be enough.

![]() |

I think this problem is specific to GPU throttling on MacBook Pro's in BootCamp. Apparently, an EFI update in late 2012 made many MBP computers unusable for any sort of graphics applications on the BootCamp side. I have heard reports that OSX Yosemite may cure this. Hopefully that, or a Mac client soon, will remedy this.

![]() |

Wow that's news to me!
Just did a quick google search. Yeah, that seems like a real thing. Crazy.
One thing I have noticed on my MacMini is that after about 10 minutes of play, the hard drive stops churning and the fan seems to slow (and sometimes turns off). I wonder if there's some kind of long-term caching thing going on with Windows based on the size of the app and the graphic assets being loaded and unloaded from the GPU. You might want to try just letting it run for a while and see if the problem persists.

![]() |

I can only confirm the heat issues. The laptop would get VERY hot. I'm now using it no longer flat but raised to allow better air circulation below it as I was afraid I would just fry the whole system.
I have done the same.
On "fastest" my laptop was fine. On "simple" (because of texture bug) it gets very hot but works and on "simple with two clients loaded" to offload stuff from one char to another it can overheat and randomnly shutdown and power off, ( Win8/64 8GB i5 nVidia 720m).
I have noticed with dual graphics laptops setting the game manually to use the non-intel GPU can occasionally help performance.

![]() |

I have a year old Thinkpad running Windows 7 and I have no problem at all with running the game. Even with Herolab and Itunes both open in the background and tabbing between the three I get at least 35-40 fps.
There are some problems with heating, but I get that when playing just about any game and PFO does not generate heat nearly as much as things like Path of Exile so I think that I am even fine on that front.

![]() |

With a i7 2.3gz, I'm running Windows 7 with an integrated Intel gpu as well as a secondary Nvidia Geforce 630m (1 Gb memory) I'm having a very hard time keeping my framerate above 30, in addition to the frequent screen freeze-lagging in place when I try to do more than 2 things at once such as sprinting, attacking, and tabbing. I'm not having too many heat issues as I only play on fastest graphics but I can tell that my lappy sure doesn't like the client.
My drivers are up to date, I'm running Razr game booster and Wise Memory booster to try and squeeze a little more performance out of the client but I still get frequent unresolved crash to desktops and many temporary "Not Responding" freezes whenever I'm around more than 5-10 players.

![]() |

I'm running x64.
I know gaming laptops have a terribad track record but so far this model (Pavilion dv6) has been performing spectacularly on pretty much everything else I run. I get about 50ish FPS on mid-high settings for Deus Ex, have played Rift and DDO extensivley on this piece and have NEVER had as many issue with an MMO client as I'm having with this one.
I'm confused really, I know little to nothing about soft/hardware architecture of why she is struggling so much but I'm here hoping that I have some configuration messed up or something easy to fix.

sspitfire1 |

One issue I have always had with laptops and gaming is over heating. I've long since adopted the following procedure:
1. Prop the back of the laptop up to allow increase air circulation underneath it
2. Turn a decently sized table fan on the laptop such that it blows across both the keyboard and the underside of the laptop.
3. For Mac Book Pros, the heat vents seem to be through the keyboard, so removing the keyboard cover (if you have one) will also help.
4. Remember that metal conducts heat better than plastic, so if you have one of those plastic protective covers on your aluminum body Mac Book Pro, you are basically just adding insulation to injury.
5. Running off the battery OR charging the battery also produces an exceptional amount of excess heat, so avoid playing unless you are plugged in and at full power or you have a good fan turned on the computer.
These methods works wonders and I have never had an issue with a laptop overheating while doing all of these. The internal fan will still come on; but now it will have a tremendously easier time working to cool down the system since the air around the vents is flowing instead of stagnant.

![]() |

One thing I have noticed on my MacMini is that after about 10 minutes of play, the hard drive stops churning and the fan seems to slow (and sometimes turns off). I wonder if there's some kind of long-term caching thing going on with Windows based on the size of the app and the graphic assets being loaded and unloaded from the GPU. You might want to try just letting it run for a while and see if the problem persists.
Tried leaving the client running for 15 minutes--still blazing hot, and full fan, and low GPU performance.

![]() |

Huh. Clearly there's something really working that card hard. I suspect the low GPU is directly related to temperature - the unit is probably downclocking itself to avoid a thermal meltdown.
At this point I don't have any specific advice. It does seem really anomalous though.
Googled the GeForce GT650M and there are some reports of overheating problems. One person reported that they removed the card's heat sink applied thermal paste, and then reattached the heat sink and the problem seemed resolved.
That unit was designed for laptops. Is this machine a laptop?

![]() |

That system should run it ok. What graphic level was she using? Wifi or cable? Also make sure she's got the latest drivers.
Honestly, I had a Win7 64 bits / 4 Gb / nVidia GTX560
and the game crashed all the time (less than 30 seconds after game launch in V7.1 and during game launch in V.8)
I verified my memory used before and after launching PFO and PFO by itself occupied around 2,5 gb of memory and with the other apps it exceeded my 4go and crashed.
Since then I have purchased 4 extra gb, up to a total of 8 gb, and now the game runs without crashing.

sspitfire1 |

Sorry--I thought I made clear it's a MacBook Pro. It's a 15" mid 2012 to be precise, and I'm running this on a Bootcamp partition w/ Win 7 32-bit.
Maybe either Yosemite or the Mac client will solve this problem.
I'm running a brand new MBP 15" with GeForce 750M and Win 8.1 64 bit with no problems. The computer gets hot, but is stable.

![]() |

Wow! I was worried that my machine was approaching and sometines reaching 50 C. I guess that I can cool the "panic" temp that caused compared to these reports.
Edit: It isn't really a great system either. I really lose frame rate when I come into an area with tons of mobs. A log out and reboot in that same area really improves that though.