Racial Archtypes taken when not of that race.....


Rules Questions

1 to 50 of 56 << first < prev | 1 | 2 | next > last >>
Shadow Lodge

What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.

Sovereign Court

1 person marked this as a favorite.

Human's with Racial Heritage is the ONLY PFS legal way to do this.

Prerequisite: Human. [Edit: For clarification Half Elf and Half Orc count as human]

Benefit: Choose another humanoid race. You count as both human and that race for any effects related to race. For example, if you choose dwarf, you are considered both a human and a dwarf for the purpose of taking traits, feats, how spells and magic items affect you, and so on.

FAQ
Racial Heritage: Can a human with this feat take levels in an archetype that requires you to be of a specific race?

Yes, the Racial Heritage feat allows you to qualify for archetypes that have the chosen race as a requirement, assuming you still meet all of the other requirements to take levels in the archetype.

http://www.d20pfsrd.com/feats/racial-feats/racial-heritage

You can also only take PFS legal races as your second humanoid race.
EX: You can't choose ORC as your second race.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Jacob Saltband wrote:
What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.

There really wouldn't be much of a point of calling them racial archetypes if they were open access now, don't you think?


Pathfinder Lost Omens Subscriber

If it isn't PFS, ask your GM.


Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.


3 people marked this as a favorite.
LazarX wrote:
Jacob Saltband wrote:
What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.
There really wouldn't be much of a point of calling them racial archetypes if they were open access now, don't you think?

There are very few "racial archetypes" that actually mechanically have anything to do with the specified race. That pretty much makes the "racial" part of most of the archetypes rather arbitrary.


1 person marked this as a favorite.
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

Tack on the Scion of Humanity Aasimar to that list, too.

Sovereign Court

chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

If this is for PFS:

ORC and EVERYTYHING in that race's description is forbidden from PFS play including the archetypes

RAW - Half elves and half orcs can take Racial Heritage since they count as humans so my statement wasn't technically wrong. I have added this however as a note of clarification to my post.


LazarX wrote:
Jacob Saltband wrote:
What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.
There really wouldn't be much of a point of calling them racial archetypes if they were open access now, don't you think?

Considering how few of them interact with their parent race's mechanics, there's little reason for most of them to be racially restricted in the first place.


Negative Zer0 wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

This is for PFS so this is not entirely accurate

ORC and EVERYTYHING in that race's description is forbidden from PFS play including the archetypes

Half elves and half orcs can however take Racial Heritage since they count as humans so my statement wasn't technically wrong.

Half Elves can take elf stuff just like they can take human stuff, so no racial heritage would be necessary for a half elf (unless PFS has some specific ruling that half races can only count as human for some reason).

Sovereign Court

Zhayne wrote:
LazarX wrote:
Jacob Saltband wrote:
What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.
There really wouldn't be much of a point of calling them racial archetypes if they were open access now, don't you think?
Considering how few of them interact with their parent race's mechanics, there's little reason for most of them to be racially restricted in the first place.

While I agree 100% with this statemant I would like to point out we are in Pathfinder RPG / Rules Questions and their are definitive rules governing racial archetypes.

Sovereign Court

chaoseffect wrote:
Negative Zer0 wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

This is for PFS so this is not entirely accurate

ORC and EVERYTYHING in that race's description is forbidden from PFS play including the archetypes

Half elves and half orcs can however take Racial Heritage since they count as humans so my statement wasn't technically wrong.

Half Elves can take elf stuff just like they can take human stuff, so no racial heritage would be necessary for a half elf (unless PFS has some specific ruling that half races can only count as human for some reason).

Where did I say anything to contradict this. I was simply saying that a half elf/orc is human AND elf/orc. Therefore when I said only humans can take Racial Heritage this includes half elves/orcs because they are humans.


"Human's with Racial Heritage is the only PFS legal way to do this," and then the implication that half elves can qualify only because of their access to Racial Heritage was my sticking point.


1 person marked this as a favorite.
Pathfinder Lost Omens Subscriber
Bandw2 wrote:
If it isn't PFS, ask your GM.

I still think this is the most eloquent solution for non society play.

Sovereign Court

chaoseffect wrote:
"Human's with Racial Heritage is the only PFS legal way to do this," and then the implication that half elves can qualify only because of their access to Racial Heritage was my sticking point.
Jacob Saltband wrote:
What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.


Negative Zer0 wrote:
chaoseffect wrote:
"Human's with Racial Heritage is the only PFS legal way to do this," and then the implication that half elves can qualify only because of their access to Racial Heritage was my sticking point.
Jacob Saltband wrote:
What are the other ways to take a race archtype, such as elf spellbinder, with out being of that race.

Elf and Half-Elf are two different races. Half Elf can take Elven archetypes, like the one specifically being asked about. Therefore saying Racial Heritage on humans or races that can count as human is the only legal way for a non-Elf to take an Elf archetype is incorrect.

Shadow Lodge

Arachnofiend wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

Tack on the Scion of Humanity Aasimar to that list, too.

Can a Scion of Humanity Aasimar take Racial Heritage feat, just want to be clear on this.


Pathfinder Lost Omens Subscriber
Jacob Saltband wrote:
Arachnofiend wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

Tack on the Scion of Humanity Aasimar to that list, too.
Can a Scion of Humanity Aasimar take Racial Heritage feat, just want to be clear on this.

yes, though that doesn't mesh well with non-human Aasimars. :/


1 person marked this as a favorite.
Jacob Saltband wrote:
Arachnofiend wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

Tack on the Scion of Humanity Aasimar to that list, too.
Can a Scion of Humanity Aasimar take Racial Heritage feat, just want to be clear on this.

Yep, they count as human too so Scion of Humanity Aasimar can qualify for anything that has "human" as a prerequisite, including feats, traits, archetypes, and even favored class options as well as their normal Aasimar stuff. I wish Tieflings had a parallel option.


I remember a developer once said that if its a home game, the race restrictions don't matter so much and you just gotta make sure it's cool with your GM.


In PFS can you take racial heritage of a boon restricted race without having that boon?

Sovereign Court

Andy Ferguson wrote:
In PFS can you take racial heritage of a boon restricted race without having that boon?

No - If you have the boon you can use it for this feat otherwise you can only pick legal races for this boon.

chaoseffect wrote:
Elf and Half-Elf are two different races. Half Elf can take Elven archetypes, like the one specifically being asked about. Therefore saying Racial Heritage on humans or races that can count as human is the only legal way for a non-Elf to take an Elf archetype is incorrect.

Elf Blood: Half-elves count as both elves and humans for any effect related to race.

They count as being Elf for all racial requirements thus they are already an elf and already qualify for elf archetypes. Therefore this has nothing to do with what the OP was asking because they are already that race.

We are saying the same thing I am just stating the rules exactly as written and you are trying to tell me I'm wrong by stating something that is true but unrelated to the question at hand.

spellbinder was merely an EXAMPLE that the OP provided and was not the basis of his question. You are focusing WAY too much on Half-Elves qualifying for this one archetype. He was asking about ALL archetypes and how to get them on other races. This is the question I answered.

Grand Lodge

Negative Zer0 wrote:

If this is for PFS:

ORC and EVERYTYHING in that race's description is forbidden from PFS play including the archetypes

RAW - Half elves and half orcs can take Racial Heritage since they count as humans so my statement wasn't technically wrong. I have added this however as a note of clarification to my post.

You're missing an entire book that is almost entirely legal.

Additional Resources wrote:

Pathfinder Player Companion: Orcs of Golarion

Feats: all feats on pages 24–25 except Destroyer’s Blessing and Fire God’s Blessing;
Spells: all spells on pages 28–29 except enemy’s heart and shield the banner;
Traits: all traits on pages 22–23 except Blessing of the Feast, Demented Inventor, and Tribal;
Other: orc sorcerer bloodline on page 14


Arachnofiend wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

Tack on the Scion of Humanity Aasimar to that list, too.

I initially thought about adding SOH Aasimar (it's now one of my favorite races), but Aasimars are exceedingly rare in PFS, since they can only be obtained through attending specific events, to my knowledge.

But, yes, a SOH Aasimar is fantastic, and is borderline broken with the Warpriest.


Bandw2 wrote:
Jacob Saltband wrote:
Arachnofiend wrote:
chbgraphicarts wrote:
Kōtenbō wrote:
Human's with Racial Heritage is the only PFS legal way to do this.

Technically not true.

A Half-Elf can take Elf archetypes, a Half-Orc can take Orc Archetypes, and both can take Human Archetypes.

Both those races can also take Racial Heritage.

Tack on the Scion of Humanity Aasimar to that list, too.
Can a Scion of Humanity Aasimar take Racial Heritage feat, just want to be clear on this.
yes, though that doesn't mesh well with non-human Aasimars. :/

It's also a major cost; Aasimars are already one of the strongest legal races, but like all non-human humans they don't gain a Racial Feat at lv1, which means unless you ABSOLUTELY have to take Racial Heritage for something that you need, forget it since it's putting you 2 feats behind everyone else.

The point of Racial Heritage is typically to take it at lv1 as a pure Human, thus effectively sacrificing your Racial Bonus Feat for access to a slew of other options granted by RH.

Of course, you COULD still be a Half-Elf grandson/daughter of a Halfling (Racial Heritage), who was raised by Orcs (Adopted - Orc), just to be completely messed up.

Shadow Lodge

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

Grand Lodge

Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Shadow Lodge

So Scion of Half-anything.

Shadow Lodge

Negative Zer0 wrote:

Human's with Racial Heritage is the ONLY PFS legal way to do this.

Prerequisite: Human. [Edit: For clarification Half Elf and Half Orc count as human]

Benefit: Choose another humanoid race. You count as both human and that race for any effects related to race. For example, if you choose dwarf, you are considered both a human and a dwarf for the purpose of taking traits, feats, how spells and magic items affect you, and so on.

FAQ
Racial Heritage: Can a human with this feat take levels in an archetype that requires you to be of a specific race?

Yes, the Racial Heritage feat allows you to qualify for archetypes that have the chosen race as a requirement, assuming you still meet all of the other requirements to take levels in the archetype.

http://www.d20pfsrd.com/feats/racial-feats/racial-heritage

You can also only take PFS legal races as your second humanoid race.
EX: You can't choose ORC as your second race.

I would strongly caution that for PFS you need to check additional resources as there feats, items and archetypes that specifically called out as needing to be of that that race for that source (like the entirety of the ARG).


Sammy T wrote:


I would strongly caution that for PFS you need to check additional resources as there feats, items and archetypes that specifically called out as needing to be of that that race for that source (like the entirety of the ARG).

Isn't that what Racial Heritage does though?


Pathfinder Lost Omens Subscriber
Andy Ferguson wrote:
Sammy T wrote:


I would strongly caution that for PFS you need to check additional resources as there feats, items and archetypes that specifically called out as needing to be of that that race for that source (like the entirety of the ARG).

Isn't that what Racial Heritage does though?

some racial archetypes actually use racial abilities. like that half genie one that can do elemental damage once per day, they have a magus archetype that let's them go crazy with that ability.


claudekennilol wrote:
Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Asimars can be half anything in PFS, only Tieflings have the human heritage restriction.

*Note: Tieflings may only be half-human. Other races, including but not
limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are
not legal in PFS.

This language does not appear in the Aasimar entry.


i recall PF changing the defender and arcane archer away from dwarf/elf only in a very deliberate act.

Im very surprised, after doing that, to see race restricted character choices returned… i thought there was a point int he beginning to NOT do that.


Pendagast wrote:

i recall PF changing the defender and arcane archer away from dwarf/elf only in a very deliberate act.

Im very surprised, after doing that, to see race restricted character choices returned… i thought there was a point int he beginning to NOT do that.

The reason they did away with the racial requirements for Prestige Classes was the philosophy that anyone of any race should have access to any class, including/especially Prestige Classes (because of the usually-unique multiclass conditions that need be met).

Racial Archetypes aren't disallowing anyone from taking the class; they're just Favored Class Options taken to a logical extreme - your race is SO synergistic with certain classes that you get unique qualities that other races don't/can't.

That, and the vast majority of Racial Archetypes are far less-useful than either other Archetypes, the Base design, or both.


chbgraphicarts wrote:
Pendagast wrote:

i recall PF changing the defender and arcane archer away from dwarf/elf only in a very deliberate act.

Im very surprised, after doing that, to see race restricted character choices returned… i thought there was a point int he beginning to NOT do that.

The reason they did away with the racial requirements for Prestige Classes was the philosophy that anyone of any race should have access to any class, including/especially Prestige Classes (because of the usually-unique multiclass conditions that need be met).

Racial Archetypes aren't disallowing anyone from taking the class; they're just Favored Class Options taken to a logical extreme - your race is SO synergistic with certain classes that you get unique qualities that other races don't/can't.

That, and the vast majority of Racial Archetypes are far less-useful than either other Archetypes, the Base design, or both.

An issue with that though is that the Racial Archetypes aren't really race evoking with their mechanics. I mean the Skulking Slayer(Half Orc Rogue archetype) is really just a bruiser rogue. Nothing about it is particularly "Half orky". It basically says that "Well, Half Orcs are MORE thuggish than any other race because reasons and ONLY Half Orcs can be thuggish enough for these features."

There is a single ability in that archetype that is geared for half orcs designed to hide their heritage. Then for some reason they're also particularly good at disguising as specific people. Why? What about Half Orcs makes them good at disguising at specific people? What is the design philosophy behind that?


Scavion wrote:
chbgraphicarts wrote:
Pendagast wrote:

i recall PF changing the defender and arcane archer away from dwarf/elf only in a very deliberate act.

Im very surprised, after doing that, to see race restricted character choices returned… i thought there was a point int he beginning to NOT do that.

The reason they did away with the racial requirements for Prestige Classes was the philosophy that anyone of any race should have access to any class, including/especially Prestige Classes (because of the usually-unique multiclass conditions that need be met).

Racial Archetypes aren't disallowing anyone from taking the class; they're just Favored Class Options taken to a logical extreme - your race is SO synergistic with certain classes that you get unique qualities that other races don't/can't.

That, and the vast majority of Racial Archetypes are far less-useful than either other Archetypes, the Base design, or both.

An issue with that though is that the Racial Archetypes aren't really race evoking with their mechanics. I mean the Skulking Slayer(Half Orc Rogue archetype) is really just a bruiser rogue. Nothing about it is particularly "Half orky". It basically says that "Well, Half Orcs are MORE thuggish than any other race because reasons and ONLY Half Orcs can be thuggish enough for these features."

There is a single ability in that archetype that is geared for half orcs designed to hide their heritage. Then for some reason they're also particularly good at disguising as specific people. Why? What about Half Orcs makes them good at disguising at specific people? What is the design philosophy behind that?

Its their toothy grin.


Pathfinder Lost Omens Subscriber
Scavion wrote:
chbgraphicarts wrote:
Pendagast wrote:

i recall PF changing the defender and arcane archer away from dwarf/elf only in a very deliberate act.

Im very surprised, after doing that, to see race restricted character choices returned… i thought there was a point int he beginning to NOT do that.

The reason they did away with the racial requirements for Prestige Classes was the philosophy that anyone of any race should have access to any class, including/especially Prestige Classes (because of the usually-unique multiclass conditions that need be met).

Racial Archetypes aren't disallowing anyone from taking the class; they're just Favored Class Options taken to a logical extreme - your race is SO synergistic with certain classes that you get unique qualities that other races don't/can't.

That, and the vast majority of Racial Archetypes are far less-useful than either other Archetypes, the Base design, or both.

An issue with that though is that the Racial Archetypes aren't really race evoking with their mechanics. I mean the Skulking Slayer(Half Orc Rogue archetype) is really just a bruiser rogue. Nothing about it is particularly "Half orky". It basically says that "Well, Half Orcs are MORE thuggish than any other race because reasons and ONLY Half Orcs can be thuggish enough for these features."

There is a single ability in that archetype that is geared for half orcs designed to hide their heritage. Then for some reason they're also particularly good at disguising as specific people. Why? What about Half Orcs makes them good at disguising at specific people? What is the design philosophy behind that?

some do make sense

Shadow Lodge

Andy Ferguson wrote:
Sammy T wrote:


I would strongly caution that for PFS you need to check additional resources as there feats, items and archetypes that specifically called out as needing to be of that that race for that source (like the entirety of the ARG).

Isn't that what Racial Heritage does though?

In order to preserve build diversification and minimize the power of Racial Heritage, PFS made the conscious choice to restrict racial archetypes/feats/etc for certain sources. (imho)

Shadow Lodge

thorin001 wrote:
claudekennilol wrote:
Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Asimars can be half anything in PFS, only Tieflings have the human heritage restriction.

*Note: Tieflings may only be half-human. Other races, including but not
limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are
not legal in PFS.

This language does not appear in the Aasimar entry.

claudekennilol is correct.

It was clarified on the board.

Here is the FAQ.

Grand Lodge

Sammy T wrote:
thorin001 wrote:
claudekennilol wrote:
Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Asimars can be half anything in PFS, only Tieflings have the human heritage restriction.

*Note: Tieflings may only be half-human. Other races, including but not
limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are
not legal in PFS.

This language does not appear in the Aasimar entry.

claudekennilol is correct.

It was clarified on the board.

Here is the FAQ.

Aww, I was just getting ready to say that :(

Silver Crusade

Note that those archetypes are typically of those races, not exclusive to them.

Tiefling redeemer paladins are fun. :)


If you have the subtype, you count as the race. Essentially, subtype is what governs racial rules elements, at least for Humanoids. It doesn't matter if you have the Human subtype because you are core Human, core Half-Elf, core Half-Orc, Aasimar w/ Scion of Humanity, or a custom race that happens to have the Human subtype (with or without other subtypes), you count as Human in regards to any rules elements revolving around "being Human". As such, you can take racial archetypes, racial favored class bonuses, racial feats, spells, and traits, etc.

That being said, there are a couple of things that allow you to count as more than just the name of your race.

1) Humanoid Half-breeds (ie. Half-Elf, Half-Orc, and any custom Half-breed races) count as both parents.
2) Racial Heritage allows you to add any other Humanoid subtype.
3) Orc Sorcerer bloodline adds Orc subtype.
4) Scion of Humanity adds Human for Aasimar. Alternatively, if using the alternate heritage optional rules for non-Human born Aasimar, you can easily adapt this to be Scion of <foo>-kind to represent your actual birth heritage (ie. an Aasimar born of Elves would be Scion of Elf-kind).
5) Humanoid "sub-species" will typically share subtype with their major species. For instance, Drow are still Humanoid(Elf) and Duergar are still Humanoid(Dwarf). They, thus, count as such for effects related to race.

That's all I can think of off the top of my head.


Sammy T wrote:
thorin001 wrote:
claudekennilol wrote:
Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Asimars can be half anything in PFS, only Tieflings have the human heritage restriction.

*Note: Tieflings may only be half-human. Other races, including but not
limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are
not legal in PFS.

This language does not appear in the Aasimar entry.

claudekennilol is correct.

It was clarified on the board.

Here is the FAQ.

The board post is irrelevant.

The FAQ post does not preclude a Gnome-Aasimar, it just means that for effects he is treated as a human rather than a gnome. Silly, but so is effectively giving them the humanoid type.

The only thing that changes mechanically for other than human Aasimars is size.

Silver Crusade

Mikaze wrote:

Note that those archetypes are typically of those races, not exclusive to them.

Tiefling redeemer paladins are fun. :)

Same with Hateful Rager Barbarians. They can come from pretty much any oppressed group.

Tieflings/Halflings in Cheliax.

Humans in Irrisen/Katapesh.

Shoanti in Korvosa.

Anyone with half a brain in Galt.

Shadow Lodge

thorin001 wrote:
Sammy T wrote:
thorin001 wrote:
claudekennilol wrote:
Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Asimars can be half anything in PFS, only Tieflings have the human heritage restriction.

*Note: Tieflings may only be half-human. Other races, including but not
limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are
not legal in PFS.

This language does not appear in the Aasimar entry.

claudekennilol is correct.

It was clarified on the board.

Here is the FAQ.

The board post is irrelevant.

The FAQ post does not preclude a Gnome-Aasimar, it just means that for effects he is treated as a human rather than a gnome. Silly, but so is effectively giving them the humanoid type.

The only thing that changes mechanically for other than human Aasimars is size.

The board post is not irrelevant as it is the organizer of PFS.


Funny stuff: A drow has the subtype (elf). Can they take archetypes, feats and other from their list ?

It wouldn't bother me to be honest, but I keep wondering the RAW on that.


Yes.


Sammy T wrote:
thorin001 wrote:
Sammy T wrote:
thorin001 wrote:
claudekennilol wrote:
Jacob Saltband wrote:

Are Aasimar strickly half human or is that just the default?

Would a half-anything Aasimar qualify for that anything races feats, traits, archetypes, and even favored class options?

For PFS Aasimar are only from humans. They don't count as "half human" like half-elves or half-orcs do. To actually count as human you'd need to take the Scion of Humanity trait.

To the above.. why are Aasimar Warpriests broken?

Asimars can be half anything in PFS, only Tieflings have the human heritage restriction.

*Note: Tieflings may only be half-human. Other races, including but not
limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are
not legal in PFS.

This language does not appear in the Aasimar entry.

claudekennilol is correct.

It was clarified on the board.

Here is the FAQ.

The board post is irrelevant.

The FAQ post does not preclude a Gnome-Aasimar, it just means that for effects he is treated as a human rather than a gnome. Silly, but so is effectively giving them the humanoid type.

The only thing that changes mechanically for other than human Aasimars is size.

The board post is not irrelevant as it is the organizer of PFS.

As it is not an errata or FAQ it is irrelevant. Paizo's own rules say so.

Grand Lodge

Ah, but PFS has it's own houserules.

1 to 50 of 56 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Racial Archtypes taken when not of that race..... All Messageboards

Want to post a reply? Sign in.