
Koth'vaul |
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I WOULD LIKE TO REMIND EVERYONE THAT THE ABYSS HAS ALWAYS BEEN ON THE SIDE OF FREEDOM AND IS HAPPY TO SUPPORT ANY REBELLION AGAINST LAWFUL AUTHORITY.
ON A RELATED NOTE, WE ARE ALSO OFFERING A SPECIAL DEAL ON WISHES, BY THE WAY. THE FIRST CALLER THIS MONTH GETS A WISH GRANTED FOR THE LOW, LOW PRICE OF ONE SOUL. THIRD-PARTY SUBSTITUTIONS ARE ACCEPTABLE, CONSENT OPTIONAL.

Judge Joseph Dredd |
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I WOULD LIKE TO REMIND EVERYONE THAT THE ABYSS HAS ALWAYS BEEN ON THE SIDE OF FREEDOM AND IS HAPPY TO SUPPORT ANY REBELLION AGAINST LAWFUL AUTHORITY.
ON A RELATED NOTE, WE ARE ALSO OFFERING A SPECIAL DEAL ON WISHES, BY THE WAY. THE FIRST CALLER THIS MONTH GETS A WISH GRANTED FOR THE LOW, LOW PRICE OF ONE SOUL. THIRD-PARTY SUBSTITUTIONS ARE ACCEPTABLE, CONSENT OPTIONAL.
Do you have a properly-notarized soul trafficking license, sir or madam? Also, are you currently located within the borders of Cheliax? Because if you are, you won't be for much longer. (checks Lawgiver)

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I WOULD LIKE TO REMIND EVERYONE THAT THE ABYSS HAS ALWAYS BEEN ON THE SIDE OF FREEDOM AND IS HAPPY TO SUPPORT ANY REBELLION AGAINST LAWFUL AUTHORITY.
ON A RELATED NOTE, WE ARE ALSO OFFERING A SPECIAL DEAL ON WISHES, BY THE WAY. THE FIRST CALLER THIS MONTH GETS A WISH GRANTED FOR THE LOW, LOW PRICE OF ONE SOUL. THIRD-PARTY SUBSTITUTIONS ARE ACCEPTABLE, CONSENT OPTIONAL.
's got my vote.

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Eugh, wasn't Council of Thieves anti-Cheliax? Why can't we have a pro-cheliax adventure path or one that lets you CHOOSE who to side with?
Because heroes. It's hard to be heroic when you're siding with an empire that has literally sold its soul to the Devil.
Honestly, I don't see why you can't do the former. In fact, a wise revolution would be strongly pro-Cheliax, while remaining wholly anti-House Thrune.

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Misroi wrote:Because heroes. It's hard to be heroic when you're siding with an empire that has literally sold its soul to the Devil.Pfff. You just need a villain that's even worse than the Devil you know.
Qlippoth, anyone? :D
Whilst on a philosophical level selling your soul to the devil is evil, on a practical level it has a great deal of benefits for the living. You can still be the good guys and make deals with bad guys, that is what is known as a "Peace Treaty" and is traditionally seen as a sign of good.
Also a bigger villain would be the perfect stage for the adventure, with the city under threat by INSERT BESTIARY CREATURES HERE lead by INSERT CHAOTIC EVIL CASTER HERE threatening to destroy the city, both the loyalists and the rebels are looking to rally the people to beat back the villain and gain the support of the people. So the side you help/get help from is seen as heroic by the people and gets more support, leading to their victory.

MMCJawa |
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Cthulhudrew wrote:Misroi wrote:Because heroes. It's hard to be heroic when you're siding with an empire that has literally sold its soul to the Devil.Pfff. You just need a villain that's even worse than the Devil you know.
Qlippoth, anyone? :D
Whilst on a philosophical level selling your soul to the devil is evil, on a practical level it has a great deal of benefits for the living. You can still be the good guys and make deals with bad guys, that is what is known as a "Peace Treaty" and is traditionally seen as a sign of good.
Also a bigger villain would be the perfect stage for the adventure, with the city under threat by INSERT BESTIARY CREATURES HERE lead by INSERT CHAOTIC EVIL CASTER HERE threatening to destroy the city, both the loyalists and the rebels are looking to rally the people to beat back the villain and gain the support of the people. So the side you help/get help from is seen as heroic by the people and gets more support, leading to their victory.
On the other hand, another AP set in Cheliax which DIDNT go up against House Thrune would probably have been a disappointment to many.

Odraude |
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Emperor Point wrote:On the other hand, another AP set in Cheliax which DIDNT go up against House Thrune would probably have been a disappointment to many.Cthulhudrew wrote:Misroi wrote:Because heroes. It's hard to be heroic when you're siding with an empire that has literally sold its soul to the Devil.Pfff. You just need a villain that's even worse than the Devil you know.
Qlippoth, anyone? :D
Whilst on a philosophical level selling your soul to the devil is evil, on a practical level it has a great deal of benefits for the living. You can still be the good guys and make deals with bad guys, that is what is known as a "Peace Treaty" and is traditionally seen as a sign of good.
Also a bigger villain would be the perfect stage for the adventure, with the city under threat by INSERT BESTIARY CREATURES HERE lead by INSERT CHAOTIC EVIL CASTER HERE threatening to destroy the city, both the loyalists and the rebels are looking to rally the people to beat back the villain and gain the support of the people. So the side you help/get help from is seen as heroic by the people and gets more support, leading to their victory.
And considering the negative reaction that came from the ending of Council of Thieves (saving the Nazis from the Mafia), I think most people really want to be good guys freeing Cheliax from diabolism.

Orthos |

MMCJawa wrote:On the other hand, another AP set in Cheliax which DIDNT go up against House Thrune would probably have been a disappointment to many.And considering the negative reaction that came from the ending of Council of Thieves (saving the Nazis from the Mafia), I think most people really want to be good guys freeing Cheliax from diabolism.
Pretty much this. The vast, vast majority of complaints about CoT that I've seen have been how little the AP did toward addressing the diabolical rulership of the current status quo. There has been quite a lot of clamor over the years about getting back to Cheliax and doing what a lot of people feel should have been done with CoT.

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We know that Richard Pett, Sean Reynolds, and Crystal Frasier are up for a chapter each. I believe Frasier is confirmed as being the first chapter.
Also James Jacobs is doing the adventure for 100

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Having listened to several seminars touching on this, it sounds awesome. Lots of focus on roleplaying and diplomacy, along with the long-awaited chance to kick House Thrune in the teeth.
In minor news, the spines of the AP issues will be changing slightly at the start of this AP so they can start fitting in three digit issue numbers.
I read somewhere that AP 100 will be double-sized. Does that mean double the support articles/bestiary, or up to a double-sized adventure path instalment?
I'm not sure "double" is right. It's definitely larger, though.
They mentioned a large article on Aroden (not revealing how he died, just how he lived) written by Erik Mona and a retrospective of the APs up to this point, with two-page spread containing something new for each. I know at least that retrospective is in the "bonus" pages.
It's possible the adventure itself is also larger. All I recall about the adventure portion is that it involves infiltrating a masquerade ball.
Cheers!
Landon

Lemartes |

So I'm thinking sexy female dwarf Red Mantis assassin for my pc. Super short and super voluptuous...cause seeing a stubby dwarf with big bewbs in Red Mantis gear sounds hilarious to me.
Maxing out con to spam Red Mantis abilities. Plus I like the idea of her being a little tank.
Now to think of a backstory.
Anyways, I think this AP sounds awesome. :)
Yay. :)

The_Minstrel_Wyrm |

We know that Richard Pett, Sean Reynolds, and Crystal Frasier are up for a chapter each. I believe Frasier is confirmed as being the first chapter.
Hey Orthos I believe that author Liane Merciel is also on board (at least it sure sounds that way from one of her posts in this thread).
Hmm ... unless maybe she's writing the fiction? (Which would be awesome).
Color me intrigued either way. (Perhaps I'll GM "Council of Thieves/Children of Westcrown" and then fast forward a few years later and GM "Hell's Rebels".
Heh heh ... I've said it before, I'll say it again ... so many APs, so little time. :)
Dean

The_Minstrel_Wyrm |

I am reasonably certain that it is possible to have a paladin opposed to House Thrune in Cheliax.
*cough*
...or else a big chunk of this manuscript wouldn't work. ;)
Liane,
does this mean what I think it means?
I hope so. :)

Psiphyre |
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Well, this sounds interesting!
The AP is set (or at least starts) in the city of Kintargo, right? Which is right across the border from Nidal, right?...
Does anyone think that the possibility of a support article on Kytons would be pretty sweet? (Nidal is apparently looking for a way to topple the devil-led regime of Cheliax, so it'd be on-theme as behind-the-scenes support for a rebellion against Hell... >.>)
A Campaign Setting book - like another Book of the Damned - would be awesome! But the tie-in CS book is more likely to be something like "Devils Revisited", which is great, too.
To date, we have support articles for:
- Demodand (Wrath of the Righteous);
- Oni (Jade Regent); and
- Qlippoth (Shattered Star).
(Could be missing another one...
I don't think Divs have had an article: Legacy of Fire had one on genies, but not divs... As well as one on the Maelstrom &, thus, proteans - kinda. :p)
So an article on Kytons is perhaps possible...?
It's just a wishlist sorta thing. ^^
Carry on!
--C.

Liane Merciel Contributor |
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Liane,
does this mean what I think it means? ** spoiler omitted **
I hope so. :)
No, although that would have been fun! I do love Cheliax (although I'm a diehard House Thrune 4eva partisan, so there's that).
My Super Sekrit unannounced project is

MannyGoblin |

And considering the negative reaction that came from the ending of Council of Thieves (saving the Nazis from the Mafia), I think most people really want to be good guys freeing Cheliax from diabolism.
Yea. The option to try to kick Thrune out is given as an option but is very much something that is done as epilogues for the PCs. I played in a completed CoT game and the PCs went on to increase religous freedom, treatment of slaves/halflings and even set up a 'moral' thieve's guild.

Cthulhudrew |

Does anyone think that the possibility of a support article on Kytons would be pretty sweet?
Much as I love Kytons, and would love to see them get some more ink, I'm not sure they fit so well with the theme of this AP.
However, with the advent of Occult Adventures and psychic magic, I think it would be awesome if we got a sort of Victorian-esque spiritualistic/First World/Shadow Plane AP set in Nidal. I think Kytons seem like they'd be a great fit for what it sounds like they're cooking up in OA!

Dreaming Psion |
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Queen Abrogail Thrune II will most certainly not be stepping down from the throne at the conclusion of this AP.
How dare you Marxist scum even debate such a thing?
No, I'm afraid you have it wrong. It is CAPITALISM that marked the end of feudalism. Therefore, the heroes of this Adventure Path can be no other than the LUMBER CONSORTIUM!

Alex Smith 908 |

Captain K. wrote:Queen Abrogail Thrune II will most certainly not be stepping down from the throne at the conclusion of this AP.
How dare you Marxist scum even debate such a thing?
No, I'm afraid you have it wrong. It is CAPITALISM that marked the end of feudalism. Therefore, the heroes of this Adventure Path can be no other than the LUMBER CONSORTIUM!
Marxism ended it in Russia specifically. Many things can destroy the corrupt system of feudalism and slavery. The Spartan system was brought down by their own excess growth and failure to expand or progress.

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can we be on house thrune's side y/n
For Hell's Rebels, player characters should not be allies of Thrune. Doing so will either...
1) Result in interparty strife and PVP, or
2) Result in everyone being cranky that they're playing the exact wrong AP.
I suspect paladins in Skull & Shackles would be a less disruptive choice than Thrune Agent PCs in Hell's Rebels.

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Somewhere in the middle-ish towards the front on the left side I think? It's a bit blurry now. Sleep deprivation. :) I was the one in the Maliwan shirt sitting next to Guybrush Threepwood.*
Getting rested tonight hopefully and finally catching up on the dealer floor. Paizo's line was CRAZY.
*I keed, Sam, I keed ;)
Also! Sorry I didn't get a chance to talk to ya more at the Con, Mikaze! Next year for sure!!!!

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Wonder if Andoran will make a showing in this AP -- it was apparently absent in CoT, and is an obvious hostile neighbor (through no fault of its own). Although this AP sounds like it will be set further away geographically than CoT, so that may discourage Andoren influence.
Unlikely. Kintargo is far away from Andoran. There'll be a little Varisia and a little Nidal in it though, as far as influences from other nations go.
Andoran is just too far away... although who knows? A PC who's an agent from Andoran who comes to Kintargo to help look into some stuff there might be cool...

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I just hope it's more feminine friendly than the last Cheliax AP.
It would be very nice if it were, and they included all sorts of GOOD romance options for ladies...as well as more gentlemanly gentlemen, and other such things.
There will be plenty of romance for everyone, I suspect.
I'm hoping to make this AP very NPC-interaction-friendly, and that means lots of options for folks to pick and choose from.

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This AP is probably going to include a massive sidebar about how a paladin fighting against a dictatorial regime is not unlawful and how GMs shouldn't make them fall. Failing that, the players' guide will advise against playing paladins altogether.
This AP is going to be most appealing, I suspect, to chaotic good PCs. But paladins should find plenty to have fun with in the AP.
If we do an AP about fighting devils and it ends up not being a good choice for a paladin character... we did something wrong.

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So it appears that we are going back to where it all started with issue 100. Not where Paizo adventure paths started but where Pathfinder adventure paths started.
From what I've gathered on my forums sojourn, James Jacobs is not a huge fan of devils. That is to say, he doesn't hate them, but rather likes to see when they get knocked down a peg. I predict some major Asmodean hurting for his worshippers in Cheliax?
And oh, what of our precious Hell Knights?
Incorrect. I'm a huge fan of demons, but I like devils plenty.
The only thing I'm not a fan of is folks who claim that devils are "better" than demons because they're lawful instead of chaotic.
Devils and demons are equal in terms of what they can do to mess mortals up.
I don't think devils need to get knocked down a peg.
And there'll be plenty of things for Hellknights to do in this AP. On both sides of the ally/enemy to the PCs fence.