Summoning Wizard


Advice


I want to build an excellent Summoning Wizard, but I'm not sure what feats to take up to LV 11. Can you guys give me some good suggestions on what feats I should get at which levels? Builds beyond LV 11 are also welcome.

Starting Stats: LV 1 Human Conjurer
Str 8
Dex 14
Con 14
Int 20
Wis 10
Cha 10

Sczarni

H spell focus conjration
1 improved initiative
3 augment summon
5 superior summons
7 heighten spell
9 preferred spell - emergency force sphere
11 improved familiar


Summoning wizards can be quite tricky, as many wizards do not like being summoned.

(Sorry, bored at work . . . )


There are lots of ways to do this. Because you do not have aura class feature you can't take sacred summons and such.... BUT that means you have a lot more stuff you can besides summoning. What do you want to do? Do you want to be a "reach wizard"? Do you want to blast? Control the battlefield? Once you and I know that the feats can be given. All you really need for summoning is

Reactionary trait, improved initiative, conjuration focus, augment summons, and superior summons. That's four feats so if human by level 5 you have everything you need. And because its summoning you don't need a high INT. what you want to do with the rest of your build?


Pathfinder Lost Omens Subscriber

why not go summoner? still want to cast fire ball and the like?

another thing, why not sorcorer? with Abyssal-Bloodline or Celestial Bloodline? DR's pretty nifty

Grand Lodge

Typically I set my Wizard up like this with PFS rules which gets to level 11.

Trait:Reactionary

Feats:
1:Improved Initiative, Spell focus- Conjuration
3:Augmented summoning
5:Superior Summons, Fast study or 2nd Spell focus
7:Improved Familiar
9: Spell pen (if human), Opposition Research, Or Meta Magic
10: Meta Magic or Spell Focus
11: Meta Magic

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