Epic DR


Advice


Is this overcome by a weapon who's total enhancement value is +6? Like +2 and brilliant energy or something. Or does the actual enhancement bonus have to be +6?


Actual enhancement bonus. That's the only thing that applies when determining DR bypassing. A +1 Keen, Flaming Burst sword does not bypass DR/silver


Are there rules for adding up to +6?


In current rules, there are not, though a rager using a +4 Furious weapon would actually have +6. Ask your DM if he will allow higher level crafters to make +6 weapons, but make sure they are not easily available.


DR/Epic: A type of damage reduction, DR/epic can be
overcome only by a weapon with an enhancement bonus of +6
or greater (Pathfinder RPG Bestiary 299). Weapons with special
abilities also count as epic for the purposes of overcoming
damage reduction if the total bonus value of all of their
abilities (including the enhancement bonus) is +6 or greater.

From mythic adventures


Yes, as BEGS quoted, Paizo changed the rules for DR/Epic starting with Mythic Adventures. So now, the +2 brilliant energy weapon does, in fact, overcome such a DR.

The other DR rules remain the same, though, so the same weapon will not overcome material or alignment DR.

And yes, that's rather silly (in my opinion).


I agree ARE, but the reasoning is to not force anyone to take only the enhancement bonuses so they have the freedom to get special abilities also. I see both sides of the argument.

I was trying to think of two paths to deal with DR/Epic if I had players of both mindsets in my game.

But then again a weapon that is actually +6 can bypass all DR's and many of the monsters have Epic and another DR so you may still not be able to bypass the DR if you go epic only<-----I still dont like this since I think epic should be the most difficult to bypass.

Ok so I am rambling.. :)

Maybe a +6 enhancement bonus or a +10 total(combo of enhancement bonuses and special abilities) overall might work. <--I have not even theory crafted this.


Yeah, it's a bit confusing now. Seems that they should just be something like, If total enhancement is under +5, then only the actual enhancement bonus counts for beating different types of DR. Once the weapon is at at least +6 total, it can defeat all.

Or DR epic should require a weapon with at least a +6 total, and at least a +5 actual.


im not a big fan of the +6 total weapon overcoming DR/epic.
I probably will house rule it to require a real +6 weapon (+4 bane would work)


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Yeah, I'll probably keep it at a +6 enhancement bonus, so you can do it with a Furious or Bane +4 weapon, but otherwise. Smite also doesn't work. Player characters already easily do enough damage to make DR only mildly relevant later, no need to make it even worse.


So no way to make an actual +6 then.

Silver Crusade RPG Superstar 2014 Top 16

Under RAW +4 Bane or Smite are valid ways of overcoming DR/Epic.

A +6 weapon would not overcome DR/- however Smite would.

Interesting that they made changes on this in the mythic book.


The +6 enhancement only rule is actually very silly. The the cost of a +6 weapon you could buy a dozen +4 x-bane weapons.


Well. Maybe they didn't want to include more item creation rules.

Silver Crusade RPG Superstar 2014 Top 16

BigDTBone wrote:
The +6 enhancement only rule is actually very silly. The the cost of a +6 weapon you could buy a dozen +4 x-bane weapons.

A +6 weapon costs ~72k gp (and some change).

A +4 x-bane weapon costs ~50k gp (and some change).

Where the "and some change" is identical in the two cases (300 for MW, plus original item cost, material, etc.)

So this statement is not remotely true.

Sovereign Court RPG Superstar 2011 Top 32

Zahir ibn Mahmoud ibn Jothan wrote:
BigDTBone wrote:
The +6 enhancement only rule is actually very silly. The the cost of a +6 weapon you could buy a dozen +4 x-bane weapons.

A +6 weapon costs ~72k gp (and some change).

A +4 x-bane weapon costs ~50k gp (and some change).

Where the "and some change" is identical in the two cases (300 for MW, plus original item cost, material, etc.)

So this statement is not remotely true.

I believe BigDTBone was referring to the 3.x epic rules, which is the only source we have for crafting actual +6 enhancement weapons. In those rules, a +6 weapon costs 720k+change. Anything past the "non epic" limits costs 10x as much.


i would not mind a craft arms and armor mythic feat

In my book only a weapon made to defeat a monster with DR/epic should bypass it.

Silver Crusade RPG Superstar 2014 Top 16

BEGS wrote:

i would not mind a craft arms and armor mythic feat

In my book only a weapon made to defeat a monster with DR/epic should bypass it.

I'd lump that feat into the same department as Craft Reliquary Arms and Shields. Basically it's not something I could EVER imagine a PC taking, even in a Mythic game.

Sovereign Court RPG Superstar 2011 Top 32

Zahir ibn Mahmoud ibn Jothan wrote:
BEGS wrote:

i would not mind a craft arms and armor mythic feat

In my book only a weapon made to defeat a monster with DR/epic should bypass it.

I'd lump that feat into the same department as Craft Reliquary Arms and Shields. Basically it's not something I could EVER imagine a PC taking, even in a Mythic game.

*Looks at his current Carrion Crown PC with Craft Reliquary Arms and Shields*

*whistles innocently*

My party enjoys the near constant consecrate effect as we battle undead hordes.

Silver Crusade RPG Superstar 2014 Top 16

ryric wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
BEGS wrote:

i would not mind a craft arms and armor mythic feat

In my book only a weapon made to defeat a monster with DR/epic should bypass it.

I'd lump that feat into the same department as Craft Reliquary Arms and Shields. Basically it's not something I could EVER imagine a PC taking, even in a Mythic game.

*Looks at his current Carrion Crown PC with Craft Reliquary Arms and Shields*

*whistles innocently*

My party enjoys the near constant consecrate effect as we battle undead hordes.

Why didn't you buy such an item for 250gp more than normal? This feat saves you 225 gp, as you still have to cast the spell once for 25gp when creating the item?

To be clear, I can see a reason to have a reliquary weapon, shield, or armor. I cannot see taking a feat to save myself 225gp!

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