| DM Carbide |
Hope you're feeling better!
I'll be traveling for work this next week, and will only be able to post at night.
| DM Carbide |
I should be able to restart in the next day or so. Thanks for your patience while I was gone.
Lybram Tendras
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Everyone must be having a great May. Things for me have been very busy. 4 graduations and a funeral all in the last 3 weeks. Now I am heading out on vacation. I will be able to post but moving my icon will not be possible on my phone. Please be patient. The maps are also hard to see.
Mrs. Book
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I'm struggling to. On a big road trip with spotty internet. Getting things done, but slower than my usual response time.
Mrs. Book
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bump.
We waiting on something?
| DM Carbide |
You're waiting on the GM, who's been short of usable time the last few days. Hopefully tonight or tomorrow.
Mrs. Book
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I think that single blow killed Vir. Am I right?
| DM Carbide |
I think so, too. If so, getting a raise dead cast will cost 5450 gp, if I did the math right, and then 2 restoration spells will cost 1280 gp each (or 4 PP each).
Lybram Tendras
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Well, Lybram will pitch in some gold to help with the cost should we make it out of here. That still is in question if they attack again hitting like that.
Iladora Unfallen
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Since handling an animal companion doesn't require a check every round unless you want it to change tactics, I imagine it would follow its last command to the end. Then revert to normal wolf and run away (or stay with Vir's body).
| DM Carbide |
Well, Lybram will pitch in some gold to help with the cost should we make it out of here. That still is in question if they attack again hitting like that.
One of them is already down. The other is in the single digits for HP, and doesn't act until after Corbrae, Merisiel, and Lybram. It could possibly survive and get another crit, but that's not the way I'd bet.
Of course, I also didn't anticipate 2 nat 20s in a row, followed by a pair of confirmation rolls in the teens.
Lybram Tendras
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Lybram will use his spiritual bow again and attempt to heal with a channel. We will see how things go then.
Mrs. Book
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Me too.
Iladora Unfallen
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Same. Divided six ways would be 908 gp from each person; divided five ways (Corbrae hasn't weighed in) would be 1,090. Iladora happens to have enough cash on hand for her share either way, but I assume it could also be taken out of our winnings.
| DM Carbide |
So far you've found a +1 heavy mace, 130 pp, 200 gp, 5 emeralds worth 100 gp each, an ioun stone, a Spire transport token, and a potion of invisibility. All of which is to say that even if you didn't have the gold for the raise dead and restoration spells before this, you've found enough of the treasure to justify taking the cost out of your chronicle cash for the level.
| DM Carbide |
Iladora, did you include the restoration spell costs?
Iladora Unfallen
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No just the raise dead. Two restorations will cost an additional 426.5 gp from the rest of us and 427.5 from Viridian (to avoid dealing with infinite decimals).
| DM Carbide |
Will do, and thanks for the heads-up.
Mrs. Book
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Ah, well. Do you expend the charge if you stop casting partway through?I think you do. I'll just record the use to spare us having to look it up. It's doubtful I will ever go through all 50 charges anyway. It took a lot of the incentive to summon away when it did not open the gate and just shot at us!
| DM Carbide |
On a similar note, I'll be traveling for most of the next three weeks, and may or may not have my laptop with. Even if I do, posting will likely be slow.
| DM Carbide |
I brought the scenario along on my tablet, but forgot that I wouldn't be able to edit the map. That makes a dungeon crawl pretty difficult, so we'll break for a week until I get home.
Viridian Torr
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Enjoy the break and safe travels. We just made it home from our trip to Florida- now the lawn/laundry/mail catching up begins. Already need another vacation!
| DM Carbide |
The rest of the level would play out reasonably in person, but trying to do it in PbP when any move requires someone to manipulate at least one lever is going to drag even worse than it has been. Since you have access to both red and black levers and can manipulate them without any danger, I'll just show you the doors that can be reached from your current location and let you make the call regarding the order of approach. Sound good?
| DM Carbide |
I've marked the four doors with green asterisks.
Lybram Tendras
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"Erastil, roar your displeasure at these tainted beasts"
Casts sound burst on the fountain behind the tigers so that its 10 radius burst catches both animals but not the party members. DC16 fort or stunned, but take sonic damage regardless
sound burst dmg S: 1d8 ⇒ 3
Lybram then puts his mace away. "Going to have to shoot these creatures in this narrow hall. Not an easy task."
| DM Carbide |
Psst...Lybram, you're on the wrong side of the curtain.
Iladora Unfallen
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I will be out of town over the weekend, so I won't be able to post again until Monday.
Lybram Tendras
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Hey, anyone gm'd ruin of alzant? That currently is my lot in life. I have a party of 6 and 1 animal companion crawling through the drowned tower book 5. I have been increasing the number of enemies to balance the experience, but the battles turn into 2 hour slug fests with some monsters not really participating. Anyone have any good thoughts to help balance the game without slowing things down and every combat filling 2 pages with combat rounds. I want challenging combat but interesting too. I could advance the marsh giants and scrags, but the scrags already have class levels. Maybe i just give them more class levels instead or more of them. Maybe some kind of magic items could be better too. Like healing talismans. Any thoughts? I could go to the forums and read them too. But just haven't. Thought I would ask here while we wait.
| miteke |
I apply a modified advanced template to the monsters. It goes a long way towards balancing things. Keep in mind that these things typically have roadkill for most encounters, and a few challenging encounters so you have to be careful. The trickiest are the glass cannons which, depending on rolls, can end up being roadkills or taking out PCs.
| DM Carbide |
| 1 person marked this as a favorite. |
Thanks for your patience, all--I'm the House GM for the PFS1E GameDay special again, and I was out of town this weekend. This next week should be calmer so I can keep things moving.
Lybram Tendras
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Well, it always seems when I hit submit I see an error with my post. But I don't want to jinx the rolls by editing my last one. Just now posting, it should have been stare and not stair. It is a fitting end to a day that started with me turning on my drip coffee pot in the dark not realizing I had not put the carafe in place. Hope you all fared better today.
| DM Carbide |
Hope tomorrow is better for you!
Lybram Tendras
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Things are good, thank you. I just was wondering at the universe.
I see we are waiting for a fort save. Perhaps you could use the attack roll not needed now as Meresiel needs to double move. It might be good substitution. Always, it is hard to adjust/change a characters actions without guidance from that character. Coming full circle, I don't think I would do that if I were GM'ing. So, this is a meaningless post.
Maybe the activity will prompt others to chime in or check stuff. I have never done it, but heard rumors there might be a way to have your phone alert you if things are posted in your games.
| DM Carbide |
I use Firefox, so Oladon's utility still works for me--I don't get notifications, but I can see when new posts appear on my Campaigns tab.
Lybram Tendras
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Have you all seen any sites or are there blogs that exist that convert pathfinder 2 back to 1? I have a very stuck-in-their-ways group or maybe just the leader, anyway we have a new campaign coming. I was hoping to propose some of the P2E adventure paths. Any suggestions? And does such a conversion site exist? We play every other week and I usually have excess prep time. It could be very interesting to try. Any advice?
Iladora Unfallen
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Great question, unfortunately I don't know of any. There are a bunch of ongoing projects to convert 1e adventures to 2e (unofficially of course), but I don't think very many are going the other way.
I forced convinced my own IRL group to play 2e at least for a little while, I'm running them through Strength of Thousands right now. I like the system but it certainly takes some getting used to, and the whole legacy/remaster thing doesn't help either. (I totally get why they did it, it just introduces some extra growing pains.)
If nobody wants to play 2e, and you really don't want to force the issue, you're probably better off sticking to 1e AP's. If you've already played them all, firstly holy crap that's amazing, but secondly... your group might have a decision to make.
Lybram Tendras
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Thanks for the advice. No, we have not played all the adventure paths, but it is hard to find one no one has played at least some of and that everyone wants to play. I just thought if there was something really good, i could investigate it.