DM Carbide's Core Emerald Spire

Game Master John Woodford

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Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 37/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

You could also look for Pathfinder compatible AP's from 3rd-party publishers, or converted D&D campaigns. Paizo's signature 15-level adventure path is not something D&D has ever really emphasized (and for a few years now even Paizo has gotten away from those), but there are some out there.


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

There's a pointer in THIS THREAD to a PF1E conversion of Age of Ashes.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

where to?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

We just wrapped up the special, so I should have more time going forward. I'll be traveling again this coming weekend, though.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

All, per the Paizo blog the boards are going down at 8PM GMT (or noon PST) on Monday 11/3, expected to be dark for 1-2 days while they put up the new store.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 17/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP -2/42 bleed/prone

I logged onto my PC to update the map for Viridian and Blitz but I could not see the next door in the Minotaur room. Do we backtrack or is it behind the red circle (that seems to point back to the stairs?) Or go back to the green star in the center of the map (assuming to the blacked off area)?

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

I think the door is at the green star and we will need to mess with levers to get there.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

There's a red lever in the room where you fought the clockwork servants, and that's all you'll need to turn the red cylinder to open the path to the starred doors.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Busy weekend and although I took today off I spent it on domestic stuff. I should be able to move things along tomorrow.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I've got one more day of work before we close until January 5th, and have also been dealing with holiday prep. I'll try to get a post up before Christmas, but we'll see--I also still need actions from Meresiel and Viridian. In any case, I hope you all have wonderful holidays!

Grand Lodge

CORE Male Halfelf Druid 5 | HP 17/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP -2/42 bleed/prone

Thanks GM!

Was this the last round Viridian coughs or can he really act?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

This is his last round of nausea. Blitz can still attack, though.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Thanks GM you too!

Happy Holidays all!

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|-12/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst, prayer|channels remain ing 5/5 Human Cleric of Erastil 5

Yep, happy holidays to you all.

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|-12/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst, prayer|channels remain ing 5/5 Human Cleric of Erastil 5

I have 17 prestige points. I think 16pp will get the raise dead. Not sure how to cover the two negative levels. I need 1000gp worth diamond dust plus the spell casting of 280gp. So, I need two of these for a total of 2560gp and they must be cast a week apart? How does all that work with the PFS rules?

Anyway, once there is time to reflect on the events and what to do with Lybram, the party will find in a metal locket necklace around his neck with a note inside with instructions to call in favors from the grand lodge to get Lybram raised. Items to sell for additional cash if the need arises are:
MWK Battle Axe
barkskin potion
scroll of delay poison
scroll of lessor restoration.

Funds are as follows: 8538 starting gold - 6159 gp (bought so far this scenario) leaves 2379 gp. Selling the Mwk battle axe (155g) and the scroll of delay poison (75g) will give a total available of 2609 gp.
After the cost of the 2 spells (2560 g), Lybram will have 49 gp for travel money.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

When it comes to paying, we can all pitch in on a raise dead or restoration spell. I don't know if we can contribute prestige points, but I am fairly sure we can contribute cash.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 17/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP -2/42 bleed/prone

Agreed. If we survive without TPK we can pitch in…Viridian is more than happy to contribute as he has benefited when he died early.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Unless Iladora has a plan, I strongly recommend that she & Blitz follow Mrs. Book. They both have move actions left after Iladora heals Blitz and Blitz stands up from prone.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

Echo that!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Since it will probably become important in the next round or two, changing a lever's position is a swift action. (The module doesn't specify, and I figure it's quicker than opening a door but not as fast as dropping an item.)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Also in case it becomes important, walking back up to the surface from here will take at least half an hour.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

I plan to try to close the way into our area when I hear/see him passing through. If it works it will buy us more time. If someone could heal folks while that is being done, that would be great. I think if we stall him long enough to restore some of our HPs we should have a good chance at defeating him.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 17/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP -2/42 bleed/prone

Viridian can heal folks but needs his dropped wand or swap equivalent

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

Mrs. Book has a Wand of CLW she can lend you.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin
DM Carbide wrote:
Good thought, Mrs. Book! As a reminder, the lever has three positions: up (+), neutral, and down (-). It's currently in the up position. When in the down position, it rotates 90° counterclockwise from where it is now, so the passage joins the two minus signs on the map. When in the neutral position, it rotates 90° clockwise from where it is now. Short version: you can't trap him in the cylinder, but once he's in it you can cut him off from where you are by setting the lever to the neutral position.

Yea, I knew that whatever position she puts it in, there is an exit route. I just want it to NOT be towards the PCs. So either he runs back and flips the lever again, and then tries to get through the same corner again, hoping Mrs. Book is not there to flip the switch again, or he takes a different route which is long. Either way he wastes a lot of time and we get to recharge some HPs.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin
Iladora Unfallen wrote:
Iladora is permanently blind, so I can't do a whole heck of a lot until we can find a way back to town. I can use my wand on those who need urgent healing, but that's pretty much it.

I think the risk of trying to return back is that he will follow us and get to set the stage for the fight. He is going to be low on spells and such, just as we are, and we beat him up pretty good, though he probably has some potions to heal himself up. If anyone has some healing potions or wands, we need to use them now. Mrs. Book has her Wand of CLW (currently on loan since she has to make a UMD to get it to work), and 2 Potions of CLW. She is completely out of spells but does have some acid flasks to fight with. That's it. Pretty close to useless in a fight, which is why she is manning the lever.

With Iladora blind, Lybrim dead, and Mrs. Book next to useless, maybe we should retreat.

Thoughts?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Remember that when they were affected by the fear spell Corbrae, Merisiel, and Viridian dropped whatever they were holding. So Viridian's CLW wand, Corbrae's curve blade, and presumably Merisiel's rapier are still in the room with the homicidal evil wizard.

Mrs. Book, you still have a wand of magic missile, right?

Last point, because I know it's been a while in real-time since you were there: remember that nice bedroom you found early in your exploration of the level? Look at what you found there.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

Yea, I forgot about that wand. So she is not entirely useless, just mostly so.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Zapping Klarkosh when he starts to cast a spell gives you a chance of disrupting it.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

True that.

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 37/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
DM Carbide wrote:
Last point, because I know it's been a while in real-time since you were there: remember that nice bedroom you found early in your exploration of the level? Look at what you found there.

If you mean these items, I don't think we were ever told what they were. If it was before that, Iladora wasn't here so she wouldn't know about it anyway.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 20/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes), antitoxin

I agree. I tried identifying them in this post but I do not think we ever got results and we forgot about them.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'd missed that! Thanks for reminding me.

The potion is a potion of invisibility, and the star is a western star ioun stone.

Western Star ioun stone:
This blue crystal is perfectly cut into a five-pointed star. As a standard action, its user can alter her appearance as with a disguise self spell. When so disguised, the user may render this ioun stone and any other ioun stones in her possession invisible.

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