Dunn Pudding (all pudding oozes) + Unarmed Strike=Acid damage?


Rules Questions


Here is a link to the Dunn Pudding;
http://www.d20pfsrd.com/bestiary/monster-listings/oozes/pudding-dun
QUESTION
If a 9th level monk strikes a pudding does he need to make a reflex save with each confirmed hit?

A dun pudding secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Each time a creature suffers damage from a dun pudding's acid, its clothing and armor take the same amount of damage from the acid. A DC 20 Reflex save prevents damage to clothing and armor. A metal or wooden weapon that strikes a dun pudding takes 2d6 acid damage unless the weapon's wielder succeeds on a DC 20 Reflex save. If a dun pudding remains in contact with a wooden or metal object for 1 full round, it inflicts 20 points of acid damage (no save) to the object. The save DCs are Constitution-based.


it seems that RAW, no.
RAI, however, since it "dissolves organic material", i would agree that natural attacks against the pudding are also affected the same way as metal and wooden weapons, so long as those natural attacks are "organic" in nature(such as a monks limbs).

Since stone is not affected, an earth elemental could probably get away without taking extra damage.

Anyway, i'd say houserule this one, it seems like a omission in RAW imho.

Grand Lodge

I thought this was about Oozes making unarmed strikes.


The same question came up in a game a few weeks ago, where the party's monk punched a wraith. In the end we decided that such things should be when the monster makes an attack now when hit itself, just to keep game play going.


Eryx_UK wrote:
The same question came up in a game a few weeks ago, where the party's monk punched a wraith. In the end we decided that such things should be when the monster makes an attack now when hit itself, just to keep game play going.

This and also not RAW.

And I'd think you'd have to differentiate if you did employ some sort of house rules a difference between normal melee attacks and several of the Combat Maneuvers which imply prolonged contact (Grappling and Bull Rush specifically) over the course of a round.


Agreed. Several monsters have specific language stating that melee attackers (sometimes only natural or unarmed attackers) take damage. The dunn pudding does not. Therefore, by some quirk of its biology, you can punch it without taking damage.


Eryx_UK wrote:
The same question came up in a game a few weeks ago, where the party's monk punched a wraith. In the end we decided that such things should be when the monster makes an attack not when hit itself, just to keep game play going.

That's my preferred take on it too. I mean, you're already playing a monk, that's punishment enough.

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