Shinigami21XX |
Two DMs are going to do a vs campaign with one party starting out evil, the other party starting out good.
there are going to be 4 ppl in each party, each will try to kill the other team.
what build or classes would give me or my team the higher advantage when killing other players? i'm not sure what everyone is going to be yet.
Samasboy1 |
A lot depends on what you have to work with. For example, if you must use a Core race (all humanoids) a caster with Charm Person can make an opponent "switch teams" giving your side a big boost. But if non-humanoid races are in play (ex. tiefling) it become less useful.
A Witch with the Slumber hex can target an opponent to remove them from combat.
A Ranger's favored enemy could be good if you know the racial makeup of the other party.
PrinceDogWater's suggestion of alignment based attacks is good, since you know the other party will be of a unified (and opposed to your) alignment.
SiuoL |
Zen Archer would be one of the best PVP class, supreme movement speed and archer together makes it almost impossible to reach if the area is big enough.
Summoner would be good as well because you can summon and cast spells. Master summoner would be better at taking down casters and DPRs of another team with creeps that you summon.
Wizard or/and Cleric would be nice. But that means you will need a DPH tank to defend them from the like of rouge/ranger/creeps from summon with Attack of Opportunities.
That's all I have in mind for now.