Two DMs are going to do a vs campaign with one party starting out evil, the other party starting out good.
I'd like to play an absolutely broken character that just dominates everything that is fun! Sure it's not really in good spirit but I just want do do this for the experience (of playing a broken character or at least an extremely fun one).
Speaker for the Dead wrote:
The loop hole I see, is that yes the spells are only chosen once, But the feat can be taken multiple times. So the real question is, do you choose the two spells with paragon surge and gain those two each time you use paragon surge, or can you get "different expanded arcanas" when you use paragon surge?
It seems like every magical item requires you to learn a specific spell in order for you to make it. This seems fishy because those spells aren't widely available to classes other than the wizard or sorcerer. But, i do remember one of my friends telling me about a spell that you could learn that would count as the required spell for the purpose of creating the item. Is this true? What is it, and where do i find it?
I am running a pathfinder campaign that I started just two days ago.
I remember reading about an ability that a witch could use that did something like kill the crops of a plot of land by pacing around it, and i've made a campaign were it is a crucial ability, but now that i'm making the character, i cant find it anywere or in any of the books.
mplindustries wrote:
I don't think it's because he didn't read it, I think it was the spells per day chart compared to the sorcerer chart that threw him off (it doesn't have any 0 lvl spells listed). It also states that a sorcerers cantrips do not consume any spell slots.
I have a misunderstanding between the core rule book and my GM.
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