Barb / Pal


Advice

Scarab Sages

Anyway to make a barbarian paladin??????

Grand Lodge

Barbarian/Antipaladin.

Grand Lodge

No. If barbarian becomes lawful he loses rage, if paladin leaves LG he losses....a lot. What IS possible is to take a few levels of chevalier to get smite evil, and I believe in one of the new good alignment supplements one of the Empyreal Lords has a thing for rage.

Scarab Sages

Just really wanted divine grace :( oh well


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The alignment restriction on the Barbarian is stupid.

I'd allow a Barbarian/Paladin, just as I'd allow a Barbarian/Monk.

Another option is making a Sacred Servant (Paladin archetype) of Ragathiel and take the Rage Sub-Domain.
It grants you the ability to Rage like a Barbarian when you reach level 8. I'd say that also works with the concept.


Icyshadow wrote:

The alignment restriction on the Barbarian is stupid.

I'd allow a Barbarian/Paladin, just as I'd allow a Barbarian/Monk.

Another option is making a Sacred Servant (Paladin archetype) of Ragathiel and take the Rage Sub-Domain.
It grants you the ability to Rage like a Barbarian when you reach level 8. I'd say that also works with the concept.

Paladin / Ranger (Wild Stalker). Wild Stalker gets Rage at 4th level in place of hunter's bond, and trades out favored enemies for rage powers.


Icyshadow wrote:

The alignment restriction on the Barbarian is stupid.

I'd allow a Barbarian/Paladin, just as I'd allow a Barbarian/Monk.

Another option is making a Sacred Servant (Paladin archetype) of Ragathiel and take the Rage Sub-Domain.
It grants you the ability to Rage like a Barbarian when you reach level 8. I'd say that also works with the concept.

Seconded.


The only RAW way is playing mythic. There is a power that eliminates your alignment.

Besides the rage subdomain or wild stalker there is the viking fighter archetype.

Shadow Lodge

Icyshadow wrote:

Another option is making a Sacred Servant (Paladin archetype) of Ragathiel and take the Rage Sub-Domain.

It grants you the ability to Rage like a Barbarian when you reach level 8. I'd say that also works with the concept.

And this is why the alignment restriction on the Barbarian is stupid - if a LG deity grants the rage domain, why should Rage (as a barbarian) require a Chaotic alignment?

Wild Stalker and Viking archetypes are also good ideas. Unfortunately, all these workarounds are about adding Rage to a Paladin, while the OP's aim was to add Divine Grace to a Barbarian.


I'm fairly certain Samson was a barb/pally.

... just sayin.

RPG Superstar Season 9 Top 32

MrJello,

If you're interested in third-party content, these two products offer a couple of different ways to do exactly what you're describing.


could also go barb/cavalier and basically do the same thing--without having to worry about being a fall-magnet for any wayward DM's fetishes.


Weirdo wrote:
And this is why the alignment restriction on the Barbarian is stupid - if a LG deity grants the rage domain, why should Rage (as a barbarian) require a Chaotic alignment?

Because Ragathiel is pretty much the god of having "a chip on your shoulder." He is a god with a devil as a parent, and he carries alot of the baggage that a tiefling paladin might carry. His rage seems more like a detriment to his alignment than an result of it. Fatal flaws and all.

Eben TheQuiet wrote:

I'm fairly certain Samson was a barb/pally.

... just sayin.

Not to cause any problems, but Samson is hardly the example of 'paladin' type behavior. Setting up unfair challenges, murdering 30 innocent Philistines to supply the prize he promised in said challenge, setting animals on fire in order to burn the Philistine crops, killing everyone who (rightfully) came to make him pay for the fatal fires, relations out of wedlock, and just plain general genocide is hardly LG behavior.

Admittedly, half of that stuff is what makes an epic barbarian, but still, just because God is on your side does not mean you are LG or a 'knight in shining armor' paladin. That example helps codify why I am against this multiclass: the Lawful in LG here refers to a self discipline that allows you to temper your desires for the greater good.


And this will affect the Barb-Pal ... how? Going into a Rage prevents some actions, but in no way does it represent a total loss of control. He won't attack something he doesn't intend to, or attack random things. He can use total defense. He can use Combat Expertise. He can retreat.

Furthermore, you can easily reflavor the Rage into other things, like a combat focus, or even a charge of divine energy that fuels your body ... more good reasons why alignment restrictions are BS.


Sure just read Oath of Swords and the follow on books for an example.

Silver Crusade

If your GM is cool with the flavour, try a Maenad. They're psionic, but such things can simply be re-tooled or taken away.

The other option is to gain as many Pally levels as your build requires, then go Chaotic to take Barbarian. You only lose your Pally Power for willingly committing an evil act.


If all you are looking for is improved saves, you can just take the superstition rage power. It would probably turn out better for you in the long run.


MrJello wrote:
Anyway to make a barbarian paladin??????

Depends, by RAW? Nope! You can however get rage and even rage powers through other class features such as rage domain or anger inquisition.(sacred servant allows you to nab either as a straight paladin). Anti paladin gets divine grace by another name.

You can also just house rule away the restrictions from one or the other and the game won't break and the world won't end. Possibly having the discussion about it over something sweet, such as cake.


lemeres wrote:
Eben TheQuiet wrote:

I'm fairly certain Samson was a barb/pally.

... just sayin.

Not to cause any problems, but Samson is hardly the example of 'paladin' type behavior. Setting up unfair challenges, murdering 30 innocent Philistines to supply the prize he promised in said challenge, setting animals on fire in order to burn the Philistine crops, killing everyone who (rightfully) came to make him pay for the fatal fires, relations out of wedlock, and just plain general genocide is hardly LG behavior.

Admittedly, half of that stuff is what makes an epic barbarian, but still, just because God is on your side does not mean you are LG or a 'knight in shining armor' paladin. That example helps codify why I am against this multiclass: the Lawful in LG here refers to a self discipline that allows you to temper your desires for the greater good.

I was half-joking. I forget the necessity of smileys or something online sometimes. I'm more than aware that Samson was far from Lawful. But i don't love the Lawful requirement of the class.

From a purely conceptual standpoint, i can see Samson playing the role of the Hand of God filled with Righteous Fury. Rage? Check. Smite? Check. Divine Grace? I can see it in there. It's really just the lawful component he lacks. And if i adhere to the idea that Paladins are the best set of mechanics to play the role of the Hand of God, then Samson could, in fact, fit the bill.

I'd say its more than God simply being on your side.... I'd say that he grants you the power to overcome what you couldn't on your own... and that's where Smite, DG, divine spells and all the other Pally goodies come in.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
MrJello wrote:
Anyway to make a barbarian paladin??????

Take the BEYOND MORALITY mythic universal path ability. Requires you to be a tier 3 character though.

Beyond Morality (Ex): You have no alignment. You can become a member of any class, even one with an alignment requirement, and can never lose your membership because of a change in alignment. If you violate the code of ethics of any of your classes, you might still lose access to certain features of such classes, subject to GM discretion. Attempts to detect your alignment don’t return any results. If a class restricts you from casting spells with an alignment descriptor, you can cast such spells without restrictions or repercussions. If you’re the target of a spell or effect that is based on alignment, you’re treated as the most favorable alignment when determining the spell’s effect on you. Any effects that alter alignment have no effect on you. If you lose this effect, you revert to your previous alignment.


Two levels of monk, martial artist, will gross you +3 on all saves.

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