Vashtin Rahm |
Just regular sized card sleeves will work. Couldn't tell you what brand though since the ones I have are just the cheap ones. I only use them for the location cards and the character cards. As for fitting inside the tray, they do but not all that well. I'm sure there are some better quality ones that would fit better.
Iammars |
I'm using Magic-sized Ultra Pros on the cards and they fit fine. Currently, everything still fits in the slots except for the Blessing deck. However, I'm guessing that somewhere around Adventure pack 3 or 4, I'm going to run out of space in the tray.
Having said that, if you want good quality sleeves, Magic-sized Ultra Pros are probably not your best bet. I went with cheap sleeves on purpose because I have a tendency to break sleeves no matter what.
Andrew Jackson 394 |
3 people marked this as a favorite. |
I am using Mayday Games card sleeves. Green pack, size 63.5mm x 88mm and the cards all fit in the box in the right place. That's with everything from the core, character add on and burnt offerings.
I suspect there will be a space problem after another pack or two especially in the blessing or monster decks.
Charles Scholz |
Clear sleaves on both sides with just the Pathfinder Adventure Card Game logo on the bottom of one side would work.
It would not matter on character cards since only the front side is used during the game.
With the logo on the bottom, it would miss the info on the back side.
Iammars |
Clear sleeves would be good for the location cards, character cards, and the adventure path/adventure cards, but I really prefer solid backing for main cards. The reason for this is that I fully expect* that soon there will be fan expansions for the game and I will be printing out cards and putting them in sleeves in front of other cards, and I don't want the paper to be showing through the back. My plan is to use dummy Magic cards as backing for the custom cards, but I think they have slightly different thickness, so that might not be too helpful.
*and by "fully expect" I mean I already have plans to write custom scenarios. I'm just waiting to see if anyone comes up with a card template or if I'm going to have to do that and for Mike's blog post about making custom cards in the game.
Tiercis |
what size FFG sleeves is it regular size =}
It is the FFG grey sleeves (standard card game size)
Vic Wertz Chief Technical Officer |
The cards are standard poker/TCG size... but I do not recommend you sleeve them.
The first problem is volume: if you wanted to keep *all* your cards sleeved, assuming you purchase all the expansions, we're talking 1025 sleeves just for the cards with standard backs. There are another 130 double-sided cards which would either need clear sleeves or no sleeves.
The second problem is that the box contains a tray that's designed to hold all of the cards, and using the tray dramatically speeds up the setup process. If you sleeve your cards, they'd no longer fit in the tray, so storing, organizing, and setting up the game would all become dramatically suckier... unless you're crafty enough to build your own jumbo replacement tray, which would need to be *very* large.
If you just want to sleeve the cards that you're going to use in a single session, you'd still need hundreds of sleeves (the actual number varies by the number of players), and sleeving and unsleeving those hundreds of cards would add a *lot* of time to setup and putaway. Even if you're enthusiastic about sleeves, I think you would tire of this quickly.
If you just want to sleeve your character deck and nothing else, that's a bit more feasible. Depending on your character's advancement, you begin a scenario with 15 to 25 cards, but you'll be adding cards to and removing cards from your deck as you play; every time you acquire a card or lose a card, you'll need to sleeve/unsleeve it. There's no limit to the number of cards you may have in your deck during a session, so even if you start with 25 cards, you could have 35 or more in your deck during play. (You could probably manage to do all your sleeve manipulation during other player's turns.)
Iammars |
Vic, I hear you on the fact that it's a lot to sleeve - but I'm sure that people will be coming out soon with custom scenarios with custom henchmen, custom villians, and certainly custom banes and boons. My usual way of getting around this is to sleeve all the cards, grab some dummy cards and sleeve over them paper cutouts of the custom cards. I realize that for villians and henchmen it might be easy to just use Black Fang + Ancient Skeletons as stand-ins, but for random boons/banes it's going to be harder.
Besides, those of us who compulsively sleeve are used to coming up with creative ways to rearrange cards. My Mansions of Madness Set has all sorts of organization that the original game doesn't have, and I needed a lot of that because I sleeved everything.
Vic Wertz Chief Technical Officer |
Cheezgrater |
The second problem is that the box contains a tray that's designed to hold all of the cards, and using the tray dramatically speeds up the setup process. If you sleeve your cards, they'd no longer fit in the tray, so storing, organizing, and setting up the game would all become dramatically suckier... unless you're crafty enough to build your own jumbo replacement tray, which would need to be *very* large.
A good point, Vic.
For the sleevers out there, I will point out that the game box is perfectly sized to hold 3 of the 660 count white card boxes. If you cut off the tops of the boxes ( so that they stay open) and print some dividers ( there are already a couple sets on BGG), you can still use the nice box and it works for sleeves cards *almost* as well as the insert works for unsleeved cards.
I appreciate all the work that went into making a functional box insert (honestly, probably the best box insert ever). However, I feel that sleeving is mandatory for me. I use my personal copies of games to run demos at my flgs, and people aren't always as careful as I would like.....
A game earning its sleeves is a big deal - if it's good enough to demo, it gets sleeves.
(As an aside - I demo'd it tonight. Based on how well the demo went, we are going to start up a weekly pathfinder acg session to play the entire adventure path. My one little box is now going to be running 4 weekly games, not counting my solo plays...)
dustbunnyrob |
The cards are standard poker/TCG size... but I do not recommend you sleeve them.
The first problem is volume: if you wanted to keep *all* your cards sleeved, assuming you purchase all the expansions, we're talking 1025 sleeves just for the cards with standard backs. There are another 130 double-sided cards which would either need clear sleeves or no sleeves.
The second problem is that the box contains a tray that's designed to hold all of the cards, and using the tray dramatically speeds up the setup process. If you sleeve your cards, they'd no longer fit in the tray, so storing, organizing, and setting up the game would all become dramatically suckier... unless you're crafty enough to build your own jumbo replacement tray, which would need to be *very* large.
If you just want to sleeve the cards that you're going to use in a single session, you'd still need hundreds of sleeves (the actual number varies by the number of players), and sleeving and unsleeving those hundreds of cards would add a *lot* of time to setup and putaway. Even if you're enthusiastic about sleeves, I think you would tire of this quickly.
If you just want to sleeve your character deck and nothing else, that's a bit more feasible. Depending on your character's advancement, you begin a scenario with 15 to 25 cards, but you'll be adding cards to and removing cards from your deck as you play; every time you acquire a card or lose a card, you'll need to sleeve/unsleeve it. There's no limit to the number of cards you may have in your deck during a session, so even if you start with 25 cards, you could have 35 or more in your deck during play. (You could probably manage to do all your sleeve manipulation during other player's turns.)
Vic, I have seen you post things like this mutiple times now, and none of it is close to true. They way you defend the box and insert makes me wonder if it saved your puppy or something.
I will be sleeving this game, just like I sleeve all my games. With clear penny sleeves it will be around $10. Not a major expense compared to the cost of replacing these cards (they are on the thin side for a deck builder).
The box is way larger than it needs to be, even sleeved I will use less room than this box takes up. Having the cards stored on their sides with dividers serves the same purpose as the unusable (for people who want to take care of their cards) insert that you have provided. Look to AEG for excellent box design for these types of games. Quality dividers, room for sleeved or unsleeved cards, and plenty of room for expansions.
This idea you have for sleeving and unsleeving cards is just silly.
Please don't take this wrong; I like your product. I've already had tons of fun with this game and fully expect to continue to as the expansions roll out, but I don't think you really know a large part of your market. Not taking into account large number of people who sleeve their cards, and the totally mystifying inclusion of cards that we are supposed to write on just shows me that you have a few things to learn about this market. And that's not really a bad thing, as long as you can learn from these kinds of things and make the product better; which I totally think Paizo is a company that can/will do that.
I don't play RPG's anymore, but I have to say that seeing the quality of the Pathfinder product on the shelves has really tempted me to jump back in. Card games, particularly deck builders with lots of expansions, are very different from what you guys usually make (at least from what I've seen), and there are sure to be growing pains with that. I just hate to see the struggle to defend the ONE thing that was such a big miss that a great product has.
TClifford |
I'll try not to go all Anti-Vic [as the last guy seemed to want to do], but yea sleeving for me at least is mandatory. I've only played about a dozen or so games and I am already seeing wear and tear on some cards. I was able to pick up 1000 sleeves for $16 with S/H and have no problems still using the box for the cards we have right now. I can see there will be a problem using the insert, but it is perfectly fine for the lay person. Someone that might play it casually. It is a long standing tradition to make your own inserts for game boxes for games you play a lot.
I think the box and great....just not for me. Not to say that there is anything wrong with using it.
cartmanbeck RPG Superstar 2014 Top 16 |
1 person marked this as a favorite. |
Vic Wertz wrote:The cards are standard poker/TCG size... but I do not recommend you sleeve them.
The first problem is volume: if you wanted to keep *all* your cards sleeved, assuming you purchase all the expansions, we're talking 1025 sleeves just for the cards with standard backs. There are another 130 double-sided cards which would either need clear sleeves or no sleeves.
The second problem is that the box contains a tray that's designed to hold all of the cards, and using the tray dramatically speeds up the setup process. If you sleeve your cards, they'd no longer fit in the tray, so storing, organizing, and setting up the game would all become dramatically suckier... unless you're crafty enough to build your own jumbo replacement tray, which would need to be *very* large.
If you just want to sleeve the cards that you're going to use in a single session, you'd still need hundreds of sleeves (the actual number varies by the number of players), and sleeving and unsleeving those hundreds of cards would add a *lot* of time to setup and putaway. Even if you're enthusiastic about sleeves, I think you would tire of this quickly.
If you just want to sleeve your character deck and nothing else, that's a bit more feasible. Depending on your character's advancement, you begin a scenario with 15 to 25 cards, but you'll be adding cards to and removing cards from your deck as you play; every time you acquire a card or lose a card, you'll need to sleeve/unsleeve it. There's no limit to the number of cards you may have in your deck during a session, so even if you start with 25 cards, you could have 35 or more in your deck during play. (You could probably manage to do all your sleeve manipulation during other player's turns.)
Vic, I have seen you post things like this mutiple times now, and none of it is close to true. They way you defend the box and insert makes me wonder if it saved your puppy or something.
I will be sleeving this game, just like I sleeve all my games. With clear penny...
Rob, why would you essentially attack the creator of the game because he's recommending playing the game he helped create as it was intended? This was unnecessary. If you want to sleeve your cards, go ahead, but Vic has every right to suggest to others that they will get more use out of the packaging without sleeving them.
In the future, think a little more before you post. Seriously.
MajorHavok |
I had not planned to sleeve this game, especially considering the lack of shuffling that was necessary. But right off after the first night of playing quite a few games it became apparent the cards were not going to hold up to my satisfaction.
Even Thunderstone Advance, a shuffle-heavy game, heald up for quite awhile before I ended up having to sleeve it. Those cards seemed much more durable than these - I'm not sure why.
So I switched gears, sleeved everything, and replaced the insert with 660 boxes. I also created dividers in the BGG Files section. And now there is room in the box for standups and the playmats.
dustbunnyrob |
I said just what I wanted to say, cartmanbeck, and no attack was made on Vic, essentially or in any other way.
I am very pro-Vic. I'm just not pro the way he has replied to this issue.
So far, I think this is a great game, but there have been two issues with it that I really feel are just growing pains from a company expanding into a new area (card games).
First is the strange decision to have cards that you write on. Every time I bring out the character cards, every time with no exceptions, people who have seen them have been a bit dumbfounded. Maybe this is a holdover from character sheets in the RPG's, I don't know I wasn't in the room when they decided to go this route. When people online reacted to these cards, the company saw it was an issue, and took steps to fix it. They made the full size character sheets. Excellent response! Find an issue, find a fix, implement it before the game even hits shelves.
The other problem is the insert. And yes, I do realize it is only an issue for people who sleeve their cards, but that is a large part of the market for these types of games. Is there a quick/easy fix for the insert? No. At this time it is what it is. My issue with the way Vic has answered about sleeved cards has been inaccurate and dismissive (and Vic, if that is not the case, and it's just me reading that into what you have said, then my apologies to you).
The arguments that Vic has used seem to be:
Cost, space, aggravation.
None of the examples he uses have been correct, though.
Cost: $10 - 13 less than one of the expansions
Space: Simply by laying the cards on their sides with appropriate dividers the cards, even sleeved, will take up about 2/3 the room the box takes.
Aggravation: And here is where Vic brings up this strange idea that anyone is going to sleeve/unsleeve cards. This seems like a very large reach to make a point (which I tried to illustrate with my "puppy" comment, maybe I failed to bring that one home). The argument seems like a strange strawman to create a scenario that I really can't see anyone implementing.
Now, the real issue I worry about is that the company might not see this insert problem for what it is, be dismissive, and not learn from it. That's where any frustration I have is coming from.
Is it a dealbreaker? Obviously not; I know about the bad insert before I bought the game, and here it is right next to me (in the trash). It is annoying that I get to pay for it, but that's the way it goes.
All I want is for Vic to see that it is an issue for some people, realize that the arguments he has made up till now are inaccurate, and hopefully be able to look for a better solution in the future.
also, cartmenbeck, the insert has NOTHING to do with the way the game was designed to be played. It is a storage and organization tool.
Steve Geddes |
I think you make some good points (especially around the cards designed to be written on). However, Vic's argument isnt really "inaccurate" so much as describing a different perspective from yours. (I think the insert is awesome, for example - other card games with expansions I've played have really suffered from not thinking it through right from the start). Things like that arent really right or wrong.
He's quite right to point out that if you sleeve the cards you can't use the tray they provided and he's quite right that if you go that route, you'll need to somehow solve the issue of making the game quick to set up.
Obviously there are solutions, but I (for one) appreciated the comments, since I was planning on sleeving the cards but shelved the idea after reading his comments (I'd never considered the issue of space). No doubt if he'd said nothing I'd have realised the issue after about three expansions and then had to unsleeve everything.
It seems you took Vic to be sticking his fingers in his ears saying 'there's no problem, there's no problem, there's no problem' when I think all he was trying to do was explain to people how the game is designed - the issue of efficient storage is easy to miss, since the box currently has heaps of space. I didnt really take him to be saying "Don't use sleeves" so much as "The game isnt designed for the cards to be sleeved".
dustbunnyrob |
It seems you took Vic to be sticking his fingers in his ears saying 'there's no problem, there's no problem, there's no problem' when I think all he was trying to do was explain to people how the game is designed - the issue of efficient storage is easy to miss, since the box currently has heaps of space. I didnt really take him to be saying "Don't use sleeves" so much as "The game isnt designed for the cards to be sleeved".
I hear you Steve, and I really do agree that it's great they thought about having a functional insert from the very start. My opinion is that they missed the mark a bit and didn't take everything into consideration. That happens, particularly with new games. That's one of the reasons I pointed toward AEG's box solutions. They had really bad boxes for Thunderstone early on (Pathfinder is leaps and bounds above the early TS box). But they learned from it and now have, in my opinion, the best deck-builder box out there.
Also, it isn't really a "game" design thing, it's a storage solution. The game design has been great.
MajorHavok |
I would greatly prefer something akin to a) Thunderstone Advance or b) Sentinels of the Multiverse Enhanced Edition. Both include very nice labeled dividers along with straight runs for card storage. BUT, sadly note in both cases there is not enough room sleeved cards. :(
I actually found the PACG insert to be a wash on speeding up setup for me. With not enough cards to "fill" each section of the insert, my cards were always leaning this way or that. But my general opinion on the PACG insert is A+ - it's rare to find this level of thought go into storage by a company.
dustbunnyrob |
I would greatly prefer something akin to a) Thunderstone Advance or b) Sentinels of the Multiverse Enhanced Edition. Both include very nice labeled dividers along with straight runs for card storage. BUT, sadly note in both cases there is not enough room sleeved cards. :(
I agree with you on Sentinels, great job on the dividers, but too narrow for sleeved cards. Just a little wider and it would have been perfect.
I haven't had any issues with the Thunderstone Advance box. Fits my sleeved cards great and with the dividers, it's a breeze to organize.
dustbunnyrob |
dustbunnyrob wrote:Also, it isn't really a "game" design thing, it's a storage solution. The game design has been great.Well yeah - I was speaking sloppily. I think his point was "The box and insert will hold the first half dozen expansions, but isnt designed for the cards to be sleeved".
Oh, totally agree that that is his point. And for now, this is what we have. I just hope that in the future they can find ways to make it better. That's the part I haven't heard, and is why I made the points I did.
Do I think Vic is totally ignoring the issue....no, I really don't. That's just they way it has seemed to me from his answers.
MajorHavok |
MajorHavok wrote:I would greatly prefer something akin to a) Thunderstone Advance or b) Sentinels of the Multiverse Enhanced Edition. Both include very nice labeled dividers along with straight runs for card storage. BUT, sadly note in both cases there is not enough room sleeved cards. :(I agree with you on Sentinels, great job on the dividers, but too narrow for sleeved cards. Just a little wider and it would have been perfect.
I haven't had any issues with the Thunderstone Advance box. Fits my sleeved cards great and with the dividers, it's a breeze to organize.
I only use FFG sleeves and the Thunderstone Advance box insert is a little tight on the sleeves corner-to-corner and I was pretty tight end-to-end with both expansions in.
Cheezgrater |
I would also point out that, depending on the sleeves, the insert may still work reasonably well.
I have everything in Ultra-Pro Matte sleeves except for the character/location/scenario cards which I have in DragonShield clear sleeves.
Everything to date fits in the correct slots in the insert, some (Henchman/Villain/Loot) with room to spare.
I do have 4 character decks made and slid into the character deck slots, so that may be what is making it work, but the insert holds up for the base box and character add-on even when sleeved.
Mike Riley 302 |
I would also point out that, depending on the sleeves, the insert may still work reasonably well.
I have everything in Ultra-Pro Matte sleeves except for the character/location/scenario cards which I have in DragonShield clear sleeves.
Everything to date fits in the correct slots in the insert, some (Henchman/Villain/Loot) with room to spare.
I do have 4 character decks made and slid into the character deck slots, so that may be what is making it work, but the insert holds up for the base box and character add-on even when sleeved.
I just have to comment that I'm using the EXACT SAME sleeves (clear DragonShields for double-sided, and UltraPro mattes for everything else).
Vic Wertz Chief Technical Officer |
dustbunnyrob,
The fact is that proving a useful and easy way to organize your cards is essential to this game, as good card organization drastically reduces setup time, and that increases fun.
I've said several times that if you want to sleeve, you can do that—but the price you pay is that you then have to come up with your own storage solution, as the one we've provided is eventually going to stop working for you. You are clearly willing to go to that effort, and good for you, but I'm confident that the number of people who would prefer to avoid that effort is larger than the number of people who will choose to do it.
MajorHavok |
As I mentioned above, I would give the PACG insert an A+ for effort - a lot of thought went into that.
But, I've seen the future and it's the "Thunderstone Advanced" approach with a) labeled card dividers, b) card long slots, and c) foam bricks aplenty. It will fit sleeved cards and easily grows to include expansions, promo cards, etc. It's hard to imagine a solution that would top what AEG has come up with.
Charles Scholz |
I sleeved my basic and character expansion decks. With the exception of the blessing cards, everything fit in the slots available with room to spare. My plan is to only sleeve the Adventure Path cards only when I run them and take them out when I finish. I will use the same set of sleeves for all the APs.
Calthaer |
You are clearly willing to go to that effort, and good for you, but I'm confident that the number of people who would prefer to avoid that effort is larger than the number of people who will choose to do it.
I think dustbunnyrob's point is that this sort of confidence may not be warranted. Without hard numbers backing anyone up here, it's hard to say. I personally would be extremely cautious about expressing any particular level of confidence regarding the quantitative preferences of a target market unless I had at least 400 responses to a survey of a random (e.g., not self-selected, as in a poll run on a home page or message board) sample. A 50% majority one way or the other also doesn't necessarily mean that the box insert shouldn't be made; depends on how the "sleevers" calculate value.
For the record, I sleeved. But don't make any decisions based on that anecdotal evidence, please :)
Great game; thanks for publishing it, and thanks for being willing to mix it up on the forums. It speaks very favorably of you and your company, Vic.
6randmaster |
I think the overall amount of shuffling is less than many other card games, however there are situations where lots of shuffling occurs. For example, I play Lem in my main campaign, and chaining cures can mean shuffling my deck and discard several times a game. I don't really want to be able to pick out my Lem deck cards distinctly from wear =S
dustbunnyrob |
dustbunnyrob,
The fact is that proving a useful and easy way to organize your cards is essential to this game, as good card organization drastically reduces setup time, and that increases fun.
I've said several times that if you want to sleeve, you can do that—but the price you pay is that you then have to come up with your own storage solution, as the one we've provided is eventually going to stop working for you. You are clearly willing to go to that effort, and good for you, but I'm confident that the number of people who would prefer to avoid that effort is larger than the number of people who will choose to do it.
Vic,
You seem to be stuck on the current box. What I mean is, there is nothing to be done with the box and insert that we have. It is what it is. I think it is a great first attempt, it just falls short of being useful for all of your players.
My point is what will the NEXT box be like? Will this issue be taken into consideration for the next game? Or will the concerns of a large part of your sales base be ignored (larger than I think you actually realize). From your comments above, you seem very dismissive. This worries me from a company that, from what I've seen, seems to care about the value of their products.
Vic Wertz Chief Technical Officer |
Charles Scholz |
I say for future Basic boxes, have the whole box slotted and each slot able to hold 50-75 cards that you can customize to what you need, (no matter the card type), with room to have Adventure Deck boxes lay on top of the rows able to fit in empty areas. The deck boxes should be made to be able to collapse easily for easy storage when empty. They can then lay on top of the cards until needed.
Vic Wertz Chief Technical Officer |
I say for future Basic boxes, have the whole box slotted and each slot able to hold 50-75 cards that you can customize to what you need, (no matter the card type) ...
Frankly, I'd be very frustrated with that box. There are 21 loot cards in RotR, and I don't want to have to put them in a slot where they're flopping around, or a slot where I have to mix them with other cards to keep them from doing so. On the other end of the spectrum, there are several hundred monster cards in the set, and when I have to seed a location with random monsters, I don't want to have to draw them from several different slots. Having them all in one slot means I can set the game up faster, and that means I can move on to the fun part sooner.
MajorHavok |
1 person marked this as a favorite. |
Charles Scholz wrote:I say for future Basic boxes, have the whole box slotted and each slot able to hold 50-75 cards that you can customize to what you need, (no matter the card type) ...Frankly, I'd be very frustrated with that box. There are 21 loot cards in RotR, and I don't want to have to put them in a slot where they're flopping around, or a slot where I have to mix them with other cards to keep them from doing so. On the other end of the spectrum, there are several hundred monster cards in the set, and when I have to seed a location with random monsters, I don't want to have to draw them from several different slots. Having them all in one slot means I can set the game up faster, and that means I can move on to the fun part sooner.
I'd just as soon not see "sections" of any size in the slots at all. Just a series of full length slots with really nice labeled card dividers and then everything is separated and quick to grab.
Vic Wertz Chief Technical Officer |
NOG the Demoralizer |
For those that are trying to sleeve, I read somewhere that the Ultra-Pro standard size Pro Fit sleeves would work better as they are narrower and shorter, but they were VERY difficult to put on and have cupped many of the cards so that they do not lay flat. I am hopeful that with play the sleeves will stretch a bit and the cards will re-flatten, but I would not recommend them at this point.
Here is the base set with the character expansion for reference once sleeved.
RDewsbery |
KMC "perfect fit" sleeves are similar - very tight to put on (I *almost* wrecked one card, but caught it before it bent too far), and leave the cards slightly cupped. But the sleeves "relax" a little over time, so 48 hours after sleeving my cards are indeed a perfect fit in the sleeves.
I might return to the box later on in the story arc, but right now I have all my cards sleeved and stored in a carry-case half the size of the original box, with space for adventure deck 2 (and possibly 3).
TClifford |
Agan, I can't stress enough how I think the insert in the box is perfect for the game itself. I am one of those ones that is using sleeves and will eventually have to come up with an alternative, but that's fine. That is how I play the game and I'm sure and other people that use sleeves are probably in the minority. I do know that when the next box comes out, I'll just recycle my sleeves for the next game and then put all the cards back into their respective slots for storage.
Vic, you all did a great job on this game. The game is fun and the production value is great. Just keep doing what you are doing and this is going to be a good year.
silentdante |
so which sleeves do people think would be the best for me to buy?
is shuffling with sleeves weird? i have never played a deck builder (or magic/card games) where I had sleeved cards so I don't know what the "feel" of it is like.
I would like to have a tighter fit and not a lot of overhang or anything, so suggestions on brands would do wonders for newbie sleevers like me!
thanks
-silentdante