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Horn of the Criosphinx lets you do double your Strength modifier in damage with a 2H weapon on a charge.
There is a Fighter archetype that adds an extra 0.5x Str mod when using 2H weapons (but this is not mathematically the same thing as 2x Str mod, just very close).
Other than those, I don't believe so.

thunderbeard |

A Brawler/Unarmed Fighter who dips into Master of Many Styles Monk for Pummeling Charge and Dragon Ferocity can get 2.5x Strength damage, per hit, on a charge (for every attack in a flurry). If you're also a Wild Child Brawler with Spirited Charge, you're now at 5x Strength damage per attack, and making around 6-7 attacks/round.

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A Brawler/Unarmed Fighter who dips into Master of Many Styles Monk for Pummeling Charge and Dragon Ferocity can get 2.5x Strength damage, per hit, on a charge (for every attack in a flurry). If you're also a Wild Child Brawler with Spirited Charge, you're now at 5x Strength damage per attack, and making around 6-7 attacks/round.
Can you break down how this works? I am not seeing it,so I figure I am missing something.

lemeres |

thunderbeard wrote:A Brawler/Unarmed Fighter who dips into Master of Many Styles Monk for Pummeling Charge and Dragon Ferocity can get 2.5x Strength damage, per hit, on a charge (for every attack in a flurry). If you're also a Wild Child Brawler with Spirited Charge, you're now at 5x Strength damage per attack, and making around 6-7 attacks/round.Can you break down how this works? I am not seeing it,so I figure I am missing something.
Criosphinx for x2, dragon ferocity for +0.5, and spirited charge doubles damage when you are doing a mounted charge (so that ends up including the x2.5str x2 for a x5 total).
But since pummeling style determines damage like you did a normal full attack, and there have been (numerous) FAQs on the extremely similar (and stacking) lance, only the first 'attack' of the 6-7 count.
This is obviously a bit complex, adn you may want to look into the specific FAQs involved and possibly ask for some of your own....but I highly doubt that the devs would rule differently on this given the numerous other rulings with the component issues, and the obvious breech of balance.

lemeres |

Almost positive that different multipliers are additive, not multiplicative. So 2.5x multiplied by 2x would be 3.5x.
If they were multiply the same thing, then yes, that is often the case.
The spirited charge doubles overall damage (damage dice, favored enemy/weapon training/etc., weapon enhancement, str). So it would most likely be multiplicative.

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OilHorse wrote:thunderbeard wrote:A Brawler/Unarmed Fighter who dips into Master of Many Styles Monk for Pummeling Charge and Dragon Ferocity can get 2.5x Strength damage, per hit, on a charge (for every attack in a flurry). If you're also a Wild Child Brawler with Spirited Charge, you're now at 5x Strength damage per attack, and making around 6-7 attacks/round.Can you break down how this works? I am not seeing it,so I figure I am missing something.Criosphinx for x2, dragon ferocity for +0.5, and spirited charge doubles damage when you are doing a mounted charge (so that ends up including the x2.5str x2 for a x5 total).
But since pummeling style determines damage like you did a normal full attack, and there have been (numerous) FAQs on the extremely similar (and stacking) lance, only the first 'attack' of the 6-7 count.
This is obviously a bit complex, adn you may want to look into the specific FAQs involved and possibly ask for some of your own....but I highly doubt that the devs would rule differently on this given the numerous other rulings with the component issues, and the obvious breech of balance.
Criosphinx? Where did that come from?

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lemeres wrote:Criosphinx? Where did that come from?OilHorse wrote:thunderbeard wrote:A Brawler/Unarmed Fighter who dips into Master of Many Styles Monk for Pummeling Charge and Dragon Ferocity can get 2.5x Strength damage, per hit, on a charge (for every attack in a flurry). If you're also a Wild Child Brawler with Spirited Charge, you're now at 5x Strength damage per attack, and making around 6-7 attacks/round.Can you break down how this works? I am not seeing it,so I figure I am missing something.Criosphinx for x2, dragon ferocity for +0.5, and spirited charge doubles damage when you are doing a mounted charge (so that ends up including the x2.5str x2 for a x5 total).
But since pummeling style determines damage like you did a normal full attack, and there have been (numerous) FAQs on the extremely similar (and stacking) lance, only the first 'attack' of the 6-7 count.
This is obviously a bit complex, adn you may want to look into the specific FAQs involved and possibly ask for some of your own....but I highly doubt that the devs would rule differently on this given the numerous other rulings with the component issues, and the obvious breech of balance.
Horn of the Criosphinx from People of the Sands.

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OilHorse wrote:Horn of the Criosphinx from People of the Sands.lemeres wrote:Criosphinx? Where did that come from?OilHorse wrote:thunderbeard wrote:A Brawler/Unarmed Fighter who dips into Master of Many Styles Monk for Pummeling Charge and Dragon Ferocity can get 2.5x Strength damage, per hit, on a charge (for every attack in a flurry). If you're also a Wild Child Brawler with Spirited Charge, you're now at 5x Strength damage per attack, and making around 6-7 attacks/round.Can you break down how this works? I am not seeing it,so I figure I am missing something.Criosphinx for x2, dragon ferocity for +0.5, and spirited charge doubles damage when you are doing a mounted charge (so that ends up including the x2.5str x2 for a x5 total).
But since pummeling style determines damage like you did a normal full attack, and there have been (numerous) FAQs on the extremely similar (and stacking) lance, only the first 'attack' of the 6-7 count.
This is obviously a bit complex, adn you may want to look into the specific FAQs involved and possibly ask for some of your own....but I highly doubt that the devs would rule differently on this given the numerous other rulings with the component issues, and the obvious breech of balance.
How is the Dragon ferocity and Horn/Chriosphinx even working together? The horn requires a 2handed weapon and dragon style/ferocity is unarmed.
EDIT- I read the whole feat. Nevermind

thunderbeard |

Criosphinx for x2, dragon ferocity for +0.5, and spirited charge doubles damage when you are doing a mounted charge (so that ends up including the x2.5str x2 for a x5 total).
But since pummeling style determines damage like you did a normal full attack, and there have been (numerous) FAQs on the extremely similar (and stacking) lance, only the first 'attack' of the 6-7 count.
This is obviously a bit complex, adn you may want to look into the specific FAQs involved and possibly ask for some of your own....but I highly doubt that the devs would rule differently on this given the numerous other rulings with the component issues, and the obvious breech of balance.
Really? All the FAQs I've seen on this say it's currently unresolved, and while there will supposedly be a second errata, as it stands now the the Pummeling Charge resolves as a single attack's damage, unlike Pounce does (which is why the pouncing Barbarian doesn't multiply additional attacks). Is there an official ruling on this? But whether there is or isn't, hitting for 2.5x Str with twice as many attacks as a normal fighter is still cool without adding additional mounted modifiers.