The Evil Queen |
The perfect look for the AMhuluk from Native American mythology!
Reminder: The Amhuluk is a lake monster that corrupts the lake it lives in, so all other creatures that dare to enter the lake will slowly be turned into mutant slaves of the Amhuluk that lives in the lake.
The Evil Queen |
Drakli |
If we're going to be milking American Tall Tales and Bogeyman stories...
And no, it's not just from the cartoon. See Wikipedia! I just want to plug the show as well. It's great!
Also, what about those weird dragon species from the Legacy of Fire? Has Paizo forsaken them?
Also, giant Pistol Shrimp and Mantis Shrimp! Always Pistol Shrimp and Mantis Shrimp!
The Evil Queen |
I love the Hidebehind but more in this version. (In the link its the picture with the treant-like creature behind a campfire, the most beautiful picture on that page)
I like the hidebehind to be this shapeshifting creature that can absorb any substance into it's skin that it touches (much like the Zorbo from D&D) so that it can blend into the surroundings and hide behind stuff easier. Like if he hides behind a tree he copies the wood into its skin to blend in, or behind a rock he copies the rock.
It can also use this as weapon/defence, like touching metal or diamond makes him powerful, touching Adamantium = ouch for his enemies.
Dukeh555 |
I hope they add a few more new entities to each different type of evil outsider(more divs, rakshasa, etc.) Also, think they should add the banderhobb, or something similar, maybe the Distrachion as well...(hope I spelt that right :P). Distrachion was hilarious, I adapted them one time when I gmed, and the party friggin' hated them.
The Evil Queen |
1 person marked this as a favorite. |
As Bestiary 5 takes at least another year to appear and because most people seem to be out of wishes anyway.
Let me present to you the missing-creatures top 100 I’ve been working on for some time now.
My personal top 100 of creature wishes for Bestiary 5 and beyond (if they don’t make it into bestiary 5)
It is much too long to post in one go, so I’ll post them in parts of 25 each.
First up my # 100 up till number 75.
Many names can be clicked upon to see pictures of the versions I would like to have.
100) Drop Bear: (Australian Folklore) (CN Small Magical Beast) (CR 1)
The Real Myth: Drop Bears are an Australian joke to scare foreigners. They are flesh-eating (sometimes mutant) koalas that drop from trees onto their prey (mostly humans) and tear it to shreds.
My own ideas about the creature: While maybe a joke to most, this little fellow has much potential to become a really scary lower-level monster. While there are more dangerous creatures that hunt from trees (Asanbonsam and Yara-Ma-Yha-Who) the Drop Bear can be a funny low-level encounter. And since when Pathfinder can’t take a joke? After your players have survived their first Drop Bear attack they will always look up when walking underneath trees, and they will never pet another koala again.
This little critter could have the magical ability to increase and decrease its own body mass, making itself heavy like a rock to crush creatures faster, also see the picture of how this creature can be like in Pathfinder, mutant Koalas for the win!
Why in Pathfinder?: Because when they kill you, they aren't so pathetic and funny anymore!
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99) Con Rit: (Oceanic Cryptid) (N Huge Vermin) (CR 4)
The Real Myth: Well not really a myth, but an enormous centipede-like creature has been spotted by multiple witnesses from boats in the ocean around Africa and Vietnam. Its body is made of segments of bony plates, and it moves with fish-like fins to swim.
My own ideas about the creature: Con Rits are cool as they are, they don’t need additions and extra powers to fix them up. For colors I would turn this creature black with bright red legs/peddles, much like the tiny centipede-like creatures that live in the sea in the real world.
Why in Pathfinder?: Because most players would expect a centipede to be on land, not in the sea. Sea vermin are also very rare, so Con Rit would be a welcome addition to that rare and bizarre group of monsters.
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98) Capelobo: (Brazilian Cryptid) (CN Large Monstrous Humanoid) (CR 6)
The Real Myth: It’s described as a cross between an anteater, sloth and man. It hunts and kills humans and uses his long tongue to suck out the brains of its prey, in other versions however it drinks the blood of humans. Like werewolves, Capelobo’s can spread their disease and turn other victims into new Capelobo.
My own ideas about the creature: I would cut the werewolf-disease-part as I don’t want to spoil the Capelobo into becoming just another anteater-lycanthrope. I really like the brain-sucking version more than the blood sucking version as there are enough blood-drinking creatures out there already, and not enough brain-suckers.
Why in Pathfinder?: Because a monster based on a freaking anteater is anything but dull!
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97) Sianach: (Scottish Myth) (NE Large Magical Beast) (CR 8)
The Real Myth: A huge, ugly megaloceros-like elk monster that hunts people in the Scottish mountains and forests. It has enormous antlers.
My own ideas about the creature: There are a lot of things that you can add to this creature as the description is very short. I would give this creature a big link with Annis Hags, turn it into their pets and mounts. I would like to see some green fire (like in the picture) on the antlers and hooves of the creature to give it some connections with the Nightmare. And last but not least, I would like some macabre decorations on its antlers that their Annis allies put on there, this can be skulls, bones, idols, dark symbols of the evil Gods they worship or whatever else. Sianach should be intelligent creatures, not just stupid animals. They probably got created/corrupted by Annis Hags who created them from dead or enslaved Megaloceros.
Why in Pathfinder?: Because prey that became the predator are awesome! There are more elk/stag like monsters in myth tho, the water-based Paiyuk is another one.
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96) Tesso: (Japanese Myth) (LE Medium Outsider/Oni) (CR 5)
The Real Myth: Also known as Raigo or the Iron Rat, this rat demon or rat yokai is armed with metal teeth and claws capable of shredding and tearing almost anything to bits. It also has the ability to summon rats much like the pied piper can.
For the rest of the (rather long) story check this page.
My own ideas about the creature: The first thing that strikes me with this monster is that it would be a cool design for a Ratfolk Oni, it would not have been the first oni-possessed creature that increases in size.
I’ve read somewhere that the Tesso could also devour magic scrolls and books and learn everything inside instantly after it had swallowed the whole pages, maybe I’m confused with another creature, but that would be lovely ability on the Tesso anyway.
While they are evil, I could really see this creature as the Splinter (from the ninja turtles) of the monster books.
Why in Pathfinder?: Because Tesso is an awesome name, it holds awesome abilities and while other rat-creatures in pathfinder are rather weak, this could be a more powerful rat monster.
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95) Lou Carcolh: (French Myth) (CN Huge Aberration) (CR 15)
The Real Myth: A monstrous snail mixed with serpent and a huge shell on its back. The Lou Carcolh lived in caverns and used it’s endless tentacles to draw prey to it. For more information about this creature click here.
My own ideas about the creature: I would like this creature to be very bright in color, with very bright green, red, yellow and black colors, much like a sea slug who’s colors are mostly very bright.
Some nasty poison with a strange effect would be cool on this monster. For the rest, this creature is perfect already, just for being a freaking slug in myth! Thank you France!
Why in Pathfinder?: Because the Flail Snail isn’t enough, we need more awesome magical slug-creatures in those books!
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94) Ya-Te-Veo: (African Cryptid) (N Large Plant) (CR 5)
The Real Myth: In the jungles of Africa many farmers blame the disappearances of livestock on this strange and alien plants that use their mobile branches to pull prey inside their monstrous trunk with a maw inside.
My own ideas about the creature: This should be a intelligent plant creature that uses intellect to hunt for other intelligent creatures. In the fluff could be some link to the Ropers, as this tree really looks a lot like a Roper, I think D&D took the inspiration from the Ya-Te-Veo to create their iconic Ropers.
Why in Pathfinder?: Because you can never have enough tree monsters! And this pretty much looks like a plant Roper, which is awesome! Think you are save from Roper attacks in the jungle? Think again!
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93) Laestrygon: (Greek Myth) (CE Huge Monstrous Humanoid/Giant) (CR 11)
The Real Myth: In the real myth these are just boring cannibalistic (for human flesh, so cannibalistic doesn’t make sense) giants that threw giant rocks at Odysseus boats and sank a few of them, they feasted on the survivors that swam to shore.
My own ideas about the creature: Because they are so boring in their true myth (just ordinary giants) there are lots of cool possibilities with them. I like them to be cannibalistic giants that feed and hunt on other giant species (giving some sense to them being cannibals).
Their name in latin means Skin-Rippers, which gave me the idea that these giants should look like skinless Astral Stalker-like (see picture and D&D) giants with huge claws to rip the skin from other creatures, they use these skins as decoration, trophy’s and clothes, they are skinless themselves so they use the skin of other creatures to cloak their fleshy skin from the burning sun. These should be one of the most feared and cruel giants in pathfinder. While weaker than many other giant species, they hunt in groups to even the odds against their large prey.
Why in Pathfinder?: Well, I only want them in the Bestiary if they are changed from their vanilla myth, a Laestrygon taken from its original myth is too boring to be a bestiary as they resemble Hill Giants then. But other giants could use some serious enemies and fear, seeing a small group of Hill or Storm Giants run for their lives would be fun.
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92) Gold-Digging Ant: (Medieval Bestiary) (N Medium Vermin) (CR 2)
The Real Myth: Bizarre, dog sized, hairy ant creatures that dug up gold in sandy areas. For more info check this site.
My own ideas about the creature: The perfect prey for the Aurumvorax! These strange ants are the dream and nightmare of every gold digger, they lead you to gold, but getting the gold away from them is like taking candy from a lich, as the otherwise non-caring ants turn into ferocious killers as anything other then them touch their precious gold. The reason they dig for gold? They could feed on it, or maybe they have some intelligent leader or maybe their queen has something to do with it? Enough reasons to put these little critters into the bestiary 5. Last thing I would say about them is that they need to be gold in color, from eating gold for a long time their hairs and skin turned golden, turning them into a target of the Aurumvorax. Of course many greedy creatures capture Gold-Digging ants so that they could lead them to gold.
Why in Pathfinder?: Because they are the wet dreams of gold diggers that don’t want to explore dangerous dungeons to get to their treasure, just follow the ant towards a more easy source of gold, of course the ant could also lead them into even more dangerous terrain. I don’t really like Giant Ants they are so boring, this little creature at least has something unique in them.
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91) Basan: (Japanese Myth) (N Large Magical Beast) (CR 5)
The Real Myth: Large fowl like creatures that breath ghostly blue fire from their beaks that strangely does nothing. More info on the Basan
My own ideas about the creature: While keeping the blue flames intact, the Basan I have in mind is very different from the mythology-version, the flames my version of the Basan would spit out would burn the very soul of other creatures.
Instead of a fowl I like the Basan to be a phororhacos- like creature that has both blue-ish and red feathers mixed together, they can spit red fire to burn the physical and blue spirit fire to burn the souls and spirits of other creatures and they can hurt ghosts with their flames.
I would like this creatures to be the pets and mounts of the Efreeti, or maybe having some other link with the genies of fire.
Why in Pathfinder?: Because the Axe Beak is weak and we need a magical variant of the awesome Phororhacos + I really love the name Basan.
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90) Tenome: (Japanese Myth) (LE Medium Aberration) (CR 7)
The Real Myth: Just read this or watch Pan’s Labyrinth.
My own ideas about the creature: I don’t know if the model from Pan’s Labyrinth has copyright on it, but I don’t think that is possible as it’s a mythical creature. I would really like the Tenome from Pathfinder to be the same as the version in that awesome movie.
Why in Pathfinder?: Mysterious, freaky, horrid and abominable. Is that enough for you? And everybody talked about that freaky monster from Pan’s Labyrinth! So what’s not to like?
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89) Ikuchi: (Japanese Myth) (CN Gargantuan Magical Beast/Sea Serpent) (CR 13)
The Real Myth: An endless sea serpent that makes arcs over boats and leaks oil onto the ships to make them heavy and make them sink for no reason. It is so long that the head is never seen.
My own ideas about the creature: Another vague story with great potential in pathfinder. I would cut the endless part and turn this creature into a gargantuan sea serpent breed that crosses magical beast with aberration. The Ikuchi should be a sea serpent from the deeps, being corrupted and bred from normal sea serpents by twisted races of the deep and given their strange oil/tar based powers by them. Otherwise they should be very mysterious like most other sea serpent species, and even rarer to encounter. Fire could be its weakness, but as it leaks this oil/tar on the ships you risk burning yourself as well when you shoot fire arrows at it. Maybe the Demodands could have a history with it, maybe they could be their creators or maybe these huge sea serpents dripped in oil could be just from the home-plane of the Demodands. I like tar more than oil, but seeing as more creatures have tar (demodand & the Black Tamanous) it probably would be more special to be oil, and because they live in the very deep oceans, its more logical to be oil as well.
Why in Pathfinder?: Because a giant black, sinister sea serpent covered in oil is awesome! And because the Demodands could use some pets too.
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88) Hsigo: (Chinese Myth) (CN Small Magical Beast) (CR 2)
The Real Myth: Flying monkeys with bird wings, probably the inspiration for the winged monkeys from The Wiz of Oz.
My own ideas about the creature: Well, I really love the winged baboon versions, but there could be more versions of this creature, maybe flying spider monkeys and flying baboons? Of course there are already flying gorilla in pathfinder. I could see this creatures as awesome thief&spy-like minions of other creatures such as Wizards, fey and maybe even fiendish versions for demons lords. The things you can do with flying monkeys!! You can build an entire campaign out of a stealing Hsigo for instance. Twins could be called Cercopes/Kerkopes (from the greek monkey twins)
Why in Pathfinder?: Because I really love creatures from Alice in Wonderland and Wiz of Oz flying through the Bestiaries, it gives the book the spirit and variation it needs.
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87) Nalusa Falaya: (Native American Myth) (CE Small Outsider) (CR 3)
The Real Myth: A very interesting critter from Native American mythology, it can turn into a ball of light (will o wisp?), into a living shadow and when another creature looks into the eyes of a Nalusa they faint from terror, the creature then does some rituals on the fainted person that wakes up with furious anger and an evil alignment as the creature has infused some of its own evil soul into the victim. For more info check this site.
My own ideas about the creature: Well what to add? This creature is already perfect in every way. It’s the embodiment of evilness and darkness. The name could be a problem for some people, but Devil Monkey (which I see being mentioned a lot with this creature) could be a solution for that problem.
Why in Pathfinder?: Because this thing is unique, cool and horrible at the same time! It has some awesome abilities too!
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86) Kikimora: (Slavic Myth) (CN Small Fey) (CR 5)
The Real Myth: A slavic house spirit that is wife to both the Domovoy and the Leshy, but unlike those neutral creatures, the Kikimora is full of mischief and evil deeds. Much more is found here!
My own ideas about the creature: I love the link with Baba Yaga which Zorka had, I would like all Kikimora to have a special band with this hag O hags.
They could make a interesting female bogeyman that kidnaps children when the lords of the house won’t act respectful to them. They could use these kidnapped children as slaves, as unlike other household spirits Kikimora are pretty lazy. I like the Kikimora to have this small dimension in which she can hide located somewhere in the house which is very, very hard to find, her shrinking into the size of a flea would be interesting as well, together with the ability to become as thin as paper.
Why in Pathfinder?: Well one appeared already in the Winter AP as Baba Yaga’s personal house-keeper named Zorka. But it would be cool if they were put in the Bestiary 5, as I don’t really like and buy other products.
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85) Minhocao: (Brazilian Cryptid) (N Gargantuan Magical Beast) (CR 13)
The Real Myth: This is a giant cryptid seen in the jungles of the amazone, it appeared to be covered in black armadillo-like armor, and some people believe it is probably a giant, ancient caecilian instead.
My own ideas about the creature: This could be the worm monster that puts Purple Worms to shame! With hard armor and a huge maw full of teeth which is unique for a worm creature. Like many other creatures, the Minhocao could be a creation of another race.
Why in Pathfinder?: A giant, armored, black worm monster? Yes please! The Minhocao is also a jungle worm, creature, that is a cool difference from other worm monsters that live in the deserts and underground in the underdark.
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84) Echeneis: (Medieval Bestiary) (N Large Aberration) (CR 5)
The Real Myth: A remora fish from the Medieval Bestiary that could stop/slow down ships by lashing onto them.
My own ideas about the creature: Another cool basis story that only needs some cool elements added to it.
Instead of a ordinary remora fish you could turn this creature into a big, imposing shark-like remora fish that slows time around it, and which fully stops time when lashing onto stuff, like when they stick to a pregnant creature (juvenile Echeneis only) the baby will never be born or the poor woman can’t move anymore until the thing is removed from her, of course this works best with ships.
Another idea could be magnetic powers, but I think another new made-up creature is better for that.
Why in Pathfinder?: Because a monster based on the otherwise peaceful Remora is bizarre at best!
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83) Chrysaor: (Greek Myth) (CE Large Outsider) (CR 11)
The Real Myth: Born from the blood of Medusa and the evil brother of Pegasus, this boar-monstrosity has many forms in many different stories, sometimes he is a boar-man, in other variations he’s just a misshapen monster, and in my personal version he’s a horrid winged boar. There are so many versions of this myth, that you should search yourself on google.
My own ideas about the creature: A demonical (well much like Baregara/Bebilith) winged boar with magical blood would be awesome to have. It could have some golden-features to stay true to its name which means something with gold. This intelligent boar creature could have been born from the blood of a long-dead (or alive) demon deity. They despise beautiful creatures, and always attack them first. When their blood hits ground, soil, rock, flesh or whatever terrain, swarms of little scorpions burst free from the degraded spot and attack every living thing they find, except for the Chrysaor itself of course. When a Chrysaor is killed its heart will mutate into a giant fiendish scorpion that burst free from the Chrysaors flesh to take vengeance on the killer.
Why in Pathfinder?: Because the Medusa doesn’t spawn creatures from their blood, and this monster can make up for that, being her son and all, of course they aren’t really related in Pathfinder.
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82) Black Tamanous: (Native American Myth) (N Medium Ooze) (CR 6)
The Real Myth: A cannibal-eating cannibal that loves to turn other creatures into cannibals (so it can eat them) and which leaves tarry footprints.
My own ideas about the creature: I really don’t like the real myth for this creature, so I would really like to spice things up while keeping some things intact.
I would like this creature to be the oozy remains of a cannibal that was eaten from the inside by its own dark hunger (thanks Set, really liked that idea) turning it into a tar-ooze like creature that corrupts other creatures by entering their bodies while they sleep and giving them an ravenous hunger for the flesh of their own kind, so that the new victim will turn into a cannibal itself without even being able to resist it as the black ooze controls every move of the host. When the Black Tamanous fed enough from the dark energies (it feeds on the deed of cannibalism, not on the flesh) of its victim it will leave the body and searches for a new host to turn into a cannibal, the host it leaves behind turns into a new Black Tamanous over time as the dark hunger has corrupted its soul. While the Black Tamanous hides within its host, the feet will still leak black tar and it leaves black tarry footprints wherever it goes.
In still another version of this creature, it could be just a ooze that feeds on other oozes, a cannibalistic ooze lol, everything better than the true myth.
Why in Pathfinder?: Because I’m pretty curious what Pathfinder will do with this creature, seeing as so many people think differently about this monster.
For me it would be cool to see my version make it through! I can try.
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81) Vila: (Slavic Myth) (LE Medium Fey) (CR 9)
The Real Myth: The Vila are the Slavic versions of nymphs, who have power over wind, which they delight in causing storms with. While they are mischievous they aren’t really evil in the myth, they could also help creatures in need. They could turn themselves into owls, swans and eagles.
My own ideas about the creature: With so many good-alignment nymphs in the previous bestiaries it is time for some evil Nymph to join the fray. Being called Storm Nymphs in several occasions gave me the urge to use the Vila as the evil nymph. Like in the picture (of the evil winged sylph from an AP) my version of the Vila has large indigo wings on her back and beautiful indigo flowing hair. They could be the evil versions of the Swan Maiden and Sylph too. I don’t like the Vila turning into a owl (which would be more for Lechuza) or eagle (see my Hraesvelgr idea later in the list), but I like them turning into black swans.
Overal these nymphs are based around vile weather and storms, being everything that their gentle sisters are not, except being just as pretty as them.
Why in Pathfinder?: Because I really would LOVE an evil Nymph in pathfinder, Lampad is neutral so she doesn’t count.
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80) Yowie: (Australian Cryptid) (NE Large Humanoid/Sasquatch) (CR 6)
The Real Myth: The big bad Sasquatch from the land down under. Instead of red/brown hair this creature is covered in filthy black hair.
My own ideas about the creature: Instead of just turning this into an evil Sasquatch lets give this poor thing some interesting abilities!
I hate the name Skunkape, and too much sasquatch-breeds would not be very useful… so let’s combine the skunkape and the Yowie together into one creature, with other words lets steal the skunk-ability from the skunkape and give it to the Yowie instead. Also I really love the ability from the Shira (Div) where she releases a cloud of dust from her pelt, maybe the Yowie can do the same but instead with small vermin (ticks, earwigs, centipedes, parasites) that crawl around in the thick black forest of hairs, I can see this dirty creature being covered with vile vermin that love the dark-shadow-rich forest of hairs of the Yowie and set up “camp” there until the Yowie decides it can use the creatures in battle. Also this creature stinks that much because it loves to collect the corpses it finds in its territory, and which it kills itself, it puts all those corpses together in the cave where it lives and even sleeps in the corpses so that the horrid smell becomes part of the creature itself, it even douches itself into the corpses to increase the stench so that more vermin will come to it. This would be one of the most disgusting creature out there!
Why in Pathfinder?: I really want evil versions of much good creatures do I? It’s obvious I’m a sucker for evil! Like the nymph, I really would like a evil sasquatch that is feral, aggressive and very moody.
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79) Valravn & Nachtkrapp: (Germanic Myths) (CE Large Outsider) (CR 8)
The Real Myth: Both these giant raven monsters are pretty much feathered bogeymen in their myths, made up to scare the hell out of children. Valravn has this ability to assume the form of a knight or griffon-like raven when it devours the heart of a child. More info on the Valravn can be found here.
My own ideas about the creature: Valravn could have been created when an ordinary crow ate the heart from a extremely malicious and evil warlord, turning it into a monstrous large raven that feeds on hearts to assume the forms of those creatures and spreading dead and despair in his new form before consuming another heart to gain a more powerful form.
The Nachtkrapp could be a monstrous swarm of ravens that are actually a single creature in the form of a swarm, they fly in the form of a giant raven. To be honest one of these creatures would be enough for me, my preference is Valravn tho.
Why in Pathfinder?: Because there are only few raven-monsters out there in the bestiaries! And these two are so much better than just the giant raven and dire raven.
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78) Cerastes: (Medieval Bestiary) (N Large Magical Beast) (CR 4)
The Real Myth: A very agile and flexible sand serpent that doesn’t appear to have a spine. They have two large horns on their heads which are the only thing from theme you see when they are buried beneath the hot desert sands. More info on the Cerastes.
My own ideas about the creature: Well this creature is ready to go! Just increase its size, give it a strange poison that melts your bones, gives you leprosy or makes you like a flubber version of Mr.Fantastic and this creature is ready to serve.
Why in Pathfinder?: Because this is just an awesome monster, the perfect desert ambushers. And while people may expect a worm in the sands, they would be surprised it they are ambushed by a giant snake in the hot deserts.
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77) Planetnik: (Slavic Myth) (CN Colossal Outsider) (CR 19)
The Real Myth: There is not much I can find about this creature, everything is written in Slavic language… but I can see its name means Demon Storm.
My own ideas about the creature: Well without any information, and only the meaning of the name and some awesome pictures I’d say this would make up the perfect tempest (D&D) for Pathfinder! As it means demon storm, I can see these creatures being mostly active on the abyss, and sometimes using portals to release their terrible storms on other planes. I really think the awesome picture (click the name above) tells enough.
Why in Pathfinder?: See the awesome picture of this creature! And what is not to like about a living, intelligent storm?
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76) Mngwa: (African Cryptid) (NE Large Magical Beast) (CR 14)
The Real Myth: Also known as Nunda, this mysterious giant grey-tiger/panther like creature stalks the African jungles and plains, always hidden from sight, but every creature it stalks will meet its claws and teeth soon. More info on this creature can be found here.
My own ideas about the creature: Geez, where to begin? There are many possibilities with this stalking beast. The perfect hunter? A black/white shadow tiger? A Cheshire Cat like creature but murderous? Well I like the Shadow Tiger version most, the perfect hunting machine that changes colors like a chameleon to match the surroundings and which body will adapt to every terrain and situation (much like the Beast of Malar from D&D), all by all this should be the perfect stalking-machine. Their creation could be a cool and mysterious plot as well.
Why in Pathfinder?: Because it’s a very cool kitty! And all the girls love a big, magical kitty in their books! And well, they are awesome cryptids from Africa.
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75) Ababil: (Arabian Myth) (CN Large or Huge Magical Beast) (CR 8)
The Real Myth: The Ababil were a race of birds, mentioned in the Quran, that protected Mecca from the Yemeni army by dropping red clay bricks on the Yemen elephants as they approached. The only description about these birds appearance was that they had the world’s largest wings and the most beautiful feathers ever to be seen in the world.
My own ideas about the creature: I would turn this creatures into beautiful variants of bearded vultures that carry burning bombs of magical fire (and maybe other elements) around and drop those on other creatures from above, or maybe they are just addicted to carry off large objects (or other creatures) into the air and then drop those onto other creatures. They are the perfect flying war-machines in many armies. Like the bearded vultures they could feed on the bone marrow of other creatures, preferable elephants of all types.
Why in Pathfinder?: This could be the vultures that fly around.
Mystic_Snowfang |
Lol this Squonk was drawn by Jim Nelson for Bestiary 4, but it didn't made it in! Lol!
Well I still hope it will make it into bestiary 5, but with different art, the guy is a genius, but this art is kinda strange!
But good find anyway, i'm just so good, you can't hide stuff from me! ;-)
I want one as a familiar.
The Evil Queen |
I don't have an issue with most of those ideas, but I would be very very very careful of linking Hell/Abyss with any creature mentioned in the Quran as defending Mecca
I flagged my own post, because I want a moderator to cut the hell/abyss part from that creature, MMC pretty much has me shaking now because I know how hyped people can get because of religion, even tho I meant nothing harmful with that.
For the moderators information, its the last creature mentioned in my top 100 list above, remove the last part with hell and the abyss please! And delete this entire post too, and that of MMCJawa as well about the part where he warns me so there won't be any trails left to that.
Thank you very much.
The Evil Queen |
2 people marked this as a favorite. |
Splinterwaif = not from mythology and not from a non-copyright product, so the chances of seeing it are not there.
And evil dryad would be fun, but I put my vote on the Batibat, the evil/non good dryad from myth.
Anyway, here is part two of the top 100.
nummer 74 till 50, but Ababil should be in here too, mis-counted.
Hope there isn't insulting religion-stuff in here. If there is, i'm sorry in regard, but i'm not really into religion, so I see all magic and creatures as stories.
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74) Ly Erg: (Scottish Myth) (LE Medium Fey) (CR 11)
The Real Myth: The Ly Erg is a Scottish faerie that can be found on lonely roadsides near water, there is only one Ly Erg and he dresses like a soldier, he has this red right hand dripping with blood from all he has killed in combat. He will challenge every creature he encounters and the only way to survive this encounter is to retreat.
My own ideas about the creature:I don’t like the small part of this creature, I want it to have the same shape as an normal elf. But like the Ragewalker from D&D he must be mysterious and clad entirely in silver armor. Spare for his right arm which is deformed, much like the Yagnoloth from D&D, but the Ly Ergs right arm is dripping with thick blood. I don’t want this to be a unique creature, but more something like the Spring-heeled Jack from bestiary 4, a creature thought to be unique, but more creatures use the same name and try to create the illusion that there is only 1 of them. Like the Ragewalker from D&D this creature should be the fey of war. And there should be some difficulties challenging this creature one to one.
Why in Pathfinder?: Because fey are my favorite group of creatures, and this one is very interesting! And because both features of my favorite D&D creatures (Ragewalker and Yagnoloth) are found in this creature.
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73) Keukegen (Japanese Myth) (CN Small Aberration) (CR 4)
The Real Myth: These resemble cute small dog creatures hidden entirely by their long black hairs, it’s name means “fluffy hair appeareance” and while looking very cute and cuddly they are dangerous disease spirits that live in damp places of peoples houses and give any human that wants to touch them a dangerous disease.
My own ideas about the creature: Ahhh the Keukegen, a very cute but deadly creature. I don’t want this to be a dog-creature, click on the picture above on how I would this creature to be, a aberration/vermin like creature covered entirely in disease-filled black hairs. They must be really cute but alien. When you touch their long hair you will gain the disease they carry and you will be tortured by terrible itch-feelings, some victims even crawl their own skin from their bones as the itch is so horrid. I like this creature to be cute but deadly, and it isn’t even aware of the suffering it causes around it. They should be attracted to damp places and sources of light. I don’t know what type of disease they carry, probably a horrid skin-disease.
Why in Pathfinder?: Because it is cute, dangerous, deadly and can have connections with the horseman of pestilence.
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72) Cactus Cat: (Fearsome Critter) (N Large Plant) (CR 5)
The Real Myth: Fearsome Critters are funny (but deadly) animals made up by the lumberjacks of North America, there are a very lot of them. This is the Cactus Cat, a bobcat-like creature covered in spines much like a cactus, most pictures depict them being green as wel. For more information clicky here!
My own ideas about the creature: I like this creature to be a plant instead of just another magical beast with spines or spikes. I think a plant creature which resembles a bobcat or puma would be lovely and deadly! I would add the elements of other cat-creatures from lumberjack stories in the mix, like the hard-head of the Splinter Cat which the Cactus Cat can use to ram prey and cactuses with, and the ankylosaurus-like tail of the Ball-Tailed Cat, of course this ball-tail will be full of cactus needles as well, increasing the horrid impact on flesh.
Why in Pathfinder?: We need more cactus monsters, and this is the only cactus creature from myth and folklore. And this creature has the potential to become 3 creatures (from the same myth source) in one!
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71) Jidra: (Arabian Myth) (NE Large Plant) (CR 11)
The Real Myth: A plant like creature that is permanently attached to soil. It is extremely fierce and carnivorous eating anything that comes near including plants, animals and men. The only way to kill the monster is to hack at its roots and when killed it screams in pain. The bones of the Jidra are highly sought after as when powdered and added to wine it becomes a powerful antidote.
My own ideas about the creature: I think the real-myth description is perfect already, no need to change this. Maybe a more humanoid version of the Shambling Mound? I don’t like this creature to have bones tho, that part should be cut out.
Why in Pathfinder?: Plant creatures in mythology are rare, and this one sounds really awesome!
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70) Antaeus: (Greek Myth) (CE Large Humanoid/Giant) (CR 15)
The Real Myth: On one of Hercules 12 tasks he traveled through the huge territory of an unbeatable giant that was a son to both Gaia and Neptune. This giant healed any wounds due to his mother earth healed him while touching the ground, the only way Herculus could kill this arrogant giant was by lifting him from the ground that gave him strength and regeneration. More info on the awesome Antaeus.
My own ideas about the creature: This could be both a Earth-based Troll or a Earth-based Giant. I won’t like it to be a titan tho, I have not much with overpowered creatures, while I like some Titans, I’m not fond of the thought of Antaeus becomes a 20+ powerhouse titan. This creatures regeneration comes entirely from the ground and they should look like half flesh creatures and half earth-elementals, it can absorb rock and other stuff into the earth-parts of its body, and increase its power/size by absorbing more earth into it. This should be the fastest regeneration-monster out there, his regeneration is better than a troll. Their ego is a problem, as they are extremely arrogant and over-confident.
Why in Pathfinder?: Because it is one of my favorite greek stories! This was the first non-famous creature I always used in my lists, so I have a soft spot for this one.
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69) Omukade: (Japanese Myth) (LE Huge Outsider/Oni) (CR 18)
The Real Myth: A enormous mountain yokai that looks like a enormous centipede, even dragons fear this creature and in some versions of the story it has human parts.
My own ideas about the creature: There are enough giant-centipedes as it is. I like this creature to be more like the cartoon-versions of it, namely a Marilith-like creature (but male) with long black hair, a horrid disfigured centipede/human mixture of maws and 10 human arms to make it very different from Marilith. It is much like a Centipede-centaur and the lowerbody is that of a very long redish centipede. Every hand holds a different weapon, that are 10 weapons! Being an oni would be awesome, but this creature could also be something different, I don’t really mind, as long as it is a centipede-centaur.
Why in Pathfinder?:Because I really dislike most Oni, need some interesting ones for myself, this one would be one of my ultimate favorites.
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68) Wizard's Shackle: (Scottish Myth) (N Small Vermin) (CR 3)
The Real Myth: Also known as the Burach Bhadi, this giant leech-like creatures hide in shallow waters and attack anything that wades through their pools, they are very fond of horses of all types. Much more info on the Wizard’s Shackle is found here.
My own ideas about the creature: This creatures name doesn’t make sense! Why Wizard’s Shackle if all you do is attack horses? I hate the D&D/TOH version, it’s much to small and pathetic, it’s more like hazard than a creature.
This creatures should be in different sizes, Tiny, Small, Medium and Large (for giant spellcasters) and they should be about making the lives of magical creatures and spellcasters a hell. They could be drawn to magic as they feed on it and block all spell-like abilities of creatures they are close to, they feed on magic and elemental creatures and if they have fed on enough magical-stuff they will release a dangerous magical nova attack that disintegrates everything standing around, making this a feared creature. Of course the creature should look like a leech, with many eyes that burn with blue light created from the trapped magic it has absorbed.
Why in Pathfinder?: Creatures that hunt or annoy mages are fun to use! And it’s a magical leech creature, which is awesome!
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67) Zaratan: (Medieval Bestiary) (N Huge Magical Beast) (CR 9)
The Real Myth: Much like the Aspidochelone and the Jasconius, this is suppose to be a enormous, colossal sea turtle that lies dormant almost for centuries so that a small island grows on their back. Wiki on the Zaratan
My own ideas about the creature: Well turning this creature into just another Aspidochelone is a waste in my opinion, and since the Aspidochelone is already in a AP bestiary and could be used like the enormous landscape-turtle/whale creature I want the Zaratan to be a little bit different.
Imagen a group of children swimming in a lake, they spot a small rocky island in the lake (huge, not bigger) covered with rocks and some plants/trees. They swim to this small island and play in the trees and sit on the rocks while swimming around the island some more. Then suddenly one of the children disappears and all that is left of it is a pool of blood, the other children are in panic and are stuck on the island, but then the island sinks into the water… The children have pulled themselves in a dire situation, one of which is a huge, ancient snapping alligator turtle with a small landscape growing from its shell. To make it different from the Giant Snapping Turtle, just give it magical abilities to alternate the landscape on its shell, maybe even with mind-and touch fooling illusions.
I can see the picture in the Bestiary 5 already! You see the Zaratan and some human children playing in the trees and rocks on its shell, underwater however you see a severed leg and arm, and the giant snapping alligator turtle’s head feeding on the rest of the body.
Why in Pathfinder?: Because it’s another creature with a Z which are rare, and I really like this idea I am having with this creature.
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66) Argopelter: (Fearsome Critter) (CN Medium Aberration) (CR 4)
The Real Myth: Another one of those Lumberjack stories that is pretty awesome! The argopelter is a monkey-like creature with whip-like arms that can throw wood-splinters with a deadly speed so they become deadly as bullets from a gun. For more info on this awesome beasts click here.
My own ideas about the creature: While the creature is perfect already, some fun stuff can be added to it. Like turn it into a baboon-like creature to increase its hostility and feral looks, the colors from the one in the picture are just perfect! (black with red)
Also to turn it into a aberration you could turn the whip-like arms into the arms of the D&D demon lord Demogorgon, so splitting them in two whips at each arm. I could see this creature as small Demogorgons that only have one head, so they aren’t under the copyright protection.
Why in Pathfinder?: Cool and strange critter with lots of potential to shine in bestiary 5.
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65) Ratatoskr: (Norse Myth) (NE Tiny Magical Beast) (CR 3)
The Real Myth: This squirrel runs up and down the world tree Yggdrasil to carry messages between the Hraesvelrg perched atop the world tree and the wyrm Nidhogg located beneath the acient tree. Ratatoskr is known to corrupt the messages he send between the two monsters, so that they start to get annoyed even further, in delight of the little mischievous one. Wiki on this little squirrel guy.
My own ideas about the creature: While not evil in the myth, I’d like this little squirrel to be a source of evil, mainly evil lies that can lay ruin to entire civilizations.
This squirrels should spread lies like crazy to corrupt kings and warlords alike and cause enormous, devastating wars between towns, cities and even realms. Ratatoskrs, voices should be addictive in some manner, so that the creatures they affect it with become addicted to their information, lies and advice, leading into nothing more than pure ruin and destruction. They should look like black, evil-eyed little squirrels with two small horns on their little heads, they can mask their evil face by creating the puppy-eye effect, appearing innocent and cute.
They should come from the real of the Fey, but because all Fey Lords and most other fey see through their lies, more and more Ratatoskr leave their homelands and start corrupting the less knowing creatures on other planets and realms.
Why in Pathfinder?: Norse myths are fun, and even from this little critter we can create a deadly thread. Many people want a freaky squirrel monster, well this is it!
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64) Brobinyak: (English Folklore) (CE Large Monstrous Humanoid) (CR 10)
The Real Myth: A bogeyman for many children in old England, this ogre-like creature had many dragon-features on its body like dragon-like eyes, burning breath and a scaly face.
My own ideas about the creature: I know how Paizo’s people think about dragon-men, they don’t want to copy the D&D stuff to much.
Enter Brobinyak, the perfect mythological solution to this little problem.
They could be many things, a giant lizardman, a ogre-like lizardman, with or without wings, all could be good, but I would like to to have dragon-like wings to make it totally different from other lizardfolk. Maybe this will be a great bogeyman for lizardmen children. I could see Brobinyak’s leading entire lizardfolk or troglodyte cities into a more violent lifestyle, turning the otherwise neutral lizardfolk into deadly and evil murderous creatures that raid other cities more often. Maybe giving it a dragon’s-breath would make them too much like the Draconians from D&D, so I don’t think that would be wise.
Why in Pathfinder?: Somebody asked for Dragon-Folk? Well this is your mythological answer.
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63) Raktavija: (Hindu Myth) (LE Large Outsider/Asura) (CR 12)
The Real Myth: With a name which means Blood Seed, this awesome creature is unique in the mythology of the Hindu. It is an asura that spread copies of itself everytime a drop of blood fell to the ground.
Much more info on the creature on wiki.
My own ideas about the creature: This can be difficult but extremely fun! I don’t think a single drop of blood should create a new copy of this creature, but maybe it can use its own blood to create doppelgangers of itself, but it would hurt the creature itself in the progress. The drops of blood could turn into swarms of tiny (very weak) copies of itself that only use physical attacks in swarms of course.
Of course this creature would fit very well in the group of Asura, and I’m really in need of some more Asura.
I don’t know how the Raktavija should look, pretty much like the other Asura I guess.
Why in Pathfinder?: It’s blood ability is very interesting, it will be hard to create and balance probably, but it would be worth your while. And we need more Asura.
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62) Agloolik: (Inuit Myth) (NE Large Monstrous Humanoid/Shapeshifter) (CR 9)
The Real Myth: Agloolik is a spirit that lives underneath the ice and gives aid to fishermen, herding fish towards their rods.
My own ideas about the creature: Of course this could be just another kind-spirited seal Agathion, but what fun would that be?
Taken from another proposal of myself:
The embodiment of deception, Agloolik are evil, hideous Selkie variants that transform into leopard-seals instead of seals like normal Selkies do, only true Selkies can see through their expert illusions and deceptive aura's. Aglooliks will always search for lonely towns and villages were food is scarce and things are going bad in general to settle near. When they find such a village they start to capture fish and other food for them and help the villagers with their tasks. They however give so much food and take away so much work that the villagers eventually turn lazy and fat in the progress so that they make easy and tasty prey for the Agloolik who helped them. Then one day instead of giving more food they start to demand human sacrifices, if the sacrifices are not made the food will stop, the Agloolik loves the chaos that follows as people don't want the easy life to stop and start to fight among themselves. Some Agloolik however keep their human cattle trapped in the illusion of it helping them and just steals away a lonely human from time to time and blames other predators for it so that the fat peasants will hunt any concurrent (like a Akhlut or Yeti) of the Agloolik down for a crime it didn't commit.
Why in Pathfinder?: I’m only interested in the evil version tho, a good Agloolik wouldn’t be that interesting to me. But I would love a creature based on the leopard seal.
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61) Adze: (African Myth) (N Small Vermin) (CR 3)
The Real Myth: The Adze is a vampiric being. In the wild, the Adze takes the form of a firely, thought it will transform into human shape upon capture. When in human form, the Adze has the powers to possess humans. In firefly form, the Adze would pass through closed doors at night and suck blood from people as they slept, the victim would become sick and die in the progress. There is no defense against a Adze. More wiki info on the Adze.
My own ideas about the creature: This is one of those creatures that I really like to turn around. As I:
1: Don’t like another human-shapeshifting animal that can take human form.
2: Think this Adze is too much like the giant mosquito from Bestiary 2.
What to do with it then? Well I love the firefly/vampire parts of this creature and the name is awesome! I would turn this creature into a vampiric firefly vermin that instead of blood feeds on warmth and heat to fuel its own beautiful lights that are used to attract prey to them much like a Will O Wisp would. They would be an annoyance to many campers as they are attracted to their campfires and other heat-sources and if they drained the heat from the fire, they go for living creatures body warmth, freezing them even in deserts or on the elemental plane of fire. The possession part of the real myth could also work, they can control their light-effects to hypnotize their victims maybe.
Why in Pathfinder?: Many cool things can be done with this firefly vampire.
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60) Haakapainizi:(Native American Myth) (CN Huge Outsider) (CR 8)
The Real Myth: A giant grasshopper/mantis who hunts for children and carries them away in a great basket. It was finally overcome by a mouse who tricked it into swallowing a red-hot stone which turned it into stone from within.
My own ideas about the creature: I rather see a mantis-version as there are much locust-monsters in bestiary 4 already. A giant, intelligent mantis that kidnaps other creatures and brings them to its mysterious Queen/King/Leaders is cool enough me thinks. I don’t care for the stone/mouse parts in the story.
Why in Pathfinder?: Because I can always use some more mantis-based monsters!
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59) Jubokko: (Japanese Myth) (CE Large Plant) (CR 7)
The Real Myth: Also known as Vampire Trees, these are evil trees that were corrupted on battlefields by draining too much blood from the perished armies. If you cut this tree, it will bleed like a creature of flesh and blood, this is the blood of all its victims. A full fed Jubokko looks pretty with blood-red leaves, a non-fed specimen will look horrid, hungry and like a withered tree with white leaves. Wiki on the Jubokko tree.
My own ideas about the creature: I like almost everything from the normal myth, especially the leaf-colors which are red. I want this tree monsters to be smaller than other tree-monsters as we have enough huge and bigger tree monsters running around, Jubokko should be big, but not Quickwood/Jinmenju big, only smaller trees can be affected by the battlefields dark spirits. Connections with a type of vampire is awesome too of course, they could be created by vampires, or working for them.
An awesome ability I would like to add is that it’s strange red leaves are actually small bat-like creatures the tree can use to hunt for more blood in a huge swarm of hungry red-bat leaves, or maybe some are true leaves and others are the red bats that mutated from the leaves when they were nourished with enough blood.
Why in Pathfinder?: I love this blood-sucking tree, and this isn’t a huge tree like the others.
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58) Nekomata: (Japanese Myth) (LE Small Outsider/Oni) (CR 8)
The Real Myth: There are multiple versions of this myth, so check them out on Wikipedia, and decide for yourself which version you like more of the true myth. I like the domestically housecat version more.
My own ideas about the creature: There are two versions I like of this creature, but maybe one can be done by the similar Bakeneko.
1: I’d like this creature to have similar abilities as the Julajimus from monster manual 2 from D&D 3rd edition, being able to take the forms of cute little kittens, birds, puppies and other cute animals to lure children and other victims into a false sense of security.
2: The catfolk oni, which speaks for itself, but I would like it to have 9 lives, which it could also give away to others for resurrection.
Whatever they do with it, keep the two tails and magical abilities, and like I said before, use Bakeneko for the other version, but the Bakeneko could also work as good-alignment variation of the Nekomata.
Why in Pathfinder?: Because an Catfolk Oni would be lovely and because Nekomata are pretty famous!
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57) Aitvaras: (Lithuanian Myth) (CN Large Dragon/Shapeshifter) (CR 6)
The Real Myth: Aitvaras is a household spirit. A normal aitvaras appears to be a ugly, cockatrice-like dragon, but when they are covered from the sun and are indoors they automatically shapeshift into different forms, mostly those of farmer-animals like roosters and pheasants with burning tails. They spread good and bad luck, and they will steal stuff for the house they inhabit, giving the true owners much troubles. According to many, an Aitvaras can be purchased from the devil, the price being that person’s soul. Some more info on wiki.
My own ideas about the creature: A connection with Baba Yaga would be fun, maybe you can purchase them from Baba instead of the devil, and I like them to be cursed creatures. Some original things can be done with their indoor/outdoor shapeshifts as well, but I’m not sure what yet.
Why in Pathfinder?: Because it is just such an original dragon breed with awesome abilities!
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56) Barbagazi: (Swiss Myth) (CN Small Fey) (CR 3)
The Real Myth: A variety of dwarf or gnome, a barbegazi resembles a small white-furred man with a long icy beard and enormous feet. They travel with those huge feet and use them for skiing on their snowy mountains. Their name means Frozen Beard. They enjoy nothing more than causing avalanches and riding on them. More wiki info on the Barbegazi.
My own ideas about the creature: I’d rather see them as snowy/icy dwarves that are mostly grumpy, and only appear to be happy when riding their avalanches, this makes them a danger for other creatures. I’d like them to look like the ones on the picture of them with the frozen beards and stuff like that, I want their feet to be big, but not that big that it starts to look silly.
Why in Pathfinder?: We need more frost-based creatures and this is pretty much the only frost fey out there.
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55) Erchitu: (Sardinian Myth) (LE Large Outsider) (CR 14)
The Real Myth: A man who committed a serious fault would turn at full moon nights into a white ox-like humanoid. The creature stops in front of a house and bellows three times: his roar is heard by all the inhabitants of the country, and according to tradition, the master of the house will to die within the year. More info on wiki.
My own ideas about the creature: I don’t want this to be a werewolf-type of creature, this creature should be locked up into this form all the time. I’d really like this creature to be the victim of Imps or Quasits that follow it around, lit the candles on its horns and who poke and torture the creature around. This creature being created by a curse of some demon/devil lords is cool in my book. I’m fine with any other direction this creature could take, but please keep the appearance as in the picture!
Why in Pathfinder?: Like the Lamia-group, I wished they could expand on the minotaur group as well.
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54) Sazae-Oni: (Japanese Myth) (LE Large Outsider/Oni) (CR 12)
The Real Myth: A succubus-like Oni that takes the form of beautiful woman and which acts like she is drowning, when taken on ships she would seduce men and cut away some parts, trading them back for gold. Her true form would be that of a huge monsterous shellfish. More wiki info on this creature.
My own ideas about the creature: I don’t want this to be human-shapeshifter #100. So something more original could be done with it, I like it being Oni, maybe some Siyokoy, Iku-Turso, Mermaid or other water creatures corrupted form. I like the creature to be like in the picture, a giant snail-like monster with a female monster growing out of the other side of the shell. There probably are much more cool stuff you can do with this monster, but it is enough for now, just get this creature in!
Why in Pathfinder?: More oni + This creature is just so awesome looking! Half snail, half woman.
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53) Bloody Bones: (English Folklore) (CE Large Fey) (CR 15)
The Real Myth: A terrible bogeyman from England and America. They crawl around in dark places of the house, most often under the stairs and they hunt for bad children which they strip from all the flesh and collect the bones from, they also live on huge heaps of skulls and bones. Another name is Rawhead, but this could be an entirely different creature all together. Wikipedia on Bloody Bones and Rawhead.
My own ideas about the creature: I’d like this to be the worst and most dangerous of bogeyman variants, looking like a twisted abomination of blood, bones, gore and horror, crawling around on twisted, long skeletal arms pouring with blood, while having no visible lower body as if the creature was ripped in half, instead alien, viscera-like tentacles drag behind the creatures, leaving a trail of disgusting smelling corrupted blood, that when touches could turn you into a bloody skeleton or zombie, or when you are malicious enough, turn you into a new Bloody Bones. I like it that they hide in very scary places near water, and under the stairs.
Why in Pathfinder?: Because it is so boring in TOH, it needs a serious revamp! And this is the scariest creature out there!
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52) Sarangay: (Philippine Myth) (CN Large Monstrous Humanoid) (CR 8)
The Real Myth: A minotaur-looking thing from Philippine mythology that protect the mystical gemstones that hang from their ears at all cost, those who try to steal it from them will be killed mercilessly. When they get angry their nose emits black smoke.
My own ideas about the creature: Well, I want this to be an elemental-based minotaur much like in the picture, but with purple crystals instead of white ones. I see this creature being a Large black minotaur with amethyst-like horns which are very big, his double axes are also made from crystal, and so are its hooves and nails. It is covered in gemstone-made treasures and relics, all with magical properties, they are collectors of gemstone-treasures and also protectors for a price. I’d like them to have magical powers over crystals, summoning sharp crystals from the ground and stuff like that.
Why in Pathfinder?: Moar Minotaur breeds! And a very cool one at that! Another crystal-using creature is fun too.
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51) Fafnir: (Norse Myth) (CE Huge Dragon/Linnorm) (CR 19)
The Real Myth: There is so much information about this creature, you better check it yourself!
My own ideas about the creature: I’d like this creature to be a golden-scaled linnorm, maybe an unique one, which curse is neverending as if you kill it you turn into the new Fafnir.
I’d like this creature to be about greed and envy, you know those dragons in treasure-chambers? Well this creature stands at the roots of those stories about dragons being greedy gold-collectors, and Fafnir should be the worst of the lot. It’s death-curse would be that you turn into a new Fafnir yourself, becoming very greedy over the course of months/years and growing dragon-like features on your body, slowing transforming into the next fafnir, and there is nothing you can do to stop it, so trapping the Fafnir is better than killing it. Ofcourse an entire group of the creatures could be fun too, but I prefer a single creature.
Why in Pathfinder?: Because I really want a cool linnorm, I only like one linnorm this far and that is the Fjord Linnorm.
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50) Awd Goggie: (English Folklore) (CN Huge Fey) (CR 8)
The Real Myth: A gigantic, hairy caterpillar monster fey that eats children who steal fruit from its magical gardens.
My own ideas about the creature: I’d like this creature to be an awesome monsterous caterpillar monster that works for other fey leaders much like the Nuckelavee does, it protects magical gardens bordered to portals to the feyworld, full of magic fruit from interlopers that use the fruit for their own goals. While not evil, this monster enjoys eating other creatures a little bit too much. Another cool idea would be to make it similar to the Ulgurstasta from D&D, and after it devoured a creature they spit out an enslaved fey creature that gets a template in the Bestiary 5 as well, these corrupted creatures are now slaves to the Goggie and will help it protect their beautiful gardens.
Why in Pathfinder?: Caterpillar monster? From Myth!? I was really surprised it took me this long to find, and now I hope it takes up a spot in a bestiary. It is also cool because it would be a non-humanoid fey creature and joins the Nuckelavee, Ankou and Kelpie in being non-pretty horrid fey monsters.
Mystic_Snowfang |
I would LOVE the following familiar types for advanced familiar.
Maybe as templates that can be put on normal familiar animals.
1) Robot. Get a cute little robot buddy as a familiar. Gains Construct type, but other than that remains the same.
2) Reanimated Patchwork- get a little frankenbuddy construct familiar. Stitched together from dead animals of the same type and reanimated. Cute yet revolting at the same time.
MMCJawa |
I think argopelters actually work better as maybe a more "serious" tone monster, and as more a threat.
Cute monsters are fine, but I think they are effective in very small doses. However cute monsters also tend to more likely be thrown into the "cheesy" category and thus be hard to use in APs successfully. There are plenty of Fearsome Critters that actually work better for a cute, jokey animal.
Dragon78 |
Reanimated Patchwork huh, has somebody been watching Frankenweenie;)Though I do like the idea of a patchwork Frankenstein like familiar. Also I have already said I would like a robot familiar but why not I will say it again, ROBOT FAMILAR! please.
I don't recalling seeing any cute evil monsters, though it depends on your definition of "cute".
kuli$ap |
I am sure the Splinterwaif is copyrighted, though you might get something like it one day.
Splinterwaif = not from mythology and not from a non-copyright product, so the chances of seeing it are not there.
Whoa! Thought all along that this was some middle age european myth, great imagination for the one who created it! Well too bad it's copyrighted but that's what's great with pathfinder,it's backward compatible so the old splinterwaif stat's still usable for me. Will look up this batibat myth, have heard of it but am not too familiar with it, the tiyanak sounds interesting too for pathfinder.
Great work Evil Queen! Paizo might just hire you eventually for this hehehe :)
Mystic_Snowfang |
Reanimated Patchwork huh, has somebody been watching Frankenweenie;)Though I do like the idea of a patchwork Frankenstein like familiar. Also I have already said I would like a robot familiar but why not I will say it again, ROBOT FAMILAR! please.
I don't recalling seeing any cute evil monsters, though it depends on your definition of "cute".
Actully playing a game where you can make a frakenbunny
The Evil Queen |
Dragon78 wrote:I am sure the Splinterwaif is copyrighted, though you might get something like it one day.The Evil Queen wrote:Splinterwaif = not from mythology and not from a non-copyright product, so the chances of seeing it are not there.Whoa! Thought all along that this was some middle age european myth, great imagination for the one who created it! Well too bad it's copyrighted but that's what's great with pathfinder,it's backward compatible so the old splinterwaif stat's still usable for me. Will look up this batibat myth, have heard of it but am not too familiar with it, the tiyanak sounds interesting too for pathfinder.
Great work Evil Queen! Paizo might just hire you eventually for this hehehe :)
Thanks kuli!
The Batibat is high in my wishlist, so it will eventually turn out in the last part of the top 100, even in the top 10.
It is very different from the cool Splinterwaif, its more of a fat, ugly, dryad-like creature that could serve as evil dryad anyway.
I was just like you, searching and hoping that the Splinterwaif (one of my favorite D&D creatures) was from real myth, I really thought it would come from German-myths, but it was made up by someone at D&D, if I can trust my memory it was James Jacob himself who created the creature, but i'm not sure, it could be the Julajimus...
kevin_video |
Hmmm... any monster that remains to be added for 3.5?
- Arrowhawk
- Ethereal Filcher
- Ethereal Marauder
- Fungus, Shrieker
- Fungus, Violet Fungus
- Grimlock
- RavidThose are all monsters that are open-sourced, but not converted into a Bestiary yet.
I've love to see the open-sourced epic monsters converted into a bestiary. A couple have been done, and are titans, but more are required.
The Evil Queen |
Hmmm... any monster that remains to be added for 3.5?
- Arrowhawk
- Ethereal Filcher
- Ethereal Marauder
- Fungus, Shrieker
- Fungus, Violet Fungus
- Grimlock
- RavidThose are all monsters that are open-sourced, but not converted into a Bestiary yet.
The Violet Fungus = in bestiary 1. Grimlocks are replaced by the Morlocks. And you forgot the Digester.
I agree on the Digester, Arrowhawk and most of all the Ravid.
And the next 25 creatures are up! 49 through 26.
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49) Piasa: (Native American Myth) (LE Large Dragon) (CR 10)
The Real Myth: Meaning the “The bird that devours men” all that is left of this creature is a rock-painting. More about the Piasa on Wikipedia.
My own ideas about the creature: This could be an evolved species of Manticore, a Manticore-Dragon breed or just some awesome dragon species, as I really would love more strange non-reptile dragons in the bestiaries. I’m sure you can come up with many awesome things for the Piasa, and otherwise it is just a very awesome looking monster for the collection, not every monster must have dangerous abilities of course, some are just cool in looks like the Piasa.
Why in Pathfinder?: I love the name, I love the creature, I love the artworks I’ve seen of it, and I want a more powerful Manticore, this could be the substitute.
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48) Bakunawa: (Philippine Myth) (CE Gargantuan Dragon) (CR 18)
The Real Myth: One of the biggest dragons/sea serpents in the history of myth, the Bakunawa was the cause of eclipses, it would fly up into space to devour the 8 moons, however before it swallowed our current moon whole it was defeated and killed, that’s why we only have one moon. Wiki info on the Eclipse Serpent.
My own ideas about the creature: Yes it’s a strange picture I found about the t.shirts, but that is exactly the kind of Bakunawa I want.
I don’t like the moon-swallowing colossal stuff in the real myth, but I do like the eclipse part, but maybe it summons thick dark clouds to cover the world from the moon instead?
Anyway, this creature could work both as dragon species and sea serpent breed, and a winged sea serpent is something that would be extremely cool.
I could see this creature work as a nightshade variant of the sea serpent or just an awesome black colored, winged sea serpent that is covered in liquid shadow, this liquid shadow will track down every light-source it finds and covers it so there will be more shadow (eclipse in smaller proportions).
There are many possibilities with this creature, and it is very popular in the Philippine, no need to ignore this creature!
Why in Pathfinder?: Because it is a very awesome dragon/sea serpent creature with awesome powers! And I’m really addicted to Philippine myths and legends.
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47) Tera-Tsutsuki: (Japanese Myth) (CN Medium Magical Beast) (CR 3)
The Real Myth: The real myth is a long and tragic story about some guy burning with vengeance, after his death he turned into a woodpecker onryo (a vengeance spirit) and still tried to destroy the buildings he hated in his real life, another guy turned into a hawk and defeated the onryo. Here is the whole story.
My own ideas about the creature: Oh, there are many AWESOME things you can do with woodpeckers! And what are woodpeckers famous for? Yes, destroying stuff with their beaks, that is exactly what would make a demonic woodpecker so awesome! Not long ago I discussed this creature, let me quote myself, as I’m pretty lazy!
This is a woodpecker demon that doesn't peck at trees, but it pecks at churches, religious buildings and if you want to cut the entire religion-side of the creature you can also turn it into a woodpecker demon that loves to destroy important buildings.
I can see them coming, swarms of dog-sized woodpeckers that fill the sky, circle around an important old church for some seconds before swarming down on it, the ancient structure is turned into rubble in mere seconds. Then the horrid birds, forever hungry for destruction, turn their attention on the religious crowd who still stand stunned at what they just witnessed.
Yes, this would be the perfect birds of utter destruction, swarming in large flocks, destroying everything man-made in their path.
Why in Pathfinder?: When I was younger I always begged for a woodpecker pokemon on the pokemon forums, now I really want a woodpecker monster in pathfinder, they are just such cool birds!=====
46) Yeitso: (Native American Myth) (CE Large Outsider) (CR 10)
The Real Myth: As one of the Anaye, this was a terrible demon from Native American stories. It’s entire body was covered in pangolin-like scales which it could remove from its own flesh and turn them into throwing-knife like weapons.
More info about the Anaye Demons.
My own ideas about the creature: The myth itself is pretty awesome already, I’d like this creature to be a giant pangolin-like humanoid monster that uses its own scales as fierce throwing weapons and shifting armor which can also be used for melee hug-attacks, shredding everything it hugs to pieces.
Why in Pathfinder?: Awesome myth, and I like creatures that use their own body to produce weapons.
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45) Bakru or Planctae: (Surinam & Greek Myths) (N Small Construct + N Huge Construct) (CR 5 & CR 14)
The Real Myth: Both myths are twin-like creatures, in the case of Bakru they were children made from wood and flesh, magicans created them and sold them to other magicans, they are very mischievous and work together to bring bigger “prey” down.
The Planctae are related to the clashing rocks or the symplegades, these giant rocks wandered around Greece and crushed everything alive in their path.
My own ideas about the creature: I really adore twin monsters so, these could work for that! Planctae being giant stone-golem like monsters that are always twins, they love to crush other creatures between the two of them.
In the case of the much smaller Bakru, these could be two small twin created constructs made by powerful wizards to be assassins or guardians, instead of hands and feet these creature would have pointy, and sharp wood pikes, so they can dance into battle together and be a very deadly duo. I would like to see the Bakru much like this creature: The Deadly Dancer from D&D. but with more human-looking appearance in the face, and more child-like build. They could also work much like the 4th edition demons from Demonomicon called Quarrak. These are just two mythological examples of twin-based monsters, I wouldn’t mind Paizo creating their own unique twin-linked monsters that work together to bring prey or enemies down.
Why in Pathfinder?: Because pathfinder lacks twin monsters! One of the coolest monsters out there are twins working together as one!
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44) Horerczy: (Germanic Myth) (CE Large Aberration) (CR 7)
The Real Myth: A demon in German folklore, it is best known for its connection to the vampiric Alp, which would hide in the Horerczy’s mouth, while shapeshifted into the form of a butterfly. With an exhaling breath, the Horerczy could release the swarm of vampiric butterflies to feed on unsuspecting victims.
My own ideas about the creature: Cool story eh? Guess you didn’t knew about this abominable fellow that uses the most beautiful creatures on the planet to feed.
There are lots of awesome stuff you can do with this monster, I for one would not turn the Alp into a different creature, but just a part of the Horerczy’s own body, much like how a mouth brooding fish works with its young, but the butterflies/alps in the Horerczy’s body are more like it’s stomach system that it can spit out to hunt for it for great distances. I would like this creature to feed on the breath or dreams of other creatures, and the butterfly creatures will harvest this breath/dreams for their parent creature, they simply fly over sleeping creatures and drain them of their dreams/breath, in the case of breath this will be deadly.
I don’t know what this creature should look like, maybe some giant mutant toad horror, or a frog? Or some fish-like monster that walks on land? Really not sure, there isn’t a really good description of the creature online.
Why in Pathfinder?: An ugly horror that spits out swarms of beautiful spiritual butterflies/moths that feed on your breath? Yes please!
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43) Pishtacos: (Peru Myth) (CE Medium Undead/Vampire) (CR 5)
The Real Myth: Having many other names, like Kharasiri and Nakaq, these bogeymen/vampire creatures that kill humans and abuse their bodies on horrid and disgusting ways, harvesting their body fat for various nefarious cannibalistic purposes, even selling the fat to other humans. There is a lot of other info about the creatures, so just click here!
My own ideas about the creature: In their natural from I like these fat-eating vampires to look like horrid deformed humans, with overweight and freaky fat everywhere on their faces and bodies. They can control this fat however and can shapeshift into more pleasing forms to trick other creatures into a false sense of security, and so they can sell their products to them more easily, of course demons would buy the products from the real appearance of the Pishtacos as well.
With this creatures can come many other creatures that they have created, like golems, homunculus and other constructs made from the fat of their victims. They feed on fat like a different vampire feeds on blood, they won’t drain the entire body tho, because they use the leftovers for their sick creations. A lair of the Pishtacos is a horrid place from your worst nightmares, everywhere there are corpses and horrid failed creations of body fat, blood is everywhere and living prisoners that beg for their lives from small cages or which became crazy in the progress.
Why in Pathfinder?: Because you can do lots of creative stuff with these obsessive vampires!
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42) Katsura-Otoko: (Japanese Myth) (CN Medium/Large Fey) (CR 12)
The Real Myth: A very pretty male face in the moon, if you look at the moon for too long, you would drop dead. Much more info on this Yokai.
My own ideas about the creature: I would like this creature to be an extremely beautiful male (but feminine looking-one) humanoid with moon-blue skin and pure white hair. Their behavior and story would be similar to the Lunar Ravager from D&D’s 3.5 Monster Manual 4 or 5. They live on a moon, they hunt for other creatures on nights of full moon, but unlike the Ravager they use charms, not brute force. They probably kill or kidnap the victims to their moon for unknown reasons or to breed or whatever. Maybe they only kidnap pretty maiden.
They should gain abilities and buffs on nights with full moons. I would like these monsters to be bigger than a human.
Why in Pathfinder?: There are more than enough beautiful girl monsters, but Fossegrim and the Erlking could use some company!
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41) Ichneumon: (Egyptian Myth) (N Small Aberration) (CR 9)
The Real Myth: The enemies of dragons, the Ichneumon will attack any dragon it sees. It covers itself with mud, then sneaks into the maw of a dragon/crocodile/snake and eats/destroys it from the inside out. They were suppose to look like a mongoose. More info on the Ichneumon.
My own ideas about the creature: While in the normal myth they are just a mongoose animal that kills dragons, I would add some cool monstrous attributes to these creatures, in the real world there is this wasp-creature called Ichneumon that lays its eggs into other creatures, so my idea would be a horrid combination/chimerae of wasp and mongoose that hates, hunts and destroys dragons where they can find them and lay their eggs in them and eat the younger ones alive. Many dragon-killing knights would train these creatures to search for dragons. Dragons of all types fear these small creatures beyond anything else because their poison is especially fatal for dragons, they paralyze the dragons to lay their eggs into, or enter their mouths while they sleep and torture them from the inside out.
Why in Pathfinder?: Because they kill dragons for sports, and we need more creatures that kill dragons for sport obviously! :-p Also good chance to create more high CR small creatures.
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40) Cu Sith: (Scottish Myth) (NE Large Fey) (CR 8)
The Real Myth: A big green dog that was feared as a harbinger of death and would appear to bear away the soul of a person to the afterlife, much like a Grim Reaper dog. Much more info on these cool green fey dogs.
My own ideas about the creature: The possibilities with the Cu Sith are endless! In marvel-comics there is this Cu Sith that when killed will spawn two whole new Cu Siths from its corpse, much like a Hydra, but different.
My own idea about these creatures however is they would make cool non-humanoid fey creatures that protect nature on an aggressive way, their powers are mostly over plant life, their footprints would spawn vines from the ground, their drool would heal nature and also spawn dangerous plants that help it control its territory, it could have some more powers over plants. And when killed, it will dissolve into a puddle of green goo, from this goo however two new Cu Sith will spawn, the only way to destroy them would be to burn them to ashes. Much more is possible with these green dogs, but this is enough for now.
Why in Pathfinder?: Because it’s a green dog! Awesome creature and many possibilities with this one!
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39) Pyrausta: (Greek Folklore) (CN Small Dragon) (CR 2)
The Real Myth: Also known as Pyrallis or Pyragoness, these are half insects and half dragons that live in flames, it would die when it was removed from the fire.
My own ideas about the creature: I hate the fire-parts of the story and I would cut that part away from the creature because it turns the idea of an insect-dragon down. I would turn these creatures into many variants like a mantis-dragon, a waps-dragon, a locust-dragon, a butterfly-dragon, a moth-dragon, an ant-dragon, a walkingstick-dragon and the list goes on, all with their own unique powers, the most common variation would be the dragonfly-dragon. These would be cool native-creatures for the fey-world, turning that world into a alice-in-wonderland like scene, where the insects look a bit like dragons.
Why in Pathfinder?: Insects are awesome and dragons are cool, combine the two and you have a very awesome creature + you can make multiple variations as well.
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38) Sigbin: (Philippine Myth) (NE Medium Undead) (CR 6)
The Real Myth: Pets of the Aswang (Manananggal) that suck blood from your shadows, they appear as kangaroo-like monsters and they emit a very nauseating odor. More wiki-info on this creature.
My own ideas about the creature: I want this creature to look like the one from the picture, some horrid wing-eared kangaroo monster. I would love this creature to feed on shadow & blood, not only on blood, maybe just turn it into a shadow eater, as those aren’t in pathfinder yet! A shadow-kangaroo creature that feeds on shadow? That would be awesome!
Why in Pathfinder?: I like creatures that feed on strange things, Sigbins feed on shadows of other creatures, that is strange enough, and a monster kangaroo creature? Yeah!
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37) Lechuza: (Mexican Myth) (LE Large Monstrous Humanoid/Shapeshifter) (CR 12)
The Real Myth: There is so much information about these bird-bruja’s that you better check for yourself!
My own ideas about the creature: Pathfinder is really in need for some awesome non-normal and non-giant owl creatures like the Kikiyaon and chickcharney, but the best of all mythological owl creatures in my opinion is the Lechuza, I would like these creatures to be shapeshifting bird-like hags that can take the form of a monsterous harpy, monstrous giant owl or a monstrous hag.
Silent stalkers like the animals they are based upon they can use silence as a weapon, preventing casters from casting spells, and sneaking on their prey from behind without creating sound, maybe some magical aura that kills sound around them, creating a sphere of total silence where they go.
Why in Pathfinder?: I really don’t like the normal giant owl, this hag/owl/sorceress monster is what I really want a owl creature to be like!
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36) Yara-Ma-Yha-Who: (Australian Myth) (CN Small Fey) (CR 4)
The Real Myth: Looking like little red men with oversized heads and enormous mouths with no teeth in it, they have suckers on the end of each long finger. It lives in trees and waits for unsuspecting travelers to travel underneath their trees, it then drops onto the victim and drains their blood using the suckers on its hands and feet, making them weak. It then consumes the person only to regurgitate it later, but the victim will be spit out smaller than before it was swallowed whole, the victims skin will also be reddish in color. The Yara repeats this progress a couple of times to turn the victim into a new Yara-ma-yha-who. Wiki on the Yara.
My own ideas about the creature: Everything from the real myth is awesome! I wouldn’t want to add anything on this already perfect creature! They are fun, they are disgusting, they are horrid and they are from Australia. Everything pathfinder needs!
Why in Pathfinder?: Original and fun creature, lots of potential!
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35) Fear Liath: (Scottish Myth) (CN Large Aberration) (CR 14)
The Real Myth: Many info on this awesome creature can be found here on its wiki page! it is said to be a very large grayish man that haunts the misty mountains and stalks them from behind, never appearing before their prey until they strike it with telepathic assaults.
My own ideas about the creature: I would like the Gray (Dover Demon) to be their minions. This should be like a giant, powerful version of the smaller dover demons/grays, they are called Big Gray Man for a reason. The alien from American Horror Story (see the picture by clicking the name) is a perfect look for the Fear Liath! Like in the myth they should have many telepathic abilities, mind control and mist and fog summoning spells. This would really be a creature to fear in the foggy mountains.
Why in Pathfinder?: Because it has very cool abilities and powers and because they could be the perfect Grays in pathfinder.
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34) Namazu: (Japanese Myth) (CN Large Magical Beast) (CR 11)
The Real Myth: A giant catfish who causes earthquakes. It lives in the mud under the islands of Japan, and is guarded by the god Kashima who restrains the catfish with a stone. When Kashima lets his guard fall, Namazu thrashes about, causing violent earthquakes. Much more info on the Namazu.
My own ideas about the creature: In the real myth this creature is bigger than a continent, I hate that, this creature would shine in the version of Lufia (the game) uses of it, a large magical beast that creates earthshocks and earthquakes to lure would-be heroes towards it’s lake or underground cave location and feasts on their flesh. It could look like a normal but very big brown catfish monster, but it would be fun to add some horrid and monstrous features to the otherwise normal catfish. You could give this creature some spell-like abilities over earth, and they could come from the earth-elemental plane.
Why in Pathfinder?: We don’t have any catfish monster yet, and this is one of the best ones out there!
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33) Hraesvelgr: (Norse Myth) (NE Huge Monstrous Humanoid/Giant) (CR 16)
The Real Myth: It’s name means corpse swallower, it is a giant who takes eagle form. He sits at the end of the world and causes violent winds to blow when he beats his wings in flight.
My own ideas about the creature: This could be a cool winged giant that can take the form of a giant eagle-like creature. This would be cool evil storm-giants with beautiful large white wings growing from their backs. Really, no other source I know off has giant with bird-like wings in their game! And it really suits this Hraesvelgr! We already have tons of giant bird monsters anyway (Impundulu, Thunderbird, Roc, Rukh to give some examples). It could have strong ties with giant bird creatures, being often encountered with Rukhs and Thunderbirds.
Why in Pathfinder?: Because the whole freaking internet doesn’t have one picture of a winged giant, this must be the first!
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32) Acheri (Native American Myth) (NE Small Undead) (CR 7)
The Real Myth: The spirit of a little girl dressed as an Indian who comes from the mountains at night to bring sickness and plagues to humans, particularly children. The only defense against an Acheri was thought to be a red ribbon tied around one’s neck. The Acheri is said to bring death to the elderly or other people with low immune system defenses.
My own ideas about the creature: I would like these creatures to have ties with the Horseman of Pestilence/Daemon of Pestilence, they could be his undead creations that spread more diseases around. I would like to merge this myth with the modern myth about the Black-Eyed Children which really suits their appearance, they could have the same abilities and the same mysterious behavior, appearing out of nowhere to terrorize their victims. The Drekavac which already is in a Pathfinder AP (kingmaker) could be the weaker male version.
Why in Pathfinder?: Because I love freaky young child monsters, and they beat two flies in one clap.
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31) Dobhar-Chu + Mishibizhiw: (Irish & Native American Myths) (CN Large Magical Beasts) (CR 6)
The Real Myth: The Dobhar-Chu is said to be a otter-like river monster that stalks its prey in rivers and attacks everything that enters it. The Mishibizhiw is pretty much the same as the Dobhar-Chu, but instead of a otter, it is a water lynx or puma.
More info on the Dobhar-Chu.
More info on the Mishibizhiw or Underwater Panther.
My own ideas about the creature: This would be the fastest (Quickling speed) water creatures with extreme swim speeds. I really want the creatures to look like the version in the pictures, they are pretty perfect!
Let me quote my other projects idea I had on the Dobhar-Chu:
While the Dobhar-Chu are related to the otters they resemble a bit, they have rainbow-colored, reptilian scales and are nowhere as kind and gentle as their much smaller relatives, they despise other otter species and kill them on sight while leaving the corpses to rot as they find the flesh of otters distasteful and unworthy of eating. Dobhar-Chu have this cute, puppy-like eyes they use to lure other creatures close to the water’s edge, then they surprise them like a crocodile would, leaping out of the water with their huge, deformed and out-of-place looking jaws and teeth, tearing the victims to shreds in seconds. Dobhar-Chu are just as playful as their otter relatives, but their playing style is savage and cruel, tearing off arms and legs and eating them in front of the horrified victim, or working together in teams of two to tear the victims in half by both pulling on one leg or arm at the same time.
Dobhar-Chu are by far the fastest and most nimble creatures living in water, they often share their lakes, rivers, streams and ocean homes with more powerful creatures like the Abaia and Ahuizotl, while the Abaia attack the annoying creatures on sight as they kill too many creatures living inside their lakes, the Ahuizotl enjoys their company and often use the most powerful Dobhar-Chu as its most loyal right-hand.
The Mishibizhiw could be the top predator from the fast-flowing rivers, or could live near waterfalls, man, I love that artwork! The artwork alone would be enough reason to put this water cat in pathfinder!
Why in Pathfinder?: We have very speedy land creatures, but these speedy water creatures are fun too!=====
30) Jack-in-Irons: (Irish Myth) (LE Huge Fey) (CR 10)
The Real Myth: A mystical giant who haunts lonely roads. He is covered with chains and wears the heads of his victims around his belt. He wields a large, spiked club.
My own ideas about the creature: This could be a giant Kyton Giant, or a Fey Giant, or an Undead Giant. I would like this to be a evil creature, not a neutral one like in the real myth, that doesn’t make sense, would you see this freaking, horrifying giant dressed in horrid human heads and chains as a neutral creature? I wouldn’t. This could work as a cool undead giant that drags giant chains, hooks and corpses behind him, creating this terrifying sound from the chains scraping the roads it haunts.
Why in Pathfinder?: Coolest. Giant. Ever! And it could have awesome abilities.
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29) Uktena: (Native American Myth) (CN Large Dragon) (CR 14)
The Real Myth: The Uktena is a great snake, as large around as a tree trunk, with horns on its head, and a bright, blazing crest like a diamond upon its forehead, and scales glittering like sparks of fire. It has rings or spots of color along its whole length, and cannot be wounded except by shooting in the seventh spot from the head, because under this spot are its heart and its life. The blazing diamond is called Ulûñsû'tî "Transparent," and he who can win it may become the greatest wonder worker of the tribe, but it is worth a man's life to attempt it, for whoever is seen by the Uktena is so dazed by the bright light that he runs toward the snake instead of trying to escape.
My own ideas about the creature: This creature is perfect the way it is in the myths. No need to change it. I would turn it into a rattlesnake monster, seeing that is so poisonous and from America, it suits the creature, the rattle on the end of its body could be made from the same gems as the gem on its forehead.
Why in Pathfinder?: I really love the gem of this creature! And U is a rare letter for monsters.
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28) Aatxe: (Basque Myth) (LE Large Undead) (CR 13)
The Real Myth: A cave dwelling spirit who adopts the form of a red bull, but being a shapeshifter, sometimes take the shape of a man. At stormy weather, he arises from his lair to attack criminals and other malevolent people. He also protects people by making them stay home when danger is near. More wiki-info on the Aatxe.
My own ideas about the creature: While I kinda like the part in which the Aatxe only punishes the evil and wicked, I would also like it to be evil, so maybe they could also hunt the good, and even punish you when you steal something.
Aatxes resemble ghostly bulls with a bright fiery red skin. They hunt for the flesh and souls of criminals and naughty children from dusk to dawn on nights with full moons, they first gore their prey and then feast on the bloody remains.
Aatxes can't stand the color red and will destroy everything they find with this color, some people even paint the doors of criminals and rivals red so they may get killed by the furious beast during its rampage, wearing or painting something blue however will keep the beast away from you, even when you are a criminal or naughty soul. Aatxes are born from the vengeful souls of slaughtered bulls during bull fights that got mixed with demonic entities when they died. On nights when the Aatxe's are active it seems like the world is ending, screams from doomed souls are heard in every ally, and it seems like a endless stampede is running through the streets crushing all in its wake. Because their skins seem to dance like fire, connections are made between the Aatxe and the Bonnacon, Crete Bull and Hadhayosh, all bovine creatures with connections with fire.
Why in Pathfinder?: Because we need more non-humanoid undead, and this is creature is brutal.
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27) Yehwe Zogbanu: (African Myth) (CE Huge Humanoid/Troll) (CR 11)
The Real Myth: Very little is known about this creature as most information is lost. It is said to be a giant troll/giant monster covered in thirty sharp horns that terrorizes jungles of Africa. He is believed to be a constant threat to hunters.
My own ideas about the creature: Because there is so little information about this awesome looking creature, I’m not sure if it’s a giant or troll, I’m however more fond of the idea of turning this creature into a awesome troll-breed full of giant horns and spikes. This could be the most scary creature in the entire book if done right. It should have some fear-inducing abilities, and maybe the ability to make everyone that sees it hallucinate that horrid horns grow from their own bodies, piercing their flesh and turning their flesh into a mess, this would only be a psychic hallucination though. This could be the top predator in the jungles, even other powerful monstrous horrors fear the Yehwe Zogbanu or Horned Troll (if the name is too difficult.) The hunter part of his story could be used to turn this into a guardian of the jungle, or just a creature that doesn’t tolerate other hunters/predators in its territory.
Why in Pathfinder?: This would make the most awesome troll EVER.
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26) Kaw Kaw: (Maltese Myth) (CN Large Aberration) (CR 10)
The Real Myth: A grey and slimy bogeyman who roamed the streets at night and could smell out naughty boys. They could slither through any opening with their slug-like bodies, and their maw was so large it could swallow a car whole. More info on the Kaw Kaw
My own ideas about the creature: I’m really in love with this ugly fat bogeyman! It’s such a cool creature! It could be much like the D&D Banderhobb (see picture) in appearance, but instead of legs they could have this slug-like body. Like the Taotieh their stomach could be a pocket-plane that houses all their prisoners they swallowed whole, they could be kidnappers of bad children or the guards/trackers of a unknown prison plane. Anything about these creatures should be mysterious. Like the pokemon Swalot it’s maw would be bigger than the entire body.
Why in Pathfinder?: Because I always wanted Banderhobbs in pathfinder, and this is their ticket in.
Only my 25 favorites remain.
Mystic_Snowfang |
1 person marked this as a favorite. |
Now for some non-magical critters that I'd LOVE to see.
Prehistoric lovelies.
Microraptor- I'd love to have one of these little cuties as a familiar. They're quite a unique avian dinosaur, because they had FOUR wings.
Anomalocaris- They're the size of a man. prehistoric and completely alien. A dire version that is the size of a great white or maybe mid-sized whale would also be awesome for a monster to encounter in the water.
Dunkleosteus- Big prehistoric fishie that is very badass. Would make an awesome animal companion for sea based stories.
Proterogyrinus- A big crocodile like amphibian.
Ambulocetus- I've always loved the walking whale.
Any of these but Microraptor (due to size) would be super fun animal companions for a druid.
MMCJawa |
1 person marked this as a favorite. |
Found a pretty cool blog earlier this week by a South American cryptozoology writer:
The site has tons of obscure monsters and legends from the southern portion of South America. These include many beasts I have never heard about before, like armadillo-folk, penguin-like dwarves, and monster seals. Worth checking out
The Evil Queen |
1 person marked this as a favorite. |
Found a pretty cool blog earlier this week by a South American cryptozoology writer:The site has tons of obscure monsters and legends from the southern portion of South America. These include many beasts I have never heard about before, like armadillo-folk, penguin-like dwarves, and monster seals. Worth checking out
Cool, but could you list the most unique and cool monsters from that site in a useful list? It is rather chaotic so I can't find everything there.
Anyway, the last part of my top 100. The numbers 25 till the number 1, which may not surprise you hehe.
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25) Gaueko & Bauk : (Basque & Serbian Myths) (CE Large Fey) (CR 12)
The Real Myth: The Bauk is a Serbian animal-like bogeyman, it hides in dark places and shadow, such as holes or abandoned houses, waiting to grab and devour its victim in the realm of shadows. It can be scared away by light and noise. It has some connection with bears. Info on the Bauk.
The Gaueko is a spirit of the night, he won’t allow humans do roam during the night without fear, as darkness is to be feared. Some more info on the Gaueko.
My own ideas about the creature: Both creatures of utter darkness, bogeymen of shadows and darkness I’m wanting only one of these, my preference goes to Gaueko. Anyway, I’d like this creature to be a shadow teleporter that can teleport though shadows, but much in the way of the Spot from Spiderman comics.
These creatures encourage darkness everywhere and hate creatures of light and creatures that aren’t afraid of the dark and attack such creatures on sight. Creatures fearlessly walking through the night are this bogeyman’s main target, but scary kids will do nicely too. For its appearance I just want them to be cool looking shadow-horrors, maybe shapeshifters. Bauk could also be a shadow bear monster.
Why in Pathfinder?: Because they are the most awesome shadow-monsters ever! With unique abilities and stories!
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24) A Bao A Qu: (Medieval Bestiary) (CN Huge Ooze) (CR 16)
The Real Myth: The real myth of the A Boa A Qu, it’s a long story, so I just put on the link.
My own ideas about the creature: I’d like this creature to be a charisma-draining heavenly-blue ooze that is extremely narcissistic and want to reach perfection by draining charisma from other (in its eyes) perfect creatures. The more charisma this creature drains, the more powerful and beautiful it becomes, it starts out as a formless goo, but with each victim drained it becomes more and more like a beautiful blue ooze dragon. The one in the picture is almost complete, it only misses the wings.
Why in Pathfinder?: Mostly because I want more strange oozes, and because I’m addicted to vain/narcissistic monsters, A Bao A Qu would be vainest creature out there.
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23) Shadhavar: (Persian Myth) (NE Medium Magical Beast) (CR 9)
The Real Myth: A carnivorous type of unicorn, appearing as a gazelle with a single hollow horn which it uses to create a sound from wind to lure creatures close with, then it kills and eat them. More info on the Shadhavar.
My own ideas about the creature: This creature is almost perfect as it is in the myth, but I like it to have a different type of sound attack, as we have Sirens already for the luring attack, of course the luring sound is good to but another sound attack for attack would be cool, when it whistles it’s magical horn and creatures listen to the sound for too long their old scars start to re-open, and even the wounds from the past will re-appear on the body, all the wounds the victim has ever suffered in its life will eventually re-appear on its body, often killing them in the progress as so many re-opened wounds isn’t good for you. I like this unicorn to be more like a black antelope-like unicorn instead of a horse, but that is also in the myth.
Why in Pathfinder?: Dark Dryad? Check. Dark Nymph? Check. Dark Sasquatch? Check. Dark Unicorn? Check!!
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22) Mahaha: (Inuit Myth) (CE Medium Outsider/Demon) (CR 6)
The Real Myth: Mahaha is a maniacal demon that terrorized parts of the arctic. This creature is described as a thin sinewy being, ice blue in colour and cold to the touch. Mahaha’s eyes are white and they peer through the long stringy hair that hangs in its face. This demon is always smiling and giggling. It is strong, very strong and it is always barefoot. Mahaha is usually seen with almost no clothing on yet it never seems to be bothered by the cold. This cold demon takes pleasure in tickling its victims to death with sharp vicious nails attached to its long bony fingers. Many elders have remarked on the expression of the dead victims Mahaha leaves behind. It seems all of the victim have a similar expression on their dead faces – a twisted frozen smile. Although this demon is twisted and evil, Mahaha is easily fooled. Most of the stories told about Mahaha end with it being fooled. Usually Mahaha is tricked into leaning over a water hole to take a drink and is pushed into the open water and swept away by the currents. So if Mahaha ever corners you alone, ask it to have one last drink with you by the water hole before it tickles you to death.
My own ideas about the creature: I like this creature to be like in the true myth, everything is awesome already about this creature, dark humor? Check. Long nails? Check. This creature would really be like a mad psycho, laughing like the Joker or Pennywise the clown from It when it tortures a victim. It could work as a ice-based daemon too. I want it’s hair to be like Vegeta from Dragonball Z, but very icy, much like frost from Mortal Kombat, but long like the hair of Vegeta. This would be one of the most insane and mad creatures in the game, with a lot of cold and cruel humor.
Why in Pathfinder?: Because this creature reminds me both of Stephen King’s It and Freddy Kruger, and I love creatures with dark humor.
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21) Ajatar: (Finnish Myth) (LE Huge Outsider) (CR 18)
The Real Myth: Also known as the “Devil of the Woods” the Ajatar is a female devil that manifests as a snake or a dragon. Ajatar is said to be the mother of the devil and she spreads disease and pestilence, any that look at her become ill. She suckles serpents. Wiki on Ajatar.
My own ideas about the creature: This should be a very nasty horror creature which poison will turn you into a demon! Another ability of this creature would to spit out small demon minions that she summons from the portal located inside her body, which is linked to the abyss. These are truly the mothers of demons, they can heal other demons with their poisons, and they eat other demons to replenish their own health. They appear as demonic serpents of a beautiful purple and red combination, the creature is much too beautiful for its vile nature.
Why in Pathfinder?: Because it reminds me of the awesome D&D Worm monster from Monster Manual 2 that belches out demons.
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20) Xing Tian: (Chinese Myth) (CE Large Aberration) (CR 6)
The Real Myth: Long story on Wiki about the Xing Tian. There is also the Blemmyes that is very similar to the Xing Tian.
My own ideas about the creature: Acephali, Blemmyes or Xing Tian are all okay in my book, but the Xing Tian have the best name and look the coolest in the pictures, they could also be the undead versions of the Blemmyes, or the ones that dress in armor. I like these to be flesh-eaters but also cannibals, when one of them dies the entire pack devours their fallen because they think that brings luck in their battles, these are very hostile creatures that wage war on everything and everyone, pretty dumb brutes that are easy and cheap to hire for more powerful monsters. For the rest I really would like them to look a lot like the one of the picture, but more serious and less cartoony, but the armor it wears is awesome!
Why in Pathfinder?: Because I thought the Blemmyes were cool, and then I came across these. And it’s a monster with an X.
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19) Afanc: (Welch Myth) (NE Large Magical Beast) (CR 5)
The Real Myth: Also known as addanc, this is a lake monster. It looks like a creature with both beaver, crocodile and dwarf like features and is sometimes said to be a demon. It comes from a story of King Arthur. More wiki on the Afanc.
My own ideas about the creature: In the normal myth this is a pretty boring creature, the only thing that is cool about this creature is that it is half alligator and half beaver, but for the rest it is just another brute. I like this creature to become much like in this quote.
Combining the bloodlust of the alligator with the creativity of the beaver while looking a bit like both, the Afanc is one strange creature to look upon. Afanc's are masters of ambush and dangerous traps, they use the bones of their victims to create the traps with. Afancs love to build entire dams from their victims bones to stop rivers from flowing toward their destination, thirsty villagers that search for the cause of the sudden drought often end up as the next victims of the vile creatures. Afanc make all kinds of awful traps from the bones of their victims, from boney bear traps to spiky pits they hide with leaves. Some Afancs that have more alligator genes went to live inside the sewers of villages and cities giving life to new myths about Sewer Alligators hiding within the sewers feeding on hobo's, pets and children, Sewer Afanc can twist the entire sewer system into a dangerous maze full of deadly traps if they aren't hunted down soon enough.
Why in Pathfinder?: Because of the possibilities with this creature. And because D&D/TOH made a mess out of it.
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18) Akaname: (Japanese Myth) (CN Medium Aberration) (CR 3)
The Real Myth: A yokai which name means filth licker in Japanese. It is red in color, it is the personification of the fear of using a dark bathroom late at night. It is said to come out at night to lick the grime and dirt that accumulates in unclean houses and bathrooms. More info on the Akaname.
My own ideas about the creature: I like them to become really fearsome and ugly creatures, much like a merging of human, cockroach, monkey and frog. It’s tongue must be long and dripping with acid which melts through anything. They attack filthy creatures because they feed on filth, waste and other dirty stuff. I’d like them to resemble resident evil’s lickers as they look just so awesome with those long tongues. I can see these creatures also work as scavengers, following other dirty creatures (like the Yowie) around and feasting on the remains they left behind. They walk on all four limbs and they can climb on every surface like a gecko.
Why in Pathfinder?: Because it isn’t a joke! It’s the most disgusting creature out there and it can be just as scary as the Resident Evil lickers.
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17) Empusa: (Greek Myth) (LE Large Outsider/Devil) (CR 8)
The Real Myth: Demi-goddess, in later incarnations she appeared as a species of monsters commanded by Hekate. Much more info on the Empusa from Greek myth.
My own ideas about the creature: I’m really not fond of the real-Empusa description as it is just Succubus #100 in the myth. But I really like the idea that God of War took with it, turning it into some fierce mantis-like woman that dances into battle much as the Deadly Dancer from D&D. While she still has the fiery hair from the true myth. Having some mantis-properties isn’t all strange because the Empusa also is a mantis-breed in the real world, probably named after the Empusa because they also eat their own partners after they are done with them. I really wouldn’t care for Empusa being Succubus-enemy number 10, but a god of war type of Empusa would be a wish come true as they are my favorite god of war enemies, the artwork of the Empusa I used is from the god of war game. Empusa should also be male-haters and eaters.
Why in Pathfinder?: Because I’m in love with that awesome name! And with the version from God of War.
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16) Hidebehind: (Fearsome Critter) (CN Large Aberration) (CR 6)
The Real Myth: Another fearsome critter from the campfire tales of lumberjacks, this creature would always hide behind something to stalk unsuspecting prey, nobody ever seen it’s true form as they are masters in the art of hiding. Much more info on the Hidebehind.
My own ideas about the creature: This creature would be impossible if nobody ever sees it, so turning it into a hard-to spot creature is a better idea with lots of stealth-like abilities. I would like this creature to have the looks as in the picture. It would be awesome if the Hidebehind could have the abilities of the D&D Zorbo, so it can absorb any substance it touches into its magical skin, and this it uses to blend into rock, trees and other materials so it can hide behind its prey easier, making it hard to spot. This could be an awesome creature, the name is funny, but could also be turned into Behinder or something different.
Why in Pathfinder?: I fell in love with the picture… can’t help it! And it gives me the chance to give the Zorbo (D&D) ability to.
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15) Ahkiyyini: (Inuit Myth) (CN Large Undead) (CR 14)
The Real Myth: A dancing skeleton. He was responsible for causing shipwrecks in the ocean; his dancing and music made the waves vibrate, influencing the way the boats move on the waves. Ahkiyyini played instrumental music, using human arm bones to beat his xylophone made of shoulder blades.
My own ideas about the creature: I like this creature to have magical music (drums) and dancing abilities. Maybe it’s dancing could boost other undead or creatures and his drums could control the environment and cause natural disasters like volcano eruptions, tidal waves, tsunamis and earthquakes. All by all there are extremely many things you can do with this awesome skeleton, and while I think there are enough humanoid skeletons, this one could prove very unique and awesome! The size for this creature would be ogre-sized as we already have Gashadokuro and Tzitzimitl for the enormous skeletons.
Why in Pathfinder?: A creature that uses music to battle is always good in my book, but this is really an original monster.
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14) Lavellan: (Scottish Myth) (N Small Aberration) (CR 13)
The Real Myth: A rat-like rodent that is so poisonous that cows will die in a wide area around it. Its poison is legendary. Wiki on the Lavellan.
My own ideas about the creature: This must be the most poisonous creature in pathfinder ever. Maybe this creature can worsen other poisons in its terrible aura, and every water source it enters will be corrupted for hours after it leaves, the ground it walks upon will make the soil unfertile for months and its bite is even poisonous to creatures that are otherwise immune to poison. Vish Kanya could be behind the creation or maybe they serve the terrible Nuckelavee. This creature could have some awesome poisonous aura, that poisons even creatures that stand close by without touching them. For the looks of this creatures, a dog sized, mutant rat creature would be fun.
Why in Pathfinder?: The most poisonous creature out there deserves a spot in the Bestiary 5.
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13) Shellycoat: (Scottish Myth) (CN Medium Fey) (CR 5)
The Real Myth: A bogeyman that haunts rivers, beaches and streams, it’s name comes from the fact that it coat’s its body in shells of all types, which rattle upon movement. Wiki on the shellycoat.
My own ideas about the creature: This would be the typical, grumpy old hermit that lives in a giant shell on the beach or near streams. Like the real myth I would like it to be covered in all types of shells, using it as decoration and jewelry. BUT, I also want it to use strange, giant shells as shields, armor and even as weapons, some awesome looking giant shell with sharp points could serve as weapon for it, holding a shield-like shell in the other hand. It hunts for children that are lost on the beach, and first steals their voices before eating them. He stores the voices in his shell collection (much like Ursula from the little mermaid) and can use these voices himself to lure other creatures, but he mostly collects the voices so it can listen to them in some sick twisted ways.
Why in Pathfinder?: Because this creature can become something really awesome! And bogeymen are always freaky!
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12) Tsemaus: (Native American Myth) (N Large Aberration) (CR 8)
The Real Myth: A giant fish creature with a large dorsal fin that is so extremely sharp it can cut a human or even a rock in half.
My own ideas about the creature: I would like two variations of this creature, one water-version and one sand-version. These creatures should be shark or marlin like monsters that swim as easily in sand as in water (and since we have many water fishes yet we need some sand shark creatures, Tsemaus is perfect for that). They could be like in the picture, but with bigger and sharper spikes and fins on its back.
I can see this giant fin piercing through the desert sand and cutting in half everything it hunts, then feeding on both halves. The water version could split and harm small boats, and of course also bigger ships. There could also be a smaller flying-fish variant of this creature, with sharp fins that swim in razor swarms.
Why in Pathfinder?: Because it is a sandshark creature with a original twist.
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11) Haietlik: (Native American Myth) (CN Large Magical Beast/Sea Serpent) (CR 8)
The Real Myth: A lighting-based sea serpent and ally to the thunderbirds, it was an enemy of the Orca’s and helped the thunderbirds kill the orca’s for food. It’s head was a sharp as a knife and it could use its own body like a spear. Wiki on the Haietlik.
My own ideas about the creature: This could be a smaller type of sea serpent with a very mutant-like pointed head that looks like a spear-like thing. It would make a cool enemy of the Akhlut. Electricity is its weapon, much like a sea version of the Behir without legs. Like with the Tsemaus, there could be a sea and sand version of this creature, a desert based sea-serpent is kinda interesting.
Why in Pathfinder?: More sea serpents are needed, and this sea serpent is a very original one!
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10) Asag: (Sumerian Myth) (CE Large Outsider/Demon) (CR 15)
The Real Myth: A monstrous demon so hideous that his presence alone makes fish boil alive in the rivers. He was said to be accompanied into battle by an army of rock demon offspring, born of his union with the mountains itself.
My own ideas about the creature: I could see this as a Hezrou-variety, or a rock demon that takes the form of a humanoid toad-thing. It could be related to the Surinam Toad from the real world, creating smaller copies of itself from its stony back. Maybe it could be much like Tusk from x-men, as it summons 3 underlings from its rocky hide. Maybe it could create rocky minions by touching the rocks and shaping them into minions as well, but I rather like to see the Surinam toad/tusk abilities on this creature.
Why in Pathfinder?: Because of the Surinam toad like ability, and we need more mythological demons.
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09) Gaasyendietha: (Native American Myth) (CE Gargantuan Dragon) (CR 18)
The Real Myth: A lake dragon from Canada, this dragon could fly on a trail of fire and it could spit out fire. It is also known as Meteor Dragon, in reference to its supposed origin from a meteorite that had impacted earth long ago. It was capable of crossing the heavens on a trail of fire.
My own ideas about the creature: I love this creature, I would like to to be a rock-like dragon, made from meteorite or alien rocks, but still being a dragon. It would look VERY different than the Outer Dragons. The idea of a creature transforming into a meteor is just awesome! I don’t really like the lake-part of this creatures story, but it could live in lakes I suppose, to cool its extremely hot body maybe, the lake would turn very hot in the progress. If not for Gaasyendietha, I would love another meteor-like monster, maybe like the Armored Destroyers from Diablo 3, that turn their bodies into meteor’s to fall from above and attack in that way.
Why in Pathfinder?: Because we need a creature that turns into a meteor to travel, that is very original.
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08) Kumiho: (Korean Myth) (NE Medium Magical Beast) (CR 9)
The Real Myth: Much like the Kitsune, but more vile and evil. All the info you need on this creature can be found on the wiki page.
My own ideas about the creature: I know that in the true myth this creature is supposed to be another shapeshifter, but PLEASE don’t turn this into another kitsune/nogitsune. This creature must be the nine-tailed fox creature without shapeshift abilities. I really want a nine-tailed fox in the game that doesn’t take human form and which pictures aren’t always about the humanoid form. Because the Kitsune and Nogitsune are already in pathfinder, this Kumiho could serve as just the magical beast version of a vile and intelligent fox creature with nine tails.
Really a nine-tailed fox is just to cool to miss, and the Kitsune just doesn’t do it for me personally. Like ninetales from pokemon this creature could hold curses in its beautiful tails that curse everybody that touches them with 9 different curses, as each tail holds another curse.
Why in Pathfinder?: Because I’m tired of the Kitsune and all those nine-tailed foxes that need to shapeshift.
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07) Djieien: (Native American Myth) (NE Small Aberration/Undead) (CR 7)
The Real Myth: A spider monster that hid its heart in the ground rendering the beasts invincible. More info on the Djieien.
My own ideas about the creature: I like this to be a Aberration creature that can turn itself willingly into an undead creature by removing its own heart. This could be much like Lich spider, a albino solifugid-like spider horror. In the myth is it enormous, but I like this creature to be smaller but very poisonous. In the series of Lost Girl this creature had cool poison that turned creatures (even friends) against each other and turned them very hostile and aggressive, I like that too.
Instead of a solifugid it could also be a Trapdoor Spider monster, seeing that it burry’s its own heart into the ground or into other creatures to become invincible.
I can see this creature burying its heart into a golem-like construct hidden away in a very hostile tomb full of traps.
All by all, there are a lot of interesting things you can do with the Djieien.
Why in Pathfinder?: Undead vermin is pretty awesome! I love every non-humanoid undead anyhow.
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06) Karkadann: (Persian Myth) (CN Large Magical Beast) (CR 10)
The Real Myth: A very large zebra/warhorse like unicorn that is extremely territorial and hostile to anything that enters its territory, only small songbirds can ease its aggressive mood and behavior. Much more wiki-info on the karkadann.
My own ideas about the creature: Lots of different things can be done with this Lord of the Desert (which is the meaning of its name). I HATE the rhinoceros version of this creature, and it would destroy the entire idea behind this creature for me personally, why would anybody turn this creature into a Rhinoceros? We already have those in pathfinder anyway.
I like this to be a very big and brutal (but neutral) unicorn/zebra thing that lives in deserts, with an ENORMOUS big horn on its head, it is especially hostile towards predators and kills them on sight, it could have some fear-inducing abilities but otherwise be less magical than the other unicorn breeds but much more powerful in strength.
I would like many things with this creature, but turning it into a rhinoceros-like creature would spoil the Karkadann in my opinion.
Why in Pathfinder?: Because it is a ferious unicorn, and I want more unicorn breeds, one neutral, one good and one evil.
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05) Kamaitachi: (Japanese Myth) (NE Small Magical Beast) (CR 11)
The Real Myth: Its name means Sickle Weasel and it’s a weasel-like yokai that moves so fast that people don’t even know they are cut by it. There are a lot of version of this creatures story, so you better read what Wikipedia has to say about it.
My own ideas about the creature: This must be the fastest creatures out there, much faster even than the Pard and the Quickling. They could be creatures of wind as well. I’m sure I’d like anything you guys come up with for this creature, as long as it isn’t low CR I’m fine with it. Quicklings are already low in CR, so this speed creature must be small but high CR. I don’t like the version of it being triplets, I like it to move so fast that it appears to be invisible, but if you slow it down it appears to be more creatures as it moves so fast.
Why in Pathfinder?: The fastest creature in the world, this one would put Quicklings to shame.
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04) Batibat: (Philippine Myth) (CN Large Fey) (CR 13)
The Real Myth: The Batibat or Bangungot is a vengeful demon found in Ilocano folklore. These demons were blamed as the cause of the fatal nocturnal disease called bangungot. A batibat takes the form of a huge, old, fat woman that resides in trees. They usually come in contact with humans when the tree that they reside in is felled and made into a support post for a house. This causes them to migrate into holes found in the post. The batibat forbids humans from sleeping near its post. When a person does sleep near it, the batibat transforms to its true form and attacks that person. It sits upon the chest of its victim until he suffocates. To ward off the batibat, one should bite one's thumb or wiggle one's toes. In this way, the person will awaken from the nightmare induced by the batibat.
My own ideas about the creature: I really like this creature as it is in the myth! A fat, non-friendly version of the Dryad is really awesome already! Pathfinder could use some more ugly fey, and ugly non-hag female monsters!
Why in Pathfinder?: Because not all female monsters should be pretty!
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03) Cherufe: (Mapuche Myth) (CE Huge Outsider/Elemental) (CR 16)
The Real Myth: The Cherufe is an evil creature humanoid of rock and magma. It is said that Cherufe inhabit the magma pools found deep within Chilean volcanoes and are the source of earthquakes and volcanic eruptions. Cherufe are also said to be the source of magicians ardent stones (meteorites and volcanic stones) that cause damage in volcanic regions.
The only way to abate the Cherufe's appetite for destruction was to satiate the beast's taste for human flesh by throwing a sacrificialvictim into the bowels of its volcanic home. Much like the European dragon, the Cherufe's preferred delicacy came in the form of virginal maidens.
The mythological origins of this beast may have originated to explain anomalies of geological events such as volcanic eruptions. Much more info on the Cherufe on Wiki.
My own ideas about the creature: I like this creature to be like this quote from my other project:
Said to be the will, mobility and voice of the volcano they live in, the Cherufe are creatures made entirely from hot, boiling lava and magma. Cherufe don’t leave their hot volcano homes often, but when they do they bring ruin and destruction wherever they go, they often travel to close cities and demand sacrifices from the people living there, if they don’t give the creature virgins, children, pets or heroes to feed upon the creature threatens to summon an eruption from its volcanic home to destroy the entire village, mostly this lie works pretty well and sacrifices appear every now and then to the lazy creatures doorstep, but if the villages ignore the creature it may attack the city/village instead and not much weaponry or magic is a match for a creature made entirely from hot magma and lava.
Cherufe are ageless and immortal creatures, they only die when destroyed and can live without food, eating weaker creatures however gives them great pleasure so they often want to snack on living things anyway, if it’s not for the lovely taste it brings then for the pleasure of being cruel bullies or bringers of burning death. Cherufe enjoy having a feared title and love creating nasty reputations for themselves, it’s like a game to them, the more feared and known it gets the more foolish hero-snacks end up right in front of their doorsteps.
Only spells that summon a lot of water can really hurt a Cherufe badly, but only when they are caught outside their volcano homes as inside their volcano homes they are practically invulnerable, of course there are also magical weapons that can kill or harm the creatures, but getting your hands on those weapons is a dangerous task itself as only the evil graeae hags know about the materials to create such weapons, and they aren’t eager to share their knowledge about these materials for free.
Why in Pathfinder?: Because you can never have enough lava monster, especially such original monsters as this.
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02) Amhuluk: (Native American Myth) (CE Huge Aberration) (CR 14)
The Real Myth: These are lake monsters from a lake of the same name in Oregon. They transform continuously into a more and more terrifying and stronger monster. Any creature that falls into the lake will become an Amhuluk itself over time.
My own ideas about the creature: A creature of hyper evolution, I would like the Amhuluk in pathfinder to be somewhat different. While it evolves pretty quick, I don’t want it to constantly evolves into a more powerful form as that would make this creature unbalanced. Creatures that live and fall into the lake don’t become new Amhuluk’s but mutant versions of their former selves, corrupted into horrid forms to forever serve the Amhuluk of the lake. These creatures have some strange effect on water they live in and turn it into mutant goo (while still being as thin as water).
Many awesome things can be done with this creatures, and while they are a recent discovery of me they made their way onto my number 2 spot rather quickly!
Why in Pathfinder?: One of my latest discoveries, but by far the best of all! This is originality incarnated, while this creature probably was the inspiration behind the Aboleth, I think we need this creature too to put the Aboleth to shame.
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01) Gancanagh: (Irish Myth) (NE Medium Fey) (CR 9)
The Real Myth: Really everything you need to know about the real myth of the Gancanagh can be found here.
My own ideas about the creature: Of course this creature is my personal number one wish, it is my own username (at least one of them!)
I really like the Gancanagh to be a narcissist and beautiful male nymph/fey.
Unrealistic beautiful and vain, the seductive Gancanagh or Love Talkers look almost like Elven males with the same long ears and smooth faces, like elves they are immortal and can only die when killed. The Gancanagh has a addictive poison in its voice, skin and kiss which drives other creatures (especially women) insane with feelings of lust and love towards the Gancanagh, they become addicted to the Gancanagh, follow him everywhere and tear rivals that are addicted to the same Gancanagh to shreds in furious cat-fights. Gancanagh typically enjoy the crazed creatures that fight over them and which follow every command they give, but always become bored with them soon after they had their fun with them, commanding the obsessive fans to leave it alone, like a drug-addict that goes too long without his/her drugs the sad victims will perish and die by suicide or by a broken heart. Gancanagh are often hired by beautiful fey leaders as assassins and corruptors of enemy parties, they act to be friendly faces that lead the unknowing group to their doom by putting them against each other with their addictive poison and abilities. Extremely narcissistic, the Gancanagh only care for beautiful creatures and mostly themselves, they hate ugly beings and always talk lowly to them like they are worthless garbage, they are disgusted by the sight of Dwarves and Orcs. Gancanagh always carry the most beautiful of roses in their hands or hats, they see roses as avatars of beauty, beautiful but with deadly thorns, they also carry a sharp needle-like sword with them and always wear classy hats and clothes.
The Gancanagh is not only more charming than a Incubus and Fossegrim combined, they are also much more dangerous as they use their addictive powers over other creatures to create chaos and distractions everywhere they go.
Why in Pathfinder?: It’s a narcissist, it’s a beautiful male and most of all this is my favorite username! I probably got addicted to it… oh my!
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Other AWESOME myth-monsters that didn't get into my personal top 100 of missing monsters for Pathfinder, but which I still wish to mention.
- Japanese: Noppera-Bo / Onryo / Tsuchigumo / Suiko / Heikegani / Nuppeppo / Wanyudo / Kamikiri & Amikiri / Ittan-Momen / Kuebiko / Kurage-No-Hinotama / Satori / Amanojaku / Enenra / Isonade
- Greek: Aerico / Makhai / Kallikantzaros / Dactyl / Agrios / Nemean Lion / Odontotyrannus / Khalkotauroi / Teumessian Fox
- African: Intulo / Abatwa / Ga-Gorib / Olitiau / Mamlambo / Emela-Ntouka / Kasai Rex / Rompo / Ao Ao
- Native American: Binaye-Ahani / Tsenahale / Ewah / Atosis / Aniwye / Awahondo
- Scottish: Bocanach / Glaistig / Bodach / Brollachan / Boobrie
- Irish: Amadan / Clurichaun / Fear Gorta
- Aztec: Itzpapalotl / Cipactli / Nagual
- Scandinavian: Gloson / Otso
- Mexican: Siguanaba / Cadejo
- Australian: Mokoi / Nargun / Wulgaru / Tiddalik
- Romanian: Strigoi / Balaur
- Bulgarian: Abaasy
- Philippine: Tiyanak
- Dutch: Buckrider
- Chinese: Sin-You / AshinagaTenaga
- Inuit: Amarok / A-Mi-Kuk / Aipalookvik / Ugjuknarpak
- Norse: Jormungandr / Fenrir / Nidhogg / Berserker
- Persian: Arzshenk / Asdeev
- Slavic: Alkonost / Rarog
- Medieval Bestiary: Amphiptere / Yale / Calopus
- Germanic: Wild Hunt / Gulon / Baldanders
- Fearsome Critter: Splinter Cat
- Brazilian: Encantado / Curupira / Mapinguari
- French: Loup Garou / Grotesque
- Malay: Polong / Jenglot / Pelesit
- Chilean: El Cuero / Alicanto
- Maltese: Il Belliegha
- Arabian: Sandwalker
- Caribbean: Pua Tu Tahi
- Babylonian: Sirrush
- Egyptian: Ouroboros
- Mapuche: Nguruvilu
100) Drop Bear: (Australian Folklore) (CN Small Magical Beast) (CR 1)
99) Con Rit: (Oceanic Cryptid) (N Huge Vermin) (CR 4)
98) Capelobo: (Brazilian Cryptid) (CN Large Monstrous Humanoid) (CR 6)
97) Sianach: (Scottish Myth) (NE Large Magical Beast) (CR 8)
96) Tesso: (Japanese Myth) (LE Medium Outsider/Oni) (CR 5)
95) Lou Carcolh: (French Myth) (CN Huge Aberration) (CR 15)
94) Ya-Te-Veo: (African Cryptid) (N Large Plant) (CR 5)
93) Laestrygon: (Greek Myth) (CE Huge Monstrous Humanoid/Giant) (CR 11)
92) Gold-Digging Ant: (Medieval Bestiary) (N Medium Vermin) (CR 2)
91) Basan: (Japanese Myth) (N Large Magical Beast) (CR 5)
90) Tenome: (Japanese Myth) (LE Medium Aberration) (CR 7)
89) Ikuchi: (Japanese Myth) (CN Gargantuan Magical Beast/Sea Serpent) (CR 13)
88) Hsigo: (Chinese Myth) (CN Small Magical Beast) (CR 2)
87) Nalusa Falaya: (Native American Myth) (CE Small Outsider) (CR 3)
86) Kikimora: (Slavic Myth) (CN Small Fey) (CR 5)
85) Mngwa: (African Cryptid) (NE Large Magical Beast) (CR 14)
84) Echeneis: (Medieval Bestiary) (N Large Aberration) (CR 5)
83) Chrysaor: (Greek Myth) (CE Large Outsider) (CR 11)
82) Black Tamanous: (Native American Myth) (N Medium Ooze) (CR 6)
81) Vila: (Slavic Myth) (LE Medium Fey) (CR 9)
80) Yowie: (Australian Cryptid) (NE Large Humanoid/Sasquatch) (CR 6)
79) Valravn & Nachtkrapp: (Germanic Myths) (CE Large Outsider) (CR 8)
78) Cerastes: (Medieval Bestiary) (N Large Magical Beast) (CR 4)
77) Planetnik: (Slavic Myth) (CN Colossal Outsider) (CR 19)
76) Minhocao: (Brazilian Cryptid) (N Gargantuan Magical Beast) (CR 13)
75) Ababil: (Arabian Myth) (CN Large or Huge Magical Beast) (CR 8)
74) Ly Erg: (Scottish Myth) (LE Medium Fey) (CR 11)
73) Keukegen (Japanese Myth) (CN Small Aberration) (CR 4)
72) Cactus Cat: (Fearsome Critter) (N Large Plant) (CR 5)
71) Jidra: (Arabian Myth) (NE Large Plant) (CR 11)
70) Antaeus: (Greek Myth) (CE Large Humanoid/Giant) (CR 15)
69) Omukade: (Japanese Myth) (LE Huge Outsider/Oni) (CR 18)
68) Wizard's Shackle: (Scottish Myth) (N Small Vermin) (CR 3)
67) Zaratan: (Medieval Bestiary) (N Huge Magical Beast) (CR 9)
66) Argopelter: (Fearsome Critter) (CN Medium Aberration) (CR 4)
65) Ratatoskr: (Norse Myth) (NE Tiny Magical Beast) (CR 3)
64) Brobinyak: (English Folklore) (CE Large Monstrous Humanoid) (CR 10)
63) Raktavija: (Hindu Myth) (LE Large Outsider/Asura) (CR 12)
62) Agloolik: (Inuit Myth) (NE Large Monstrous Humanoid/Shapeshifter) (CR 9)
61) Adze: (African Myth) (N Small Vermin) (CR 3)
60) Haakapainizi:(Native American Myth) (CN Huge Outsider) (CR 8)
59) Jubokko: (Japanese Myth) (CE Large Plant) (CR 7)
58) Nekomata: (Japanese Myth) (LE Small Outsider/Oni) (CR 8)
57) Aitvaras: (Lithuanian Myth) (CN Large Dragon/Shapeshifter) (CR 6)
56) Barbagazi: (Swiss Myth) (CN Small Fey) (CR 3)
55) Erchitu: (Sardinian Myth) (LE Large Outsider) (CR 14)
54) Sazae-Oni: (Japanese Myth) (LE Large Outsider/Oni) (CR 12)
53) Bloody Bones: (English Folklore) (CE Large Fey) (CR 15)
52) Sarangay: (Philippine Myth) (CN Large Monstrous Humanoid) (CR 8)
51) Fafnir: (Norse Myth) (CE Huge Dragon/Linnorm) (CR 19)
50) Awd Goggie: (English Folklore) (CN Huge Fey) (CR 8)
49) Piasa: (Native American Myth) (LE Large Dragon) (CR 10)
48) Bakunawa: (Philippine Myth) (CE Gargantuan Dragon) (CR 18)
47) Tera-Tsutsuki: (Japanese Myth) (CN Medium Magical Beast) (CR 3)
46) Yeitso: (Native American Myth) (CE Large Outsider) (CR 10)
45) Bakru or Planctae: (Surinam & Greek Myths) (N Small Construct + N Huge Construct) (CR 5 & CR 14)
44) Horerczy: (Germanic Myth) (CE Large Aberration) (CR 7)
43) Pishtacos: (Peru Myth) (CE Medium Undead/Vampire) (CR 5)
42) Katsura-Otoko: (Japanese Myth) (CN Medium/Large Fey) (CR 12)
41) Ichneumon: (Egyptian Myth) (N Small Aberration) (CR 9)
40) Cu Sith: (Scottish Myth) (NE Large Fey) (CR 8)
39) Pyrausta: (Greek Folklore) (CN Small Dragon) (CR 2)
38) Sigbin: (Philippine Myth) (NE Medium Undead) (CR 6)
37) Lechuza: (Mexican Myth) (LE Large Monstrous Humanoid/Shapeshifter) (CR 12)
36) Yara-Ma-Yha-Who: (Australian Myth) (CN Small Fey) (CR 4)
35) Fear Liath: (Scottish Myth) (CN Large Aberration) (CR 14)
34) Namazu: (Japanese Myth) (CN Large Magical Beast) (CR 11)
33) Hraesvelgr: (Norse Myth) (NE Huge Monstrous Humanoid/Giant) (CR 16)
32) Acheri (Native American Myth) (NE Small Undead) (CR 7)
31) Dobhar-Chu + Mishibizhiw: (Irish & Native American Myths) (CN Large Magical Beasts) (CR 6)
30) Jack-in-Irons: (Irish Myth) (LE Huge Fey) (CR 10)
29) Uktena: (Native American Myth) (CN Large Dragon) (CR 14)
28) Aatxe: (Basque Myth) (LE Large Undead) (CR 13)
27) Yehwe Zogbanu: (African Myth) (CE Huge Humanoid/Troll) (CR 11)
26) Kaw Kaw: (Maltese Myth) (CN Large Aberration) (CR 10)
25) Gaueko & Bauk : (Basque & Serbian Myths) (CE Large Fey) (CR 12)
24) A Bao A Qu: (Medieval Bestiary) (CN Huge Ooze) (CR 16)
23) Shadhavar: (Persian Myth) (NE Medium Magical Beast) (CR 9)
22) Mahaha: (Inuit Myth) (CE Medium Outsider/Demon) (CR 6)
21) Ajatar: (Finnish Myth) (LE Huge Outsider) (CR 18)
20) Xing Tian: (Chinese Myth) (CE Large Aberration) (CR 6)
19) Afanc: (Welch Myth) (NE Large Magical Beast) (CR 5)
18) Akaname: (Japanese Myth) (CN Medium Aberration) (CR 3)
17) Empusa: (Greek Myth) (LE Large Outsider/Devil) (CR 8)
16) Hidebehind: (Fearsome Critter) (CN Large Aberration) (CR 6)
15) Ahkiyyini: (Inuit Myth) (CN Large Undead) (CR 14)
14) Lavellan: (Scottish Myth) (N Small Aberration) (CR 13)
13) Shellycoat: (Scottish Myth) (CN Medium Fey) (CR 5)
12) Tsemaus: (Native American Myth) (N Large Aberration) (CR 8)
11) Haietlik: (Native American Myth) (CN Large Magical Beast/Sea Serpent) (CR 8)
10) Asag: (Sumerian Myth) (CE Large Outsider/Demon) (CR 15)
09) Gaasyendietha: (Native American Myth) (CE Gargantuan Dragon) (CR 18)
08) Kumiho: (Korean Myth) (NE Medium Magical Beast) (CR 9)
07) Djieien: (Native American Myth) (NE Small Aberration/Undead) (CR 7)
06) Karkadann: (Persian Myth) (CN Large Magical Beast) (CR 10)
05) Kamaitachi: (Japanese Myth) (NE Small Magical Beast) (CR 11)
04) Batibat: (Philippine Myth) (CN Large Fey) (CR 13)
03) Cherufe: (Mapuche Myth) (CE Huge Outsider/Elemental) (CR 16)
02) Amhuluk: (Native American Myth) (CE Huge Aberration) (CR 14)
01) Gancanagh: (Irish Myth) (NE Medium Fey) (CR 9)
The Evil Queen |
Necromancer |
I know why Fallen celestial and Risen fiend templates weren't included in any WotR critter sections. I know that they're supposed to be unique...in the Golarion setting anyway.
However, this is a core book that should be able to function outside Golarion's "rules of fantasy".
I'd like to see templates for Fallen celestials and Risen fiends.
Mystic_Snowfang |
I'd like to see filth lickers as non-evil. They're simply the ultimate scavengers. And though scary as heck they're pretty harmless unless threatened. Maybe created through some wizard mixing humans and otyughs to create the perfect cleaner up for human society.
I'd love to see something inspired by the tribble. As a familiar even.
Inugami- And adding something about how there's a special, horrible place in the afterlife for people who make these creatures because of the level of cruelty involved in creating one.
Necromancer |
Fallen celestials and Risen Fiends shouldn't be a template, they should be unique creatures with unique abilities that are based on the what, where, why, and how they changed alignments.
This is an OGL product. This is not a campaign setting-specific product. Those of us running games outside of Golarion, such as myself, might just see outsiders a bit differently. Some of us might even [gasp!] view alignment as nothing more than a color-coded set of behavior patterns that shouldn't be tied to game mechanics. Templates save time and that's why I requested them.
Thanks for the anti-vote, though!
Wannabe Demon Lord |
Almost finished writing out my list of obscure mythical creatures for my own fantasy setting, which I will be sharing on this thread. It will contain 750 creatures, which, along 225 common mythical and archetypal monsters, and a roster of original creatures that is 636 long at the moment, will fill out the roster for the fantasy world I'm working on. So you're aware, the list is expected to look something like this, and is categorized by region.
1. North America (80)
2. Inuit (20)
3. Latin America (70)
4. Africa (75)
5. China (30)
6. Japan (60)
7. India (40)
8. Other Asia (20)
9. Celtic (40)
10. Classical (25)
11. Germanic (30)
12. British (30)
13. Slavic (30)
14. Other European (60)
15. Middle Eastern (50)
16. Australian (20)
17. Phillipino (20)
18. Other Oceanic (25)
19. Modern Folklore/Urban Legends (25)
Total(750)
And by the way, thanks for the Patagonian monster link Jawa. Very useful.