
Ooga |
1 person marked this as a favorite. |
It doesn't matter what number you choose. 17 is as good as 15 is as good as 20 or 25 or 23 or 30. Just choose one number and make sure everyone does the same. As long as everyone does the same, any number can be chosen (generally between 15-30).
the important thing is to stop sweating the details. Just go play. You are worrying FAR too much about the details and trying to squeeze every point of power out of your character. Relax. Go read the entire core rulebook. Play the game a little. None of these choices you've discussed will make or break your campaign, and you really should just focus on playing whatever sounds/looks cool to you, not what we recommend that you play.

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It doesn't matter what number you choose. 17 is as good as 15 is as good as 20 or 25 or 23 or 30. Just choose one number and make sure everyone does the same. As long as everyone does the same, any number can be chosen (generally between 15-30).
the important thing is to stop sweating the details. Just go play. You are worrying FAR too much about the details and trying to squeeze every point of power out of your character. Relax. Go read the entire core rulebook. Play the game a little. None of these choices you've discussed will make or break your campaign, and you really should just focus on playing whatever sounds/looks cool to you, not what we recommend that you play.
This.

darkorbit |

Just wondering, when I pass level 7 bladebound magus, I am planning to multiclass. I was thinking to do scholar, eldritch goding, adept godling, or taskshaper... Which is the best of these for me, and if you have your own opinion, which other class?
(if u are giving other opinion, still give the opinion of the 4 that i talked about)

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Use whichever class you feel would represent your character's aspirations and goals in life. No more sweating what 'would be good' for you. You already have a very strong character with the bladebound magus, so if you really think you have to multiclass, that's fine, and as long as you enjoy the idea behind the class, go for it. Just don't do it because you want to make your character the strongest one in Golarion.

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No class is the 'complete package,' though. If you multiclass, your abilities in that class cease to grow. That means that another character of the same level that did not multiclass will be better at your original class than you. You gain more abilities, but you lose the power you would have had if you would have stayed focused. And you lose your favored class bonus.
If you want a character that can do almost anything and not be great at any of it, which is what usually happens when people multiclass, try looking into the rogue. They have nearly every skill in the book, plus with their talents they can gain a (VERY) limited spell-casting ability (Minor and Major Magic talents, plus the use magic devise skill) as well as being somewhat ok at combat, and they are perhaps one of the most useful out of combat classes in the game.