darkorbit's question


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darkorbit wrote:
Sry to crash the thread, but how many feats should a lv1 barb, lv3 magus, and a lv1 dragonrider have?


Now, is this one character, or three? Are any of them human?


one and it is not human

Grand Lodge

By the way. Have you seen the "add new thread" button?

It is at the top of the screen when on the forum page.

Hope that helps in the future.


i made a new thread, but no one would listen


None of those classes have bonus feats, so you'd just get the normal feat every odd level. For a fifth level character like this one, that's three feats.


Bearded Ben wrote:
darkorbit wrote:
Sry to crash the thread, but how many feats should a lv1 barb, lv3 magus, and a lv1 dragonrider have?

The same as any other 5th level character (plus any bonus feats the character may be entitled to).


darkorbit wrote:
i made a new thread, but no one would listen

According to your post history, you made one thread, on Sunday night, and you didn't ask the question that you keep asking today.


Oh... I thought those three odd level feats were bonus feats and u gained one every level, so 8...


how can i gain bonus feats( all possible ways)

Grand Lodge

Now, will you stop trolling other threads?


darkorbit wrote:
how can i gain bonus feats( all possible ways)

Humans get a bonus feat. Some classes grant them (like fighter granting bonus Combat feats).


It's a 5th level character:

Level 1: bonus feat
Level 3: bonus feat
Level 5: bonus feat

A level 1 dragonrider offers no bonus feats.
A level 3 magus offers no bonus feats.
A level 1 barbarian offers no bonus feats.

You're not human, so no bonus feats there.

Answer: 3 feats


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
darkorbit wrote:
how can i gain bonus feats( all possible ways)

Take levels in a class that give bonus feats as a class feature - like fighter.

That's about it.


I accidentally chose 4 feats, and friends under my level also have 4, so...and all of my feats are required to me...

Dark Archive

Tough cookies. Everyone gets ONE feat every odd level, unless they have a class or racial feature that gives them extra feats (Fighter bonus feats, Ranger combat styles, Monk bonus feats, etc.).

Contributor

Some magic items will give feats (like the ioun stone that grants alertness), but those aren't generally in the price range a 5th-level character can afford.

Your friends with 4 feats likely have bonus feats (such as from being a human or half-elf), or from classes. Or perhaps they're just in error.

Scarab Sages

are we being trolled?


If you want to maximize the number of feats you have, play a human fighter. Every character gets a bonus feat every odd level. A human gets a bonus feat at 1st level. A fighter gets a bonus combat feat at first level, and then every even level.

Up to 20th level, a human fighter will receive a total of 22 feats. No other class/race combination will grant you as many feats.


darkorbit wrote:
I accidentally chose 4 feats, and friends under my level also have 4, so...and all of my feats are required to me...

Looks like you're going to have to drop one.

What feats have you chosen? Maybe we can help.


i have 6.5k gold...


I have chosen toughness, Still Spell(very important for my magus), Exotic Weapon Proficiancy(Taiaha), and I have chosen Additional traits

Liberty's Edge

Just curious, what's the overall plan for your character? I'm just not seeing the logic or the role that your character will fill with the barbarian, magus and dragonrider classes.


power...lol...


Drop either toughness (you can pick it up later for the extra HP) or the exotic weapon proficiency. The taiaha can be used as a martial weapon for a while.

Quote:
The Stone Age taiaha is a long, heavy stick, club-shaped at one end and tipped with a wooden or metal spear point at the other. You wield it with a combination of solid strikes with the club and fending motions with the spear. A taiaha can be wielded as a martial weapon that deals 1d8 points of bludgeoning damage (1d6 if Small) and has a ×2 critical.


answer quick, cuz i g2g now


You will have to remember that the Taiaha requires both hands to use as a Double Weapon and TWF.

You will probably need to drop Additional Traits till Level 7. Take a Level in Fighter for your EWP.


thanx book, ill drop the toughness, so does it make sense if a level 5 character has 31 hp?


actually, the taiaha is a one handed melee weapon...bye! plz answer... i will post more questions...

Liberty's Edge

Well, unless I'm missing something, when you are raging you will not be able to cast... If the plan is buff up first, then rage, that works, but I would think the other players in your party may be able to handle buffing you. Also, I would agree on dropping the exotic weapon proficiency.

Grand Lodge

Is this guy like 11 or something?

Just not sure what's going on.


darkorbit wrote:
thanx book, ill drop the toughness, so does it make sense if a level 5 character has 31 hp?

Assuming no Con bonus, if you took Magus at first level, you'd have 31, and you'd be right on track.


darkorbit wrote:
actually, the taiaha is a one handed melee weapon...bye! plz answer... i will post more questions...

The Taiaha can be used 1H and attack with either end, but it must be used 2H for TWF as a Double Weapon.

Silver Crusade

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blackbloodtroll wrote:

Is this guy like 11 or something?

Just not sure what's going on.

I blame the PFS "Kids' Track"...

STAY OFF MY CHARACTER'S LAWN!!!

:)

Grand Lodge

If he is young, that makes sense.

I am gladdened whenever I see new blood getting into the game.


Don't you have to be 13 to make a Paizo Account?

But where is my Shotgun wielding Druid Hermit when I need him.


Yeah, this character is pretty bad.

Dragonrider shouldn't even be a class, but that said, taking 1 level of it is pointless. The dragon's stats scale with your Dragonrider level, so it'll effectively be stuck at 1st level forever. Don't bother.

Barbarian and Magus don't really work together well at all, because you can't cast spells while Raging. Since the entire point of Magus is casting during combat and delivering the spells through your weapon, and the entire point of Barbarian is Raging, you really should not combine them.

Your weapon choice is awful, too. First, you have a double weapon, but don't have the Two-Weapon Fighting feat. Plus, you need to use two hands to wield it as a double weapon, and that stops you from using Spell Combat.

Furthermore, the main benefit of the Magus is delivering touch spells through your weapon and using that weapon's critical threat range (not the multiplier, though) for those spells. That means, unless you're a Hexcrafter or making some other kind of weird build, all Magi should be using weapons with as wide a crit range as possible (i.e. you really should be using an 18-20/x2 crit weapon, like a Scimitar, Rapier, Urumi, Katana, etc.).

You're vastly better off as either a level 5 Dragonrider, a level 5 Barbarian, or a level 5 Magus than you are being a little bit of each.


mplindustries wrote:

Yeah, this character is pretty bad.

Dragonrider shouldn't even be a class, but that said, taking 1 level of it is pointless. The dragon's stats scale with your Dragonrider level, so it'll effectively be stuck at 1st level forever. Don't bother.

Barbarian and Magus don't really work together well at all, because you can't cast spells while Raging. Since the entire point of Magus is casting during combat and delivering the spells through your weapon, and the entire point of Barbarian is Raging, you really should not combine them.

Your weapon choice is awful, too. First, you have a double weapon, but don't have the Two-Weapon Fighting feat. Plus, you need to use two hands to wield it as a double weapon, and that stops you from using Spell Combat.

Furthermore, the main benefit of the Magus is delivering touch spells through your weapon and using that weapon's critical threat range (not the multiplier, though) for those spells. That means, unless you're a Hexcrafter or making some other kind of weird build, all Magi should be using weapons with as wide a crit range as possible (i.e. you really should be using an 18-20/x2 crit weapon, like a Scimitar, Rapier, Urumi, Katana, etc.).

You're vastly better off as either a level 5 Dragonrider, a level 5 Barbarian, or a level 5 Magus than you are being a little bit of each.

actually, I need barb to buff up, then magus for spells, and dragon rider for steed


And I don't need to do spell and combat at once... I can do spell first, then pull out my sword....repeat...


And since barbarian is only to buff up, I'll only use rage when using weapon, not when casting spells, and I will rage very little


If you are using a steed, there's no need for fast movement. If you aren't going to rage, then barbarian is completely useless to you. You're better off taking another level of dragon rider. You get another 1d10 HP (instead of 1d12, but whatever), you get better saves, and you get two useful abilities: low light vision (which humans don't have) and shared spells (so spells you could use on yourself as a magus can now be used on your dragon).

The barbarian level is completely useless for this character.

Also, drop that weapon. Yes, you can use it one handed for the magus, but in order to use any double weapon, you need both hands, which means you can't use it as a magus. And because you don't have two weapon fighting, you get a -4/-8 to your attacks. Pick up a lance for the charges and a sword for close up. And then spend that exotic weapon proficiency feat on something useful.


Kk but I'm not sure if my gm will let me change classes cuz I'm already level five


And also without barbarian, ill loose armor proficiency...but I won't be sleeping in it, thankfully...lol


bookrat wrote:
If you want to maximize the number of feats you have, play a human fighter. Every character gets a bonus feat every odd level. A human gets a bonus feat at 1st level. A fighter gets a bonus combat feat at first level, and then every even level.

Actually, take the Dragoon archetype for fighter, get 2 bonus feats at 1st level instead of 1! Also, multiclass into monk for 1 level, get all of those feats as well. It's a feat party!

But as for darkorbit, yes, you'll have 3 feats. By any chance is this character one of those cave-dwelling, flower-blessed lizard-orc-giants we helped you with a ways back?


You don't want armor heavier than light, or you'll have an arcane failure percentage. Do you really want a 20 or 30 percent chance for your spells to fail every casting?


Actually, I need barbarian for good armor... So I'll keep it, but I'll change it to fighter? Good idea?


Yes...lol. Blush


And book rat... I wouldn't mind he arcana spell failure chance


You don't care that you're effectively losing a third to a fifth of your daily spell slots? Really? Think about that. 1 in every 3 spells will fail. That means the spell is cast with no effect, and you wasted an action. That is acceptable to you?

Dark Archive

If you want to be, primarily, a Magus, then you 100% do not want Arcane Spell Failure. You're already likely to lose spells to failed Concentration Checks at low levels, adding an extra 20-30% chance to fail ON TOP of that is akin to saying "I want to do nothing but attack every round, but I want to be awful at doing that, too!"

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