Strength Damage


Rules Questions


So, I am running Rise of the Runelords, and I ran into a small dilemma. My party ran into three shadows, which they ended up fighting. By the end of the combat, the Halfling Cavalier ends up dropping to 0 Strength. So...I wasnt sure if he was actually dead, or just was unconscious due to this entry I found in the PRD...

For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score. The only exception to this is your Constitution score. If the damage to your Constitution is equal to or greater than your Constitution score, you die. Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged. Ability damage can be healed through the use of spells, such as lesser restoration.

That would lead me to believe that, like Hit Points, he wasnt actually dead until he reached negative his Strength number, am I correct in that or not? I decided to let him get by this time, but I would like to know for future instances...


Here:

Quote:
Strength measures muscle and physical power. This ability is important for those who engage in hand-to-hand (or “melee”) combat, such as fighters, monks, paladins, and some rangers. Strength also sets the maximum amount of weight your character can carry. A character with a Strength score of 0 is too weak to move in any way and is unconscious. Some creatures do not possess a Strength score and have no modifier at all to Strength-based skills or checks.


First, USE SPOILERS. Or don't mention the AP as it has no relevance to the question.

Second, you should read the monsters you use. Not to be snarky, but you didn't run the combat properly.

Quote:
Strength Damage (Su) A shadow's touch deals 1d6 points of Strength damage to a living creature. This is a negative energy effect. A creature dies if this Strength damage equals or exceeds its actual Strength score.

And

Quote:
Create Spawn (Su) A humanoid creature killed by a shadow's Strength damage becomes a shadow under the control of its killer in 1d4 rounds.


Ah that too.

Though it still boggles my mind when people on this forum go a*$#~&$ because people say "Hey, common enemies appear in this AP guys!".


I am in a RotRL game right now. I know shadows. I know what APL they should show up in. I know what APL 3 shadows should show up in. Now I know to expect shadows.

Why is it wrong to want to go into the AP fresh? I don't want any out of character knowledge.

It's doubly annoying as the fact this was in RotRL has no relevance whatsoever.

Dark Archive

Also note because he rises as a shadow you now require a Resurrection spell (not just a raise dead) to bring him back, meaning that at the level you should be when you get to that fight its time to roll up a new character for him.


So yeah basically you dun goofed. He should've been killed and then brought back.

Whale_Cancer wrote:

I am in a RotRL game right now. I know shadows. I know what APL they should show up in. I know what APL 3 shadows should show up in. Now I know to expect shadows.

Why is it wrong to want to go into the AP fresh? I don't want any out of character knowledge.

It's doubly annoying as the fact this was in RotRL has no relevance whatsoever.

Maybe it's just the ones I've played in, but Shadows have show up in part 3 of every AP I've played. Think of this as practice for not metagaming.


Rynjin wrote:

So yeah basically you dun goofed. He should've been killed and then brought back.

Whale_Cancer wrote:

I am in a RotRL game right now. I know shadows. I know what APL they should show up in. I know what APL 3 shadows should show up in. Now I know to expect shadows.

Why is it wrong to want to go into the AP fresh? I don't want any out of character knowledge.

It's doubly annoying as the fact this was in RotRL has no relevance whatsoever.

Maybe it's just the ones I've played in, but Shadows have show up in part 3 of every AP I've played. Think of this as practice for not metagaming.

Thanks for the help guys. Sorry about the "spoiler" thing, but seriously...its common place monsters. Anyway, I dont feel too bad about not having him die because as it stands, he is a Cavalier, and my party made a pretty fair argument about me never targetting his boar mount in combat, so its fine. Next time, his life will be mine!!!

Its amazing how much players complain when you put their characters at the brink of death...


Whale_Cancer wrote:

I am in a RotRL game right now. I know shadows. I know what APL they should show up in. I know what APL 3 shadows should show up in. Now I know to expect shadows.

Why is it wrong to want to go into the AP fresh? I don't want any out of character knowledge.

It's doubly annoying as the fact this was in RotRL has no relevance whatsoever.

Maybe now your GM changes them into something else :P

p.s.: flagged it for a spoiler tag, seriously, mentioning the AP is quite unnecessary here, and even if it weren't using a spoiler tag doesn't hurt.


OP: please add spoiler tags.
Almost everybody else: please add spoiler tags while complaining about spoiler tags (or while complaining about complaining about spoiler tags).


Good info


VRMH wrote:

OP: please add spoiler tags.

Almost everybody else: please add spoiler tags while complaining about spoiler tags (or while complaining about complaining about spoiler tags).

If so, why isn't your post spoilered? *ducks for cover*


Spoiler:
Spoiler

Spoiler:
Tags

Spoiler:
Are

Spoiler:
Used

Spoiler:
Too

Spoiler:
Much

Spoiler:
I

Spoiler:
Feel

Spoiler:
<Explosive Runes>


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I hate it when I decide to read forums and suddenly take 6d6 damage with no save.

Grand Lodge RPG Superstar 2012 Top 32

Rynjin wrote:

Here:

Quote:
Strength measures muscle and physical power. This ability is important for those who engage in hand-to-hand (or “melee”) combat, such as fighters, monks, paladins, and some rangers. Strength also sets the maximum amount of weight your character can carry. A character with a Strength score of 0 is too weak to move in any way and is unconscious. Some creatures do not possess a Strength score and have no modifier at all to Strength-based skills or checks.

Note that this is not relevant to strength damage, as ability damage does not actually lower the affected ability score, so STR damage will never cause you to have 0 STR.


Jiggy wrote:
Note that this is not relevant to strength damage, as ability damage does not actually lower the affected ability score, so STR damage will never cause you to have 0 STR.

Ability Score Damage, Penalty, and Drain: "For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score. The only exception to this is your Constitution score. If the damage to your Constitution is equal to or greater than your Constitution score, you die."

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