Bard's Arcane Spells that are not Arcane


Rules Questions


Background -

Looking to make a Bard that can pass as the party healer.

Bards cast Arcane Spells.

Question -
Is the bard Cure Wounds spell line considered Arcane Spells and effected by Feats & Traits that effect arcane spells?

If the answer is yes, this is what I'm looking to do -
Bard with the Magical Linage (Pick one spell. Drop the metamagic cost by 1.) Trait: Cure Light Wounds. Grab the Feat: Intensive Spell. My Cure Light Wounds would now heal up to 1D8+10 at 10th level.

Grab the Bard Archetype: SongHealer with the Enhance Healing (Su) ability: (A number of times per day equal to his Charisma modifier, a songhealer can cause any healing effect from a spell completion or spell trigger item to function at a caster level equal to his class level.)
This would allow the Bard to use CLW wands four to six times per day that would heal another 1D8+10 at 10th level.

Is this doable?
I think by RAW it is but want to make sure. IF it, well build up the character some and toss it into advice for peoples opinions.


it is considered Arcane.

Shadow Lodge

That works fine, though I don't you can apply metamagic feats to a wand so the wand would cap at 1d8+5 still.

Also note that healing HP is the easiest part of a healers job. healing ability damage and drain, curing poison and disease as well as reviving from the dead are much more important parts of the healers role. All casters can heal hit points out of combat but only 3-4 classes can do the above.

Shadow Lodge

Spell type isn't determined by whether they're cast on the sor/wiz list or the cleric list. They're defined by who is casting it.

You can't apply metamagic dynamically to a wand.


Seriphim84 wrote:
All casters can heal hit points out of combat but only 3-4 classes can do the above.

Who does a wizard do this? Am I missing something?


Seriphim84 wrote:


Also note that healing HP is the easiest part of a healers job. healing ability damage and drain, curing poison and disease as well as reviving from the dead are much more important parts of the healers role. All casters can heal hit points out of combat but only 3-4 classes can do the above.

I'm hoping with UMD, scrolls and wands I can get by the ability damage and drains.

At 14th level the Bard: Songhealer can do a Healing Performance that's the equivalent if a Heal spell. Only issue is that it has to be used out of combat (Takes 5 rounds of preforming for the 'spell' to go off.).

Shadow Lodge

Whale_Cancer wrote:
Seriphim84 wrote:
All casters can heal hit points out of combat but only 3-4 classes can do the above.
Who does a wizard do this? Am I missing something?

Wizards and Sorcerers can both cast infernal healing. It heals 10 hp over 1 minute. They can also cast the greater versions which heals 40 hp over one minute. It makes a great wand as it has no level dependent effects.


Seriphim84 wrote:
Whale_Cancer wrote:
Seriphim84 wrote:
All casters can heal hit points out of combat but only 3-4 classes can do the above.
Who does a wizard do this? Am I missing something?
Wizards and Sorcerers can both cast infernal healing. It heals 10 hp over 1 minute. They can also cast the greater versions which heals 40 hp over one minute. It makes a great wand as it has no level dependent effects.

Danke.

Unfortunately not very practical for most adventuring parties due to the [Evil] descriptor.

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Whale_Cancer wrote:
Seriphim84 wrote:
Whale_Cancer wrote:
Seriphim84 wrote:
All casters can heal hit points out of combat but only 3-4 classes can do the above.
Who does a wizard do this? Am I missing something?
Wizards and Sorcerers can both cast infernal healing. It heals 10 hp over 1 minute. They can also cast the greater versions which heals 40 hp over one minute. It makes a great wand as it has no level dependent effects.

Danke.

Unfortunately not very practical for most adventuring parties due to the [Evil] descriptor.

Well, depends on the campaign, the PCs, and the GM's thoughts on the Evil descriptor and its ramifications.

For instance, in PFS organized play, it's been decreed that using an [evil] spell for non-evil ends (such as healing yourself after combat with infernal healing) is not an evil action. Some PCs (such as my LG cleric) will refuse to even let other people use it on them for in-character reasons, but for the more neutral-ish PCs in the campaign it's an extremely popular method of healing.


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Am I missing something?

Can you use this feat on a healing spell in this way?

The feat Intensified Spell increases the maximum number of damage dice by five levels and no other variables are affected.

Healing dice are not damage dice, and regardless of that, the +1 static modifier per level for cure light wounds would not be affected by the feat anyway.


Have the Infernal Healing spells been included in the official Pathfinder books or are you still using the 3.5 versions of these spells?

If they are included in a Pathfinder source please provide the source?


jesterle wrote:

Have the Infernal Healing spells been included in the official Pathfinder books or are you still using the 3.5 versions of these spells?

If they are included in a Pathfinder source please provide the source?

Infernal Healing: Pathfinder Campaign Setting: The Inner Sea World Guide

It was actually in a book earlier than that, but it required a specific deity. (Asmodeus?) The one from ISWG doesn't have that restriction.


jesterle wrote:

Have the Infernal Healing spells been included in the official Pathfinder books or are you still using the 3.5 versions of these spells?

If they are included in a Pathfinder source please provide the source?

http://www.d20pfsrd.com/magic/all-spells/i/infernal-healing

Inner Sea world guide.

Jiggy wrote:

Well, depends on the campaign, the PCs, and the GM's thoughts on the Evil descriptor and its ramifications.

For instance, in PFS organized play, it's been decreed that using an [evil] spell for non-evil ends (such as healing yourself after combat with infernal healing) is not an evil action. Some PCs (such as my LG cleric) will refuse to even let other people use it on them for in-character reasons, but for the more neutral-ish PCs in the campaign it's an extremely popular method of healing.

Yeah, I did a quick search of the PRD and noticed there is precious little about alignment. My brain is still going off of 3.0/3.5. I think the guidelines from the Book of Vile Darkness still make a lot of sense.

Book of Vile Darkness wrote:
Sometimes, a nonevil spellcaster can get away with casting a few evil spells, as long as he or she does not do so for an evil purpose. But the path of evil magic leads quickly to corruption and destruction.


Whale_Cancer wrote:
Seriphim84 wrote:
All casters can heal hit points out of combat but only 3-4 classes can do the above.
Who does a wizard do this? Am I missing something?

My Samsaran wizard can cast CLW, thanks to the Mystic Past Life alternate racial trait. ;)

Shadow Lodge

there are actually 2 listings for this spell. One is listed as evil and the other isn't. But either way makes for great role play.


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Lakesidefantasy wrote:

Am I missing something?

Can you use this feat on a healing spell in this way?

The feat Intensified Spell increases the maximum number of damage dice by five levels and no other variables are affected.

Healing dice are not damage dice, and regardless of that, the +1 static modifier per level for cure light wounds would not be affected by the feat anyway.

Nope, I'm the one that missed something.

One of the reasons I started this post was to make sure I didn't.

Guess it's time to start over.

Silver Crusade

The bard archetype, songhealer, has an ability at 2nd level which let's her use wands at her own caster level (instead of the wand's CL)

Songhealer wrote:
Enhance Healing (Su): A number of times per day equal to his Charisma modifier, a songhealer can cause any healing effect from a spell completion or spell trigger item to function at a caster level equal to his class level. This ability replaces versatile performance.

Scarab Sages

Marthian wrote:
it is considered Arcane.

Is that an official ruling? Or just your opinion? (albeit shared by many)

Because you are technically channeling positive energy- as in holy, as in divine. If its considered arcane then there should be a mention of it in the description either under bard or under the cure wounds spell(s).
Like, maybe a bard uses time magic or something to reverse the body to an unwounded state or speed up the metabolism to make you heal faster. Or the bard uses arcane powers to gather the inherent divine energy from the land or the living forces all around us and concentrates it into healing power? Unlike the other healers who get it directly from the source.

In any case, I'm gonna need a link to where the official ruling is (if there is one) because after going over the CRB with a fine-tooth comb and magnifying glass- I cant find a single thing about bard cure spells being arcane. In fact, by RAW bards cast both arcane and divine without multiclassing or any fancy tweaking.


Arcane casters can also summon creatures that can heal.


Vixeryz wrote:
Marthian wrote:
it is considered Arcane.

Is that an official ruling? Or just your opinion? (albeit shared by many)

Because you are technically channeling positive energy- as in holy, as in divine. If its considered arcane then there should be a mention of it in the description either under bard or under the cure wounds spell(s).
Like, maybe a bard uses time magic or something to reverse the body to an unwounded state or speed up the metabolism to make you heal faster. Or the bard uses arcane powers to gather the inherent divine energy from the land or the living forces all around us and concentrates it into healing power? Unlike the other healers who get it directly from the source.

In any case, I'm gonna need a link to where the official ruling is (if there is one) because after going over the CRB with a fine-tooth comb and magnifying glass- I cant find a single thing about bard cure spells being arcane. In fact, by RAW bards cast both arcane and divine without multiclassing or any fancy tweaking.

You didn't look very hard. The very first line of the magic section:

"A spell is a one-time magical effect. Spells come in two types: arcane (cast by bards, sorcerers, and wizards) and divine (cast by clerics, druids, and experienced paladins and rangers)."

Later on that same page:

"If the Components line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component (the abbreviation before the slash) and the divine version has a divine focus component (the abbreviation after the slash)." (emphasis mine--spells can obviously be arcane or divine depending on who casts them)

"Sorcerers and bards cast arcane spells..."

From the Bard page:
"Spells: A bard casts arcane spells drawn from the bard spell list presented in Spell Lists"

From the Scrolls page:
"The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his class.)"

I think it's pretty clear.


mplindustries wrote:

From the Scrolls page:

"The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his class.)"

I think it's pretty clear.

I was looking for this yesterday and couldn't find it. In another thread, based on the rules for Using Items the consensus seemed to be that the arcane/divine distinction wasn't as important as it was in 3.5. People claimed a wizard could help a druid create a scroll with a druid spell usable by the druid, despite the wizard being arcane. And my conclusion was that a Bard would be able to use a CLW wand created by a cleric.

This bit makes it sound like all of that is wrong. It would have been nice if Paizo had put this in the "using magic items" section, because it is, after all, about using magic items.

Liberty's Edge

mcv wrote:
mplindustries wrote:

From the Scrolls page:

"The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his class.)"

I think it's pretty clear.

I was looking for this yesterday and couldn't find it. In another thread, based on the rules for Using Items the consensus seemed to be that the arcane/divine distinction wasn't as important as it was in 3.5. People claimed a wizard could help a druid create a scroll with a druid spell usable by the druid, despite the wizard being arcane. And my conclusion was that a Bard would be able to use a CLW wand created by a cleric.

This bit makes it sound like all of that is wrong. It would have been nice if Paizo had put this in the "using magic items" section, because it is, after all, about using magic items.

You are quite right about the Bard using the CLW wand created by the Cleric. The rule cited above applies to scrolls, but not to wands (whose description contains no such text)


mcv wrote:
And my conclusion was that a Bard would be able to use a CLW wand created by a cleric.

.

.

Which is correct. Anyone who has CLW on his spell list can use any CLW wand; Bard, Cleric, Druid and Witch alike. The fact that Bard and Witch are arcane casters, casting arcane spells, has zero impact on this.

The only situation where the 'flavor' of a spell is relevant is when employing scrolls. A Bard would be easily able to use a scroll made by another Bard, or a Witch... but would have to rely on UMD for using a Cleric scroll.

In any case, the 'flavor' (arcane vs. divine) of any spell depends solely on the caster.

A Witch casting Lesser Restoration is casting an arcane spell, and is subject to Arcane Spellcasting Failure. A Paladin casting Lesser Restoration is using divine magic.

The same holds true for a sorcerer casting Fireball (arcane) and a Cleric with the Fire Domain casting Fireball (divine). Each of them can use the very same wand, but will be unable to use a scroll of the wrong flavor.

Edit: Ninja'ed by a raven...

Silver Crusade

Ah yes, Infernal Healing.

Quicker, easier, more seductive...

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Vixeryz wrote:
Because you are technically channeling positive energy- as in holy, as in divine.

Where did you get the idea that positive energy is "holy" or "divine"?

Grand Lodge

Evil Clerics, worshiping neutral gods can channel positive energy.

Also, cure spells have no alignment quality whatsoever.

Even reeeally evil clerics of reeeally evil gods can cast cure spells.


blackbloodtroll wrote:
Evil Clerics, worshiping neutral gods can channel positive energy.

Channel Energy (Su): "An evil cleric (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures."

Grand Lodge

Grick wrote:
blackbloodtroll wrote:
Evil Clerics, worshiping neutral gods can channel positive energy.

Channel Energy (Su): "An evil cleric (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures."

Huh.

What happens to a Positive Channeling neutral PC who worships a neutral god when he turns neutral evil?

Liberty's Edge

blackbloodtroll wrote:


Huh.

What happens to a Positive Channeling neutral PC who worships a neutral god when he turns neutral evil?

He channels Negative energy instead of the Positive energy he used to channel.

A funny way for a PC (and his allies) to discover his alignment change :-P


Vixeryz wrote:
Marthian wrote:
it is considered Arcane.

Is that an official ruling? Or just your opinion? (albeit shared by many)

Because you are technically channeling positive energy- as in holy, as in divine. If its considered arcane then there should be a mention of it in the description either under bard or under the cure wounds spell(s).
Like, maybe a bard uses time magic or something to reverse the body to an unwounded state or speed up the metabolism to make you heal faster. Or the bard uses arcane powers to gather the inherent divine energy from the land or the living forces all around us and concentrates it into healing power? Unlike the other healers who get it directly from the source.

In any case, I'm gonna need a link to where the official ruling is (if there is one) because after going over the CRB with a fine-tooth comb and magnifying glass- I cant find a single thing about bard cure spells being arcane. In fact, by RAW bards cast both arcane and divine without multiclassing or any fancy tweaking.

1. Bards cast arcane spells, as per their class description. Therefore any spell cast by a bard from the bard class features is an arcane spell.

Quote:


A bard casts arcane spells drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class (DC) for a saving throw against a bard’s spell is 10 + the spell level + the bard’s Charisma modifier.

we also have the following quote under the arcane spells heading in the magic section:

Quote:


Wizards, sorcerers, and bards cast arcane spells. Compared to divine spells, arcane spells are more likely to produce dramatic results.

So we have at minimum two instances where it specifically states bards cast arcane spells.

Might want to get a new fine tooth comb.

2. Channel energy isn't holy or divine in and of itself. It is an ability only divine casters have exhibited to date but that doesn't make the class feature divine or holy.

Unless something is stated as being something it isn't that thing.

Liberty's Edge

Completely in agreement with AS

Abraham spalding wrote:


2. Channel energy isn't holy or divine in and of itself. It is an ability only divine casters have exhibited to date but that doesn't make the class feature divine or holy.

Correction : A Wizard (Necromancer) can channel energy to Turn or Command undead.

Grand Lodge

Evil Life Oracles can channel positive energy.

Liberty's Edge

blackbloodtroll wrote:
Evil Life Oracles can channel positive energy.

As can Evil Wizards (Necromancer) who chose the Turn Undead feat.

And Good Oracles of Bones can channel negative energy. As can Good Wizards (Necromancer) who choose the Command Undead feat

The (alignment => type of energy channelled) only stands true for Clerics. Just as the converting spells to Inflict/Cure bit that goes together with it.


mcv wrote:
People claimed a wizard could help a druid create a scroll with a druid spell usable by the druid, despite the wizard being arcane. And my conclusion was that a Bard would be able to use a CLW wand created by a cleric.

Scrolls are spell completion items--the arcane/divine distinction matters for spell completion items. Wands are spell trigger items. The arcane/divine distinction is irrelevant for spell trigger items.

The wizard could not help a druid create a divine scroll, but a Bard could use a wand of CLW made by a cleric.

The Exchange

Pathfinder Rulebook Subscriber

intense metamagic doesn't work on the Cure line of spells. i don't think a bard has access to anything that would raise the static +5 limit, aside from empowering to raise the total healing in general.

enhanced cures would work at 5th to max out a 1st level wand's level at +5, but your feats won't modify the spell from a wand, so the trait or empower spell wont' help unless you're casting it yourself, not from a wand.

i usually hand wave the arcane/divine distinction on a scroll. i'm not going to keep track of whether a bard, witch, or cleric etc created it. at that point, its on your list? go for it.


mplindustries wrote:


The wizard could not help a druid create a divine scroll, but a Bard could use a wand of CLW made by a cleric.

About that scroll...


Scythia wrote:
mplindustries wrote:


The wizard could not help a druid create a divine scroll, but a Bard could use a wand of CLW made by a cleric.
About that scroll...

So the wizard and druid can team up on that scroll. So what type is the resulting scroll? Still divine, I assume? (Otherwise you could end up with scrolls that absolutely nobody in the world can possibly use.)


Scythia wrote:
mplindustries wrote:


The wizard could not help a druid create a divine scroll, but a Bard could use a wand of CLW made by a cleric.
About that scroll...

I think I misunderstood his issue--I thought it involved the wizard using the scroll...


Quote:
Quote:


Because you are technically channeling positive energy- as in holy, as in divine.
Where did you get the idea that positive energy is "holy" or "divine"?

Another very good example of why positive energy is not holy - all living creatures are healed by it. That includes things like demons and devils.

If positive energy was indeed holy, then all of the cure spells would have the [Good] descriptor, and all inflict spells the [Evil] descriptor. But they don't, as positive and negative energy are neutral, not aligned.

Also, holy and divine are not the same thing. Evil deities are still divine, but not holy. You are thinking of sacred and profane.

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