Eric Bourland |
Hi, I've implemented a pathfinder treasure generator (pfuegen) that uses the Ultimate Equipment generation rules. You can find it here! Check it out and let me know what you think!
Paul Murray |
I'm building one. It's being built as a completely self-contained HTML page with a bunch of plain-vanilla javascript, and so it should run on any web browser.
In theory.
If you save the file locally, you don't even need a net connection.
The current versions are hosted at
http://paulmurraycbr.github.io/MICGenerator.html (D&D 3.5 MAgic Item Compendium)
and
http://paulmurraycbr.github.io/UEGenerator.html (Pathfinder Ultimate Equipment)
The UE one is very, very unfinished. The MIC one is used by the Die With Honour long-running campaign (Salvadore Conti) and aparrently is a real time-saver.
Repo is at https://github.com/PaulMurrayCbr/mic-generator
Karui Kage |
Not sure if it's been mentioned, but I wrote one for the Archives of Nethys a while back: Random Treasure Generator
bodhranist |
Not sure if it's been mentioned, but I wrote one for the Archives of Nethys a while back: Random Treasure Generator
Thanks! I'd run across it before, and thought it was great, but then forgot where it was and couldn't find it again.
Hi, I've implemented a pathfinder treasure generator (pfuegen) that uses the Ultimate Equipment generation rules. You can find it here! Check it out and let me know what you think!
Also very nice. Now I have to figure out which one I'll end up using, but that's a good problem to have.
Jamz |
2 people marked this as a favorite. |
Updated link: Google Spreadsheet Link
FYI: This sheet generates random magic items from UE and not treasure per sae. It utilizes the town wealth mechanics and is meant to generate items for sell in a town or shop. Several tabs represent examples of various shops.
Charles Scholz |
Hi, I've implemented a pathfinder treasure generator (pfuegen) that uses the Ultimate Equipment generation rules. You can find it here! Check it out and let me know what you think!
Anyone know what happened to this? I can no longer access it.
kurohyou |
Updated link: Google Spreadsheet Link
FYI: This sheet generates random magic items from UE and not treasure per sae. It utilizes the town wealth mechanics and is meant to generate items for sell in a town or shop. Several tabs represent examples of various shops.
So, how would I go about adding additional potential items to a store inventory? I'm running an Iron Gods campaign and it'd be nice to be able to add some tech items in/adjust prevalence of tech inventory in a town. Also, as everyone else, thanks very much for putting the work in on this.