Taking a quick look around the remaining room turns up nothing further of note. The trek back to the basecamp is uneventful and you make your way back to lodge. "Well done on recovering the Braid of a Thousand Masters." Venture-Captain Amara Li says as she looks at the braid on her desk. "And good work in finding out how to activate it. I will organize a search for the last master and the young student who followed him immediately. Take some time to relax for now. I'm sure you will be busy enough soon."
“No, I do not. Only the master of the monastery would know how the Braid of a Hundred Masters functions. The last master, Li Yao, left the monastery and the braid here many, many years ago.” the statue replies. Looking up into the sky Elemenar squints as the sun shines brightly. It seems it is just past noon.
No check needed. Just Detect magic.
Detect Magic: The braid has a strong transmutation aura., It is currently dormant and grants no bonuses or effects when worn. The holy symbol and the jewelry are all none magical. The only magical item in the pile is the braid, the +1 sai, the +1 temple sword and the bracers of armor +2.
Among the various sticks and animal bones Sakura finds a braid. She also finds a number of other, surprisingly fragile items of value located in the nest, including an antique Iroran silver holy symbol worth 100 gp, four jade gemstones worth 50 gp each, a magnifying glass worth 100 gp, a set of silvered armbands depicting pouncing tigers worth 500 gp as a pair, two blue-colored jade gemstones worth 100 gp each; a matched pair of +1 sai; and a +1 temple sword and the armbands with bracers of armor +2.
It is a tale of foolishness and pride. The last master of this monastery was Master Li Yao. He was also the last bearer of the Braid of a Hundred Masters. The braid was an heirloom passed from the previous master to the next. Li Yao sensei had eleven students. One of them was a petulant student who thought that he had already surpassed his master and sought to challenge him. Unable to defeat his master the student proclaimed that the master
Once the master had proven himself to the student, the master left the braid at the student’s feet, then turned away, leaving the monastery, never to return. The master took one student with him that day, the young disciple, Ying Pei, while the remaining students squabbled and fought over the braid. None could call upon the power of the braid and so they left the monastery, one by one, once again seeking their true paths to perfection. Eventually, only the petulant student and the braid remained. Here he stayed, until the day he died, contemplating the significance behind his master’s actions. Unable to Perhaps, through searching for the master and his last disciple, you may uncover the answer to the Braid of a Hundred Masters.
This one is Jiang Dan, a simple servant of the Master of Masters. I know not where it currently resides. Sakura gets an impression of someone shrugging their shoulders.
Sakura sees a map in her mind with a pointer at her current location saying "You are Here" and an X in the room Kiyoko previously checked before the big yeti attacked.
The big hall in the south:
The room Sakura entered:
Sakura takes a closer look at the statue when she suddenly starts hearing words in her head. Greetings young one. This one greets you and welcomes you to the Clouded Path Monastery. Sakura gets the impression of the statue bowing to her in greeting.
With no further signs of danger Sakura relaxes and sniffs the air. She detects the faint smell of something that reminds her of tea. DC 20 Knowledge (nature):
The leaves of the shrubs in the southeast when properly treated serve as the basis for a special type of tea. You properly identify and then harvest the cuttings, leaves, and bulbs so that they can survive the transportation back to Goka.
Which rooms would you like to explore?
Spoiler:
ref: 1d20 + 5 ⇒ (11) + 5 = 16 Elemenar manages to breath a wisp of fire giving the yeti some minor burns. Kiyoko drinks a potion while To-to heals the sword saint. The pain finally getting through its rage the yeti decides to get some range. Sakura can make an AOO. ROUND 4
Recalculated the damage for the yeti. It is at -75. Elemenar's breath did 8 damage. Heavily injured with various burns and wounds oozing blood the yeti turns to the fire breather and swipes at him with both claws.Has 10ft reach claw 1: 1d20 + 15 ⇒ (7) + 15 = 22damage: 1d6 + 8 + 1d6 ⇒ (2) + 8 + (3) = 13
Both claws hit and deal some very serious wounds on the wizrd. ROUND 3
Sakura takes the opening made by the yeti going for Kiyoko and opens another great wound on the creature. Asb hoofs miss but the unicorn takes a bite out of the yeti. ROUND 3
Spoiler:
ref: 1d20 + 5 ⇒ (7) + 5 = 12 Its wounds taking a toll, the yeti is unable to dodge Elemenar's breath. ROUND 3
The yeti turns it fury at Kiyoko in revenge for the wound it received.claw 1: 1d20 + 15 ⇒ (20) + 15 = 35damage+ 1d6 cold damage: 1d6 + 8 + 1d6 ⇒ (2) + 8 + (1) = 11
I think the first attack on Kiyoko confirms? Total damage is 41 which takes Kiyoko to -8? ROUND 2
ROAR!
CLAW 1: 1d20 + 15 ⇒ (12) + 15 = 27damage: 1d6 + 8 ⇒ (6) + 8 = 14cold damage: 1d6 ⇒ 4
Total of 30 damage on Sakura ROUND 1
Yes, the rooms are there. Elemenar and Toto finally join the others in the exercise yard and join in looking around. Sakura decides to take a closer look at the mosaic. Aside from being a fairly interesting mosaic it is nothing special. Kiyoko opens the door to one of the rooms and find a room with a pile of filth covering the once fine mats laid upon the floor. Nothing pops up as interesting in her eyes. Suddenly the doors from the southern room bursts open with a terrifying roar. Spoiler:
Will (To-to-obika): 1d20 + 9 ⇒ (17) + 9 = 26 Will (Kiyoko Tamahi): 1d20 + 1 ⇒ (13) + 1 = 14 Will (Sakura): 1d20 + 6 ⇒ (8) + 6 = 14 Will (Elemenar): 1d20 + 5 ⇒ (4) + 5 = 9 Toto, Sakura and Kiyoko are able to ignore the mind numbing fear but Elemenar is frozen in fear(for 1 round). Initiative:
Ini(To-to-obika): 1d20 + 2 ⇒ (16) + 2 = 18
ROUND 1
You have the time but it will take you an hour and you'll need to make a fort save. Here's teh description of the Exercise yard. The remains of four wooden training dummies stand in the northeast corner of this wide courtyard, while a few scraggly plants struggle to grow in the southeast corner. A cracked mosaic lies half-buried beneath years of dirt in the training ground’s center.
Elemenar and To-to continue their run to catch up with the others as Sakura and Kiyoko pass through the door to be greeted by an empty exercise yard. No yeti in sight. As Sakura and Kiyoko look around Asb's ears swivel around before the unicorn turns to look towards the bushes to the southeast. ROUND 5
Green was careless and came too close to Kiyoko allowing the samurai to dispatch the yeti in a single strike. It falls to the ground in two separate pieces. With a masterful stroke Sakura deals Blue a grievous blow and it stares in confusion as a large wound appears on its body. ROUND 2
Not yet fully recovered from the trek To-to makes his was to Sakura. Green looks around and notices Kiyoko peeking out from the other end and goes to meet her, throwing its shortspear at the samurai. shortspear(ranged): 1d20 + 5 ⇒ (7) + 5 = 12 Not having a very good angle Kiyko is able to duck behind the wooden frame and the shortspear misses. ROUND 1
Spoiler: 1d20 + 16 ⇒ (8) + 16 = 24
Blue moves up to see what Brown is yelling about. Upon seeing Sakura and Asb Blue turns its Frightful gaze on both. Frightful Gaze is mind affecting. Successful save makes the target immune for 1 day.
The samurai shrugs it off. ROUND 1
As one the yeti turn to look at the noise and with a yell head toward Sakura! COMBAT!
GM:
Initiative
Ini(To-to-obika): 1d20 + 2 ⇒ (16) + 2 = 18
ROUND 1
Just to be clear: Sakura and Asb are fine, Kiyoko is Fatigued, To-to and Elemenar are exhausted. Exhausted: Creature moves at half speed. –6 penalty to Str and Dex. Rest 1 hour to become fatigued. Fatigued: Creature cannot run or charge. –2 penalty to Str and Dex. Rest 8 hours to remove.
Sakura sees, just past the copper bell, a trio of creatures that seem to be arguing with each other. Knowledge(Nature) DC15: The creatures are yeti. They are immune to cold and vulnerable to fire.
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