Half orc and half?


Homebrew and House Rules


Ok, so I have a player that is playing a half orc Magus in one of the games i'm running. He has left is origin story open for me to play with and create some plots with. He has mentioned that he would like to at some point meet his orc father, but he left out any thing dealing with his mothers blood line. So here is what I was thinking.

Father: Orc war chief conquers a dwarven strong hold, leaves strong hold to one of his many orc sons has he moves on to the next conquest in building his empire.

Mother: Dwarf queen ravaged by the chief during the taking of the strong hold, escapes and flees to near by city and gives birth to said PC.

I was thinking of dropping the dwarf thing on him soon and giving him clues to the strong holds location, leading to a fight with his newly found half brother, then goes after his father. I was thinking of working the Axe of Dwarvish Lords into the story as well, but that imparts a -4 charisma penalty to any non dwarf that wields the axe. If he is half orc / half dwarf ...could i not just half the penalty?


for story i would say it do not give the -4 more reason for dwarf to pay attention it sounds like a funner plot


RAW all half-orcs are half human so this is not really a rules question, but a homebrew question.
You would have to decide if his dwarf half counts or not. Half-elves don't get benefits from weapons with the name "elf" in them so I would say no, if I was trying to do a "what if" using the PF rules.

As the GM however I would just do what I wanted since I would already be making up a combination of races that does not really work anyway.


Use the race creation rules from the advanced race guide to construct a half orc half dwarf race.


If's he's half orc and half dwarf, he would in fact count as both. So the axe wouldn't give him the penalties as he is dwarf enough.

(same rules apply to his orciness).

Consequently, also dwarf bane and other negative effects that only hit dwarfs also hit him.


it brings up and interesting point that there is a lack of non human mixed breeds.

Grand Lodge

Phasics wrote:

it brings up and interesting point that there is a lack of non human mixed breeds.

Well, tieflings and Changelings are potentially half-breeds of any humanoid.


Phasics wrote:

it brings up and interesting point that there is a lack of non human mixed breeds.

Only humans and dragons have no problem ****ing everything that moves :)

Grand Lodge

Quatar wrote:
Phasics wrote:

it brings up and interesting point that there is a lack of non human mixed breeds.

Only humans and dragons have no problem ****ing everything that moves :)

You must be thinking of Ogres and Hags.


there was a DnD 3.0/3.5 3pp book that had stats for other hybrid amongst the core races.

this but it seems hard to find.


Fantasy Flight Games's award winning Midnight campaign setting has an orc/dwarf hybrid race called the dworg. The OGL stats are here.

Keep in mind that those stats are for 3.5 -- in my PF campaign, I gave dworgs a +4 bonus to CON.


C. Nutcase wrote:

there was a DnD 3.0/3.5 3pp book that had stats for other hybrid amongst the core races.

this but it seems hard to find.

Could you also be thinking of Races of Renown: Bastards and Bloodlines, by Green Ronin? That book provided rules for creating your own half-breeds.

Liberty's Edge

I had a campaign long ago in a homebrew world at the beginning of 3.0 that had specific mixed-races. In that creation story, there was a time before humanity when the three original good races (Elves, Halflings and Dwarves) lived together in harmony and did interbreed.

They produced:
Gnomes (Elf/Halfling)
Hobbits (Dwarf/Halfling)
Deep Gnomes (Dwarf/Elf)

(Halflings were more like Kender than the Tolkien halfling)

Then came the goblin and orc races and a time of chaos that ended when humanity was inserted into the mix as a force of balance.

After that, the hybrids became proper races on their own and only humans/orcs and humans/elves interbred in significant numbers. The orc and goblin/good race mixes were mongrelmen and goblin/human were hobgoblins.

Scarab Sages

Would a Half-Orc/Half Dwarf be a Dork?

If he were a sorcerer, all the other warrior-y Half-Orcs would think so!


@ TwiceBorn both those books where the starting ground for my thought process with the story line. They are great books I had a half gnoll in one of my Second Darkness AP's that was the half brother to the half elf in the game. I was mainly look to get some feels from others about dropping the Charisma penalty, as that character already has a charisma of 7. That -4 would hurt him a ton.

Thanks to all for the feed back.


In my opinion, the story line is really a good idea and if to make it work the half orc needed to be a half dwarf, go for it. Remember that many of these situation you create is all about enjoying the game, bending the guidelines a bit to achieve that is worth it.

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