Jester King |
Here is an interesting question, would silence negate the abilities of a Cavalier’s and Samurai’s challenge, an Inquisitor’s judgment, or a Paladin’s smite evil? In their written descriptions, these do seem as if a verbal declaration is made. Thoughts?
Cavalier and Samurai. Challenge (Ex): Once per day, a cavalier can challenge a foe to combat.
Inquisitor. Judgment (Su): Starting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action.
Paladin. Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil.
Silent Saturn |
The written descriptions make it seem like the character verbally declares the ability's use, but once the effect has begun, it doesn't require the user to keep talking. Casting Silence on a Inquisitor who already has a judgement up wouldn't turn off his judgement, because he's already pronounced it.
Jester King |
I tend to favor the consensus that silence does not negate, but clever cleric spots intrusive inquisitor before they engage in combat. Clever cleric casts a few buff spells and finally silence on self and rushes to engage intrusive inquisitor, would intrusive inquisitor be able to pronounce judgment on clever cleric? And don't get me started on pious paladin and sullen samurai.
El Baron de los Banditos |
Comrade-enforced silence (the "shut the hell up, Hernando, we're supposed to be undercover!" kind) was the primary reason I was considering purchasing a Helm of Telepathy. Would those of you who rule Challenge doesn't work without verbal components let it work in that situation? Merely curious, as this is a PFS character, and would like to see what the masses think.
Irnk, Dead-Eye's Prodigal |
While I don't know about any of the other situations (or even Cavaliers as a whole) but the Silence spell would effectively shut down an Order of the Blue Rose Cavalier, seeing as how they have to call for the surrender of their Challenge target.
Wriggle Wyrm |
I consider most of the requirements on that sort of stuff to be pretty loose.
As long as you're not sneaking behind your enemies and stabbing them in the back non-verbal actions are more than enough to get your message across.
Doing something as simple a pointing your sword at them, glaring at them and giving them a thumbs down or motioning them drop their weapons should work.
Tempestorm |
Cavalier and Samurai. Challenge (Ex): Once per day, a cavalier can challenge a foe to combat.
See Neo extending a hand in challenge to Agent Smith... no verbal required.
Inquisitor. Judgment (Su): Starting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action.
One can pronounce judgment by hitting someone in the neck with an axe, no verbal required.
Paladin. Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil.
Calling out to higher powers... you guessed it, no verbal required.
stringburka |
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Using Fluff to gain in-game benefits or provide negatives is meta gaming imo.
How the heck did you come to that conclusion? If anything its the opposite!
Cleric: Every time the Black Knight has attacked me he's yelled "gods of destruction, through my body smite this selfrighteous goodytwoshoes into smithereens", and then his eyes have started glowing red. Maybe if i silenced him he couldnt call for those abyssal gods?Fighter: nah, wont work. Smite good doesnt say you have to call the gods _verbally_.
Who of these is metagaming again?