spiked armor


Rules Questions


a question, imagine someone with spiked armor is grapled, shouldnt the grappler take the spike dmg?

thx

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jumpydady wrote:

a question, imagine someone with spiked armor is grapled, shouldnt the grappler take the spike dmg?

thx

they do, you just gotta make the successful check to do damage

Spiked Armor

Description: You can outfit your armor with spikes, which can deal damage in a grapple or as a separate attack.

grapple

As a standard action, you can attempt to grapple a foe, hindering his combat options. If you do not have Improved Grapple, grab, or a similar ability, attempting to grapple a foe provokes an attack of opportunity from the target of your maneuver. Humanoid creatures without two free hands attempting to grapple a foe take a –4 penalty on the combat maneuver roll. If successful, both you and the target gain the grappled condition. If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space (if no space is available, your grapple fails). Although both creatures have the grappled condition, you can, as the creature that initiated the grapple, release the grapple as a free action, removing the condition from both you and the target. If you do not release the grapple, you must continue to make a check each round, as a standard action, to maintain the hold. If your target does not break the grapple, you get a +5 circumstance bonus on grapple checks made against the same target in subsequent rounds. Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple).

Damage

You can inflict damage to your target equal to your unarmed strike, a natural attack, or an attack made with armor spikes or a light or one-handed weapon. This damage can be either lethal or nonlethal.


Basically, there are ways to grab the guy without stabbing yourself. As the spiked grapplee, make your grapple check and your skill is such that you stab the fool, anyway.


oh i was thinking making a spiked armor on a cleric so to help him avoid being grappled, specially by large creature that will try to engulf him...


I can understand a humanoid creature being able to avoid the spikes, but what about something different? I am playing a paladin in the Savage Tide ap, and I keep getting gobbled up or grappled by huge snakes. How would a snake, or a t-rex that just gobbled me up avoid getting damaged by the spikes? Logically, there isn't much of a chance for a gargantuan sized snake or a t-rex's gizzard to avoid getting poked by the sharp metal spikes I want to attach to my armor. Is there something in the rules that can support this, or is it up to DM ruling?


and before I forget, using the normal grapple rules to make a CMB vs either of the previous mentioned creatures CMD is pretty much an utter impossibility. I look at it this way - if I'm going to spend half my time in the belly of the beast, the least I can do is deal 1d6 damage from being prepared lol.


It is a game and the RAW is clear regarding spiked armor and grapple. Everything else is a houserule.


ChazzAtron5000 wrote:
I look at it this way - if I'm going to spend half my time in the belly of the beast, the least I can do is deal 1d6 damage from being prepared lol.

You could cut your way out.

Swallow Whole (Ex): "A swallowed creature can try to cut its way free with any light slashing or piercing weapon (the amount of cutting damage required to get free is equal to 1/10 the creature's total hit points)... The Armor Class of the interior of a creature that swallows whole is normally 10 + 1/2 its natural armor bonus, with no modifiers for size or Dexterity."

The armor spikes would certainly help out in cases where you can't use your greatsword or whatever.

If you're wearing light armor, you could invest in a Barbed Vest.


True. I've been using a spiked gauntlet for cutting my way out. I was just fishing for others that may have asked the same question and possibly found a more official ruling. Judging by the effects of the Barbed Vest, that could be used to support the idea that at least for being under the effects of Swallow Whole that armor spikes could do something similar. I wouldn't agree with it damaging anything that touches you, but certainly for Swallow Whole. Thanks

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