Help me annoy my GM


Advice

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The short version - my GM doesn't like gnomes. He doesn't go out of his way to target gnome PC's, but we've had some discussions about the virtues vs his ill-conceived criticisms of gnome; it's all in the name of friendly banter.

And so it is that I've decided to create the moste gnomish charecter possible, but am not quite sure of the best way to go about this. I'm not talking, "Oh, gnomes make good thieves. Be a gnomish rogue." I'm talking, what would be the best combination of class/traits/feats/etc. that screams GNOME!

So far, the best I can come up with would be a religious class (cleric, paladin, inquisitioner, etc.) who worships Navi Rhombadazzle the gnome god or a summoner whose eidilon is very gnomish in its own right.

Any suggestions on a better way to go?


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Talk in third person


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Craft wands of wonder (or anything else with random effects) and hand them out like religious pamphlets.

I always thought the explosive alchemist bombs seemed very gnomish.


start here and work your way from there.


Why annoy your GM at all?


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High charisma, low wisdom, always ask questions about everything. Have brightly colored and outlandish clothing. Don't be a disciplined follower, play an oracle for a gnome effect.

OR

You could wear a big red cone hat and a big fake white beard and stand still in grass watching people as you try to be incognito.

Dark Archive

whatever you do, invest 1 cross-class skill point in knowledge(engineering) and craft(Alchemy).
Now that you've opened pandora's box of tinkering, you become simply intoxicated with curiosity every time you find a mechanism or potion, if only to learn more about the beautiful world of mechanics.
also, DO take a level of rogue so you can see traps before your party members, which means you can experiment with the trap's pretty mechanics before they break them.

that said, if this gnome were to play on my table, I'd probably have you captured, sacrificed and eaten after the third time you fall in love with a set of door hinges. so be prepared for some flak ;)


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Ragnarok Aeon wrote:


You could wear a big red cone hat and a big fake white beard and stand still in grass watching people as you try to be incognito.

If you're not the 'strong' silent type, you could give the group Travel Advice :-)

Silver Crusade

Play naked. You, I mean, not your character.*, **

*-This is sarcasm. As such, it should be taken 'with a grain of salt.'
**-This is also a callback to one of my previous posts, where I did not put the sarcasm note on.


ZugZug wrote:
Ragnarok Aeon wrote:


You could wear a big red cone hat and a big fake white beard and stand still in grass watching people as you try to be incognito.
If you're not the 'strong' silent type, you could give the group Travel Advice :-)

A travelouge where you rate the dungeons/inns/barns/caves...

LOL

Silver Crusade

The gnome illusionist goes back to old editions. Make your illusions gnome-centric. What's scarier: some old humans charging with swords on horseback, or a bunch of gnomes riding badgers? Everyone's seen humans, they're old news. But gnomes on badgers, that's something else to inspire and frighten at the same time.

When the time comes, get gnome followers and a gnome cohort. Talk about your gnome girl/boyfriend and plans to build your own gnome-sized tower, where tall people have to duck rather than small people climb on on their oversized furniture.

Brighten the world with jokes and pranks, have a book of them handy for the opportune time.


I have to go with the Alchemist idea, they do seem very gnome-ish (Gnome-y?)

Franko a wrote:
A travelouge where you rate the dungeons/inns/barns/caves...

And this. Absolutely do this.

Sovereign Court

do the exact opposite of what he desires

Paizo Employee Creative Director

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Play a summoner, whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a really loud and opinionated monk with vow of poverty who refuses to adventure with anyone who doesn't also take a vow of poverty.


And use a ridicoulous name (always have the forename and family name start with the same consonant), a fake title and a useless profession skill, and hand over colorfull and glowing business cards to everyone you encounter.

Slap Sizzlestick, Mage extraordinaire and beekeeper
Blip Bottleglog, Alchemist supreme and wine gourmet
Smildash Swiftattle, Profesionnal gladiator and honored mime
Fitz Fastsizzle, Bane of the undead and pastry chef of the gods


James Jacobs wrote:
Play a summoner, whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a summoner cohort whose eidolon will eventually take Leadership and gain a really loud and opinionated monk with vow of poverty who refuses to adventure with anyone who doesn't also take a vow of poverty.

holy crud........i did not know that was possible. thats an amazing idea


i have never though of this stuff......but this thread has inspired me to do great things as this......


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I had a gnome in my party that was also a bard. He specialized in keyed instruments. He didn't settle for a squeezebox or something small. No, he had a steam organ. It was pulled by a team of ponies trained to dance to music. While not very effective actually helping the party in combat, it was very effective in increasing our pay. Mostly so we would leave sooner.


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James Jacobs wrote:
Evil stuff

And have all eidoilons be colorfull ponies!


is that (insane) summoner/monk really the most gnomish character?

I would say wizard illusionist (at least in 3.5), with alchemist a close second.
Go full in illusions, ask if you can take 3.5 prestige classes like shadowcaster that enhance shadow illusions to make them more real.
Also play lots of pranks on everyone, in character and out.

Have a giant nose.
Squirrel familiar that's half nuts.
Invent insane things, the sugarcane golem perhaps.
Have a name that is longer as James Jacobs post!

God, how I miss 3.5 gnomes.


CaspianM wrote:
Why annoy your GM at all?

Right. Next thread “One of my players seems to be going out of his way to annoy me…”

Paizo Employee Creative Director

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DrDeth wrote:
CaspianM wrote:
Why annoy your GM at all?
Right. Next thread “One of my players seems to be going out of his way to annoy me…”

It should go without saying that starting a thread like this is the best way to annoy your GM, I suppose! :P


does ur GM have a good sense of humor?? or u looking to derail the campaign?


I could never condone annoying your GM.

That being said, you could always take a class that allows you to summon something so that whenever you're not bothered it can squeeze your characters lips into a smile, even when you're not bothered to smile. Gives your character a nice big grin to make him look (unintentionally) crazy. You know what goes great for a summon for doing that? A skeleton that ALSO comes with its own natural smile.


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Make a bumbling, bookish gnome summoner with an Undead-type, small, bipedal eidolon that looks like a gnome skeleton. This eidolon is actually a close relative or friend that has fallen prey to the Bleaching and your entire goal of this adventure is to cure your friend. Your eidolon/brother/friend/whatever has the general attitude of Eeyore and hates adventures of any kind and you have to spend a great deal of energy getting him amped up to do ANYTHING. (Everyone heads into a cave, Eeyore mopes and complains that it'll be too damp and musty and will spoil his books. You have to argue and entice him with candy or something. If you do that, actually spend money on candy and make a big point of buying candy at every town.) You get the idea.


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If you want to annoy him mechanically, then make a master summoner gnome with superior summoning, and summon 2 levels down for maximum critters. Get a maximize and empower if you can. Make your eidolon a monkey. Only summon primates. Get a magic lineage: monster summoning VI and use quicken and sacred summons (which technically requires a house rule to work with celestial animals) to summon entropic apes as a swift action. Tons of them. And cast mad monkeys as much as possible. Don't leave your room at the inn without at least 200 summoned monkeys. Get speak with animals somehow and order them around in combat like a psychotic poo-flinging phalanx.

Also, you must take Bewildering Koan. Get a ki pool somehow for it.

Also, put ranks in knowledge: geography to be able to give travel advice.

Possibly profession: tour guide as well.

Shadow Lodge

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Never take more than 1 level in any class.


James Jacobs wrote:
Play a summoner...

That's more frightening than my version of the same. I had a chart of how many cohorts and followers a level 20 summoner ended up with if everyone that could took leadership. No monk at the end, though.


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Hmmm...

I dislike gnomes. I hate summoners. I have a player in my game that runs a gnome summoner. Why do I get the feeling that I'm not alone?

The Exchange

Go Arcane Trickster, maybe take some engineering skill....tinker with stuff, pull harmless pranks on friends. Sneak up on monsters and use magehand and clairvoy/aud to try to trick them/scare them/fool them until they catch on and decide to pursue you and then run back to the group with enemies in tow yelling "Bugbears(or whatever) have no sense of humor!!!" as you take up your position in the back of the group.
Mess around with things like someone mentioned hinges and mechanical stuff...


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See if youcn talk your GM into allowing alchemist to qualify for and advance in arcane trickster. Ranged Ledgermain with bombs.

Have a long name and title. Always refer to your self in the third person with full name and title.

"Swanthorn Swampmulch the 3rd Rank Chymyst of the Grior Guild will take a 5' step to the right and listen at the door. Hearing nothing, Swanthorn Swampmulch the 3rd Rank Chymyst of the Grior Guild will carefully place a bomp on the locking mechanism. Swanthorn Swampmulch the 3rd Rank Chymyst of the Grior Guild will now run 30' away and use another bomb to set off the placed bomb. Swanthorn Swampmulch the 3rd Rank Chymyst of the Grior Guild has now opened the door for the rest Swanthorn Swampmulch the 3rd Rank Chymyst of the Grior Guild's companions to enter..."

If you get even that far without someone (or everyone) smacking you, I will be amazed.


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Make sure your name is spelled with a silent "Q" and get upset when people do not pronounce it.

Dark Archive

Pathfinder Roleplaying Game Superscriber
notabot wrote:
I had a gnome in my party that was also a bard. He specialized in keyed instruments. He didn't settle for a squeezebox or something small. No, he had a steam organ. It was pulled by a team of ponies trained to dance to music.

+10 if this bard concept is expanded by making Toccata and Fugue in D Minor the only song he knows how to play.


Just make him feel that no matter how much time he puts into setting up a nice campaign for you guys, you still will try to make him have a bad time. That should do it.

Shadow Lodge

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His (g)name should be "GNorm the Gnome".

Shadow Lodge

Get two party members to take Antagonize and play "Villain Ping-Pong".

Shadow Lodge

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Have your eidolon look like a pseudonatural gnome.

Shadow Lodge

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Touch the Starstone, become a god, and invent kender.

Shadow Lodge

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Multiclass into GNinja. Yell furiously at anyone who forgets the silent G in GNinja.

Shadow Lodge

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Your character retires. However, you do not retire your character. Insist on roleplay heavy sessions of of visiting your character's family, haggling over groceries, etc.


Hey! It's fun watching the GM's veins start throbbing when you and the other players spend an entire game session role playing the shopping trip for adventuring supplies!


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Lastoth wrote:
Just make him feel that no matter how much time he puts into setting up a nice campaign for you guys, you still will try to make him have a bad time. That should do it.

I think we are all just joking around. I don't think anyof us would seriously try to play through a campaign just being an ash hat to the GM.

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Well, I might if we were playing "We be Goblins."


Kydeem de'Morcaine wrote:
Lastoth wrote:
Just make him feel that no matter how much time he puts into setting up a nice campaign for you guys, you still will try to make him have a bad time. That should do it.

I think we are all just joking around. I don't think anyof us would seriously try to play through a campaign just being an ash hat to the GM.

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Well, I might if we were playing "We be Goblins."

I was pointing out that the DM is already annoyed, no extra effort needed :-)

Silver Crusade

The OP said it's all in good banter, so imagine the GM should get a good laugh out of this if done properly...


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Oh! Oh!! Oh!!!
I got one!

Gnome summoner who's eidilon is a medium sized version of himself.
The the Eidilon is Me and the summoner is Mini-Me.

Lantern Lodge RPG Superstar 2015 Top 16

Gnome Bard with the persona of Harpo Marx; use Ghost Sound to make all of his sound effects (such as squeeky shoes every time he steps).

Scarab Sages

Whatever you do, you have to find a way to involve Chiktikka Fastpaws.


Kydeem de'Morcaine wrote:

Oh! Oh!! Oh!!!

I got one!

Gnome summoner who's eidilon is a medium sized version of himself.
The the Eidilon is Me and the summoner is Mini-Me.

The more I think about this one, the more I like it.

I may have to actually do this.
But first I will have to find 2 different sized but similar figurines.


Aranna wrote:
Hey! It's fun watching the GM's veins start throbbing when you and the other players spend an entire game session role playing the shopping trip for adventuring supplies!

I would GM this. Just because Pathfinder is a combat-oriented game doesn't mean there's combat every session.

I love Pathfinder gnomes.

Roll a Roll d20 6 times to determine your gnome's hair color. Throw out results of 16-19, convert results into hexidecimal. 1-9 is represented by 1-9, 10-15 is represented as A-F, and a role of 20 is a 0 value. You'll end up with a sequence like F 2 9 1 3 B. Group these numbers up in pairs (like F2 91 3B), convert the pairs into decimal again (F2 91 3B converts to 242 145 59) and assign those three values to RGB. This is your gnome's hair color. In this case 242 145 59 is a light orange-brown shade. (You can convert form Hex to Decimal with Windows Calculator and see the color in MS Paint by making a custom color.)

Look at everything. Touch everything. If it looks like it might smell interesting (it usually looks like it might smell interesting), smell it. If it smells interesting and your head can fit in it, stick your head in to have a look. Do this only within reason, gnomes didn't live this long by sticking their noses in beehives.

Have your gnome take very detailed notes, just in case s/he would forget later and need to review.

As party members and NPCs personal questions.

A gnome is looking for things of interest in his or her life. If it's boring, don't do it. Think of a gnome as a cross between a Paizo goblin, an old lady baking cookies, an elven intellectual, someone escaped from the mental institution, and Gandalf the Gray.

Now, for added challenge, try making that gnome Lawful Neutral, just for kicks.


Kthulhu wrote:
Touch the Starstone, become a god, and invent kender.

thats not even funny man. those little @#%@%#$^#$!!!!!

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