Mask of Fear and Besmara's Bicorn


Pathfinder Society

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

Mask of fear is obviously a mask, and a Bicorn of Besmara can be either be a hat or a Headband. Can a PFS Organized play wear both at once or do they take up the same Equipment slot?

Liberty's Edge 5/5

Coraith wrote:
Mask of fear is obviously a mask, and a Bicorn of Besmara can be either be a hat or a Headband. Can a PFS Organized play wear both at once or do they take up the same Equipment slot?

If it makes things simpler, the Bicorn is not allowed whatsoever (see additional resources).

However, both items do take up the head location, so are not compatible. Perhaps the mask sticks up high and prevents a hat from also being worn.

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

Will Johnson wrote:
Coraith wrote:
Mask of fear is obviously a mask, and a Bicorn of Besmara can be either be a hat or a Headband. Can a PFS Organized play wear both at once or do they take up the same Equipment slot?

If it makes things simpler, the Bicorn is not allowed whatsoever (see additional resources).

However, both items do take up the head location, so are not compatible. Perhaps the mask sticks up high and prevents a hat from also being worn.

I wonder why it is not allowed when more powerful items from the same book are allowed. I was going to pick it up Mainly because I am a Pirate and a worshiper of Besmara, the other things were just a cherry on top.

Besmara's Bicorn
Price 1,700gp
Description
This large pirate hat (usually a bicorne but sometimes a tricorne or even a bandana) bears a skull-and-crossbones on the front. You gain a +2 competence bonus on Acrobatics checks made to balance and Climb checks.
If Besmara is your patron, you automatically float to the surface of any body of water (at speed 30) unless you desire otherwise; this does not prevent you from falling safely into water or interacting with water in any normal way.

Grand Lodge 4/5 5/55/5 ***

One of the issues is what does "patron" mean? Do you have to be a cleric or inquisitor or can you be any class? If so, do you have to be within one step of Besmara's alignment to be considered an official worshiper?

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

pa·tron (ptrn)
n.
1. One that supports, protects, or champions someone or something, such as an institution, event, or cause; a sponsor or benefactor: a patron of the arts.
2. A customer, especially a regular customer.
3. also (pä-trn) The owner or manager of an establishment, especially a restaurant or an inn of France or Spain.
4.
a. A noble or wealthy person in ancient Rome who granted favor and protection to someone in exchange for certain services.
b. A slave owner in ancient Rome who freed a slave without relinquishing all legal claim to him.
5. One who possesses the right to grant an ecclesiastical benefice to a member of the clergy.
6. A patron saint.

Sounds like a simple errata would make the item playable.

Grand Lodge 4/5 5/55/5 ***

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Anyone can look up the official Webster's definition, but that does not mean the language applies directly to a fantasy RPG. The descriptions do not seem to clarify the question. They are just general concepts. I think the "right" rule within PFS would be that you must be within one step of the deity's alignment and declare him/her your patron, excluding all others. That would qualify as worship, IMO, and grant you a benefit from the deity in question.

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

Well that is why I posted the definition. They should just pick one... I would think number 5 and errata it to worship Besmara. Bam! Bicorne is legal. Pirates everywhere rejoice!


Well, the Bicorn IS in a 3.5 source book, and there just happens to be this series of pirate-themed source books and an AP coming out next year, so MAYBE it will be updated and make an appearance in one of those books, making it much more likely to be made PFS-legal. :)

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

I really hope so. My pirate Inquisitor needs more gears lol

Liberty's Edge 5/5

Hat of Disguise can be a bicorn or tricorn. Heck, it'll even give you the poofy shirt and an eyepatch.


Masks don't use a slot. Here's Mark's response to a question about the Jestercap mask.

Dark Archive 5/5 5/55/5 *

Nickademus42 wrote:
Masks don't use a slot. Here's Mark's response to a question about the Jestercap mask.

Hate to disagree with you, but the Core Rulebook lists masks as occupying the Head slot [pg 459].

Mark's comment re: the Jestercap Mask seem directed solely at that particular mask. He goes so far as to say that since the J-cap Mask doesn't have a magical statblock, its not really a magic iyem & thus acts as a slotless item.


As you wish. Seems weird to me that a mask prevents you from wearing a hat but allows you to wear a headband.

Liberty's Edge 5/5

Nickademus42 wrote:
As you wish. Seems weird to me that a mask prevents you from wearing a hat but allows you to wear a headband.

It most likely has to do with how the mask is designed:

A large mask or one that covers the entire head likely does take up the head slot. Do a quick google search fir Fijian Masks and you will find plenty of good examples. Headbands and goggles can be worn underneath. As per the core rules, this is the default for masks.

Similarly, a designer might create a domino style mask and say that it takes up the eyes slot, since it prevents the wearing of glasses and goggles, but permits headbands and hats.

Finally, a designer may design one that doesn't take up a slot, such as the jestercap mask. Clearly these would need to be small enough to permit a hat, but allow for one to wear goggles and a headband as well.

Sczarni 4/5

Will Johnson wrote:
Nickademus42 wrote:
As you wish. Seems weird to me that a mask prevents you from wearing a hat but allows you to wear a headband.

It most likely has to do with how the mask is designed:

A large mask or one that covers the entire head likely does take up the head slot. Do a quick google search fir Fijian Masks and you will find plenty of good examples. Headbands and goggles can be worn underneath. As per the core rules, this is the default for masks.

Similarly, a designer might create a domino style mask and say that it takes up the eyes slot, since it prevents the wearing of glasses and goggles, but permits headbands and hats.

Finally, a designer may design one that doesn't take up a slot, such as the jestercap mask. Clearly these would need to be small enough to permit a hat, but allow for one to wear goggles and a headband as well.

Pop culture reference: Batman's mask would count as a head slot, Green lantern's an eye slot


Cpt_kirstov wrote:
Will Johnson wrote:
Nickademus42 wrote:
As you wish. Seems weird to me that a mask prevents you from wearing a hat but allows you to wear a headband.

It most likely has to do with how the mask is designed:

A large mask or one that covers the entire head likely does take up the head slot. Do a quick google search fir Fijian Masks and you will find plenty of good examples. Headbands and goggles can be worn underneath. As per the core rules, this is the default for masks.

Similarly, a designer might create a domino style mask and say that it takes up the eyes slot, since it prevents the wearing of glasses and goggles, but permits headbands and hats.

Finally, a designer may design one that doesn't take up a slot, such as the jestercap mask. Clearly these would need to be small enough to permit a hat, but allow for one to wear goggles and a headband as well.

Pop culture reference: Batman's mask would count as a head slot, Green lantern's an eye slot

Or a more specific pop culture reference: the Lone Ranger wears both a mask and a hat.

Grand Lodge 4/5 5/55/5 ***

This is getting silly. The slot system is a simulated game mechanic. Sometimes items will be head slot, sometimes slotless, whatever. It could be a balance issue to prevent certain combinations. Or perhaps there is a thematic justification.

Personally, I would like to see Bemara's Bicorn legalized (I have a pirate-theme PC), but I admit to not doing any research into balance issues. It has not been legal through the first three and a half years of PFS, so waiting to see what happens with the upcoming AP does not seem to be a huge inconvenience. YMMV


Yeah, I'm thinking you'll have better toys (and a good hat) in the pirate AP.

Liberty's Edge 3/5 Venture-Agent, Australia—QLD

Will Johnson wrote:

If it makes things simpler, the Bicorn is not allowed whatsoever (see additional resources).

actually there is a pathfinder society boon that allows you to buy it


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ja'alur wrote:
Will Johnson wrote:

If it makes things simpler, the Bicorn is not allowed whatsoever (see additional resources).

actually there is a pathfinder society boon that allows you to buy it

Post is from 2011. Since then the additional resources has been updated several times.

Additional Resources: Inner Sea Gods wrote:
Equipment: all equipment and magic items on pages 250–271 are legal except demon mother’s mask father’s forgehammer, gray gambler’s hat, and preklikin’s book of cults and stagger-proof boots;

If I remember right, the item is on page 260, and a tricorne on 261. Both eat the head slot.

Unnecesary spoiler:
I think there's also one in Severing Ties.

Dark Archive

IIRC mask of fear only exists on a chronicle sheet. Gives an untyped +5 to intimidate. Since its a unique item, you use exactly what it says on the sheet, which doesn't list a slot.

Grand Lodge

Name Violation wrote:
IIRC mask of fear only exists on a chronicle sheet. Gives an untyped +5 to intimidate. Since its a unique item, you use exactly what it says on the sheet, which doesn't list a slot.

Where?

4/5 ****

Actually it is just a masterwork intimidate tool that happens to be a mask.

It's non-magical so it doesn't use up a magic item slot, is only +2, and is a circumstance bonus.

It also has a different name:

Tiger Mask.

Sovereign Court 5/5 *

Pathfinder Rulebook Subscriber
Pirate Rob wrote:

Actually it is just a masterwork intimidate tool that happens to be a mask.

It's non-magical so it doesn't use up a magic item slot, is only +2, and is a circumstance bonus.

It also has a different name:

Tiger Mask.

The Mask of Fear is a different item, located on a different chronicle. It offers a +5 (doesn't list a type) to intimidate. It is not italicized as is typical for magical items. There is also no mention of it being magical in the source material, but it costs exactly the same as +5 competence bonus to a skill items that exist. I've been assuming it takes the head slot on the character that I have that wears it.

4/5 ****

Thanks Kigvan.

Grand Lodge

So, where is the Mask of Fear(not Tiger Mask)?


Chronicle Sheet spoiler:
Mask of the Living God gives out the mask on the sheet

The exact text: "Mask of fear (2,500 gp; +5 bonus on Intimidate checks)"

So, it doesn't have a slot or a type? Am I good to use this in tandem with my Maiden's Helm?

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

GGNJ wrote:

** spoiler omitted **

The exact text: "Mask of fear (2,500 gp; +5 bonus on Intimidate checks)"

So, it doesn't have a slot or a type? Am I good to use this in tandem with my Maiden's Helm?

Just about every other mask has the "head" slot, so I would consider this one a head slot too. And you can bet that if you get an official answer, that'll be the answer too. And if it doesn't, it's a reasonable GM call.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Lau Bannenberg wrote:
GGNJ wrote:

** spoiler omitted **

The exact text: "Mask of fear (2,500 gp; +5 bonus on Intimidate checks)"

So, it doesn't have a slot or a type? Am I good to use this in tandem with my Maiden's Helm?

Just about every other mask has the "head" slot, so I would consider this one a head slot too. And you can bet that if you get an official answer, that'll be the answer too. And if it doesn't, it's a reasonable GM call.

I agree with Lau, and frankly, the item is slightly better described in the module it came from. Just seems to be an error that the description is not in italics.

Frankly considering the physical description I would not touch this one with a ten-foot pole.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

I think it's a great item, but not a risk-free item. It's a Razmiran mask, those guys are feared and loathed. Just showing up in a social encounter wearing it might wreck a mission.

As for the slot: as a GM I would totally rule it head-slot. This is not a case of an item where the writer intended it to be slotless, because then it would have "slot:none" in the description. Rather, it's a case of the writer forgetting to describe the slot.

If it said "slot:none", a GM should respect that. But it doesn't, this is a case of absent rules. The GM is then the one to fill in the blanks when needed. And the classic way to do that is to compare it to similar things. Generally worn magic items use slots, and magical masks use the head slot. So that's why I'd rule that this one uses the head slot.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Lau Bannenberg wrote:

I think it's a great item, but not a risk-free item. It's a Razmiran mask, those guys are feared and loathed. Just showing up in a social encounter wearing it might wreck a mission.

As for the slot: as a GM I would totally rule it head-slot. This is not a case of an item where the writer intended it to be slotless, because then it would have "slot:none" in the description. Rather, it's a case of the writer forgetting to describe the slot.

If it said "slot:none", a GM should respect that. But it doesn't, this is a case of absent rules. The GM is then the one to fill in the blanks when needed. And the classic way to do that is to compare it to similar things. Generally worn magic items use slots, and magical masks use the head slot. So that's why I'd rule that this one uses the head slot.

Also, given the pricing formula, if it were slotless, it would cost 5000 gp.

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