Charge + Spring Attack?


Rules Questions

Dark Archive

Can one utilize the Charge action with Spring Attack? Specifically within PFS?

Spring Attack wrote:
As a full-round action, you can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can move both before and after the attack, but you must move at least 10 feet before the attack and the total distance that you move cannot be greater than your speed. You cannot use this ability to attack a foe that is adjacent to you at the start of your turn.

Since you don't have to continue moving after your attack, and your charge HAS to end at the opponent, I personally don't see why you can't use the two in tandem.

The Exchange

Blargh Blark wrote:

Can one utilize the Charge action with Spring Attack? Specifically within PFS?

Spring Attack wrote:
As a full-round action, you can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can move both before and after the attack, but you must move at least 10 feet before the attack and the total distance that you move cannot be greater than your speed. You cannot use this ability to attack a foe that is adjacent to you at the start of your turn.
Since you don't have to continue moving after your attack, and your charge HAS to end at the opponent, I personally don't see why you can't use the two in tandem.

Sure, but why? The entire point of spring attack is too move after an attack. If you don't, well then your not really doing a spring attack are you?

Silver Crusade

He does not want to provoke AOOs. If you move your speed or less then sure. Once you move more than your speed then no.

Liberty's Edge

By RAW, I would say no. Spring attack is a full round action which precludes doing anything other than what it says you can do. (Like vital striking.)

I think a reasonable DM would allow it though. I certainly would.


Spring Attack wrote:
As a full-round action, you can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can move both before and after the attack, but you must move at least 10 feet before the attack and the total distance that you move cannot be greater than your speed. You cannot use this ability to attack a foe that is adjacent to you at the start of your turn.
charge wrote:
Charging is a special full-round action that allows you to move up to twice your speed and attack during the action. Charging, however, carries tight restrictions on how you can move.

I'd say no, as both Spring Attack and Charge are full-round actions.

Sczarni

Maldollen wrote:
Spring Attack wrote:
As a full-round action, you can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can move both before and after the attack, but you must move at least 10 feet before the attack and the total distance that you move cannot be greater than your speed. You cannot use this ability to attack a foe that is adjacent to you at the start of your turn.
charge wrote:
Charging is a special full-round action that allows you to move up to twice your speed and attack during the action. Charging, however, carries tight restrictions on how you can move.
I'd say no, as both Spring Attack and Charge are full-round actions.

This.

They are both Full Round Actions, and each have benefits that any reasonable GM wouldn't want stacking...

Liberty's Edge

ossian666 wrote:
They are both Full Round Actions, and each have benefits that any reasonable GM wouldn't want stacking...

I disagree with this. Spending 3 feats so they can avoid attacks of opportunity on a charge so long as they don't move over their base speed? I see no problem with that.

Sczarni

ShadowcatX wrote:
ossian666 wrote:
They are both Full Round Actions, and each have benefits that any reasonable GM wouldn't want stacking...
I disagree with this. Spending 3 feats so they can avoid attacks of opportunity on a charge so long as they don't move over their base speed? I see no problem with that.

Okay, well read charging again. By RAW it is a full round action, grants you double movement, and +2 to attack. Adding that in for a TWF Rogue, Fighter, or Ranger and you negate the TWF penalties and open up a Pandora's Box of damage with no threat or penalties for the action.

The problem is you have two contradicting Full Round actions.

Liberty's Edge

ossian666 wrote:
ShadowcatX wrote:
ossian666 wrote:
They are both Full Round Actions, and each have benefits that any reasonable GM wouldn't want stacking...
I disagree with this. Spending 3 feats so they can avoid attacks of opportunity on a charge so long as they don't move over their base speed? I see no problem with that.

Okay, well read charging again. By RAW it is a full round action, grants you double movement, and +2 to attack. Adding that in for a TWF Rogue, Fighter, or Ranger and you negate the TWF penalties and open up a Pandora's Box of damage with no threat or penalties for the action.

The problem is you have two contradicting Full Round actions.

I should have cut the full round part out of your post, if you'll read up in the thread, I was the first one who called that out.

My point was that a reasonable gm shouldn't have a problem letting someone who spends 3 feats on spring attack use it with charging, the bonuses are not by any means over whelming.

Dark Archive

ShadowcatX wrote:
ossian666 wrote:
ShadowcatX wrote:
ossian666 wrote:
They are both Full Round Actions, and each have benefits that any reasonable GM wouldn't want stacking...
I disagree with this. Spending 3 feats so they can avoid attacks of opportunity on a charge so long as they don't move over their base speed? I see no problem with that.

Okay, well read charging again. By RAW it is a full round action, grants you double movement, and +2 to attack. Adding that in for a TWF Rogue, Fighter, or Ranger and you negate the TWF penalties and open up a Pandora's Box of damage with no threat or penalties for the action.

The problem is you have two contradicting Full Round actions.

I should have cut the full round part out of your post, if you'll read up in the thread, I was the first one who called that out.

My point was that a reasonable gm shouldn't have a problem letting someone who spends 3 feats on spring attack use it with charging, the bonuses are not by any means over whelming.

I would just be careful with that house rule. I could see a player saying that they want to spring attack and use pounce. This would not be a problem normally, but you get a Monk of the Four winds / Tiger aspect in there and you get this ability:

Quote:
Once per hour, the monk can move at 10 times his normal land speed when he makes a charge and is treated as if he had the pounce ability.

So, with your houserule, this becomes a 10x movement (800 ft average) spring attack with a full attack in the middle. I know, edge case, but that is what some people aim for.


ossian666 wrote:
read charging again. By RAW it is a full round action, grants you double movement, and +2 to attack. Adding that in for a TWF Rogue, Fighter, or Ranger and you negate the TWF penalties and open up a Pandora's Box of damage with no threat or penalties for the action.

Unless he's pouncing, he only gets one attack on the charge, so he wouldn't be taking TWF penalties anyway.

ossian666 wrote:
The problem is you have two contradicting Full Round actions.

Yes, by RAW it's not legal.

Shadowcat was saying it's a reasonable house rule, as Spring Attack isn't very good usually, so if you've burned the feats, adding a +2 attack in exchange for -2 AC and significant movement restrictions isn't unbalanced.


Original poster was asking about legality in PFS though. In PFS it wouldn't be legal to combine Charge and Spring Attack.

Sczarni

Grick wrote:
ossian666 wrote:
read charging again. By RAW it is a full round action, grants you double movement, and +2 to attack. Adding that in for a TWF Rogue, Fighter, or Ranger and you negate the TWF penalties and open up a Pandora's Box of damage with no threat or penalties for the action.

Unless he's pouncing, he only gets one attack on the charge, so he wouldn't be taking TWF penalties anyway.

ossian666 wrote:
The problem is you have two contradicting Full Round actions.

Yes, by RAW it's not legal.

Shadowcat was saying it's a reasonable house rule, as Spring Attack isn't very good usually, so if you've burned the feats, adding a +2 attack in exchange for -2 AC and significant movement restrictions isn't unbalanced.

Ride By Attack:
Ride-By Attack (Combat)

While mounted and charging, you can move, strike at a foe, and then continue moving.

Prerequisites: Ride 1 rank, Mounted Combat.

Benefit: When you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.

Thats the language you are looking for. I wouldn't want a Beastmorph Alchemist or an Eidolon or just about any 2H Power Attacking Martial character abusing that ruling...thats all I'm saying.


As other have said, no it can't be done.

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