Malfunction and Golems


Rules Questions

Liberty's Edge

1 person marked this as FAQ candidate.

In Ultimate Magic there is a spell called 'Malfunction', which duplicates confusion for constructs. However, this spell allows for spell resistance. Am I correct to understand that this spell would have absolutely no effect on golems (which are immune to any spell which allows SR)?

If this is the case, what is the point of the spell? As a 4th level spell, what constructs could hope to pose a threat to a party of 7th level+?


Warforged!

Silver Crusade

Retriever
multiple Scarecrows
Animated Objects
Golden Guardian

Basically, anything that isn't called a golem. Some 3rd party content, like the Warclops made by Jason Bulmahn, doesn't fall in line with that. How is a character supposed to figure that a Golden Guardian isn't a golem? No idea.

Like monk weapons, because this spell didn't exist when golems were made, it wasn't included in the vulnerabilities. Each golem is not immune to certain kinds of spells, like the iron golem's vulnerability to lightning damage. I'd house-rule that any spell that targeted constructs specifically would work on golems, too.


Nightskies wrote:
How is a character supposed to figure that a Golden Guardian isn't a golem? No idea.

A knowledge Arcana roll I guess to identify it, and then ask with one of your 'facts' if malfunction would work on it, I guess.

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