Tarrasque. Magic Jar. Instant Apotheosis?


Pathfinder First Edition General Discussion

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LoreKeeper wrote:

Any solution that does not invoke the direct intervention of a few deities (at least Sarenrae) will have no hope of succeeding at permanently killing the creature should I GM a tarrasque encounter. Though PCs can succeed at making it return to hibernation.

Maybe that IS the way.

Instead of finding a way to kill the Tarrasque, you have to find a way to convince one of the gods to get of their fat butts, get down to the material plane and curb stomp it for you. Of course a city or nation might be destoyed when the Divine Wrath rains down on the Tarrasque, but that's the price to pay for saving the world. They don't like to get involved directly, so convincing them to do it might be an adventure in itself.

Or maybe they provide you with a weapon to do the job. Maybe that soldier that killed the Tarrasque with a single stroke of his sword actually did so. Just he was using an artifact crafted by the gods themselves, able to kill a single being, then it gets destroyed/is worthless. But it can kill even a god. That's why they don't like giving it to mortals, and that soldier had to do a great deal to convince them he's trustworthy.
Or probably it needs the essenses of more than a single deity, maybe even different alligned ones. Might be quite hard to convince CG, LG and LE gods, that you really have THEIR best intrests at heart and lied to all the others to trick them, and that you totally won't use it to kill them or any of their friends.

Yeah, that's probably more along the line of plot device or GM fiat, but it makes a hell of alot more sense than Magic Jar.

But on topic: I would go with the "has no soul" (or at least nothing that we'd call a soul). Magic Jar would maybe work on it, you take control, overwriting the beasts instincts. Maybe Rovagug's influence or the primal instincts would fight back, driving you out in a couple of rounds or minutes, so you can't use it to terrorize the land yourself. And if you manage to kill it, you die with it. Now oops, it's back in instinct mode and regenerates. Back at square one. Also you might just have made it angry :)


Tacticslion wrote:
JMD031 wrote:
This thread is the obvious reason that they have not released the epic rules set yet. Paizo is still trying to come up with a good way to prevent people from killing the Tarrasque.
Um... why, precisely, is this a problem? Monster = uber killing machine. It's ridiculously powerful. This thread? It's a bunch of people being forced to think outside the box utilizing the tools they have at hand to do outrageous things - in this case kill the Tarrasque. It's what think-tanks are for!

I'm being mildly silly for one but on a more serious note what I said makes sense. By your own admission it takes a lot of thought to put down the tarrasque. If epic or mythic level rules existed there would be no debate except for which overpowered method would be the best way of taking it out SINGLE-HANDEDLY. My point is that since Paizo wants to foster critical thinking and not just spoon-feed people rules to make them Gods, is exactly why they haven't developed epic level rules yet.

Think of it in the terms of an online video game. If there is a particularly challenging boss and you are one of the few who found a method to kill it, how angry would you be if within a short time afterwards you find out they boost everyone else to be able to kill this particular boss by themselves?


All this tarrasque talk, and no one has mentioned the City of the Tarrasque yet?

City of the Tarrasque


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Renchard wrote:

All this tarrasque talk, and no one has mentioned the City of the Tarrasque yet?

City of the Tarrasque

That is one of the single most fascinating/disturbing things I've read in-concept with the Tarrasque. How terrible.

JMD031 wrote:
Tacticslion wrote:
JMD031 wrote:
This thread is the obvious reason that they have not released the epic rules set yet. Paizo is still trying to come up with a good way to prevent people from killing the Tarrasque.
Um... why, precisely, is this a problem? Monster = uber killing machine. It's ridiculously powerful. This thread? It's a bunch of people being forced to think outside the box utilizing the tools they have at hand to do outrageous things - in this case kill the Tarrasque. It's what think-tanks are for!

I'm being mildly silly for one but on a more serious note what I said makes sense. By your own admission it takes a lot of thought to put down the tarrasque. If epic or mythic level rules existed there would be no debate except for which overpowered method would be the best way of taking it out SINGLE-HANDEDLY. My point is that since Paizo wants to foster critical thinking and not just spoon-feed people rules to make them Gods, is exactly why they haven't developed epic level rules yet.

Think of it in the terms of an online video game. If there is a particularly challenging boss and you are one of the few who found a method to kill it, how angry would you be if within a short time afterwards you find out they boost everyone else to be able to kill this particular boss by themselves?

I don't really see it as so many people suddenly getting the boost as the secret suddenly getting out. I mean, to use the video game example:

1) the boss would be completely immune to everything. Ever.
2) except these one-to-three nasty tricks that only a select few builds can do.

In that way, I'd more be annoyed at the game designers for pigeon-holing the game. Nonetheless, I do see your point. I disagree, but I totally see your point. That said, very high level play often does this kind of thing already - a large number of resistances and/or immunities, all of which require out-of-box utility of not-the-most-powerful (but still mind-shatteringly powerful) effects.

Also, I'm exerting so much will not to derail this into epic territory, you have no idea! :)


Tacticslion wrote:
That is one of the single most fascinating/disturbing things I've read in-concept with the Tarrasque. How terrible.

Only if by "terrible" you mean "made of pure creepy win and awesome." (Somehow, I suspect that you do.)


Arevashti wrote:
Only if by "terrible" you mean "made of pure creepy win and awesome." (Somehow, I suspect that you do.)

More like "terrible" as in "That's excessively cruel"

Granted, the spice must flow.


Richard Leonhart wrote:

there is already a way to kill the tarrasque:

sphere of annihilation (minor artifact): only direct intervention of a deity can restore an annihilated character.

You'd be surprised at how many evil deities would see you doing that and say: "I think not..." and re-direct that sphere at the caster.


Tacticslion wrote:
That is one of the single most fascinating/disturbing things I've read in-concept with the Tarrasque. How terrible.
Arevashti wrote:
Only if by "terrible" you mean "made of pure creepy win and awesome." (Somehow, I suspect that you do.)

That is correct.

Jeranimus Rex wrote:

More like "terrible" as in "That's excessively cruel"

Granted, the spice must flow.

That is also correct.

I cannot bear to look, yet I cannot look away...


Also, just for the 2nd ED. Fluff.

In the Spelljammer series, the accessory Practical Planetology suggests the tarrasques originate from the planet Falx. Several hundred tarrasques live there in a docile state, where they are silicavores (rock eaters); upon removal from their homeworld their temperament changes to the violent, rapacious one better known elsewhere in the Dungeons & Dragons universe.

Also, I believe that here you can find a few tarrasques with class levels.

- Sick -


unopened wrote:
Also, I believe that here you can find a few tarrasques with class levels

Tarrasque bard. ***shudders***


Pfft, that's old hat and weak. Level 10 Druid/11 Master of Many Forms.

"What Tarrasque? I am the Tarrasque."

...one of many reasons I hope that PrC is condemned to the pits of munchkin hell and never again sees the light of day. I played one of those once and it was the dumbest, most ridiculously broken thing I've ever done. It was fun, though; I'd love to see the PrC make a comeback, just in a relatively balanced form.

Scarab Sages

When is a tarrasque not a tarrasque?

When a well-timed convergence of a death effect and a druid reincarnates it as an orc.


Magicdealer wrote:

When is a tarrasque not a tarrasque?

When a well-timed convergence of a death effect and a druid reincarnates it as an orc.

Reincarnate only works on willing targets. Forced reincarnation Witch Hex on the other hand...

Scarab Sages

Hmm... I'd think an engine of death would like to get back to his killing as soon as possible. And he's probably not smart enough to realize that it would mean changing bodies.

I didn't even realize there WAS a forced reincarnation. That's just awesome.

Liberty's Edge

Fozbek wrote:
Brilliant! And in the next campaign, set a thousand years into the future, your new heroes have to deal with a hellish, blazing, fire-immune and fire-breathing Solar Tarrasque. After long enough bathing in the sun's energy, it adapted to its environment.

But can the Tarrasque deal with the crushing gravity of the sun? It may not be permanently dead, but it will still be the size of a grapefruit, or smaller, for however long the sun remains. :)

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