Allia Thren's page

667 posts. Alias of Quatar.

Full Name

Allia Thren




Bard 1AC







Special Abilities

Distraction, Fascinate, Countersong, Inspire Courage






Common, Osiriani, Kelish



Strength 10
Dexterity 13
Constitution 12
Intelligence 14
Wisdom 10
Charisma 18

About Allia Thren

AC: 14
AC Touch/unarmored: 11
AC Flat-Footed: 13

Fort: +1
Ref : +4
Will: +2

Speed: 30 ft

Base Attack Bonus (BAB): +1
Melee: +1
Ranged: +2

CMB: +1 (trip/disarm with whip: +4)
CMD: +12

HP: 15/15
Bardic Performances: 8/8

Senses: Preception +5

XP: 1400/2000

Whip, masterwork, heirloom:
Attack: +4 (+1 BAB, +1 Dex, +1 MW, +1 trait)
Damage: 1d3, slashing, non-lethal - no damage if enemy wears armor
Crit: 20, x2
Reach: 15 ft (can attack adjacent enemies)
Special: trip, disarm

Attack: +2 (+1 BAB, +1 Dex)
Damage: 1d4, slashing or piercing
Crit: 19-20, x2
Range: 10 ft

Weapon Finesse

Jenivere Crew (Swim +1, class skill)
Heirloom Weapon (Whip, +1 trait bonus to attack with heirloom)
Red Mantis Training (+1 Reflex Save)

Special Qualities:
Geisha Knowledge (+1/2 level to Diplomacy, Knowledge (nobility), Perform (sing))

Bardic Performance:
Duration (2 + Cha + 2/level): 8 rounds/day
DC (10 + 1/2 level + Cha): 14

Fascinate (target becomes fascinated, sits down, does nothing, -4 to reaction checks like perception, Will safe negates)
Inspire Courage (all allies+bard, +1 morale vs fear and charm, +1 competence on attack and damage rolls)

Class + Int + Human = 6 + 2 + 1 = 9/level

+5 Acrobatics* (1 rank, 1 Dex, 3 CS)
+10 Diplomacy (2 rank, 4 Cha, 3 CS, 1 Geisha)
+5 Escape Artist* (1 rank, 1 Dex, 3 CS)
+6 Knowledge:Arcana (1 rank, 2 Int, 3 CS)
+6 Knowledge:Local (1 rank, 2 Int, 3 CS)
+5 Perception (2 rank, 0 Wis, 3 CS)
+10 Perform: Sing (2 rank, 4 Cha, 3 CS, 1 Geisha)
+8 Perform: Dance (1 rank, 4 Cha, 3 CS)
+8 Perform: Oratory (1 rank, 4 Cha, 3 CS)
+5 Sleight of Hand^* (1 rank, 1 Dex, 3 CS)
+6 Spellcraft^ (1 rank, 2 Int, 3 CS)
+5 Stealth* (1 rank, 1 Dex, 3 CS)
+5 Swim* (1 rank, 1 Str, 3 CS)
+9 Use Magic Device^ (2 rank, 4 Cha, 3 CS)

+2 Appraise
+4 Bluff
+0 Climb*
+2 Craft:_____
+3 Craft: Calligraphy
-- Disable Device^*
+4 Disguise
+1 Fly*
-- Handle Animal^
+0 Heal
+4 Intimidate
-- Knowledge:____^
+3 Knowledge:Nobility
+2 Linguistics
+4 Perform: untrained
-- Profession:_____^
+1 Ride*
+0 Sense Motive
+0 Survival

^Trained only
*Armor Check Penalty

Favored Class Bonus:
1st = Extra spell known (cantrip)
2nd = Extra spell known (cantrip)

Spells known:
0: Canny effort, Dancing Lights, Detect Magic, Ghost Sound, Mending, Prestidigitation
1: Charm Person, Grease

Spells per day/DC:
0: - / DC 14
1: 2 / DC 15

Equipment (weight):
Whip, masterwork, heirloom (2)
Weapon Cord (-)
Studded Leather Armor, masterwork (20)
Dagger (1)

Backpack (2):
Game, cards (marked) (1)
Mirror, small steel (0.5)
Perfume, common x3 (-)
Soap (0.5)
Pouch, belt (0.5)
Waterskin (4)

Pouch, spell components (2)

Bag,waterproof (0.5): (in camp)
Bedroll (5)
Blanket, common (1)
Clothing, entertainer x3 (12)
Clothing, Explorer (8)
Clothing, Scarf (0.5)
Musical Instrument, common (flute) (3)

TOTAL WEIGHT: 63.5 (33.5 on her)

Carrying Capacity:
Light: 33
Medium (-3): 66
Heavy (-6): 100
Lift: 200
Push/Drag: 500

Starting Money: 105 gp
Starting Equip: 84,91 gp

Current Money: 20,09 gp

Magic Items:

Physical Description:
Allia is a young human woman in her late teens or early twenties. Most people would describe her as quite beautiful, and she certainly knows how to present herself from the best side.
She is of average height, and rather slender and athletic looking. Her dark hair falls down over her back, and contrasts well with her skin and her green eyes.
Her lips are full and usually carry a smile, and usually she wears at least a bit of makeup.
Her outfits are usually made to catch the eyes, often colorful or cut low so they reveal a bit more than what most people consider decent. Even then, the way she carries herself and moves, only emphasises every curve and every shape of her body, making even a normal outfit look good on her.

Allia has been born in the city of Katapesh as the child of a slave to a rich nobleman. She never knew her father but rumors around the house had been that it had been that nobleman himself, but of course he never acknowledged her as his.
From an early age she has been trained in different forms of entertainment. By now she's familiar with many different styles of dances, ranging from formal ballroom dances over seductive belly dances to some extremely exotic ones. She has learned to sing many songs as well as play different instruments, or recite the epics of famous heroes.

But there were always the rumors about her true heritage, and especially the Lady of the house and her children hated her for this, seeing her as a threat. It was one day, when her husband was away, that she sent the houseguards to fetch Allia, 8 years at that time, from the slave quarters and she was dragged down to the harbor's slave market. There she was sold to a slavetrader bound for the far Kingdom of Rahadoum. It was a harsh journey, but since the slaver recognized that she would grow to be a beautiful woman with alot of talent, and therefor would be worth alot, and so he did not keep her chained up in the cargohold with the rest of the slaves, which most likely saved her life.

Here she was sold into the household of a rich merchant, Merilis Jaorva, where her education was once again continued. Once she was a bit older that also included the art of seduction and pleasing both men and women, as well as getting them to tell her their secrets. But many more years passed before she had to put this knowledge to the test.
It was also here that she first learned to use a whip to make an impressive performance. Over the years she mastered the use of it. The whip she used mostly had a hilt, ornated and inset gemstones, even though she always suspected those were fake and cheap.

A bit over a year ago, Merilis took a lucrative business deal away from an influential noble, who swore vengence. So he started to spread the rumor that Merilis was infact the secret head cleric of the church of Abadar, and it was only due to this that he could wrestle this deal from him. Allia was just accompanying him to a business partner, when the news reached them, that the Pure Legion had raided his mansion and arrested everyone. He knew that they would not have taken this step, if there was not some sort of "proof" of his guilt planted by his rival already, and so decided to not take his chances and to leave the city on the first ship that left port, which was the trading vessel Jenivere, which was headed north to Varisia.

Unfortunately he had barely any coin on him, due to his hasted departure, and Captain Kovack was not willing to risk taking a potential fugetive aboard for just a few silver coins. That was when Merilis offered him Allia in exchange for passage, if they leave immediately, claiming she would sell for good money on any slave market that he passes.

That's how she ended up on the ship. But instead of selling her, how it was maybe his plan in the beginning he has kept her around for over a year now. Aboard the Jenivere she tends to the captain's needs mostly, be it serving him his food, keeping his cabin cleaned or doing his laundry, as well as providing company at night. Sometimes she helps in the kitchen, but since she's not a very good cook, she's usually used for menial work there. From time to time the captain has her entertain the crew with her songs and dances, to provide a morale boost after long weeks at sea.

Combat Ministats:
HP: 9/9
AC: 14 (touch 11)
Saves (F/R/W): 1/4/2
Bardic Perf: 7/8 - Spells left (1st): 2/2