
Petronicus Wintrish |

I think Allia has the right plan: when we get to Eleder, spend some gold on a Wand of Endure Elements (lets see, 50/6 = 8 days of EE before the wand gives out. Yeah, that's worth 750 gp). Argh! Ok, multiple wands, or maybe a ring of something...
D&D is rather unforgiving about this: you can never get over the oppressive heat of the day until you take a feat. Just having it every day for 50 days or so doesn't change you. Unless the GM is extremely kind and gives everyone a bonus feat.

Allia Thren |

It's fun, though I wonder why I learned Grease, should have learned sleep instead, but I thought that would be too cheesy :)
j/k Meraxes :)
What would you rather have? 2 dead PCs every fight? I think for 1st level fights it's ok. It's always tough at that level, a bit too powerful and you have a TPK and a bit too weak and they get killed. Hard to balance, but it will be easier at higher levels (to make challanging encounters that don't wipe us, I mean)

Allia Thren |

I'm running out of psionic power points. Petry's only good for two battles a day at low levels. Pretty soon he's got the choice of 1d3 every other round with Energy Ray, or else he's slashing at them with his spiked gauntlets.
I'm out of 1st level spells too.
At least I can Inspire for 8 rounds/day even at level 1, so I don't feel completely useless, even if so far I've not hit a single enemy with my whip, I think :)
Dragolan Canario |

Part of the issue is that our main divine and arcane casters are spontaneous (oracle & sorcerer), so we can spam a few spells, and so far most of what we've run into has been susceptible to sleep. That, and Kalis is quite the damage machine.

Allia Thren |

Part of the issue is that our main divine and arcane casters are spontaneous (oracle & sorcerer), so we can spam a few spells, and so far most of what we've run into has been susceptible to sleep. That, and Kalis is quite the damage machine.
Thanks for ignoring me... I'm spontanious too. And I think psionics are as well.
But doesn't help that Meraxes is pretty much an enchantment/compulsion specialist with his bloodline and Greater Spell Focus. Sleep hits, battle over.
But don't worry, give it 3 more level or so and that spell becomes so utterly useless that its not even worth having anymore. (of course then he probably starts getting save or die spells :) )

Dragolan Canario |

Thanks for ignoring me... I'm spontanious too. And I think psionics are as well.
But doesn't help that Meraxes is pretty much an enchantment/compulsion specialist with his bloodline and Greater Spell Focus. Sleep hits, battle over.
But don't worry, give it 3 more level or so and that spell becomes so utterly useless that its not even worth having anymore. (of course then he probably starts getting save or die spells :) )
I did say "main;" I thought about Allia, but she's not a full caster. OTOH, grease was an excellent choice, and the bard song has been really useful. The biggest weakness we have as a party is only one full BAB character. If we get into more than a couple of fights a day, we won't have enough buffs to get Allia, Jasper, and Dragolan to where they can hit more than once in a great while.

Kalis Daen'ith |

PF is so unbalanced in favor of melee it is silly. The amount of damage a barbarian or fighter can do, even with an unoptimized build, is just stupid. It also helps that everything that swings at me seems to miss. Means that I don't need as much healing as will probably be needed at higher levels.

Allia Thren |

At low levels it might seem overpowered damage.
Also, mostly we faught mook-mobs so far, except maybe those 2 giant crabs.
But wait till Meraxes (or maybe Dragolan) gets safe and die spells at higher levels, and your damage won't seem that high anymore.
Also... fighters and barbarians don't really do anything beside damage, so it's only fair they do alot of it (i mean they don't buff the group or heal or anything like that)

Petronicus Wintrish |

I'm aiming for the Jack-of-all-Trades character than can hold a longsword as well as blast the enemy from very far away, pick a lock, heal a person, and think outside of the box. On the messageboards I get cries of "magnus!" and "gish!", which I'm not certain what that means. A psion with full manifester levels who can also hold a sword is not multiclassing out of his favored class. I just didn't want to be a stereotypical weak wizard with a toothpick. We're all about the same age here, no old guys leading the youngers into battle and such nonsense.
I'm actually very surprised at our magic-heavy makeup, with a bard no less, instead of the usual Fighter/Paladin/Barbarian/Ranger/Rogue/caster-guy makeup. Now if we just had time to work out our differences and learn to craft together... ;)
Everybody buff the Barbarian, he's the only one with full BAB! If we get a few days off here and there after Petry makes Level 5, he can start crafting psionic tattoos for the party, and those powers will solve a host of problems. Of course, that's if we find/purchase the appropriate material components, and I have a strange feeling self-sufficiency is going to be a mainstay in this adventure path. I don't know what "civilization" exists outside of Eleder.

Allia Thren |

Yes, I guess soon Enlarge Person on Kalis will be one of the most important buffs. Just have to get Meraxes calmed down enough to cast it :)
Right now Sleep trumps it though it seems.
On the messageboards I get cries of "magnus!" and "gish!", which I'm not certain what that means
Magus is a class from UM, 3/4 BAB, up to 6th level spells, alot of stuff for "dual wielding" magic and melee or so I heard.
Gish I believe is a multiclassed fighter/wizard or something. Don't ask me where that name comes from.
Meraxes |

I just want to clarify a few things-
Archers have and always will be damage kings. Fighters have a higher damage potential, sure, but how often does a fighter get to full attack? Seriously. Archers do all the time.
Yes, my bloodline power is amazing. :D Monstrous humanoids, animals, you name it I can sleep it. :) Except vermin and undead. I can't wait until deep slumber..The awesomeness will pick back up around that time and then afterwards my awesomeness grows exponentially. I'll be focusing on buffing the group and save or sucks as best I can for everyone.
Sleep has and will remain to be a fantastic spell. Useless vs undead, elves, half-elves, and vermin.. but still great.

Meraxes |

Not bored at all, here! I hope you are okay with me taking liberties when it comes to roleplaying my sorcerous powers and learning about my bloodline. Feel free to interject with cool things involving the story and plot I would not know whenever relevant, GMT. I really have no clue about what to expect as this AP goes on besides it being based around adventuring and an ancient serpentfolk race. I think having my bloodline be the same as our enemies will lead to some very delicious roleplaying and character development options as the game goes on.

Petronicus Wintrish |

Petry's profile page is still keeping track of the xp to date (800) as well as treasure found, if anyone's curious. Are we Slow (3,000 xp needed) or Medium (2,000 xp needed) progression to Level 2?
Surely you don't expect haunted shipwrecks to ALL be infested with crabs, do you?
Must..resist..crass, low-born response to make a joke at GM Todd's expense!
As for choosing specific spells/feats/themes that turn out to be worthless at higher levels, I've only played Rise of the Runelords to the second book, but read a bunch of reviews on Kingmaker and Curse of the Crimson Throne, and Pathfinder does NOT have a good reputation on "consideration" for long-term planning, I'm afraid. Wizards can fill up their spellbooks, Sorcerers can slowly change their spells over time, but most classes are screwed if they choose the wrong choice at low levels with these Adventure Paths.
Which is why it seems I'm walking Petry through a minefield, as psions can't change anything once chosen until they get Psychic Reformation, at which point at Level 7 the world is open to them. Now to just live long enough to get there.
The only long-term planning I can do with Petry right now is "we're going to be in the jungle a lot", and I'm trying to make him a Jack-of-All-Trades to help/assist the other characters or fill in for them if they become incapacitated. But a psion is a wizard/sorcerer analog, so there's only so much I can "tune" Petry to in the game.

Petronicus Wintrish |

We are on the medium track. Are you also tracking rations? You had a net loss of four rations. Consumed 12, gained 4 thanks to Jask. Also, I'm not sure how to count the goats you've captured.
I have the following under the Jenivere spoiler on my profile page:
Larder:
48 food rations-11+2+2
Petry added two rations to the pile. I'll need to subtract 1 ration for Brin and add 4 rations for Jask.
The goats are "on the hoof", not rations yet! And I'm not sure how you want to play the animal husbandry, but I don't think the female is giving milk yet. We may need to wait a few weeks. But it's good roleplaying.
Wait, Jask? Not the dimorphorns we just killed? And you can't count Jasper, he was asleep most of the time :) (yet one more dig at Jasper).

Allia Thren |

Well if you specialise too much, like have only spell that affect humanoids and animals... then it's your own fault.
You should have at least a few "general use spells" that are useful against everything.
I'm talking higher level now, I'm well aware that level 1 is very limited on what you can know.

Petronicus Wintrish |

Petry, in the most general of senses, I figured you'd be handling more of the blasting and controlling in combats while Allia and I would be backing you up with the buffing and odds and ends.
Oh, don't worry. Petry will be talking some "Kineticist-specific" powers that can "reach out and annihilate someone" at mid-levels. Very similar to Lightning Bolt and Fireball, the wizard/sorcerer favorites. As well as potentially driving GM Todd nuts with Energy Wall. Petry will be the blaster of the group, eventually.
As for controlling...well, Control Object is the "second place" analog to Summon Monster. Petry can make a small/medium golem to run around the place, but it's round/level, not minute/level. Talk about nerfing the summoners in Pathfinder, why couldn't the summons be at least minute/level or even hour/level.

Allia Thren |

It's the same for Summon Monster or Nature's Ally, which is why they don't really become useful till around 3rd level. I'll probably not learn it till 4th when I can get 2nd level spells for SM 2 or probably later if there are more important spells.
Controlling can be other stuff too, like sleep, grease, hold person, charm, or just using the whip to trip someone. All that little stuff that tips the balance in our favor.

Kalis Daen'ith |

Bards have great 3rd level buffs/debuffs: Haste is the best buff in the game, Good hope with Dirge of Doom is a great combo, and greater invisibility is also awesome. Summon Monster II is good if you get Augment Summoning, the +2 to hit, damage, and trip attempts is great on the wolf.

Allia Thren |

Ah don't worry it won't be goats.
"As you walk through the jungle Meraxes foot gets caught in root. Make a reflex safe"
- 20+2 yay
"Ah sorry, not good enough to beat the DC of 23, you fall. Make a fort safe"
- another 20+1
"Ah damnit... sorry, DC was even lower this time, would have needed a 22. Now you broke your neck. Does the rest of you want to bury him or leave him for the birds?"
:)

Dragolan Canario |

So I'm off at a house in the woods, and the computer I was set up to use last night hadn't been turned on for about eight months.
As it turns out, it takes a really long time to download eight months worth of WinXP patches and virus updates.