Full Name |
Kalis Daen'ith |
Race |
Elf |
Classes/Levels |
Barbarian 1 (Invulnerable Rager) |
Gender |
Male |
Age |
124 |
Special Abilities |
Woodcraft,Low-Light Vision: See twice as far as a human in low light, distinguishing color |
Alignment |
CG |
Languages |
Common, Elven, Polyglot |
Strength |
16 |
Dexterity |
14 |
Constitution |
16 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
8 |
About Kalis Daen'ith
CURRENT CONDITIONS:
None
RAGE
7 of 7 rounds per day remaining
SPEED
30 ft. (20ft Medium Armor, +10 Fast Movement)
TRAITS
Warrior of Old: +2 to Initiative
Boarded in the Mwangi Expanse: +1 Knowledge:Nature checks in Jungle
FEATS
Elven Weapon Proficiencies
Power Attack: -1/+3 (Two-Handed)
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DEFENSES
Armor Class: 16 14
Touch AC: 12 10
Flat-Footed AC: 14 12
Combat Maneuver Defense: 15 17
Flat-Footed CMD: 13
Elven Immunities:
Immune to magical sleep effects
+2 to Will saves against enchantment spells and effects
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OFFENSE
Base Attack Bonus +1
Unarmed Strike +4 (1d3+3/20/x2)
Power Attack -1/+3
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SKILLS
4 x level + 1 Favored Class Bonuses
Modifiers:
Woodcraft- +1 to Survival and Knowledge: Nature in forests
Trait- +1 Knowledge:Nature checks in Jungle
Armor Check Penalty -3
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SPECIAL ABILITIES
Rage Powers:
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Gear and Treasure
COMBAT GEAR
Hide Armor
Elven Curved Blade
Sling
Sling bullets (10),
OTHER GEAR
Peasant Outfit
Signal Whistle
Backpack (12 @ 26 lbs)
- Fire Carrier
- Fishhook (5)
- Hempen Rope(50 ft.)
- String (50')
- Trail Rations x 5
- Twine (50')
- Waterskins x 2
- Water Proof Bag (3 @ 2lbs)
-- Candle
-- Torches x 2
Belt Pouch, (9 @ 2 lbs)
- Flint and steel
- Whetstone
- Currency
CURRENCY 4pp 3gp 4sp 2cp and
0gp in other forms of currency
ENCUMBRANCE: Light Load, no penalties
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BACKGROUND
Kalis is a Ekujae hunter from the western Mwangi Expanse. Last year his village shaman had a dream about Kalis and told him he had to travel to the Great Northlands and visit their long estranged cousins. Increasing numbers of elves had been abducted from Kalis' village and from other villages in the area by "civilized" humans of the Aspis Consortium. The shaman was convinced that Kalis could learn something from the outside world that could help with their plight. The shaman offered no guidance what Kalis would learn to help them or where he should go, just that the spirits would guide him. Kalis traveled north and spent years among his distant cousins in Kyonin. There he learned to smith weapons of steel. Among his people the secrets to smithing steel were lost during the dark times following Earthfall. Such weapons would be instrumental in fending off the intruding humans. Finally equipped with knowledge he believed would help his people, Kalis began the long trip south. He traveled south overland, and caught a vessel traveling west across the Inner Sea. At Corentyn he boarded the
Jenivere, planning on traveling to Sargava and taking the great river there home.