
Shuriken Nekogami |

1. a giant (x2), advanced, half celestial emperor penguin paladin of Iomedae. (bumped to medium size)
genre saavy and likes waffles, would serve as the party tank.
2. a tian descended aasimaar oracle flavored as a shrine maiden with hair and eyes colored strawberry red, who dressed in a strawberry red Miko's raiment and calls herself the strawberry child of death
3. a large sized anthropomorphic labrador retriever with a massive Axe and or Hammer and a strawberry addiction
4. noble catgirl vampire loli gothloli vampire sorceress
5. an ethnically confused ifrit fire sorceress with mixed genes from every human subrace who randomly changes her ethnicity at random moments triggered by her short temper.
6. a catgirl ronin whose younger sister keeps dissapearing at the most inconvenient moments.
7. a male catfolk swordsage innkeeper.
8. sickly living doll who dances the flamenca, has mariachi cohort, and lives on a diet of Tea, Pizza, and Gellato

mdt |

8. Not me, but someone I played with. In a champions game, he wanted to make a character who was a sanitation engineer at a sewage plant. His character was hit by a radioactive meteorite and knocked into a tank of raw sewage, gaining his powers. I won't put up what his super hero name was to have been, but it rhymes with Birdman. :)
Needless to say, the GM shot this down with malice, aforethought and extreme prejudice.

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9.A Tinker Gnome Alchemist with OCD, a lack of social ability, talked constantly, took everything literally, and built insane contraptions as often as possible. I played him for about 3 sessions. It took me a month to convince my DM to let me do it.
10. Hound Arcon Samurai. A player wanted this. I said no.
11. A character who as multiple personalities, each one with a different alignment.

Ramarren |
2 people marked this as a favorite. |

In Champions (superhero rpg) once you buy the effects of your powers, you could define them nearly any way you wanted.
In walks 20 Men, who has the power of, you guessed it, 20 Men.
He had the strength of 20 Men...i.e. 20 Men came by and lifted things (or hit people).
He had Tunneling...20 Men with shovels and picks.
Entangles were defined as a pigpile of 20 Men on his target
...etc, etc.
In a Chivalry & Sorcery game I was in, only the nobility could ride horses (don't know if that was the norm), so I built Staiklee Guran, Shaman at Large, who rode everyhere on a war-trained Aurochs Bull 'familiar'.

GravesScion |

In Champions (superhero rpg) once you buy the effects of your powers, you could define them nearly any way you wanted.
In walks 20 Men, who has the power of, you guessed it, 20 Men.
He had the strength of 20 Men...i.e. 20 Men came by and lifted things (or hit people).
He had Tunneling...20 Men with shovels and picks.
Entangles were defined as a pigpile of 20 Men on his target
...etc, etc.
I badly, badly wish to play this character.
21. Once played an otherworldly barely-humaniod psionic aberration that automatically drained the life force from dying creatures, horrified animals, couldn't benefit from divine spells, and ate nothing but molasses.

Hu5tru |

32. 3.x naive gloaming sorceress with an unhealthy interest in the party rogue. rogue's player was my best friend, so he didn't really mind it when she flew around him and pointed out his shenanigans to unsuspecting victims. Ended up drowning after getting pegged with a javalin by some really mean guys... oh well.

Endzeitgeist |

34. 4-armed insectoid halfling with wings and shuriken.
35. 8-armed treant/ettin hybrid-creature with oversized clubs
36. Doubleheaded, red Lizardfolk druid/barbarian with an axe and sickle.
Bonus points for them actually playing these critters. Even more for me mastering 3 adventures for these characters. ;)
Savage Species had a lot of potential for being ridiculous.

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37 The Rabbit Mage!
A Wizard with rabbit based spells.
Magic missile. force rabbts leap out and bite the target
Lightning bolt looks like a rabbit, with looooonnng ears as the bolt.
Fireball. Rabbit hops up to target and explodes.
Delayed blast Fireball. Rabbit hops up to target, looks cute, explodes.
Blade Barrier - Bunny Barrier. whirling rabbits of force, bite targets passing through.
Wall of Fur...
38. Awakened Sabertoothed Tiger companion.
Player enjoyed this until I ran Ronin Challenge. Suddenly she has to explain to her 'pet' why she can't enter the unarmed combat tournament. "How about I keep my claws sheathed. Can I enter then?"

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37 The Rabbit Mage!
A Wizard with rabbit based spells.
Magic missile. force rabbts leap out and bite the target
Lightning bolt looks like a rabbit, with looooonnng ears as the bolt.
Fireball. Rabbit hops up to target and explodes.
Delayed blast Fireball. Rabbit hops up to target, looks cute, explodes.
Blade Barrier - Bunny Barrier. whirling rabbits of force, bite targets passing through.
Wall of Fur...
I would welcome this character at my table & applaud the player nightly.

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I actually played both these characters, quite successfully, I might add. I do use them as threats against certain GM's though:
Toki: Goblin Druid/Beastmaster (it was 3.5) Healer, Buffer, and possessor of a ridiculous damage-dealing animal companion. Quite unhinged, as Goblins are wont to be, and nearly convinced of his own invincibility.
Karnot: Halfling Sorcerer. His alignment fluctuated between Chaotic Pretty and Chaotic Fireball. Due to a cursed item (not generated by myself, but hey...) his already low Wis/high Cha became even more skewed (mirror drained Wis and raised Cha, possibly permanently depending on the rolls.)
He spent most of his (non-adventuring gear) coin getting pastries, cookies, and other baked goods from every town/village/hamlet we ever visited. He also tended to start, continue, and end discussions with Fireball.

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Most of the "silly" character concepts I've come up with have been for campaigns specificially intended to be silly/weird.
45. Chu-Chu, the Awakened Monkey Monk -- Ninja Monkey!
46. The Footstool: DM wanted to do run a campaign in a "highly morphic" world, where almost literally ANYTHING could happen. So, my first character idea was an Animated Object Wizard.
47. The Dinosorcerer: Saurial Sorcerer/Druid/Arcane Heirophant (druid to use the dinosaur-themed spells from an old Dragon issue) with a Compsognathus (again, from a Dragon issue) Familiar Companion.
48. Gnome Werebadger!

Lurk3r |

33. A party of Bards, all members of Metallica, or any other Metal band, with iconic weapons to represent different instruments.
I've played in this game, except everyone was a parody of a different Iconic band.
#39...ish? City of Owls (from the game above). An awakened Owl bard with an awakened owl cohort who also had leadership and an awakened owl cohort. All three specialize in Summon Monster to summon owls and giant owls, and between them the two with leadership have 15 lvl. 1 owl followers.
#40 Lantern archon. "Hey! Look! Hello! Listen!" Since lantern Archons have no physical form and a low low STR, it uses intelligent items with flight to just hover around and follow it.
#41 Magic Item Legion. This one I threaten the players of games I run with. A suit of armor with various other useful magic items where every piece is a flying intelligent item. The one with the highest ego score (a crown) commands the lot of them, but when one piece gets successfully sundered, they all go flying in various directions and abandon it, leaving it to be treasure.

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#42 I've never gotten a GM to agree to let me play an Awakened Velociraptor Ninja Dread Pirate...
#43 ...but I did get a GM to let me play Juju the Awakened Rooster Dread Necromancer with an earthworm familiar who was head-over-heels in love with Wee Jas and determined the woo the goddess. He used zombies dressed in fake beards, robes and pointy hats to trick enemies into believing he was just a familiar. It usually worked long enough to gain an advantage or at least pop a few defensive spells.

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In Champions (superhero rpg) once you buy the effects of your powers, you could define them nearly any way you wanted.
In walks 20 Men, who has the power of, you guessed it, 20 Men.
He had the strength of 20 Men...i.e. 20 Men came by and lifted things (or hit people).
He had Tunneling...20 Men with shovels and picks.
Entangles were defined as a pigpile of 20 Men on his target
...etc, etc....
That reminds me of a character from a Champions one-off I heard about (here):
Wild Kingdom - Secret identity: Marlon Perkins. Has a massive cosmic
power pool with animal special effects. Need a force wall? An
elephant wanders up. His invisibility is Tiger-based (who is going to
notice him with a Tiger nearby?) Often narrates <another character>'s
actions to no one in particular and sells insurance on the side.

Shuriken Nekogami |

tian loli catgirl 'ninja', always escapes from her older sister at the most inconvenient moments.
magical tian bakeress specialized in chi imbued pastries (reflavored alchemist). 'Cinna-Bomb' 'Glaze Fog' and 'Love-Bun' being common specialties of hers.
jian wielding tian flavored undine waves oracle maid who works for a fetchling baron, and has a domestic partnership with an ethnically confused ifrit fire sorcress.
goodie 2 shoes aasimaar haunted life oracle modeled after flonne. swap staff and bow for an espada. (treat as rapier) and crank the cloudcuckoolander level up to 11. create long, fun, annoying lectures for every 'sin' a person commits. like how Onanisms kill kittens. or how stealing leads to karma backlashing at you. in the most naive, immature cloudcuckoolander way.

Shuriken Nekogami |

a tiefling barbarian modeled after Ibuki Suika, fights with her horns, freeloads off the church of Cayden Cailian, parties whenever possible and is perpetually inebriated and hyper. her 'rage' was really a form of manic hyperactivity.
an effeminate male dwarven bard. drunken singing type, named Hans. dresses in a magenta tuxedo and corn rows his red beard. drinks tea, not ale. lots of honey and cream.

Oterisk |

An awakened bonsai tree summoner.
Half-orc Life Oracle/Rage Prophet pacifist. Rages just for more hit points.
10 year old human battle oracle
Aberrant sorcerer with floating mole
In 2E, an avariel (winged elf) bladesinger with wings and right arm and left eye missing due to some nasty backstory stuff. Nicknamed the 1/2 elf. Got to play him for one session... sigh
A Summoner/dragon disciple with (golden) kobold familliar. Don't know why, but this freaks the heck out of the whole group.
A female, any female. (I'm male, fyi)

Archomedes |

I have a DM who complains a lot about power gaming (however, 95% of all monsters in his campaign had a CR 3 above average party level, what did he expect?) so I decided that if my main character suffers an ignoble death I might very well threaten my GM with this character.
#65 A bard 'optimized' for 'role playing.' He will dual wield bastard swords, taking neither the TWF tree feats nor exotic weapon proficiency in order to wield the blades one handed without taking the non-proficiency penalty. So he will take a -10 penalty on primary hand weapon attacks, and a -14 penalty on off hand weapon attacks. He will wear full plate armor, sans proficiency. He will be an elf, (DM has a hate on for elves) and his dump stat will be con. He will use knowledges in order to figure out what insult a monster would be most 'vulnerable' to and taunt that monster into attacking him alone. His preform skill will be orchestral conducting, and he will accomplish this through illusion spells mimicking the sound of an orchestra, so that he has his own theme music to go with his taunts and stylish swagger. His feat choices will probably go into skill focus with various and sundry unrelated profession skills. With his shiny armor, his flashy dual blades of impractical length, and the orchestral score that follows him, brass section blaring, strings section playing up the dramatic-ality of his flamboyant gesticulation and speech, he will be perhaps the bard-iest bard to ever exist.

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66. 2e Halfling berserker...Ended up on the sole of a Frost Giant's boot first time out.
67. 2e Piper named Cor mac Haggis. Worked mostly like a bard, but could only give bonuses to nearby Celts...everyone else (friend and foe) received penalties. Incidentally, the circle continues...My newest PFS is a halfling drunken master named Glenbuie mac Haggis...
68,69. Cthulhu Now: My buddy played basically Jack Burton from 'Big Trouble in Little China,' while I played his nuclear physicist-turned-mechanic. We were obsessed with upgrading the 'Armadillo Pancake' and once spent an entire session trying to steal weapons from the National Guard (unsuccessfully). Our next project was to acquire an M113 and turn it into a halftrack, but for some mysterious reason, the GM decided to switch back to the '20s campaign instead. Okay, I admit, maybe, just maybe, we did play a little too much Cyberpunk 2020 in the early nineties...

Spaetrice |

Half-Vampire/ Half-Fiend/ Two-Headed Minotaur... Rouge/ Assassin... Dual wielding greataxes. I believe we started at an adjusted lvl of 25. Yup. I ran this in a one-shot game and the rest of the party went all out as well.
The DM told us to go all out and we did. He was kinda stunned when we rolled in with our monstrosities.

Eric The Pipe |

Played a barbarian, to it's fullest barbarian extent, ie feet on table, burping, ect. I got lots of complaints, destroying role-playing chances or something.
So the next character was a rogue, a social rogue, maxed out intelligence and charisma. I put as many skill points into as many social skills as possible, never picked up a martial feat, only the skill focus feats, the only weapon he carried was the rod of ropes from a 3.5 book (he was batman)...
Turned the game into a social game, to everyones equal despair, if he could talk to whatever we "fought" he ran away to loot whatever treasure he could find. Oddly I had the worst luck with to hit rolls on this character, couldn't roll over a 10.

Doomed Hero |
2 people marked this as a favorite. |

I am currently playing the proto-version of AM BARBARIAN in a kingmaker game here on the boards (built as a 1/2 ogre mounted fury barb). Right now he's only first level but he's already on of my favorite characters ever. Yesterday he killed two men in one swing, with a door.
I'm not sure the GM's figured out my plan yet...

Haladir |

Silliest character I ever played was in a tournament many years ago-- "Verbosium the wizard". I had a hoot never saying one word when three sentences would suffice.
Silliest character that I ever designed: Back in the '80s, my GM bought the absolutely terrible Marvel Super-Heroes game, and ran a (thankfully) short-lived campaign. I didn't want to play super-heroes, so I created a martial arts-based character with the worst costume ever: He wore day-glow green tights, red goggles, a glow-in-the-dark purple cape, and a "NN" logo on his chest lit up in blinking LEDs.
He was... the Neon Ninja.

JMD031 |

Man I could write a book with all of the crazy ideas I've either played or allowed in my games. And most of them were "serious" games. Some of my more sillier ideas have been NPCs.
I have played:
1. A symbiote (like the one from the spiderman comics) in a fantasy game.
2. A two-headed, four-armed katana weilding naga with the mind of child and bloodlust (he became that way after being horribly mutated by swimming in a magic river...of blood)
3. A sorcerer who focused on ray spells...named Ray.
4. A one-armed Malkavian Vampire with amnesia and Schizophrenia.
5. A gestalt Rogue/Hexblade Human that as long as I made my saving throw I was never effected by spells.
6. A monk who had several clones and couldn't be killed the same way twice.
Allowed played:
1. A half-giant ranger with a "twig of sneaky-sneaky" (player carried around this branch which he "thought" made him invisible if he hid behind it).
2. A paladin who would always go to rescue every damsel in distress.
3. A tiefling rogue/fighter/ranger/ninja who killed a dragon with three shots to the eye.