
harmor |

Tom Baumbach brought up a really good point:
harmor wrote:3) Must you be evil to utilize them (since its poison)?GM fiat, I'm afraid. (A quick scan of the relevant core rules reveals that there is no mention of poison use being evil in nature.)
Is there anything in the rules that says using Poison is an evil act?

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I'd also note that it's not an uncommon decision to label poisons as underhanded and "evil" with regards to a paladin's code of honor. In other words, I expect that a GM will wag a finger at a paladin who uses poison. (Same goes for similar honor-bound characters.)
Edit: Oh wait, the paladin-poison thing is actually in the paladin write up. So yeah, there's that.

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The only rule I found was in the Guide to Pathfinder Society Organized Play
Although in regular play poison use carries with it a
legacy rule stating that poison use is an evil act, for the
sake of Pathfinder Society Organized Play, using poison
is no more evil than casting fireball. Paladins, per their
code of conduct, still must not use poisons, but they
don’t necessarily view the use of poisons as an evil to
be opposed—it’s simply something their code prohibits
them from doing.

Shifty |

Posion is OK, how it is USED may well be evil.
We use Ratsak to get rid of rodents, why not BIG rodents?
That said, indiscriminate use of poison (ie where it could kill anyone up to and including our target) is thoughtless and could result in 'innocent' casualties, that is pretty shady behaviour.
Its a tool like any other, and not intrisically evil.
Although it does lack a certain sense of 'honour' and sense of 'fair play'.

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Edit: Oh wait, the paladin-poison thing is actually in the paladin write up. So yeah, there's that.
That merely states that paladins may not use poison. It does not make using poison Evil. It may imply it, but does not make it so.

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The oddest thing about old school D&D thing with poioson being consided evil is that people forgot there was a more whacky restriction...Monks could not use oil.
Sorry was just looking at my 1st ed PHB...
That was more due to self preseveration than anything else... who wants to karate chop and kung fu grip something is dripping in burning oil/naptha?
Ahhh - the good old days of first/2nd ed... I actually was a huge fan of 2nd ed but some of fondest memories of the mid 80s was play Basic/Expert D&D

Chief Cook and Bottlewasher |

It's surely entirely circumstantial. We use poisons against vermin like rats and mice and wasps' nests without a second thought. If the party have to stop a huge monster that can't be reasoned with, (perhaps a particularly powerful hydra) it's tactically good sense to try and weaken it first (perhaps leaving poisoned animal corpses for it to eat). A bounty hunter might use sleep poison to bring in the bounty alive. So everyone draws their own line at where it crosses into evil. It's up to the GM and players to decide where that line is for their party in their circumstances - a community struggling to survive is likely to have different views to that of one that feels secure.

Troubled_child |
I'm glad this thread appeared because I have been trying to decide if a player in my Kingmaker campaign can make use of poison while still aspiring to become a Swordlord (it's the Wizard aiming for Magister wanting to take a few levels of Alchemist). Currently the list of situations I think he would be able to use it in without damaging his honour is fairly small.

shiverscar RPG Superstar 2012 Top 8 |

I think the Book of Exalted Deeds had a line explicitly outing poison as evil (hence the pseudo-poisons and diseases in that book). But that's both a splat book and 3.5, and introduced alternatives to poison that looked like poison, acted like poison, but were not, in fact, a duck. I mean poison.
I'm happier with poison simply being a grey area.

Phage |
You could just as easily argue that a paralyzing poison used by a Paladin could be the best route to reduce causalities.
There's a big difference between status effect poisons, damaging poisons, and then slipping some anthrax in your ally's canteen. It might be considered a bit underhanded for the first two, but the third one is obviously more shady, especially if you're potentially poisoning multiple people where some may be innocent.
Coating your weapon in poison seems far less "evil" than slicing someone with it. It's a tool and like many tools they come in various forms. A flail isn't evil either...but one made of baby seals' skulls might be less so.

Selgard |

I've never understood why a Paladin (for example) can't use poison but if multi-d into a sorc or wiz they have no issue casting say.. ray of enfeeblement.
or slow or sleep or .. well, nearly anything that is really just "poison" cast by magic rather than chemical solution.
It is rather arbitrary that you can't do the one and you can the other because of "honor". There is nothing dishonorable about fighting effectively. If ray of Enfeeblement isn't "dishonorable" then neither should be using a strength-attacking poison in your attack routine.
(in fact feeb can be worse because you automatically take the str damage regardless of save (save just halves it) whereas yuo can negate the poison entirely by saving the first shot, if i remember correctly).
Not saying they are/aren't should/shouldn't alter the paladin.. just that it makes no sense.
Paladin: "I am honor bound not to use Poison. *casts ray of enfeeblement"
badguy: yeah, real big distinction there shiny guy.
-S

QuixoticDan |

If I had to place poisons on the alignment chart, they'd probably be CN. Poisoning is a very underhanded thing to do, but the main reason paladins can't use it is their code, not any alignment restrictions. The code is not necessarily about rules-effectiveness, either, or even combat effectiveness. The most effective way to attack someone is when they are helpless, or otherwise not at all expecting your attack; killing a sleeping or disarmed foe is much more efficient than letting them defend themselves or be aware of your presence or intent.
I generally feel that the issue with poisons has more to do with implied social contract between honorable combatants than anything else; in the same way that if we were to step into a boxing ring, I'd expect there to be nothing in your gloves but your hands, and that you won't kick me, when a paladin draws steel there's an implied amount of sportsmanship involved, regardless of the nature of their foe. It's their rigid adherence to limitations like this which is a big part of the discipline, which in turn gives them more power than your run-of-the-mill combatant (I tend to think the fear immunity is more a result of mental control than direct divine blessing).

Viktyr Korimir |

It's okay to use lethal poison on animals and monsters, but not on people; how you define "people" depends largely on your moral code, but I would default to anything with an Intelligence of 3 or higher.
Harmless poisons are okay if they're used to take someone alive in a situation in which you'd otherwise be forced to kill them.

Anguish |

I'd say it depends on how you deliver it.
If you slip something lethal into a punch bowl at a fancy dress party, it's pretty much evil. If you smear something inevitably fatal on your sword then shove it in someone's gut, it's no different from the flaming property. The point is that if it's used as a deception-based weapon, it could be construed as kind of evil. That's likely the core issue for paladins. If you're using it as a damage-multiplier, it's like adding spikes to armor.

Phage |
I'd say it depends on how you deliver it.
If you slip something lethal into a punch bowl at a fancy dress party, it's pretty much evil. If you smear something inevitably fatal on your sword then shove it in someone's gut, it's no different from the flaming property. The point is that if it's used as a deception-based weapon, it could be construed as kind of evil. That's likely the core issue for paladins. If you're using it as a damage-multiplier, it's like adding spikes to armor.
Agreed. If you're trying to deceive the target in any fashion, it likely is shady behavior and at best CN. Good people likely would be more upfront about matters.
As far as the paladin code goes, they really should either add explicit rules for all the enfeebling sources being against the code OR just explain what sort of behavior is or is not acceptable.
I imagine sniping someone with a distance fireball would probably be more against the paladin's code then stabbing someone with a poisoned sword after prearranging a lethal duel.

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Indeed, everything is toxic in high enough quantities. Note the mention of poison in the article.

Troubleshooter |

Spaetrice wrote:I've always thought of poison use as "unlawful" rather than "evil".So psychiatrists in insane asylums injecting their patients to calm them down are all unlawful?
A toxicologist once told me there are no toxins, just toxic levels, so in my mind all poisons are actually not poison.
How funny! I know everything is a varying degree of poisonous, so in my mind water is just uncommonly lethal.