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captain yesterday wrote:
Freehold DM wrote:
captain yesterday wrote:

Nope, completely dead to me. I will never ever buy a single Forgotten Realms product ever again, past, present and especially future.

Fourth edition Forgotten Realms even destroyed the nostalgia I used to feel for my first edition stuff, it was that bad.

And the map! What the f$~& did they do to the map!!

adds Captain Yesterday to the "never replace/kidnap/clone" list
I'm not worried, I've been jacking off on every pine tree I find , so it's only a matter of time until some genetic scientist walks by one becomes curious, then the next thing you know lil Freehold The Third is getting chased with Jeff Goldblum through some third world country by a Yesterdayosaurus Rex. :-)

o_O

I...see...


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Of course I'm naked. A man is enjoying self love relations with the aid of a pine tree. Wouldn't you be naked?


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Freehold DM wrote:
captain yesterday wrote:
I'm not worried, I've been jacking off on every pine tree I find , so it's only a matter of time until some genetic scientist walks by one becomes curious, then the next thing you know lil Freehold The Third is getting chased with Jeff Goldblum through some third world country by a Yesterdayosaurus Rex. :-)

o_O

I...see...

What a... twist?!


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Eeeen theee Blue Balls Mountains of Fawtlinia,
Nobbin' off on a lonesome pine

Should we just leave you two, and Connie the Sexy Conifer, alone for a while?

Aren't you worried about Druids, or is that what Druids do?

Silver Crusade

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Freehold DM wrote:
Rysky wrote:
captain yesterday wrote:

Nope, completely dead to me. I will never ever buy a single Forgotten Realms product ever again, past, present and especially future.

Fourth edition Forgotten Realms even destroyed the nostalgia I used to feel for my first edition stuff, it was that bad.

And the map! What the f~$& did they do to the map!!

And with Hasbro killing the fiction department and the settings the Realms pretty much are dead outside of little snippets that can throw in for the APs.
oooh no. You don't get to blame that on hasbro. Going back to TSR Forgotten Realms has been enjoying success on the brain drain/financial support shift from other settings. In some cases they just ate the other setting. Planescape being turned into forgotten realms' bedroom is particularly frustrating.

???

Um yeah I can definitely blame Hasbro for killing the fiction and the settings.


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Unreliable Narrator wrote:
Freehold DM wrote:
captain yesterday wrote:
I'm not worried, I've been jacking off on every pine tree I find , so it's only a matter of time until some genetic scientist walks by one becomes curious, then the next thing you know lil Freehold The Third is getting chased with Jeff Goldblum through some third world country by a Yesterdayosaurus Rex. :-)

o_O

I...see...
What a... twist?!

clicks, flashes back to movie, falls to ground in fetal position, rocking back and forth

No.. N-no... No..


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Rysky wrote:
Freehold DM wrote:
Rysky wrote:
captain yesterday wrote:

Nope, completely dead to me. I will never ever buy a single Forgotten Realms product ever again, past, present and especially future.

Fourth edition Forgotten Realms even destroyed the nostalgia I used to feel for my first edition stuff, it was that bad.

And the map! What the f~$& did they do to the map!!

And with Hasbro killing the fiction department and the settings the Realms pretty much are dead outside of little snippets that can throw in for the APs.
oooh no. You don't get to blame that on hasbro. Going back to TSR Forgotten Realms has been enjoying success on the brain drain/financial support shift from other settings. In some cases they just ate the other setting. Planescape being turned into forgotten realms' bedroom is particularly frustrating.

???

Um yeah I can definitely blame Hasbro for killing the fiction and the settings.

I'm sorry. I may have gone a bit mad due to my anti FR ranting and lost my track of thought. Sorry about that.

Silver Crusade

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Freehold DM wrote:
Rysky wrote:
Freehold DM wrote:
Rysky wrote:
captain yesterday wrote:

Nope, completely dead to me. I will never ever buy a single Forgotten Realms product ever again, past, present and especially future.

Fourth edition Forgotten Realms even destroyed the nostalgia I used to feel for my first edition stuff, it was that bad.

And the map! What the f~$& did they do to the map!!

And with Hasbro killing the fiction department and the settings the Realms pretty much are dead outside of little snippets that can throw in for the APs.
oooh no. You don't get to blame that on hasbro. Going back to TSR Forgotten Realms has been enjoying success on the brain drain/financial support shift from other settings. In some cases they just ate the other setting. Planescape being turned into forgotten realms' bedroom is particularly frustrating.

???

Um yeah I can definitely blame Hasbro for killing the fiction and the settings.

I'm sorry. I may have gone a bit mad due to my anti FR ranting and lost my track of thought. Sorry about that.

Ish okay :3


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Freehold DM wrote:
Yeah the "ToT okay, Spellplague BOOOOOOO" is one of the things that keeps me firmly in the anti FR camp.

I am curious as to why, exactly.

That said, allow me to clarify: "Okay" does not mean "Done well." - it means, "Not great, and definitely below par in some cases, but not as awful as, say, the Spellplague."

That said, one of the things that helps the ToT (for me) is that I didn't come to the Setting (because I didn't come to any setting) until after it had already existed. So to me, it was always there. Reading the actual events leaves me eye-rolling. But having it have been there was always quite fine, and made for a solid setting.

I've gone on record in the past as noting the same is true (in all likelihood) for the Spellplague - it likely makes for a fine setting; but it's just extremely frustrating for the fans of the setting.

Rysky wrote:
And with Hasbro killing the fiction department and the settings the Realms pretty much are dead outside of little snippets that can throw in for the APs.
Freehold DM wrote:
oooh no. You don't get to blame that on hasbro. Going back to TSR Forgotten Realms has been enjoying success on the brain drain/financial support shift from other settings. In some cases they just ate the other setting. Planescape being turned into forgotten realms' bedroom is particularly frustrating.

I'm going to need you to explain the meaning of your first two sentences, Freehold. I'm really trying. Blame it on my arm/shoulder pain. I'm... not understanding it, in context of Rysky's statements.

EDIT: Nevermind! Seems like clarification was made (of sorts) up above. Silly ninja succubus and ninja Eilistraee.

That said, I do agree with your last statement - while I can see the coolness factor of chocolate/peanutbutter/crossover stuff that many people like (so, for them, at least, it's cool they got something they liked), I kind of felt like the outer planes really should have remained separate to more strongly differentiate the settings.

(That said, intriguingly, it was implied in some places that not only were there different ethereal-like realms in different places in Toril, but possibly entirely different astral planes, depending on which meta-pantheon/continent you went to. That always was extremely fascinating to me. It was never clarified or delved into, unfortunately.)


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Tiny T-Rex has a fever and threw up last night, so I have that to look forward to today.

Silver Crusade

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Cap Yesterday, Mister Mom Dude wrote:
Tiny T-Rex has a fever and threw up last night, so I have that to look forward to today.

Eh, that's Captain Today's problem.


Tacticslion wrote:
Freehold DM wrote:
Yeah the "ToT okay, Spellplague BOOOOOOO" is one of the things that keeps me firmly in the anti FR camp.

I am curious as to why, exactly.

That said, allow me to clarify: "Okay" does not mean "Done well." - it means, "Not great, and definitely below par in some cases, but not as awful as, say, the Spellplague."

That said, one of the things that helps the ToT (for me) is that I didn't come to the Setting (because I didn't come to any setting) until after it had already existed. So to me, it was always there. Reading the actual events leaves me eye-rolling. But having it have been there was always quite fine, and made for a solid setting.

I've gone on record in the past as noting the same is true (in all likelihood) for the Spellplague - it likely makes for a fine setting; but it's just extremely frustrating for the fans of the setting.

Rysky wrote:
And with Hasbro killing the fiction department and the settings the Realms pretty much are dead outside of little snippets that can throw in for the APs.
Freehold DM wrote:
oooh no. You don't get to blame that on hasbro. Going back to TSR Forgotten Realms has been enjoying success on the brain drain/financial support shift from other settings. In some cases they just ate the other setting. Planescape being turned into forgotten realms' bedroom is particularly frustrating.

I'm going to need you to explain the meaning of your first two sentences, Freehold. I'm really trying. Blame it on my arm/shoulder pain. I'm... not understanding it, in context of Rysky's statements.

EDIT: Nevermind! Seems like clarification was made (of sorts) up above. Silly ninja succubus and ninja Eilistraee.

That said, I do agree with your last statement - while I can see the coolness factor of chocolate/peanutbutter/crossover stuff that many people like (so, for them, at least, it's cool they got something they liked), I kind of felt like the outer planes really should have remained separate to more...

ToT was pretty f+@*ing awful- tons of plot holes and confusing characterization. I can see you not liking Spellplague for whatever reason, but to hold up ToT as an icon of some type is wrong headed. But it was so early in the setting it comes with a heavy side of nostalgia and I love the 80s type shrugging, that everyone forgives it despite far, far better works of fiction in other settings.

Silver Crusade

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Both also involved Cyric.


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The only good thing that came from the Time of Troubles was I was able to deal with a problem player in a f%#&ed up way that was supported by the campaign.

Otherwise it was total s*&+, Forgotten Realms didn't really come into It's own until 3rd edition, otherwise before then it was Waterdeep, The Dales, and mustache twirling Zhentil Keep.

Even Thay wasn't properly fleshed out until 3rd, man that was a sweet campaign setting!


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Well my game ends with killing Cyric and possibly Shar, so TL would possibly love it.

I would run it as a PbP if I had a full party of FaWtLers. I'm not going through recruitment ever again.

...or my old PbP players...


Tacticslion wrote:

Okay, so... update! I expected iZombie to just disappear off of my Keep Watching list - and it kind of did - but it reappeared with new episodes! Apparently the whole show (at least everything that's been made?) is now on Netflix, so... my final review may have to wait until later. Hmp. And here I thought I was done...

Yay! More entertainment!

XD

Ambrosia Slaad wrote:
iZombie really shifts into higher gear midway through season 2, and almost all the pieces assemble into a huge bombshell climax in the two-part finale. Do not read any spoilers to preserve your maximum enjoyment.
Tacticslion wrote:

** spoiler omitted **

EDIT:

** spoiler omitted **

Spoiler:
... dang it, and now she's eaten something that's addicted to Clive.

... huh. We'll see how this susses out.


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It occurs to me that despite owning most of the 3.x Forgotten Realms stuff I haven't actually run a game in the setting since 2e, mostly I canabalized the setting for fun options. But you guys have me curious. What was the spellplague? Was this a 4e thing?


Freehold DM wrote:
ToT was pretty f$~*ing awful- tons of plot holes and confusing characterization. I can see you not liking Spellplague for whatever reason, but to hold up ToT as an icon of some type is wrong headed. But it was so early in the setting it comes with a heavy side of nostalgia and I loves the 80s type shrugging, that everyone loves it despite far, far better works of fiction in other settings.

Hmmmm... I think you may have very much so misunderstand how I feel about it.

Tacticslion wrote:
The Time of Troubles is legitimately criticized because of the stupid decisions made surrounding it and poor characterization within it. The same thing happened with the Spellplague. Both were phenomenal ideas with sucky execution. The latter was just somehow worse.
Tacticslion wrote:

That said, allow me to clarify: "Okay" does not mean "Done well." - it means, "Not great, and definitely below par in some cases, but not as awful as, say, the Spellplague."

That said, one of the things that helps the ToT (for me) is that I didn't come to the Setting (because I didn't come to any setting) until after it had already existed. So to me, it was always there. Reading the actual events leaves me eye-rolling. But having it have been there was always quite fine, and made for a solid setting.

I've gone on record in the past as noting the same is true (in all likelihood) for the Spellplague - it likely makes for a fine setting; but it's just extremely frustrating for the fans of the setting.

Definitely not an "icon" of some type.

I love the FR setting as a setting for all sorts of reasons. I also love the Eberron setting. Both are awesome for completely different reasons. Both have problems.

Pick a campaign setting. You'll find similar results.


Aranna wrote:
It occurs to me that despite owning most of the 3.x Forgotten Realms stuff I haven't actually run a game in the setting since 2e, mostly I canabalized the setting for fun options. But you guys have me curious. What was the spellplague? Was this a 4e thing?

The Spellplague was (supposedly) what happened when Mystra was murdered by Cyric.

Cyric stole Azuth's Old Staff, snuck into Mystra's heart of power, and broke it over top of her head.

After that all the planes in reality started falling apart and reality flinging itself into another reality and vice versa. New countries started appearing, one old country literally got crushed by a new country, one country was literally (not figuratively) set on (blue) fire and its citizens mutated into monsters (those that survived by not being turned into blue fire and madness).

Many gods simply... vanished. No information on what happened. Several gods that totally existed were proven to never have, and in a couple of cases, some gods were blended as and with other gods, and others were reduced to "exarchs" - the equivalent of quasi-powers.

Many heroes were killed in very banal ways - several people were killed more or less by minor incident as a result of the Spellplague. Then time was pushed forward 100 years in the future. It was... messy.

EDIT:

Oh, yeah, it was method they used to transition from 3.X to 4E.

With each rules transition, they've killed a Mystra (or Mystryl, in the case of "before FR was actually published"). It's been the impetus for the change of how magic (and thus the rules of the universe) work. In 4E they said there was no Mystra but still magic (basically an impossibility, according to canon-lore), but then tried to explain it away as her Chosen and Vestige still working together to sort of maintain magic (sort of, only poorly) during the Spellplague destroying everything. It's not that they used the death of a Mystra to switch editions (though I liked the 3.X Mystra better than the others, over-all). It was the way they treated everyone else.


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Tacticslion wrote:
Aranna wrote:
It occurs to me that despite owning most of the 3.x Forgotten Realms stuff I haven't actually run a game in the setting since 2e, mostly I canabalized the setting for fun options. But you guys have me curious. What was the spellplague? Was this a 4e thing?

The Spellplague was (supposedly) what happened when Mystra was murdered by Cyric.

Cyric stole Azuth's Old Staff, snuck into Mystra's heart of power, and broke it over top of her head.

After that all the planes in reality started falling apart and reality flinging itself into another reality and vice versa. New countries started appearing, one old country literally got crushed by a new country, one country was literally (not figuratively) set on (blue) fire and its citizens mutated into monsters (those that survived by not being turned into blue fire and madness).

Many gods simply... vanished. No information on what happened. Several gods that totally existed were proven to never have, and in a couple of cases, some gods were blended as and with other gods, and others were reduced to "exarchs" - the equivalent of quasi-powers.

Many heroes were killed in very banal ways - several people were killed more or less by minor incident as a result of the Spellplague. Then time was pushed forward 100 years in the future. It was... messy.

EDIT:

Oh, yeah, it was method they used to transition from 3.X to 4E.

With each rules transition, they've killed a Mystra (or Mystryl, in the case of "before FR was actually published"). It's been the impetus for the change of how magic (and thus the rules of the universe) work. In 4E they said there was no Mystra but still magic (basically an impossibility, according to canon-lore), but then tried to explain it away as her Chosen and Vestige still working together to sort of maintain magic (sort of, only poorly) during the Spellplague destroying everything. It's not that they used the death of a Mystra to switch editions (though I liked the 3.X Mystra better than the others,...

but we get the brotherhood of the griffin out of it. And awesome writing from Richard Lee Byers!!


Brotherhood of the Griffin was cool.

There were definitely cool things.

I will not deny that.

I was not happy with how they handled most things; just some things.

I was displeased with some things from ToT, too.

EDIT: For clarity.


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Tacticslion wrote:
Freehold DM wrote:
ToT was pretty f$~*ing awful- tons of plot holes and confusing characterization. I can see you not liking Spellplague for whatever reason, but to hold up ToT as an icon of some type is wrong headed. But it was so early in the setting it comes with a heavy side of nostalgia and I loves the 80s type shrugging, that everyone loves it despite far, far better works of fiction in other settings.

Hmmmm... I think you may have very much so misunderstand how I feel about it.

Tacticslion wrote:
The Time of Troubles is legitimately criticized because of the stupid decisions made surrounding it and poor characterization within it. The same thing happened with the Spellplague. Both were phenomenal ideas with sucky execution. The latter was just somehow worse.
Tacticslion wrote:

That said, allow me to clarify: "Okay" does not mean "Done well." - it means, "Not great, and definitely below par in some cases, but not as awful as, say, the Spellplague."

That said, one of the things that helps the ToT (for me) is that I didn't come to the Setting (because I didn't come to any setting) until after it had already existed. So to me, it was always there. Reading the actual events leaves me eye-rolling. But having it have been there was always quite fine, and made for a solid setting.

I've gone on record in the past as noting the same is true (in all likelihood) for the Spellplague - it likely makes for a fine setting; but it's just extremely frustrating for the fans of the setting.

Definitely not an "icon" of some type.

I love the FR setting as a setting for all sorts of reasons. I also love the Eberron setting. Both are awesome for completely different reasons. Both have problems.

Pick a campaign setting. You'll find similar results.

edited above quote, phone made an error.

Also, I would have loved to find other settings if I could find them or the players that went along with them. The Internet had to come into existence for me to find Dragonlance and dark sun players, never mind spell jammer or greyhawk.


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Have you ever had your mind completely blown by a new player?

So, I was setting up this flashback scene at the start of the campaign that gave the reason why the PCs woke up in a refugee camp, in the middle of a ruined city, and everybody was regarding them as heroes.

When the scene started, I gave the PCs some time to roleplay some festival events-feats of strength, Xanatos Speed Chess, etc.-and the new player showed off some decent roleplaying chops. I made a note of that, then moved to the big scene where a massive rift opened in the sky and monsters started dropping out of it.

The other players, veterans as they were, had their first reaction be to gear up and start fighting the horde while the NPC cast the spell that would allow the refugee camp in the present to be protected. The new guy, though?

He stood up on a table and gave the most amazing inspirational speech I have ever heard in an RPG. Period. Backed up by a natural 20 on the Charisma roll.

Everyone was completely stunned for a moment, then I ruled that the fairgoers started fighting back and everybody got a +2 to all of their rolls.

It didn't stop there, though. Oh no. The guy narrated some of the most amazing combat moves, which were all totally plausible because they started at third level.

And then the steampunk cyborg rolled five confirmed crits in a row, two normal max damage ones, and one "two twenties" max damage one.


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The Doomkitten wrote:

Have you ever had your mind completely blown by a new player?

So, I was setting up this flashback scene at the start of the campaign that gave the reason why the PCs woke up in a refugee camp, in the middle of a ruined city, and everybody was regarding them as heroes.

When the scene started, I gave the PCs some time to roleplay some festival events-feats of strength, Xanatos Speed Chess, etc.-and the new player showed off some decent roleplaying chops. I made a note of that, then moved to the big scene where a massive rift opened in the sky and monsters started dropping out of it.

The other players, veterans as they were, had their first reaction be to gear up and start fighting the horde while the NPC cast the spell that would allow the refugee camp in the present to be protected. The new guy, though?

He stood up on a table and gave the most amazing inspirational speech I have ever heard in an RPG. Period. Backed up by a natural 20 on the Charisma roll.

Everyone was completely stunned for a moment, then I ruled that the fairgoers started fighting back and everybody got a +2 to all of their rolls.

It didn't stop there, though. Oh no. The guy narrated some of the most amazing combat moves, which were all totally plausible because they started at third level.

And then the steampunk cyborg rolled five confirmed crits in a row, two normal max damage ones, and one "two twenties" max damage one.

well kick ass, sounds like you have a new role player in the group!


Freehold DM wrote:

edited above quote, phone made an error.

Also, I would have loved to find other settings if I could find them or the players that went along with them. The Internet had to come into existence for me to find Dragonlance and dark sun players, never mind spell jammer or greyhawk.

Spelljammer would have been awesome. Dark Sun could have been cool, too.

I find Dragonlance... less inspiring. Not because it's a bad setting - I just couldn't engage with it. Cool elements, but they just didn't come together in the way I'd like.


The Doomkitten wrote:

Have you ever had your mind completely blown by a new player?

So, I was setting up this flashback scene at the start of the campaign that gave the reason why the PCs woke up in a refugee camp, in the middle of a ruined city, and everybody was regarding them as heroes.

When the scene started, I gave the PCs some time to roleplay some festival events-feats of strength, Xanatos Speed Chess, etc.-and the new player showed off some decent roleplaying chops. I made a note of that, then moved to the big scene where a massive rift opened in the sky and monsters started dropping out of it.

The other players, veterans as they were, had their first reaction be to gear up and start fighting the horde while the NPC cast the spell that would allow the refugee camp in the present to be protected. The new guy, though?

He stood up on a table and gave the most amazing inspirational speech I have ever heard in an RPG. Period. Backed up by a natural 20 on the Charisma roll.

Everyone was completely stunned for a moment, then I ruled that the fairgoers started fighting back and everybody got a +2 to all of their rolls.

It didn't stop there, though. Oh no. The guy narrated some of the most amazing combat moves, which were all totally plausible because they started at third level.

And then the steampunk cyborg rolled five confirmed crits in a row, two normal max damage ones, and one "two twenties" max damage one.

AWESOME!


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I should specify that last addendum was I'd also run it for my old players, not that I disliked them, in case they're reading this lurking. I liked them.


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"People don't just quit social media, they post long drawn out messages on why they're quitting social media" - Cop asking why Cartman quit Twitter.


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As someone who began FR with FR Adventures, the hardback detailing the changes that had come with the Time of Troubles, I never got into first edition back then. It was, however, the part of the setting that was awesome. Second edition expanded sharply on it, turning the rather focused world with vaguely known surrounding areas into a true kitchen sink, with every conceivable villain subject to the family friendly TSR code of blah. Even so, if you do read the text that is there, it's a plenty dark world all the same. With third edition, suddenly having colourful NPCs in a setting was a huge faux pas, meaning every piece of focus was thrown at the villains, which made it incomprehensible that the world had not already gone to complete grimdark. No, I didn't much like that part of it, though admittedly some quality stuff was made for third.

And then, through a GEEEEENIUS move, they decided to take FR, a much celebrated setting even if many don't like it, and almost-destroyed it. The SPELLPLAGUE happened! And then a hundred-year time leap happened! See, they figured that they needed to shoehorn it into their POINTS OF LIGHT model for 4dventuring!!!! The two main obstacles to this were a) the magic system and the gods, and b) the NPCs and history of the Realms. The SPELLPLAGUE was the cure for a), and the time jump solved b). This is heavy-handed drek, of course, but I mean, it was ABSOLUTELY VITAL that they got a neat POINTS OF LIGHT setting that featured DRAGONBORN! They had to, no matter what it cost!

Okay. Fine. What Forgotten Realms did they leave? Oddly enough, despite all this, NOTHING CHANGED. Every town, every road, every Harper stronghold, every single thing except a country on the periphery, was precisely where it was a hundred years before.

Yeah, that is some deeply troubling, utterly uninspired hack work. They even, at the end of third, released a trilogy of adventures where the plotline was to prevent a massive disaster! And then they STILL used that disaster to excuse the change to the Realms.

EDIT: Just wanted to add that Vomit guy is probably best qualified to express my feelings on the 4th edition Realms disaster.


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Sissyl wrote:
Okay. Fine. What Forgotten Realms did they leave? Oddly enough, despite all this, NOTHING CHANGED. Every town, every road, every Harper stronghold, every single thing except a country on the periphery, was precisely where it was a hundred years before.

This was part one of what was frustrating - the death of pretty much everything important changed very little in the "Heartlands" of the setting, even while a number of areas on the periphery were altered to unrecognizable weirdness.

Sissyl wrote:
Yeah, that is some deeply troubling, utterly uninspired hack work. They even, at the end of third, released a trilogy of adventures where the plotline was to prevent a massive disaster! And then they STILL used that disaster to excuse the change to the Realms.

... aaaaaand this is another part of the really frustrating things. They gave excellent and interesting adventures that basically revealed the entire plot of the villains to the people who were being targeted by said plot (to the gods, in fact), and the gods still get caught by that exact plot that they now know about.

:/

Sissyl wrote:
With third edition, suddenly having colourful NPCs in a setting was a huge faux pas, meaning every piece of focus was thrown at the villains, which made it incomprehensible that the world had not already gone to complete grimdark. No, I didn't much like that part of it, though admittedly some quality stuff was made for third.

(And people gripe about all the NPCs anyway...)


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Sissyl wrote:
As someone who began FR with FR Adventures, the hardback detailing the changes that had come with the Time of Troubles, I never got into first edition back then. It was, however, the part of the setting that was awesome. Second edition expanded sharply on it, turning the rather focused world with vaguely known surrounding areas into a true kitchen sink

I am fond of FR, since I've done most of my (3.5e and onwards) adventuring in it, but it has got a bit big, especially when you add in Zakhara/Maztika/Kara-Tur and so on. Having said that, all the sourcebooks and what-have-you they brought out on different regions or cities were fantastic - I buy those whenever I can find them 2nd hand.

I like Greyhawk better, though. More Sword & Sorcery-y.

EDIT: Also, it doesn't have a fake Ancient Egyptian state. I think.


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Another stupid, thoroughly insulting thing that should put all this in even worse perspective is that after destroying the setting by smearing snot over it and setting fire to it - they published only the campaign guide, the player's guide and an adventure (which sucked). For years, that was all that existed. If they had to do it so badly, one would have thought it was for a good cause at least, hmmm?


Limeylongears wrote:
Sissyl wrote:
As someone who began FR with FR Adventures, the hardback detailing the changes that had come with the Time of Troubles, I never got into first edition back then. It was, however, the part of the setting that was awesome. Second edition expanded sharply on it, turning the rather focused world with vaguely known surrounding areas into a true kitchen sink

I am fond of FR, since I've done most of my (3.5e and onwards) adventuring in it, but it has got a bit big, especially when you add in Zakhara/Maztika/Kara-Tur and so on. Having said that, all the sourcebooks and what-have-you they brought out on different regions or cities were fantastic - I buy those whenever I can find them 2nd hand.

I like Greyhawk better, though. More Sword & Sorcery-y.

EDIT: Also, it doesn't have a fake Ancient Egyptian state. I think.

Wait, does Greyhawk not have a fake Ancient Egypt or FR. And which is better?

Sissyl wrote:
Another stupid, thoroughly insulting thing that should put all this in even worse perspective is that after destroying the setting by smearing snot over it and setting fire to it - they published only the campaign guide, the player's guide and an adventure (which sucked). For years, that was all that existed. If they had to do it so badly, one would have thought it was for a good cause at least, hmmm?

Hahah! True. I'd forgotten about that.

EDIT: I mean, it was the same thing with Eberron and Dark Sun.


BUWAHAHAHAHAHAH~!

"Method Head" in iZombie is amazing~! :D

Silver Crusade

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Tacticslion wrote:
Hahah! True. I'd forgotten about that.

Like most sane people.


1 person marked this as a favorite.
Tacticslion wrote:


Wait, does Greyhawk not have a fake Ancient Egypt or FR. And which is better?

Greyhawk doesn't, which is one of the reasons why I prefer it.


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Rysky wrote:
Tacticslion wrote:
Hahah! True. I'd forgotten about that.
Like most sane people.

How would you know, Rysky?

Silver Crusade

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Sissyl wrote:
Rysky wrote:
Tacticslion wrote:
Hahah! True. I'd forgotten about that.
Like most sane people.
How would you know, Rysky?

Okay, fine, it sounds like what a sane person would do.

Or something.

... sane people do do that, don't they?


Tacticslion wrote:
Hahah! True. I'd forgotten about that.
Rysky wrote:
Like most sane people.
Sissyl wrote:
How would you know, Rysky?
Rysky wrote:

Okay, fine, it sounds like what a sane person would do.

Or something.

... sane people do do that, don't they?

Hey, if so, at least I have some similarity to sane folks!

Tacticslion wrote:
Wait, does Greyhawk not have a fake Ancient Egypt or FR. And which is better?
Limeylongears wrote:
Greyhawk doesn't, which is one of the reasons why I prefer it.

Awesome! Good to know.

(After looking it up, it seems like he wanted to have one, but never quite got around to it.)


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What's wrong with Egypt?


It's a place that has been hacked up and regurgitated as fantasy fare for ages. And it is not ever done well. Osirion is probably one of the better tries, but it still doesn't work properly.


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If Greyhawk art is any indication the northern empire that was destroyed by the epic spell "invoked devastation" was the Egyptian one.


Sissyl wrote:
It's a place that has been hacked up and regurgitated as fantasy fare for ages. And it is not ever done well. Osirion is probably one of the better tries, but it still doesn't work properly.

I enjoy it well enough in most cases. :D

EDIT: Each person has their own tastes. I'm just generally pleased with the results of most of the kinds. It's not my favorite. It's just kind of neat. It does feel weird that it's so prevalent, in comparison to others.


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Ahhh . . . . retcons vs nostalgia. Familiar ground.

settles into armchair

In other news: did some roll20 gaming last night. Pretty cool. I hate having to scramble which type of d20 game I'm in, though. Next thing you know, I'll have some screwball hybrid system running. *eye roll* :D

EDIT: You know, the Third Path to the Fourth Way of the Five Spheres of Fate-Finding, or something.


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Sissyl wrote:
Another stupid, thoroughly insulting thing that should put all this in even worse perspective is that after destroying the setting by smearing snot over it and setting fire to it - they published only the campaign guide, the player's guide and an adventure (which sucked). For years, that was all that existed. If they had to do it so badly, one would have thought it was for a good cause at least, hmmm?

but it was so much better after spellplague...

More quality writing from my favorite author! I can't not love it!!


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Aranna wrote:
If Greyhawk art is any indication the northern empire that was destroyed by the epic spell "invoked devastation" was the Egyptian one.

I believe so, yes.


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Baronaremhashevaum, the imperial loyalist, sends his storm trooper to attack an innocent and extremely handsome man!

Silver Crusade

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Dawww:3


Tacticslion wrote:
Tacticslion wrote:

Mmp.

Right shoulder aches a bit.

Oh well. TKD today anyway!

Went surprisingly well! I made all twenty push-ups and all sixty sit ups! (They were "back" sit-ups where you have your hands on the ground beside you and you lean back with your legs in the air stretching them forward; never seen those outside of martial arts classes.)

EDIT: This is not to say it wasn't tough. I'm super-exhausted and really, really thirsty. I was out of breath the whole class and had to finish my push-ups while the others got their (30-45 second) water break. But I did it!

But dang I'm short on electrolytes.

EDIT 2: hm; also shoulder hurts worse. I should proooobably be using aspirin. Whoops!

XD

Oh, body-o-mine: you so cray-cray. First my right shoulder. Now that's fine and it's my left. Oh well! TKD! TKD!

Let's hope I can move tomorrow when we take the actual belt tests!

EDIT: Very sure I'm going to regret class today. But hopefully a bath later will help. XD


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Tiny T-Rex still not feeling well, little guy has moved out to the living room to watch Peppa Pig and Dinosaur King. :-)

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