
Mazym |

I saw something handy - the Barbarian is a good class to use for a character who is a) not lawful and b) "hulks out" and rages while fighting, but lives in town and otherwise doesn't fit the "Conan" model. Yes, the class skill list does have a bunch of outdoorsy-nature stuff, but one could choose not to use it. So I was thinking more about this.
Here's one take: Beastly Pete, brawler about town
Beastly Pete is a fellow who lives in town and is muscle for a local street gang. He rages when he fights (check), has acrobatics for moving around and jumping from rooftop to rooftop (check) and has climb for getting on to roofs, etc. (check). He wouldn't wear heavy armor (check) and "law" is a fighting word with him (check). He probably gets his kicks during off hours beating the snot out of other chaps in no-holds-barred prize fights.
Any reason why this is stupid? Sounds like a good fit for a human, dwarf (a bad seed who isn't lawful), or half-orc.

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I saw something handy - the Barbarian is a good class to use for a character who is a) not lawful and b) "hulks out" and rages while fighting, but lives in town and otherwise doesn't fit the "Conan" model. Yes, the class skill list does have a bunch of outdoorsy-nature stuff, but one could choose not to use it. So I was thinking more about this.
Here's one take: Beastly Pete, brawler about town
Beastly Pete is a fellow who lives in town and is muscle for a local street gang. He rages when he fights (check), has acrobatics for moving around and jumping from rooftop to rooftop (check) and has climb for getting on to roofs, etc. (check). He wouldn't wear heavy armor (check) and "law" is a fighting word with him (check). He probably gets his kicks during off hours beating the snot out of other chaps in no-holds-barred prize fights.
Any reason why this is stupid? Sounds like a good fit for a human, dwarf (a bad seed who isn't lawful), or half-orc.
They dont know how to read....

Mazym |

Sounds good. Maybe use the pugilist archetype.
Heavens to Betsy! I just took a look at the PRD and saw all the lovely new rage powers for Barbarians...and the Brutal Pugilist. Yes, indeed. A number of powers seem specifically designed for a Hollywood saloon fight. Just the ticket.

Skull |

I saw something handy - the Barbarian is a good class to use for a character who is a) not lawful and b) "hulks out" and rages while fighting, but lives in town and otherwise doesn't fit the "Conan" model. Yes, the class skill list does have a bunch of outdoorsy-nature stuff, but one could choose not to use it. So I was thinking more about this.
Here's one take: Beastly Pete, brawler about town
Beastly Pete is a fellow who lives in town and is muscle for a local street gang. He rages when he fights (check), has acrobatics for moving around and jumping from rooftop to rooftop (check) and has climb for getting on to roofs, etc. (check). He wouldn't wear heavy armor (check) and "law" is a fighting word with him (check). He probably gets his kicks during off hours beating the snot out of other chaps in no-holds-barred prize fights.
Any reason why this is stupid? Sounds like a good fit for a human, dwarf (a bad seed who isn't lawful), or half-orc.
Sounds like an awesome idea to me. Sounds like the town folks want to keep him as a close "friend" or have broken bones ;)

mdt |

Legend & Lair's Cityworks book had a perfect class for this. It was called the Pitfighter. It got the monks unarmed damage progression, it got the half the rage duration of a barbarian, got exotic weapon proficiencies every 3rd level (and 2 at first), and some other combat tricks. It had a fighter's BAB/Saves, and about the same skill set as an urban ranger.
You could do something similar with the base rules as a custom archetype for the barbarian. Give it a reduced rage duration (half the rounds per day), give it the monks unarmed damage progression, give it the skill set of the urban ranger, drop the fast movement, and give it exotic weapon proficiencies every 3rd level (and 2 at first).

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Legend & Lair's Cityworks book had a perfect class for this. It was called the Pitfighter. It got the monks unarmed damage progression, it got the half the rage duration of a barbarian, got exotic weapon proficiencies every 3rd level (and 2 at first), and some other combat tricks. It had a fighter's BAB/Saves, and about the same skill set as an urban ranger.
Man I loved Pitfighter. I might half to bring that into my current PF Game.

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I've never played it, but I've always liked the idea of playing a barbarian as a noble scion who threw temper tantrums whenever he got hurt or didn't get his way.
Yeah, this is what I'm playing right now - a Taldan noble from a family with an illustrious military heritage, partly driven by a family predisposition towards frothing battle madness that skips a few generations. Who's got two thumbs, a familial curse of uncontainable fury & insanity and a life spent in and out of a Casomiran prison earned thereby? This guy!
Sure, the rest of the party looks annoyed at me when they need to track somebody and realize I have no ranks in Survival, but I lovelovelove what Paizo's done to make this class more than a one trick pony.