
wraithstrike |

the other post got me curious what is the strongest one hit you can do in melee at level one? 20 point buy. Human barbain maxed strength raging with a greatsword?
What about 5th level?
I sm curious because I want to scare my PC's.
I would say a scythe wielding paladin/anit-paladin that is smiting. Other than that a fighter or barbarian with a scythe.
Paladin-human
Str 16(16 base, +2 racial modifier)
dex 13
int 10
wis 12
cha 14
scythe 2d4+4(strength)+1(paladin level)=16+8d4(average 20)=36
5th level paladin
2d4+6(strength, add +2 belt of strength)+5(paladin level)+2 magic weapon(+1 from weapon bond)=52+36=88

Zurai |

Barbarian absolutely wins 1st level. Raging (24 Str) power attack crit with a scythe is a maximum of 72 damage (8d4 = 32 dice + 28 strength + 12 power attack).
At 5th level, the Paladin pulls ahead, especially against evil dragons, evil outsiders, and undead. His scythe crit at that point is 8d4+20+12+20 or 40 for a maximum of 84/104 damage (plus magic bonuses).

Zurai |

The question wasn't "without crits", though. The question was, "what is the absolute maximum damage a level 1 character can do in a single hit?". And without the mounted charge, your character is doing significantly less than the barbarian; he averages 18 at a +7 attack bonus, and without the charge yours averages 11.5 at a +5 attack bonus. Ride By Attack can't be used with charges, either, by the way, so it will only happen once per combat.

kyrt-ryder |
The question wasn't "without crits", though. The question was, "what is the absolute maximum damage a level 1 character can do in a single hit?". And without the mounted charge, your character is doing significantly less than the barbarian; he averages 18 at a +7 attack bonus, and without the charge yours averages 11.5 at a +5 attack bonus. Ride By Attack can't be used with charges, either, by the way, so it will only happen once per combat.
You mean once per target and uh... at level 1 as long as that hits I don't see anything still standing lol. (Depending on how well the dice roll and how high the target's constitution and HP are it may or may not die instantly)

Pirate |

Yar.
...Ride By Attack can't be used with charges...
Wait, what!? Are we reading the same feat?
d20pfsrd.com ~ Ride By Attack[/url]]Benefit: When you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.
~P

meatrace |

I'm guessing you also mean without buffs, and core only? or core and APG only?
An Orc Barbarian with a 22 starting strength (26 raging) with enlarge person cast on him (28 str) power attacking with a scythe is (2d6+16)x4 or 112 on a crit. 23 average hit.
5th level gets very screwy and there's LOTS of factors, but probably 2Hander Fighter archetype 4/barb 1. Bulls Strength, Enlarge Person at the least. Orc again with 18 starting. I'm sure others would say dip an alchemist level for some mutagen but I don't know those rules well so I'm skipping it. That's 32 str or +11, so +22 damage on a hit from str. Let's assume weapon focus, weapon specialization, and a +1 Vicious scythe. (2d6+31)x4+2d6=164.
Again, I'm sure you could get more with a mutagen, and the rest is all about buffs. Bard song? Wand of Divine Favor? There's some new spell from APG that enchants a weapon to give it +2 sacred bonus (I think) on dmg, that's an extra 8 right there. Ooh, heirloom weapon. Let's say that level 5 max CRIT is somewhere in the 200s.

Pirate |

Yar.
1st level Dwarven Wizard, Transmuter.
Str: 18 (17, +1 transmuter/physical enhancement), 20 after casting Enlarge Person
Dex: 12
Con: 15 (13, +2 race)
Int: 12
Wis: 10 (8, +2 race)
Cha: 10 (12, -2 race)
1st level Feat: Martial Weapon Proficiency: Dwarven Waraxe (considered martial because of race)
Trait: Killer
Gear: Spellbook (free)
Large Dwarven Waraxe, Masterwork (Arcane Bond = Free, otherwise only costs 60gp. -2 to hit because of it's size)
Spells of Note: Enlarge Person, Magic Weapon
Both spells are transmutations, and have a 1 minute duration.
3d8 + 7 (strength) +1 (magic weapon) x 3+3 (crit & Killer bonus) = 11 minimum (normal hit), 99 max (on a crit)
Not the most damage possible at 1st level, but up there despite being a wizard (albiet a pretty crappy one, but still). Average damage not so grea though.
~P

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I'm guessing you also mean without buffs, and core only? or core and APG only?
An Orc Barbarian with a 22 starting strength (26 raging) with enlarge person cast on him (28 str) power attacking with a scythe is (2d6+16)x4 or 112 on a crit. 23 average hit.
5th level gets very screwy and there's LOTS of factors, but probably 2Hander Fighter archetype 4/barb 1. Bulls Strength, Enlarge Person at the least. Orc again with 18 starting. I'm sure others would say dip an alchemist level for some mutagen but I don't know those rules well so I'm skipping it. That's 32 str or +11, so +22 damage on a hit from str. Let's assume weapon focus, weapon specialization, and a +1 Vicious scythe. (2d6+31)x4+2d6=164.
Again, I'm sure you could get more with a mutagen, and the rest is all about buffs. Bard song? Wand of Divine Favor? There's some new spell from APG that enchants a weapon to give it +2 sacred bonus (I think) on dmg, that's an extra 8 right there. Ooh, heirloom weapon. Let's say that level 5 max CRIT is somewhere in the 200s.
And if we are assuming a Maxed crit, why are people picking a Scythe (2D4=8 x4=32), over a Greataxe DF12x3=36?
-Uriel

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Half-Orc Magus
(Str 20,Int 13, all others 10)
Trail: Killer +3 dam on a crit,Rich Parents
Feat: Arcane Strike
Cast: Enlarge Person+Magic Weapon+ Shocking Grasp (From a 1 charge Wand, at Lvl 5...cheesy, yes...Good old Rich Parents Trait)
Scythe (2D6)12+9Str+1MW+1AStrike =23x4=92+3Killer=95+30 From the Shocking Grasp cast from the Wand = 125 Damage.
I'm sure I missed some things, and it's certainly not a character that I'd want to play regularly, but a fun exercise.
-Uriel

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Yes, these are all awesome. I should have stated the rules.
-Corebook and APG only.
-Base Races only.
-Target has to be any "normal" PC (base races)
-20 point buy.
Most of these all apply. I am surprized at how much they can actually put out. Cleary one hit kills are insanely possible (which is harsh, but meh). Look at the other post it is also possible to one hit kill PC's at level 20 as well. I am not out to kill PC's I just want the option to put a notorious powergamer in his place.
I love the max possible damage and the average damage.
@Pirate. Wow, just wow.

wraithstrike |

Yes, these are all awesome. I should have stated the rules.
-Corebook and APG only.
-Base Races only.
-Target has to be any "normal" PC (base races)
-20 point buy.Most of these all apply. I am surprized at how much they can actually put out. Cleary one hit kills are insanely possible (which is harsh, but meh). Look at the other post it is also possible to one hit kill PC's at level 20 as well. I am not out to kill PC's I just want the option to put a notorious powergamer in his place.
I love the max possible damage and the average damage.
@Pirate. Wow, just wow.
If you kill powergaming character number 1 the powergamer will just create super character number 2. It is better to ask him to tone it down, and find out why he feels the need to have super character.
PS:I am basing the recurring supercharacter off of personal experience.

Zurai |

Yar.
Zurai wrote:...Ride By Attack can't be used with charges...Wait, what!? Are we reading the same feat?
[url=http://www.d20pfsrd.com/feats/combat-feats/ride-by-attack-combat---final wrote:d20pfsrd.com ~ Ride By Attack[/url]]Benefit: When you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.~P
Yeah, I don't know what the hell I was thinking. Mea culpa.

Zurai |

Wouldn't the spirited charge guy critting do the most damage then?
Not at level 1; the Spirited Charge character gives up Power Attack at level 1. Since Spirited Charge lance crits and normal scythe crits do the same maximum weapon damage, the raging barbarian with power attack tips the scales in favor of the scythe.
At level 5, the charger might pull ahead. I'd have to do the math, and that's not gonna happen this morning.
(and by the way, the charger still won't get multiple charges in a combat; he may pop the first character he charges, IF he wins initiative, but the others will move into melee range of him and Ride By Attack is nearly impossible to actually use in real play conditions)

Irontruth |

(and by the way, the charger still won't get multiple charges in a combat; he may pop the first character he charges, IF he wins initiative, but the others will move into melee range of him and Ride By Attack is nearly impossible to actually use in real play conditions)
It's much more dependent on terrain, but as the DM, you can create encounters where enemies can take advantage of terrain. The OP appears to be a DM since he's looking for something to scare his players.

Zurai |

Terrain prevents charges. You don't want terrain if you want to use Ride By Attack.
Seriously, go read the conditions for Ride By Attack. You have to charge -- which means you have to charge to the nearest square -- and you have to be able to continue the straight line of the charge past the target. That means it basically works like a jousting tilt, where you have to be parallel to the target. It's very nearly impossible to actually use in combat, even as a DM, because the targeting is so precise. If the target even 5 foot steps in any direction but straight ahead or straight back, you lose your opportunity.

Phneri |
Yes, these are all awesome. I should have stated the rules.
-Corebook and APG only.
-Base Races only.
-Target has to be any "normal" PC (base races)
-20 point buy.Most of these all apply. I am surprized at how much they can actually put out. Cleary one hit kills are insanely possible (which is harsh, but meh). Look at the other post it is also possible to one hit kill PC's at level 20 as well. I am not out to kill PC's I just want the option to put a notorious powergamer in his place.
I love the max possible damage and the average damage.
@Pirate. Wow, just wow.
A half-orc barbarian with 20 strength, a greataxe, and power attack cannot fail to kill most level 1 creatures with a single hit. On top of that if he took heirloom weapon as a starting trait he hits at a +9.
If you want to see truly frightening damage potential look at something like a keen falcata at higher levels. Crits on a 17-20 for x3.

grah |
Terrain prevents charges. You don't want terrain if you want to use Ride By Attack.
Seriously, go read the conditions for Ride By Attack. You have to charge -- which means you have to charge to the nearest square -- and you have to be able to continue the straight line of the charge past the target. That means it basically works like a jousting tilt, where you have to be parallel to the target. It's very nearly impossible to actually use in combat, even as a DM, because the targeting is so precise. If the target even 5 foot steps in any direction but straight ahead or straight back, you lose your opportunity.
Not useful at level 1, but once you pick up wheeling charge you can really ameliorate this problem very effectively. And if you have a mount other than a horse who can start putting out 3 or 4 attacks on a round when it doesn't move, you can make monsters think twice about closing to melee range. It's also unlikely that all of the enemies will be too close for a charge if there are multiple enemies, so if there are things you can easily overrun/trample you might still be able to charge with some more feats. And if you're riding your own druid companion or something you might be able to give it nimble moves as well eventually. But now I think I'm getting way too far off topic

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A human 1st-level fighter with armor spikes and a glaive, with Great Cleave and being Enlarged by an ally, could theoretically cleave 96 consecutive opponents packed in like sardines around him (more, if you count fliers or multiple squeezed targets). -- Yep: you can do that in Pathfinder, because you no longer need to drop things to get your cleave.
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Shuriken Nekogami |

level 1 biggest consistant hit
Orc fighter, raging, maxed out strength (22), power attack, greatsword,
normal hit 2d6+12 average of 19
level 1 biggest hit ever possible
orc barbarian, maxed out strength (raging) (26) scythe. power attack, magic weapon, enlarge person, lead blades, buffs from party casters, (burns 3 1st level spells, a rage round, and a lucky crit with maximum rolls)
12d6+68 maximum of 140. this can literally tear a big hole in a castle wall. but it requires setting up and a lot of extreme fudging to pull off.

Darigaaz the Igniter |

A human 1st-level fighter with armor spikes and a glaive, with Great Cleave and being Enlarged by an ally, could theoretically cleave 96 consecutive opponents packed in like sardines around him (more, if you count fliers or multiple squeezed targets). -- Yep: you can do that in Pathfinder, because you no longer need to drop things to get your cleave.
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92, actually. The 4 corner ones are 25' away, so it would look like:
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Of course, you'd still need to get 91 consecutive hits to attack them all.

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the other post got me curious what is the strongest one hit you can do in melee at level one? 20 point buy. Human barbain maxed strength raging with a greatsword?
What about 5th level?
I sm curious because I want to scare my PC's.
Human barbarian with earth breaker and power attack. Maxed out strength with dumped charisma and intelligence. He could hit for 6d6 + 42 with the Killer trait on a critical. 10 from strength raging and 3 from power attack. Both get multiplied.by 3 on a critical and then add 3 for killer.

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TheOrangeOne wrote:Human barbarian with earth breaker and power attack. Maxed out strength with dumped charisma and intelligence. He could hit for 6d6 + 42 with the Killer trait on a critical. 10 from strength raging and 3 from power attack. Both get multiplied.by 3 on a critical and then add 3 for killer.the other post got me curious what is the strongest one hit you can do in melee at level one? 20 point buy. Human barbain maxed strength raging with a greatsword?
What about 5th level?
I sm curious because I want to scare my PC's.
For extra nastiness take cleave as noted. Or give him a belt of ogre strength.

joeyfixit |

For extra nastiness take cleave as noted. Or give him a belt of ogre strength.
A belt of ogre strength seems unlikely for a 1st-level character.
But here's a more likely, and totally doable scenario - put your orc or half-orc scythe-armed barbarian in a group with
a) a 1st-level bard who is performing and using Inspire Courage to give this tank a +1 to attack AND damage rolls. This bard casts SWALLOW YOUR FEAR, which gives the barbarian a temporary +1 to strength.
b) a 1st-level wizard or witch or sorcerer who casts ENLARGE PERSON on the orc/half-orc, giving a +2 to Strength.
c) an orc/half-orc cavalier, who has chosen AMPLIFIED RAGE as a teamwork feat and is currently both raging and (as of last round) using his tactician feat to share this teamwork feat with the barbarian, increasing his rage bonus to +4.
Where are we at now? Somebody want to crunch those numbers?

Nermal2097 |

I actually had one player once with a Dwarven Babarian weilding a scythe. She managed to crit way more often then she should and would do insane amounts of damage without really trying (just raging and normal weapon). If the party had buffed her up she would have been walking death for anything they met.

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I actually had one player once with a Dwarven Babarian weilding a scythe. She managed to crit way more often then she should and would do insane amounts of damage without really trying (just raging and normal weapon). If the party had buffed her up she would have been walking death for anything they met.
I am playing a Dwarven Brb(1)/Dru(3)/Alc(1)...
17str+4rage+4mutagen+4bullstr+2enlarge: 31=+10/15(2 handed)...
Dw War Axe: 2d8 (while enlarged)= 9 avg...
Power Attack...3 damage
crit x3...81 avg damage...
I am not a most fluent with uber optimization so I was pretty happy with my numbers...

Ashiel |

the other post got me curious what is the strongest one hit you can do in melee at level one? 20 point buy. Human barbain maxed strength raging with a greatsword?
What about 5th level?
I sm curious because I want to scare my PC's.
Human Barbarian + 1st level Buffs
20 PB but 15 or less would work.20 Str (18 + 2 racial).
Scythe (2 handed, x4, high minimum damage).
Power Attack.
Buffs: Enlarge Person (potion or spell), Magic Weapon (oil or spell).
Damage Per Hit: 2d6+16 (+8 strength modifier, +4 two handed, +1 enhancement, +3 power attack). Average: 23
Damage on a Critical Hit: 8d6+64 (2d6 * 4 + 16 * 4). Average: 92, maximum 110.
If you add the Killer trait, you can squeeze an additional +4 damage on every critical hit.
If your party's wizard can acquire a scroll of bull's strength and heroism you can squeeze another +5 damage (or +20 on a critical) for the duration of the spells (bringing it to an average of 28 per hit, or 112 on a critical.
EDIT: If I was just trying to pump damage, I'd probably go with an Orc. Then you could begin with a 22 strength, +4 from rage, +2 from enlarge person, +4 from bull's strength, +2 from rage (the spell), brings your strength to 34 (+12) and +2 to hit/damage from Heroism, giving you a 2d6+25 per hit, and a 128 average on a critical hit.
Mind you, this basically assumes you're using a 1st level orc barbarian plus a third level shaman or something buffing him.
Also....I don't recommend doing this as a GM.

Tribalgeek |

A human 1st-level fighter with armor spikes and a glaive, with Great Cleave and being Enlarged by an ally, could theoretically cleave 96 consecutive opponents packed in like sardines around him (more, if you count fliers or multiple squeezed targets). -- Yep: you can do that in Pathfinder, because you no longer need to drop things to get your cleave.
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So your right, that could theoretically work. If a 1st level fighter could have a +4 bab.