Latrine, the cook?! |
Team 1
Quandary
Mofiddy
Eben
Dragonborn3 = Ray "Demon Caller" Remiar and Lobo Gris
Beckett = Garinol
Team 2
Deiros = Deverau
Torinath = Latrine
Otm-Shank = Rallick
Lethe = Lethe
Zaine = Daveth Bloodseeker
wraithstrike |
wraithstrike |
Team 1
Quandary
Mofiddy
Eben
Dragonborn3 = Ray "Demon Caller" Remiar and Lobo Gris
Beckett = GarinolTeam 2
Deiros = Deverau
Torinath = Latrine
Otm-Shank = Rallick
Lethe = Lethe
Zaine = Daveth Bloodseeker** spoiler omitted **
wraithstrike |
** spoiler omitted **
Because once I had changed the name, the old link wasn't working properly anymore. I could have just messed up though...
Otm-Shank |
wraithstrike |
I am updating herolab. After that I will start to verify everyone's class.
Don't forget to copy the list and add a link to your character's profile to it if you are not on the list already. The arena is 95% complete.
All we are waiting on now is for me to verify everyone for the most part.
PS:In your character profile could everyone put a basic outline of what they are holding and wearing such as what type of armor, what weapon, and spell component pouches. In other words things that are clearly visible to an opponent.
MoFiddy's Gladiator |
Team 1
Quandary
Mofiddy = Bryan Smyth
Eben = Kaze the Hyena
Dragonborn3 = Ray "Demon Caller" Remiar and Lobo Gris
Beckett = Garinol
Team 2
Deiros = Deverau
Torinath = Latrine
Otm-Shank = Rallick
Lethe = Lethe
Zaine = Daveth Bloodseeker
Otm-Shank |
Has anyone heard from Quandary lately? Haven't seen a post from him in quite some time.
wraithstrike |
Has anyone heard from Quandary lately? Haven't seen a post from him in quite some time.
** spoiler omitted **
Hyundai Head-Smasher |
(Quandary speaking)
I´m here... I´ve just been working on getting my character together.
Our team has also been discussing by email, so you haven´t seen those posts.
If you´re wondering... This is the (empty) character profile for my PC.
Hopefully I will have the complete, legal character online for Wraith to check out by tomorrow.
Though our team seems to have been slower getting our characters together, not to mention teamwork ideas, so a bit more time may be more realistic.
wraithstrike |
(Quandary speaking)
I´m here... I´ve just been working on getting my character together.
Our team has also been discussing by email, so you haven´t seen those posts.
If you´re wondering... This is the (empty) character profile for my PC.
Hopefully I will have the complete, legal character online for Wraith to check out by tomorrow.
Though our team seems to have been slower getting our characters together, not to mention teamwork ideas, so a bit more time may be more realistic.
I am not in a rush especially since it has to be done by hand now.
Beckett |
Sorry, I've been so ready at work grearing up for deployment that I have had very litle time. I will definetly be complete by Saturday though. Also, I'll email you a Herolab copy of character so it will be easy to verify, (if you want).
If I take the next round, here is my working idea if anyone wants to start with a character. I am thinking a modified 1st level character that can be used for multiple contests.
My idea is to make a 1st level character, but with 3rd level HP, (so the combat is not so random and no easy kills of the bat). There will be additional things as well as I develope my idea, along the lines of a little front loading for 1st level, but slower 2nd - 3rdish level advancement. Alignments are LG, NG, CG, LE, NE, and CE only, with (T)N only for characters that are somewhat restricted to that alignment AND worship a (T)N deity.
I am thinking that it will be a team effort versus an NPC antagonist, but not sure yet. Partially depends on the number of players interested.
Leveling up will be along the lines of every 4 points. Playing in a match is 1 point, and winning a match is another 1 point, (total 2 if you win), so every 3-4 matches is a new level for your character, but not your team per se. Doing something really cool (rare) might get you an addition point, if you win. Still all just a working concept.
Thoughts or ideas?
MoFiddy |
Sorry, I've been so ready at work grearing up for deployment that I have had very litle time. I will definetly be complete by Saturday though. Also, I'll email you a Herolab copy of character so it will be easy to verify, (if you want).
If I take the next round, here is my working idea if anyone wants to start with a character. I am thinking a modified 1st level character that can be used for multiple contests.
My idea is to make a 1st level character, but with 3rd level HP, (so the combat is not so random and no easy kills of the bat). There will be additional things as well as I develope my idea, along the lines of a little front loading for 1st level, but slower 2nd - 3rdish level advancement. Alignments are LG, NG, CG, LE, NE, and CE only, with (T)N only for characters that are somewhat restricted to that alignment AND worship a (T)N deity.
I am thinking that it will be a team effort versus an NPC antagonist, but not sure yet. Partially depends on the number of players interested.
Leveling up will be along the lines of every 4 points. Playing in a match is 1 point, and winning a match is another 1 point, (total 2 if you win), so every 3-4 matches is a new level for your character, but not your team per se. Doing something really cool (rare) might get you an addition point, if you win. Still all just a working concept.
Thoughts or ideas?
Sounds interesting. I would be interested in trying it out.
Quandary |
Question: How is Init going to be handled?
I can see each team already knowing their relative order within the group,
but NOT knowing other team´s Init until this is revealed with character actions.
That maintains more surprise, but allows SOME inter-party planning, which seems reasonable since everybody has just spent 3 rounds buffing, etc, so should be aware of inter-party Init order. (NOT revealing actual Init numbers until each PC´s action in-game seems a good idea because it conceals whether the party as a whole has really high init or really low init. The GM rolling Init probably makes sense for this type of approach)
Besides having a written description of all of our´s general appearance, weapons/armor wielded, etc (presuming we saw all of the other team in a pre-arena ceremony, etc?) which is a great idea, I think it´s good to have a solid way how to handle Perception in-game. Perhaps Spoilering Actions/Visibly Active Effects so that only those with LoS can view them?
wraithstrike |
Team 1
Quandary
Mofiddy
Eben
Dragonborn3 = Ray "Demon Caller" Remiar and Lobo Gris
Beckett = GarinolTeam 2
Deiros = Deverau
Torinath = Latrine
Otm-Shank = Rallick
Lethe = Lethe
Zaine = Daveth Bloodseeker** spoiler omitted **
Rallick I need you to change your url in this list.
edit: I need everyone's URL in this list.
MoFiddy |
I think this is everyone.
Team 1
Quandary = Hyundai Half-Orc
Mofiddy = Bryan Smyth
Eben = Kaze the Hyena
Dragonborn3 = Ray "Demon Caller" Remiar and Lobo Gris
Beckett = Garinol
Team 2
Deiros = Deverau
Torinath = Latrine
Otm-Shank = Rallick
Lethe = Lethe
Zaine = Daveth Bloodseeker
Torinath |
Rallick Nom has been updated.
Team 1
Quandary = Hyundai Half-Orc
Mofiddy = Bryan Smyth
Eben = Kaze the Hyena
Dragonborn3 = Ray "Demon Caller" Remiar and Lobo Gris
Beckett = Garinol
Team 2
Deiros = Deverau
Torinath = Latrine
Otm-Shank = Rallick Nom
Lethe = Lethe
Zaine = Daveth Bloodseeker
wraithstrike |
base stats
Str: 14 [5]
Dex: 16 [10]
Con: 12 [2]
Int: 12 [2]
Wis: 12 [2]
Cha: 20 I am assuming you started with an 18, and used your level increases to boost it to 20
18[17]
As of right now you are using a 36 point buy but you are only allowed 23 points.
Hyundai Head-Smasher |
OK, here goes... (Hyundai has a profile now, with his physical appearance described)
You might want to update the icon, I switched to Human from Half-Orc.
I´m not listing numerical bonuses from buffs I expect to receive from allies, though I do list the (names of) spells/effects we´ve discussed as a team (as much for my benefit). Under spellcasting section, I have ´buff rounds´ layed out as 1 2 3. I wasn´t sure about the Raging Drunk thing, I decided to say that the Move Action didn´t include DRAWING the Potion (even though that weaken the ability substantially), which is reflected in my buff/planned actions... If you rule otherwise, let me know because that would be helpful.
Once we start, I will remove all the ´how i got these numbers´ stuff, and can just have effective stats, and running spells/effects (with duration if under minutes/level). Along with deciding the potion (and BL Energy Type), I might just spend the last money... on MW Spears???
...Oh yeah, I didn´t calculate Encumbrance :-)
---------------------------------------------
Hyundai Head-Smasher
Human:
Init: +1 (+0 Enlarged), Percepton +6, Speed: 30´
Heart of Fields in place of Skilled
Sorc1/DD2/Barb*2/Ftr#3
*Drunken Brute: Raging Drunk
*Brutal Pugilist: Savage Grapple
#2 Handed Fighter: Shattering Strike, Overhand Chop
12+7+18+4+14 8Toughness +8*CON(+4=32) = 95 + 16 Rage HPs = 111 w/ Rage
----------------------------------------
Align: CG - 23 Point Buy:
STR 16.10 DEX 12.2 CON 16.10
INT 09.-1 WIS 12.2 CHA 10.00
Final Stats (/Rage Modifiers):
STR 22/26 (+6/+8) DEX 12 (+1) CON 18/20 (+4/6)
STR 26/30 (+8/10) w/ Bull´s STR
STR 28/32 (+9/11) DEX 10 (+0) w/ Enlarge Person
INT 9 (-1) WIS 12 (+1) CHA 12 (+1)
Race: +2 STR
DD: +2 STR
Level 4/8: +2 STR
Headband: +2 CHA
Belt: +2 CON
Bull´s STR: +4 STR
Rage: +4 STR/CON
Enlarge: +2 STR -2 DEX
------------------------------------------
Saving Throws (/Rage Modifiers):
+2 Enhancement (Cloak)
Fort: +13/15 = +7 Base (+3 Ftr +3 Barb +1 DD) +4/6 CON
Reflex: +5 = +2 Base (+1 Ftr +1 DD) +1 DEX
(+4 w/Enlarge Person)
Will: +9/11 = +4 Base (+1 Ftr +2 Sorc +1 DD) +1 Will +2 Iron Will / +2 Morale (Rage)
Resist 5 (BL Energy), Improved Iron Will: re-roll Will 1/day
-----------------------------------------
AC (/Rage Modifiers)
+2 Mithril Breastplate (+8) DD/BL/Amulet Nat Armor +3 DEX +1 = 22/20 AC
w/ Shield Spell: 26/24 w/ SoF+5:31/29 W/ Enlarge: 29/27 w/ Barkskin+5: 33/31
Touch AC: 11/9 w/ SoF+5 16/14 w/ Enlarge: 14/12
CMD:
10 +6 BAB STR+6/8 DEX+1 = 23/24 CMD w/ BullSTR: 25/27 CMD
w/SoF+5 30/32 CMD w/Enlarge: 32/34 CMD
Shattering Strike: +1 Sunder CMD
Savage Grapple: always AoO on Grapple & +2 CMD if AoO hits, 1/2 grapple penalties
------------------------------------------
Rage Rounds: 4 + CON 4 + 2 = 10 Rounds
Raging Drunk: non-provoking Move action potion/ale
Knockback: 1/ Round Bullrush in place of Melee, DMG=STR mod
Roused Anger: 1/ day Fatigue Immunity for 1 minute (Exhausted when leave Rage)
Heart of Fields: Fatigue Immunity 1/day
Bite/Claws: Free Action to activate, 3+CHA = 4 rounds
--------------------------------------------
BAB +6/1
STR Mod: +6/8 (+8/10 w/ BullSTR, +9/11 w/ Enlarge)
DEX Mod: +1 (+0 w/ Enlarge)
CMB Size Adj: +2 CMB when Enlarged
(-1 to-hit from Enlarged included)
Blind Fight: Re-roll Miss Chance/Concealment
Anatomist: +1 Confirm Crits, Shattering Strike: +1 Sunder CMB/DMG
Cleave: @Standard, make 2nd attack if 1st hits
Overhand Chop: +5 dmg @Attack Action/Charge (200% 2Handed vs. 150% = +50%)
Power Attack: -2 attack, +2 dmg (2dary) +4 dmg (1h) +6 dmg (2h)
Enlarged, Bull´s STR Weapon Stats
-----------------------------------------------
+1 Keen Bardiche +15/17 to-hit 2d8+17 dmg 17+/x2 Crit
Bite +14/16 to-hit 1d8+16 dmg 20 /x2 Crit
-2ndary + 5 dmg
2x Claws 1d6+16 dmg
-2ndary + 5 dmg
Spear (2 Handed) +14/16 to-hit 2d6+16 dmg 20 /x3 Crit
Spear (1 Handed) 2d6+11 dmg
Spear (thrown) +6 to-hit 2d6+11 dmg Range Increment: 20´
--------------------------------------------
Spellcasting: Sorceror Level 2 (BL3), Caster Level 4
Concentration: +5, ASF: 5% (w/ Arcane Armor Training @Swift)
Bloodline Arcane: +1 dmg per dice rolled of (BL) type spells
0th (unlimited, 5 known): Read Magic, Detect Magic, Ghost Sound, Bleed, Touch of Fatigue
1st (5/day, 2 known + BL: Truestrike, Vanish, Mage Armor (BL)
Buff Rounds
From Party: Haste, Good Hope, Fervor, Resist Energy?, Fly?, ???
(scrolls scribed together on one scroll sheet)
1 Rage, Shield of Faith Potion, UnRage, Cast Mirror Image Scroll
2 Cast See Invisible Scroll, draw Barkskin Potion
3 Cast Bull´s STR Scroll, Roused Anger, Rage, Barkskin Potion, Unrage, Heart of Fields
--------------------------------------------
Feats: 4:
Iron Will, Power Attack, Cleave, Extra Rage Power: Roused Anger
Bloodline Feat: Blindfight (DD2)
Fighter Bonus Feat: Arcana Armor Training (Ftr1) Toughness (Ftr2)
Human Bonus Feat: Imp Iron Will
TRAITS: Anatomist +1 Confirm Crits, Magic Knack +2 CL (CL4)
------------------------------------------
Skills: 1 Sorc + 2 DD + 6 Barb + 6 Ftr (favored) = 15 ranks
*Armor Check Penalty = -1 (Mithril Breastplate)
Know Arcana 5 ranks = +7
Perception 2 ranks = +6
Profession: Gladiator = +5 w/Heart of Fields
*Acrobatics 8 ranks = +12/10
--------------------------------------------
Gear: 33k budget
Belt CON +2 4k -6 +3
Headband CHA +2 4k
+2 Mithril Breastplate 8.2k
+1 Keen Bardiche 8.313k
6x Spears - 12gp
Cloak of Resistance +2 4k
Enlarge Person Scroll (1st/CL1) 25
Shield Potion 50
Lesser Restoration Potion = 300
OR CSW Potion@CL12 (3d8+12) = 1800
Barkskin +5/CL12 1200
Shield of Faith Potion +5/CL18 900
See Invisible Scroll (2nd/CL3) 150
Mirror Image Scroll (2nd/CL3) 150
Bull´s STR Scroll (2nd/CL3) 150
=31150gp OR 32350gp (resto/CSW)
Quandary |
btw, some questions about the arena...
what is ceiling height, 40´ same as before?
assuming the wall objects on the grid are indeed walls, how high are they?
how do the buff/debuff square work?
do you have to land on them/end your turn/action, or just pass thru them?
do you have to touch the floor, or is it a column also affecting flyers?
do they persist, i.e. will affect further characters, or are they one-off effects?
wraithstrike |
Sorry for the wait. I have everyone reviewed now. I am just waiting on corrections then we can start. This is also a good time to ask questions. I will consolidate and post all of rules one more time after everyone is verified.
1st HD is maxed. I think you just gave yourself average which is the reason for the 5 point difference.
You are allowed 23 point guy for being LE
STR 14 [5]
DEX 14 [5]
CON 14 [5]
INT `10 [0]
WIS 10 [0]
CHA 16 [10]
That is 25. You are 2 over the limit
Lobo looks good.