Where are the protection spells


Round 3: Revised Magus Discussion


Why wouldn't the Magus have some protection spells on the spell list? I get that he's basically a blaster but he gets Stoneskin, Blur, and Mirror Image. Here's hoping Protection from Energy and Protection from Alignment spells get added by release. Or would that give them too much protection?


You can just nab 'em from the Wizard list now.


'Rixx wrote:
You can just nab 'em from the Wizard list now.

At the cost of extra resources, to be specific, but yes it works.


Plus the fact that the armor proficiencies you gain only cover Magus spells. Most people I know would interpret that to mean only spells on the Magus spell list. It would really suck to have to jump out of your armor, cast a protection spell, then jump back in while combat is going on.


If you use the Arcana to get the spell the it is added to the Magus list and does not suffer ASF. It becomes a Magus spell.


Dorje Sylas wrote:
If you use the Arcana to get the spell the it is added to the Magus list and does not suffer ASF. It becomes a Magus spell.

+1

Does this extend to Greater Pool Spell? Does a Magus eventually get every spell ever, but have to remove his armor to cast it?


Dorje Sylas wrote:
If you use the Arcana to get the spell the it is added to the Magus list and does not suffer ASF. It becomes a Magus spell.

I supposed you could at that. But to spend 1 of 6 Arcana to get one (two if you're high enough level) protection spells seems a bit high cost. Yes, I understand you can take Spell Blending more than once but every time you do that's something else you can't take.

Don't get me wrong, I think the class looks pretty good. I just find it odd that the Prot spells didn't make the list.


As far as I read in an other post from Jason, it is the flavor of the magus to have lots of attack spells and only a small amount of defensive spells.


Gray Eminence wrote:
As far as I read in an other post from Jason, it is the flavor of the magus to have lots of attack spells and only a small amount of defensive spells.

Have to agree here, Magus is a (single target) blaster char, no buff char, i like the spell list and the new arcane pool system :)


No buff char? Are you sure you've looked through his spell list?

Dark Archive

Talonz51 wrote:
No buff char? Are you sure you've looked through his spell list?

The Magus really isn't much of a buff class. Sure he's got a few good spells but nothing like what is available to a Bard or full caster.

And that's OK. The Magus shouldn't outbuff a bard and a bard shouldn't outfight a Magus. Right now the class succeeds in occupying that space. With a bit of Arcana expenditure you can get more buffs like Heroism at the cost of enhanced fighting ability which allows for some customization.


That's not the same as being a 'no buff' character. There are some pretty significant buffs in his list, bulls, bears, cats and haste to name a few.


Haste more than <Animal's><Adjective>, since those lose their value early. Much of the good stuff is there though: Enlarge Person, True Strike, Feather Fall, Invisibility, Mirror Image, Fly, Haste, some of the polymorphs and their upgrades...

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Ultimate Magic Playtest / Round 3: Revised Magus Discussion / Where are the protection spells All Messageboards
Recent threads in Round 3: Revised Magus Discussion