Summoners are fun


Advice

Silver Crusade

Well I'm currently playing a summoner and he's entirely based on concept. While I will tell you that the stats were rolled differently the concept wouldn't have changed much (We do 4d6 keep all, I had terrible luck sometime and roll two below avg scores). Basically when I first saw the Summoner Class I thought..."Hey , You know what would be fun to play...A Poke'mon Trainer" and the concept erupted from there. Currently I'm going with my "Poke'mon" being a Lucario and thus (Since we are starting at 1st Level) I tried to pick things that could be as close to a Lucario as possible.

I shall give the numbers now for those who want it. Note the Feat Weapon Finesse is Free

My Elf Summoner (I need the skill points and it was more concept)

Endymion

Str 11 AC 18-19
Dex 22
Con 12
Int 18
Wis 10
Cha 17

Wields a Rapier and Longbow at a +6 to hit as well as a buckler and leather armor just in case. He's mostly a craftsman.

Feats - Spell Focus (Conjuration)

Spells - Mage Armor and Rejuvenate Eidolon, Lesser

My Eidolon "Poke'mon" Lucario

Bakuretusmaru

Base Form -Bipedal

Str 16 AC 15-19
Dex 12
Con 13
Int 7
Wis 10
Cha 11

Attacks 1 slam at +4, 2 claws at +4 2d6+3/1d4+3x2 and they count as magic

Feats - Improved Nat attack (slam) , Power Attack (Maybe at summoner level 5)

Put Claws on feet, Grabbed Slam Evo to simulate Palm thrusts, Grabbed Improved Nat Armor to simulate Steel Type, And Magic Attacks Evo to simulate The "Aura".

Now I have only thought about this class till about 5th level but I pretty much know How I would play him...Like a Poke'mon Trainer. Basically his eidolon is supposed to play as the secondary tank in our party of 5 ( Half -Elf Thug Kit Rogue [He likes to intimidate], Elf Life Oracle, Dwarf Order of the Shield Cavalier, Elf 'Pokemon Trainer' Summoner, and a Human Arcane Duelist Bard [Fusion of Gambit and Raphael from Soul Caliber Series.]) But I effectively make it is own being...much like Red's Pikachu. Either way At level 5 I plan on giving him Perfect Flight and then start dumping into defensive abilities and having him contently run as medium, only using Evolution surge for a "super-mode" version of him as large.

Unfortunately there is no way to give him a spell-like ability to replicate the "Aura Blast" I was thinking of either fluffing Magic missile to be one blast at will or maybe getting the orbs from 3.5 and that costing like..6 evo points or something . Regardless, this is pretty much my build, please critique it it, ask any question or make any comments, heck put your own pokemon builds in this thread as well if you want.

Shadow Lodge

Endoralis wrote:
Feats - Improved Nat attack (slam) , Power Attack (Maybe at summoner level 5)

The thing I noticed right off, Imp Nat Attack has a prereq of +4 bab


re:topic. Yes, yes they are.
That being said, anyone else getting a SERIOUS Mai-Hime vibe from the class? and isn't picking a race which gets bonus evolution points as a FC feature just a too good option to pass?


more evo's vs more HP is largely a "what does your Dm do" issue.

If your DM is going to target the little dude with the glowing forehead in order to kill the big thingie with the glowing forehead then you might want to consider more HP.

if the Dm will largely ignore the little dude and go after the big thingie then you are probably good just getting the evolutions.

Always remember- no matter how big and tough Big E is- You have to survive for him to be any use at all.

-S


In Super Smash Bros(Brawl? Melee?) Lucario can jump into the air and shoot a huge beam from his paws(He's a Super Saiyan!). This could be simulated by use of the Flight and Breath Weapon Evolutions.

You could also start him off as Small size and have a Riolu at the beginning!


A summoner can only use simple weapons. you will be taking a -4 to use the longbow and rapier since they are martial weapons.

Shadow Lodge

keith vogel wrote:
A summoner can only use simple weapons. you will be taking a -4 to use the longbow and rapier since they are martial weapons.

His ELF summoner will be just fine with a longbow.

Dark Archive

keith vogel wrote:
A summoner can only use simple weapons. you will be taking a -4 to use the longbow and rapier since they are martial weapons.

Nope, Elf weapon proficiency:

Quote:
Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

edit: Gah, Ninja'd by an Ogre! (that is a scary thing to ninja a kobold!)

Dark Archive

Happler wrote:
keith vogel wrote:
A summoner can only use simple weapons. you will be taking a -4 to use the longbow and rapier since they are martial weapons.

Nope, Elf weapon proficiency:

Quote:
Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
edit: Gah, Ninja'd by an Ogre! (that is a scary thing to ninja a kobold!)

If your DM allows, take elven thinblades.

Silver Crusade

Eric Clingenpeel wrote:
Endoralis wrote:
Feats - Improved Nat attack (slam) , Power Attack (Maybe at summoner level 5)
The thing I noticed right off, Imp Nat Attack has a prereq of +4 bab

Ah forgot that, power attack it is. and powerful blow, I get magic attack 2nd level.

@ Selgard: Dex and Int was better along with the ability to use the longbow was more important than extra evo points...that and immunity to sleep and extra saves against enchantments.

@ Rio ; You know what I might consider that. Though it would make sense that an elf who's been in existence that long would still have a riolu.

@ Jared: Elven thinblades? Wouldn't those still be martial weapons?

Scarab Sages

He needs to take a separate set of limbs for that slam attack, as far as I can tell. You can't attack in different ways with the same limb, e.g. use a claw and a weapon on the same arm.


Catharsis wrote:
He needs to take a separate set of limbs for that slam attack, as far as I can tell. You can't attack in different ways with the same limb, e.g. use a claw and a weapon on the same arm.

There's nothing I can find in the rules against it. Intellectually, I can see it (imagine Wolverine, but instead of using his claws, he grabs his hands together and brings his elbows down on Psych's head).

Scarab Sages

mdt wrote:


There's nothing I can find in the rules against it. Intellectually, I can see it (imagine Wolverine, but instead of using his claws, he grabs his hands together and brings his elbows down on Psych's head).

Yeah, but he definitely can't use his claws at the same time!


Catharsis wrote:
mdt wrote:


There's nothing I can find in the rules against it. Intellectually, I can see it (imagine Wolverine, but instead of using his claws, he grabs his hands together and brings his elbows down on Psych's head).
Yeah, but he definitely can't use his claws at the same time!

Never claimed he could. But, I don't think there's anything in the rules that says he can't either. Theoretically, a fighter with BAB 12 and Improved Grapple and Improved Unarmed Attack could

A) Attack with his +2 Longsword on his first attack.
B) Drop the sword as a free action.
C) Grapple on his second attack.
D) Knee the guy in the groin with his third attack.

All in one round of actions.

Functionally, this would be no different from the eidelon doing the following...

A) Clawing with left hand.
B) Clawing with right hand.
C) Retracting claws (free action) to grab his fist and slam his opponent.

Both sets of actions would seem to take about the same amount of time and effort.

The Exchange

mdt wrote:
There's nothing I can find in the rules against it. Intellectually, I can see it (imagine Wolverine, but instead of using his claws, he grabs his hands together and brings his elbows down on Psych's head).

[offtopic] I am just amused that of all the people you could've had Logan fighting, you pick Cyclops [/offtopic]

Scarab Sages

These are functionally different in that the first is an iterative attack, whereas the second is a number of natural attacks. Natural attacks are fundamentally different from iterative attacks in that they don't gain iterative extra attacks, but instead monsters gain more natural attacks.

Liberty's Edge

mdt wrote:
C) Grapple on his second attack.

I believe Grapple is a Standard Action.

....but I may be wrong.

EDIT: Yep, Standard Action. But we should all get the general idea still :D


Zerombr wrote:
mdt wrote:
There's nothing I can find in the rules against it. Intellectually, I can see it (imagine Wolverine, but instead of using his claws, he grabs his hands together and brings his elbows down on Psych's head).
[offtopic] I am just amused that of all the people you could've had Logan fighting, you pick Cyclops [/offtopic]

[offtopic] LOL, I just find it easier to visualize Logan attacking Cyclops with his elbows rather than claws. I don't see him doing it to Magneto. [/offtopic]


In response to you trying to convert your eidelon to have the right powers like pokemon, I suggest talk over something with the GM/DM. If your DM is fairy open minded you both can find an ability for taht specific attack or make one up. I really do love some of the early material for the summoner but unfortunely have not recieved my Advanced Players Guide from Amazon via snail mail. I can really see the Digimon/Pokemon/bakugan likeness & like it. I already have my figure picked out the Pathfinder mini Iconic Eldritch Knight(as Summoner)& the Privateer Press Pyre Troll as my eidelon.

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