Tales of a Dying World: Dragoncat's AD&D DARK SUN Campaign (Inactive)

Game Master Dragoncat

An AD&D 2nd Edition campaign set in the dying world of Athas!

Current Date: Day 5, Year of Priest's Defiance, 170th King's Age

The Captain's Map


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The elf's face pales. "...what else was there for us to do? Our people were stolen from us!"


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Ick paces around the elf like a predator would, "And Kled did this to you? The druid did this to you?"


"Th-they helped Urik! They watered them when they could've hidden from them! They could've struck against them as they slept--anything!" The elf continues to babble.


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

"To what end?" Khar asks. "For that matter, what do you expect Urik to do when they learn of your raids? Will you defeat an army of templars? In truth, you are all already dead. Whether it is to this Thri-kreen now, or a soldier's obsidian spear next month, it is coming. Perhaps there is time to save yourself by telling us everything about the druid?"


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

"there's no profit in all this suffering other than not being the only ones suffering. It's not right." Cale adds


INACTIVE - GAME DIED

Laurelin moves up the side of the hill to join Ick by the elf, though she keeps an eye open for other look-outs in the area.

"Stupid plan. Kled's going to, what, stand up to a sorcerer-monarch? Tell Hamanu to shove off? Hamanu would just show up with his army and stomp the entire village flat. Then nobody would have access to the oasis, and with Kled turned into a military outpost under Urik's control, your tribe would have nobody left to raid - no juicy under-guarded caravans, because everything would be under the militant flag of Urik," she says. "Kled and the Jura-Dai tribe are both the victims. You are victims of the sorcerer-king Hamanu. But in typical fashion he's got you all riled up taking out your petty vendettas on each other because he's untouchable. Your tribe should be trying to figure out how to get someone into the city to buy back your captive members from the slavers, not poisoning oases and alienating everyone around you."

"You need better leadership," she says, putting one hand on her hip and looking slightly annoyed. "Your current leader is going to get you all killed."


The elf pauses, listening to everyone before nodding. "...we didn't always act like this."

"Our warchief, Tuga-Dai--he used to be a wiser leader than this." He licks his lips a couple of times, trying to put some manner of moisture back into them. "He would lead us on raids against only those caravans we judged to be both weak and wealthy--and we would be sure to shed as little blood as possible."

"That started to change when Tarr-Mak came to our camp..." He swallows. "...an elf of great magical skill. He claimed that his tribe had been swallowed up by the dunes, and would pledge his service to whichever warchief would have him."

"In hindsight, perhaps we should have asked him what really happened to his tribe..."

Khar wrote:
"...Perhaps there is time to save yourself by telling us everything about the druid?"

"He is a thri-kreen--a mantis warrior by the name of T'klick'chik." He stumbles over the name, his mouth clearly unused to pronouncing a proper Kreen name. "Capturing him was Tarr-Mak's idea--and he convinced Tuga-Dai to agree to it."


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Crow glanced over at the others. "Think the new spellcaster is using brain magics?" Something close to fear or concern clouded the massive gladiators eyes at that idea. It was clear that he was less able to defend his brain than his flesh.


INACTIVE - GAME DIED

"Whatever he is, it sounds like - if this is accurate - he's the root of the problem," says Laurelin. "And if you have problems in your crops, you tear them out by the root."

"What do we do with this one?" she asks the team. "We have to get further in, release the druid, and... sounds like probably confront this influencer, Tarr-Mak."


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Ick cocks her head and says, "Would your tribe be less likely to attack if you led us? Can we request an audience with your leaders?"


The elf pales. "Me? A leader? You can't be serious--I'd be a terrible warchief! I can't even keep watch on a canyon road without falling asleep and getting jumped!"

He blinks and starts tapping his foot in thought, the rest of his body starting to fidget. "Although... there is Tuga-Dai's daughter, Jengi..." His expression brightens and he rapidly nods. "Yes, Jengi would be able to get you an audience with him!"


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

Khar glances at Crow when he asks about the use of magic to influence minds. "Is that a thing? I have only ever heard stories about magic, so I do not know what to expect from those who wield it."

Khar is clearly uncomfortable thinking about the idea. He shifts his weight and knits his brows. He thought about the elf Laurelin controlled using The Way and shuddered. In the stables, the gladiators were controlled and enslaved, but they still held free will. The choice may have been obey or suffer, or even obey or die, but the choice still existed to a certain extent.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Cale nods "it's definitely a thing, both arcane and psionic powers can work on the mind. And yes it would be good to speak to Jengi, is it possible to do this without attracting Tarr-Mak's attention?"


The elf nods. "It should be--as of late, Jengi's been tasked with more scouting duties for the tribe."


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

"Good. We can intercept this Jengi away from the bulk of the tribe. Approach openly looking to discuss the situation. Hopefully she is not under this Tarr-Mak's spell."


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Ick demands, "Take us to her."


The elf nods and starts to lead the party further into the canyon.

The merciless sun bakes the colour off the overhanging outcroppings of rock. The air in the canyon is eerily still and lifeless, doing little to alleviate the heat of the day.

"Now, Jengi was supposed to be scouting down this path..." The elf starts.

His train of thought is interrupted by a shriek of terror that pierces through the sun-burdened air. The elf's eyes widen.

"That's her! JENGI! I'M COMING!" He yells and bolts, running ahead of the group as the canyon begins to turn south!


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

"Subtle." Khar shakes his head and scans the tops of the cavern, hoping no one is about to rain arrows down on them.


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Ick keeps pace with the elf.


INACTIVE - GAME DIED

Laurelin says, "Unless this is an elaborate set-up, it sounds like tribal loyalties are being tested even now." She rushes to follow, though she isn't as fast as elf or kreen; she settles for jogging alongside Khar.


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Crow followed. He had no real idea about what was happening. Tribal infighting seemed as normal as anything else here did. But he also didn't care, so that was fine.


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N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

Top of the *canyon, not cavern, lol. The things you catch next day.


The group finds it easy enough to follow the elf as he runs headlong through the canyon--he diverts down a side path, running in the direction of the screaming voice.

The source of the voice becomes clear--a brown-haired, fair-skinned elven woman in patchwork tribal leathers comes running from around a southern bend in the canyon. Her blue eyes are wide with fear.

Behind her are a dozen emaciated humanoid figures, their skulls elongated into almost animalistic shapes and wearing what appear to be piecemeal armour made of animal shells on their backs. Their hands and feet are twisted into vicious claws.

"JENGI!" The elf yells.

"FARRAN! GITH!" The elven woman yells back, running as fast as she can towards the party!

Party Initiative: 1d10 ⇒ 3
Gith Initiative: 1d10 ⇒ 1
Farran Initiative: 1d10 ⇒ 5
Jengi Initiative: 1d10 ⇒ 7

Unfortunately, the gith are faster.

Five of them fall on the elven woman...

Attacks vs. Jengi:
Claw: 1d20 ⇒ 16
Claw: 1d20 ⇒ 3
Claw: 1d20 ⇒ 19
Claw: 1d20 ⇒ 8
Claw: 1d20 ⇒ 7

Damage: 1d4 ⇒ 1
Damage: 1d4 ⇒ 2
Damage: 1d4 ⇒ 3
Damage: 1d4 ⇒ 2
8 damage total.

...and start to viciously rip into her with their claws. She twists and rolls about, but is only able to fend off one--she screams in pain as they start to tear her apart.

Two more gith leap at the elf running to save her...

Attacks vs. Farran:
Claw: 1d20 ⇒ 1
Claw: 1d20 ⇒ 13

Damage: 1d4 ⇒ 2
2 damage total.

...with one faceplanting in the sand, but the other raking a claw across his stomach, driving the wind out of him.

The remaining gith begin to swarm up the canyon...

The party is up!

GM Rolls:
1d8 ⇒ 8


INACTIVE - GAME DIED

Bola attack: 1d20 ⇒ 14 -> Hits AC 5
Bola damage: 1d6 ⇒ 4

Per Combat & Tactics p. 134, an opponent hit with a bola must make a save vs. death or be knocked down. (See p. 32 for the save on knockdowns.) If it is knocked down it can't get up until it makes a Strength check on a subsequent turn.

Laurelin is no stranger to gith raids. She stands her ground and hurls her bola at one of the onrushing gith.


Save vs. Death: 1d20 ⇒ 1

Laurelin's bola flies straight and true, not only pinning the gith's arms to its sides but also knocking it into the dirt!

Ick, Crow, Khar and Cale!


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

If she lives, we will have an ally for sure. If she dies... "Careful, Ick! They can leap nearly as far as you!" Khar shouts as he breaks into a full run to cover the distance.


Khar can reach the two gith threatening Farran and attack.


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

As he comes up on the elf who has so far been helpful, Khar focuses efforts on the gith which landed a blow. As he charges in, he adjusts his grip on the bastard sword and swings too high, forgetting the slouchy stance gith naturally have.

ObB Sword: 18 - 1d20 + 1 ⇒ 18 - (2) + 1 = 17
Damage if hit: 1d8 + 5 ⇒ (6) + 5 = 11


Khar's blade goes high, completely missing the gith he swung at.

Ick, Crow & Cale!


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Ick rushes behind the two gith and tries to make herself a target.

Bite vs Purple: 19 - 1d20 ⇒ 19 - (4) = 15
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Moving with something approaching haste, Crow around the rock to come from the north. Rather than laying into the attackers instead the massive gladiator reached into the pack, attempting to grab the wounded woman and haul her onto his shoulders, were she would be safer.

To Hit: 1d20 ⇒ 13


Ick pounces into the thick of the fighting, biting at a gith but only managing to take a chunk of inix shell out of its back armour.

Crow races in and with an almost contemptuous ease, grabs Jengi and hauls her up onto his massive shoulders. The gith surrounding her hiss at the half-giant and prepare to claw at him instead.

Cale!


Cale draws upon his own psionic potential and focuses on his blade, trying to turn it two-dimensional...

Power Check: 1d20 ⇒ 2 vs. 12

...and as he thinks it, so it becomes. He runs up next to Laurelin.

Farran recovers and tries to manifest a psionic power...

Power Check: 1d20 ⇒ 19

...but as he grabs for a gith, it appears that whatever he was trying to do has failed!

Jengi, being carried upon Crow's shoulder, starts mumbling something panicked...

GM Rolls:
Somatic Concealment: 1d20 ⇒ 2

...and gesticulating wildly. She looks down at the gith surrounding the group and says "Leave us alone! Please!"

GM Rolls:
1d6 ⇒ 3
Save vs. Spell: 1d20 + 3 ⇒ (3) + 3 = 6
Save vs. Spell: 1d20 + 3 ⇒ (8) + 3 = 11
Save vs. Spell: 1d20 + 3 ⇒ (19) + 3 = 22

Two of the gith adopt a dazed look and start to turn around...

Round 2!

Party Initiative: 1d10 ⇒ 1
Gith Initiative: 1d10 ⇒ 5
Farran Initiative: 1d10 ⇒ 1
Jengi Initiative: 1d10 ⇒ 8

The party is up!


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Enhanced Strength vs 16: 1d20 ⇒ 18

Ick tries to focus her power into her muscles and make them stronger but fails to go plus ultra. She curses in kreen and says to the party, "I can hold them off, get her out of here."


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

"You heard the lady," Crow rumbled as he tried to boot couple and move away.

Unarmed (To Hit 14): 1d20 ⇒ 19
Haymaker Knockout (10%): 1d100 ⇒ 40
Damage: 3 + 7 = 10

Unarmed (To Hit 14): 1d20 ⇒ 17
Kidney Punch Knock out (5%): 1d100 ⇒ 70
Damage: 2 + 7 = 9


Crow's meaty fists rain down on two gith, one punch snapping its neck like a dry twig and the other crushing its pelvis into powder!

Laurelin, Khar and Cale!


INACTIVE - GAME DIED

Club attack: 1d20 ⇒ 5 -> Hits AC 15

Laurelin closes in and swings her club at one of the gith, missing wildly.


Khar and Cale!


INACTIVE - GAME DIED

Looks like we are slowly shedding party members. :_(


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N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

Khar hesitates. He feels a compulsion to obey Ick without question, but feels that standing beside her is the right thing. He growls and lashes out at the gith nearest Crow. "I will help clear the path, then we go, together."

ObB Sword: 18 - 1d20 + 1 ⇒ 18 - (3) + 1 = 16
Damage if hit: 1d8 + 5 ⇒ (4) + 5 = 9
Ob Short Sword: 18 - 1d20 + 1 ⇒ 18 - (9) + 1 = 10
Damage if hit: 1d6 + 5 ⇒ (5) + 5 = 10


Khar's longer blade is swatted aside by the gith--but when it does so, it exposes its soft underbelly for a follow-up thrust from his short blade. The gith falls to the dirt, dead from a precise stab.

Cale races in to engage one of the gith coming up on Crow's flank!

Attack *Dimension Blade*: 17 - 1d20 + 1 ⇒ 17 - (9) + 1 = 9
Damage?: 1d6 + 1 + 2 - 1 ⇒ (6) + 1 + 2 - 1 = 8
Weapon Break?: 1d20 ⇒ 20 Nope!

He rams his psionically-enhanced blade right into the gith's neck, taking it off and sending fountains of blood spurting everywhere.

Farran grabs at the gith stuck in the bola and tries to manifest a psionic power again...

Life Draining: 1d20 ⇒ 18

...and yet again, it fails to manifest itself. He spits out a curse in Elven. "Why isn't this working?!"

The bound gith snarls and tries to rip out of the bola...

STR: 1d20 ⇒ 12

...but makes no progress.

Of the gith by the canyon corner, two of them go into a full retreat. The remaining gith lunge at the thri-kreen, half-giant and elf...

Claw vs. Ick: 1d20 ⇒ 5
Claw vs. Ick: 1d20 ⇒ 2

Claw vs. Crow: 1d20 ⇒ 18
Damage: 1d4 ⇒ 4
Claw vs. Crow: 1d20 ⇒ 2

Claw vs. Cale: 1d20 ⇒ 6

...and one gith manages to rake a bleeding wound onto Crow's calf.

Jengi holds still, focusing more on not falling off of Crow.

Party Initiative: 1d10 ⇒ 4
Gith Initiative: 1d10 ⇒ 8
Farran Initiative: 1d10 ⇒ 7
Jengi Initiative: 1d10 ⇒ 1

Jengi holds her action again. The party is up!


INACTIVE - GAME DIED

Manifest cause sleep (15): 1d20 ⇒ 6 (Success)

Laurelin squints and concentrates on the gith entangled in her bola, reaching out with her mind to hear the blood music rushing through its veins and slowing... slowing... slowing...

Save vs. spells or the gith is put to sleep. Costs 9 PSPs to activate.


Save vs. Spell?: 1d20 ⇒ 10

The gith growls, then whimpers, then starts to snore.

At last!

Crow, Khar, Ick and Cale!


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Grunting at the scratch, Crow ignored the wound entirely, simply turning and walking away. The others could slow them down for a few seconds, he could pop the girls on a tall rock or something, and then go back to smash.


Khar, Ick and Cale!


NG F Ranger 3/Fire Cleric 3/Tribal Psionicist 3 | HP 32/32 | PSP 107/107 | AC 2 | PPD 10 RSW 14 PP 10 BW 16 S 15 | Reaction Adj +0| Status:

Claw 1: 19 - 1d20 ⇒ 19 - (2) = 17
Damage: 1d4 ⇒ 1

Claw 2: 19 - 1d20 ⇒ 19 - (12) = 7
Damage: 1d4 ⇒ 2

Claw 3: 19 - 1d20 ⇒ 19 - (11) = 8
Damage: 1d4 ⇒ 4

Claw 4: 19 - 1d20 ⇒ 19 - (15) = 4
Damage: 1d4 ⇒ 2

Bite: 19 - 1d20 ⇒ 19 - (15) = 4
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Sorry my basement flooded a couple days ago and I've been dealing with that.


N Male Mul Gladiator3 | HP 38/39| AC 7 | DA -2 MDA +1 | PPD 13 RSW 15 PP 14 BW 16 MS 16 | Reaction Adj +1|
Status:
Armor Opt +1 AC

Khar finds his current strategy effective against these goth raiders and continues his assault, intent on breaking their will to fight any further.

ObB Sword: 18 - 1d20 + 1 ⇒ 18 - (11) + 1 = 8
Damage if hit: 1d8 + 5 ⇒ (6) + 5 = 11
Ob Short Sword: 18 - 1d20 + 1 ⇒ 18 - (20) + 1 = -1
Damage if hit: 1d6 + 5 ⇒ (2) + 5 = 7


Ick rips one gith apart with claw and mandible, while Khar races in and brutally puts down two more--bisecting one from shoulder to hip and impaling the other through its skull.

Cale swings his two-dimensional blade once again!

Attack?: 17 - 1d20 + 1 ⇒ 17 - (1) + 1 = 17

He swings wildly and ends up dropping his blade. It snaps back into its full three-dimensional state.

Morale?: 2d10 + 2 + 2 ⇒ (3, 7) + 2 + 2 = 14

The remaining gith squawk and start running in a full retreat down the canyon!

Combat over!


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Crow watched the enemy break and run. Smarter than they looked. We kept watching for now. "Want down now?" he asked the girl on his shoulders. "Might come back soon."


The frightened and injured elf on Crow's shoulder nods. "Maybe somewhere with fewer gith corpses?"

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