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ItoSaithWebb |
![Beatific One](http://cdn.paizo.com/image/avatar/BeatificOne_final.jpg)
ItoSaithWebb wrote:Depends on how you visualize it I guess. I know that I have seen similar monsters in Anime do that kind of thing and to me it was the Wow ....coolI think we are seeing things from different perspective, while i like anime, its not every day that you see Elves, Dwarves, Gnomes, etc. in anime - what more i think only Records of Lodoss War exist that got a lot in common with Pathfinder or DnD. I mean i would like for i dunno my fighter to have his sword changed to be bad ass when he is pissed off, making a 4 feet blade of a greatsword, into i dunno 15 feet blade of doom that cuts down everything in its way on its own and be able to make popcorns for me at the same time so i can enjoy the show :P but alas system is built around myths, legends and middle age, not around anime :)
True, but it also depends on the anime in question. Ninja Scroll comes to my mind as being D&D/PF like, at least in a oriental sense. Also every see the anime 3X3 eyes? That things had wicked like monsters that could easily be D&Dish even though it was set in present day.
Honestly I tend to play my character like a marvel character.
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Shuriken Nekogami |
![Ninja](http://cdn.paizo.com/image/avatar/25_adventurer_final.jpg)
i try to play my characters similarly to plausible anime characters, i'm not asking for an overpowered protagonist, more like a competent tagalong child that contributes proportianately equally in the party. such as the calculating, calm collected, nimble, agile, acrobatic, playful petite little 5 ft 1, 80 pound, minkaien girl whom the average adventurer doesn't expect to be the resisdent badass normal, smiling like a cat playing with a mouse, her eyes, as gold as a lions, with 2 slit like pupils in each eye. her attire of choice, a black yukata, her weapons, a pair of wakizashi sharing opposite sides of a sheath placed horizontally across the lower back, spring loaded daggers in each of her sleeves.
how would one stat out this little girl? the same little girl that is my online identities namesake. a short fiction character i used in grade school for english credit that stuck.
i realize, summoner may not be the class for me.
but how would one stat the above described little girl?
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Zoddy |
![Rayhan Xobhadi](http://cdn.paizo.com/image/avatar/PF21-02.jpg)
From what you described i would stat out like this Dex>Cha>Int>Wis>Str>Con. Why ?
Dex - you said you are nimble, agile, acrobatic.
Cha - playful
Int - calculating
Wis - calm, collected
Str and Con - you are a child and you are petite :)
As you can see Dex is primary for stat out of such a character, while Str and Con are definitely attributes that got the lowest end of the stick, being a child and petite - Child isn't known for Strength, and i somehow don't find petite to be a compliment on someones Constitution. In between "mental" stats are more or less up to you - depending how charismatic, wise or knowledgeable you want to be :)
Also its up to you, to choose stats at the end, cause sometimes most stats put concept wise are not usually playable. One of my rogues in DnD killed his whole party cause i played him with Wis 7 and got dominated by BBEG :)
Oh and between, that question really didn't belong in here :)
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Shuriken Nekogami |
![Ninja](http://cdn.paizo.com/image/avatar/25_adventurer_final.jpg)
From what you described i would stat out like this Dex>Cha>Int>Wis>Str>Con. Why ?
Dex - you said you are nimble, agile, acrobatic.
Cha - playful
Int - calculating
Wis - calm, collected
Str and Con - you are a child and you are petite :)As you can see Dex is primary for stat out of such a character, while Str and Con are definitely attributes that got the lowest end of the stick, being a child and petite - Child isn't known for Strength, and i somehow don't find petite to be a compliment on someones Constitution. In between "mental" stats are more or less up to you - depending how charismatic, wise or knowledgeable you want to be :)
how would you build that with 25 point buy and the pathfinder core rulebook? by playful, i mean the sadistic playfulness of a cat toying with a mouse. would that favor charisma as tertiary or would that be low charisma?
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Zoddy |
![Rayhan Xobhadi](http://cdn.paizo.com/image/avatar/PF21-02.jpg)
Well it greatly depends on what class you would go, but by description you gave so far, i would say Rogue.
Str - 12 (2 points)
Dex - 16 (10 points)
Con - 10 (0 points)
Int - 14 (5 points)
Wis - 13 (3 points)
Cha - 14 (5 points)
Would go TWF tree, power attack, etc.
But again, as i edited in above post, this really ain't topic for it, nor stats put concept wise really do that great for you or your party, depending on how much of a sadist your GM is :)
Edit:
Oh just saw about Charisma deal - Charisma measures a character’s personality, personal magnetism, ability to lead, and appearance. That said you can be bent on destroying the world and have Charisma 40, or you could be peace loving human and have Charisma 3. It all depends on how you see your character.
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Shuriken Nekogami |
![Ninja](http://cdn.paizo.com/image/avatar/25_adventurer_final.jpg)
i don't see her as having that strong a personal magnetism.
i would shift the 14 to wisdom, a 13 to strength and the 12 to constitution, put the 10 in charisma. she doesn't have much of a presence, most mistake her for an ordinary tagalong child. she was petite, but not frail. she technically doesn't try to lead. she can plot a raid strategy, but can't quite lead it.
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![Haley Starshine](http://cdn.paizo.com/image/avatar/Avatar_Haley.jpg)
Now the way it reads to me is that if you take it again you will either get another tail or the current tail just becomes enhanced. The same is true with the stinger except the number of barbs might increase.
each time you get the tail evolution you get a new tail not an enhanced one - same for the stinger - this is important as they have to make separate attacks & when this happens against a DR monster then this reduces the effect
I would assume though that the acrobatics check would stack
then give it the Large Evolution and the die is increased to d10's
where does it say that large increases the die size ?
Large (Ex): An eidolon grows in size, becoming Large. The eidolon gains a +8 bonus to Strength, a +4 bonus to Constitution, and a +2 bonus to its natural armor. It takes a –2 penalty to its Dexterity. This size change also gives the creature a –1 size penalty to its AC and on attack rolls, a +1 bonus to its CMB and CMD, a –2 penalty on Fly skill checks, and a –4 penalty on Stealth skill checks. The eidolon must be Medium to take this evolution. The summoner must be at least 6th level before selecting this evolution.
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ProfessorCirno |
![Wil Save](http://cdn.paizo.com/image/avatar/private/Wil-Wheaton4.jpg)
ItoSaithWebb wrote:Depends on how you visualize it I guess. I know that I have seen similar monsters in Anime do that kind of thing and to me it was the Wow ....coolI think we are seeing things from different perspective, while i like anime, its not every day that you see Elves, Dwarves, Gnomes, etc. in anime - what more i think only Records of Lodoss War exist that got a lot in common with Pathfinder or DnD. I mean i would like for i dunno my fighter to have his sword changed to be bad ass when he is pissed off, making a 4 feet blade of a greatsword, into i dunno 15 feet blade of doom that cuts down everything in its way on its own and be able to make popcorns for me at the same time so i can enjoy the show :P but alas system is built around myths, legends and middle age, not around anime :)
...Right, myths such as Cuchulainn who defended Ulster single handedly from the army of Medb. Or the spear of Lugh, which was so powerful and bloodthirsty it wielded itself, and had to be kept drugged and drunk to prevent it from massacring his own troops. Or when Sigurd slew the dragon, bathed and drank in it's blood, and eats it's heart. You know, normal stuff with simple, normal, every day fighters.
Not like wild and crazy anime like Vinland Saga or Monster!
Anime isn't a genre :|
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ItoSaithWebb |
![Beatific One](http://cdn.paizo.com/image/avatar/BeatificOne_final.jpg)
Truthfully and no offense to you what so ever ItoSaithWebb, i got a better idea of what lets say 10 tailed quadrupled beast might look like, than centipede pouncing. Not all animals use their tails for balance - scorpions are first that use it for clear offense and there might be others.
So for imagination purposes think of this - outsider like beast, slightly looking like a manticore, just with 10 tails instead of one :)
Also if you really want to go nuts with damage, add in poison, pay 1 more evolution for it and let it deal constitution damage, cause at level 20, 70.5 or 78 average damage per round is more or less nothing, especially when we get in DR 20 on top of it.
No offense taken, like I said before I just to my mind's eye than anything past 2 tails stops looking like tails to me but both can be accepted purely by interpretation, I thought that I said that in my previous post. Although there is one exception to the rule to me and that would be the nine tailed fox from Pokemon based on the Fox Spirit but that is a little more visually accepting to me cause the tails were are furry. If we are talking about semi-prehensile tails that are similar to scorpion it just gives me a more tentacle feel especially if there is no fur. Put fur on it and then I guess I am OK but it is going to look really weird.
My vision would have been more like a small club on the end of the tail with a bunch of poison barbs on then.
The main reason I was pushing for the one attack thing for overpoweredness was to get away from the multi-attack theme we have been focused on. I guess I was inspired by the Thunderbeast.
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ItoSaithWebb |
![Beatific One](http://cdn.paizo.com/image/avatar/BeatificOne_final.jpg)
ItoSaithWebb wrote:Now the way it reads to me is that if you take it again you will either get another tail or the current tail just becomes enhanced. The same is true with the stinger except the number of barbs might increase.
each time you get the tail evolution you get a new tail not an enhanced one - same for the stinger - this is important as they have to make separate attacks & when this happens against a DR monster then this reduces the effect
I would assume though that the acrobatics check would stackItoSaithWebb wrote:
then give it the Large Evolution and the die is increased to d10'swhere does it say that large increases the die size ?
APG wrote:Large (Ex): An eidolon grows in size, becoming Large. The eidolon gains a +8 bonus to Strength, a +4 bonus to Constitution, and a +2 bonus to its natural armor. It takes a –2 penalty to its Dexterity. This size change also gives the creature a –1 size penalty to its AC and on attack rolls, a +1 bonus to its CMB and CMD, a –2 penalty on Fly skill checks, and a –4 penalty on Stealth skill checks. The eidolon must be Medium to take this evolution. The summoner must be at least 6th level before selecting this evolution.
No that is just how you are reading into it. It does not say with each purchase that you gain a new tail. The only thing it says is that you can gain this evolution multiple times. By your logic if it would have ten tails and grant a acrobatic bonus of +20 but in reality it would unbalance it because basic physics.
The increase in die damage from size is right in the text about the stinger evolution it's self not in the large size text.
Sting (Ex): An eidolon possesses a long, barbed stinger at the end of its tail, granting it a sting attack. This attack is a primary attack. The sting deals 1d4 points of damage (1d6 if Large, 1d8 if Huge). The eidolon must possess the tail evolution to take this evolution. This evolution can be selected more than once, but the eidolon must possess an equal number of the tail evolution.
Also to another point if you have multiple sting evolutions then how can they all be a primary attack. To my knowledge anything that says primary means one.
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![Red Dragon](http://cdn.paizo.com/image/avatar/PZO9093-RedDragon_500.jpeg)
Although there is one exception to the rule to me and that would be the nine tailed fox from Pokemon based on the Fox Spirit but that is a little more visually accepting to me cause the tails were are furry.
Also? Kyuubimon.
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ItoSaithWebb |
![Beatific One](http://cdn.paizo.com/image/avatar/BeatificOne_final.jpg)
thanks ItoSaithWebb I stand corrected - I was reading it wrong & didnt notice the sting increase for size
NP, I do stuff like that all the time. Nature of the beast when it comes to material like this I guess.
I just notice things about size and damage every since I learned how to make a viable Monk.
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![Red Dragon](http://cdn.paizo.com/image/avatar/Red.jpg)
ItoSaithWebb wrote:Although there is one exception to the rule to me and that would be the nine tailed fox from Pokemon based on the Fox Spirit but that is a little more visually accepting to me cause the tails were are furry.Also? Kyuubimon.
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ItoSaithWebb |
![Beatific One](http://cdn.paizo.com/image/avatar/BeatificOne_final.jpg)
Dragonborn3 wrote:Also, Nine-tailed fox from NarutoItoSaithWebb wrote:Although there is one exception to the rule to me and that would be the nine tailed fox from Pokemon based on the Fox Spirit but that is a little more visually accepting to me cause the tails were are furry.Also? Kyuubimon.
Which is all the same thing so that is only one example. Personally unless we can get a ruling from the creators I think it could be interpreted either way.
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Zoddy |
![Rayhan Xobhadi](http://cdn.paizo.com/image/avatar/PF21-02.jpg)
Which is all the same thing so that is only one example. Personally unless we can get a ruling from the creators I think it could be interpreted either way.
Nah not really:
An eidolon possesses a long, barbed stinger
at the end of its tail, granting it a sting attack. This attack is a primary attack. The sting deals 1d4 points of damage (1d6 if Large, 1d8 if Huge). The eidolon must possess the tail evolution to take this evolution. This evolution can be selected more than once, but the eidolon must possess an equal number of the tail evolution.
An eidolon grows a long, powerful tail. This grants it a +2 racial bonus on Acrobatics checks made to balance on a surface. This evolution can be selected more than once.
It doesn't say "An Eidolon grows a long, powerful tail. If he already got one his original tail is stronger".
But you are welcome to interpret it your way.
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Zoddy |
![Rayhan Xobhadi](http://cdn.paizo.com/image/avatar/PF21-02.jpg)
Also, just so it doesn't end up on one example of more tailed beasts :)
The main reason I was pushing for the one attack thing for overpoweredness was to get away from the multi-attack theme we have been focused on. I guess I was inspired by the Thunderbeast.
Well at the moment, evolutions as written don't allow for 1 powerful attack. He got access to feats for that, if you want 1 powerful attack, go tail, sting, poison, than from feats go Vital Strike route.
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![Red Dragon](http://cdn.paizo.com/image/avatar/Red.jpg)
Eight Tailed... or Tentacled
Blech. Killer Bee's 8-tailed pigtopus gives me the creeps.
Well at the moment, evolutions as written don't allow for 1 powerful attack. He got access to feats for that, if you want 1 powerful attack, go tail, sting, poison, than from feats go Vital Strike route.
Actually, Bite is better for a single strong attack. Taking Bite twice allows you to add Str and a half. It has a higher base damage, you can still add Poison, and you can also add Trip. Additionally, If you only had one bite attack and one other attack (tail or sting presumably) when the Eidolon would get multi-attack you'd get a second attack with the bite. Kind of sweet.