Well my group just began WW and while we were discussing who is gonna play what. I went with Archon-blooded Celestial Bloodline Sorcerer and i will be going for a familiar via eldritch heritage feat picking up Archon, Harbringer, with Transformative Familiar path ability for him to turn into a staff for me to wield around. Why ? Cause it looks like pure awesome, but it brings me to a few questions regarding Transformative Familiar and Intelligent Items into which he can turn.
Transformative Familiar can be crafted as if you had a feat you need, that is all fine, but fun starts after that. It says familiar keeps his mental statistics, which is awesome, but brings about the question - does him keeping his mental stats cost as per table ? For example familiar with Int 14 transforming into an intelligent item would cost 1k GP. Next it goes to say that familiar can have intelligent powers, senses and all other fun fun stuff, but that brings about another question - how is CL for a familiar calculated exactly ?
This power merges familiars with intelligent items and while it is complete fun fun to do so, both gameplay wise and fluff wise, it leaves a lot of things without explanation.