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Ceefood wrote:They would become secondary attacksI don't agree. After describing pincers, it goes on to say: "Alternatively, the eidolon can replace the claws from its base form with pincers (this still costs 1 evolution point)." I read this as saying you can add pincers, or "alternatively" you can modify your base claws into pincers. And the fact that you're modifying a primary attack, and still have to pay 1 evolution point, leads me to believe if you evolve your base claws they stay primary attacks. No one is going to spend 1 point to reduce their attacks from primary to secondary.
I do have a question however. With the pincers, are you still able to hold items/weapons, open doors, manipulate items, etc.?
That is what I was thinking, if you are adding pincers to limbs without an existing attack it should be secondary. However, if you are converting the existing claws which are a primary attack into pincers it should remain primary.
Wouldn't "if you only have one attack its always primary" apply?
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Abraham spalding |
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The following is in the Bestiary:
" If a creature has only one natural attack, it is always made using the creature's full base attack bonus and adds 1-1/2 the creature's Strength bonus on attack rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type."
So if all you have is the pincers then they would be treated as primary. if you only have one attack then it works as if it is primary too.
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The following is in the Bestiary:
" If a creature has only one natural attack, it is always made using the creature's full base attack bonus and adds 1-1/2 the creature's Strength bonus on attack rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type."So if all you have is the pincers then they would be treated as primary. if you only have one attack then it works as if it is primary too.
Thanks for the post, this wrapped up quite a few questions I had.
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The following is in the Bestiary:
" If a creature has only one natural attack, it is always made using the creature's full base attack bonus and adds 1-1/2 the creature's Strength bonus on attack rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type."So if all you have is the pincers then they would be treated as primary. if you only have one attack then it works as if it is primary too.
How specific is a type of attack? Is it slashing/piercing/bludgeoning, or it it more specific. For example, would claws and pincers be different types of attacks even though they both deal slashing damage?
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Abraham spalding wrote:How specific is a type of attack? Is it slashing/piercing/bludgeoning, or it it more specific. For example, would claws and pincers be different types of attacks even though they both deal slashing damage?The following is in the Bestiary:
" If a creature has only one natural attack, it is always made using the creature's full base attack bonus and adds 1-1/2 the creature's Strength bonus on attack rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type."So if all you have is the pincers then they would be treated as primary. if you only have one attack then it works as if it is primary too.
Natural attacks are usually Slam, Claws, or Bite. Thats what I believe it means by type. Not slashing piercing or bludgeoning.
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Drysk wrote:Abraham spalding wrote:How specific is a type of attack? Is it slashing/piercing/bludgeoning, or it it more specific. For example, would claws and pincers be different types of attacks even though they both deal slashing damage?The following is in the Bestiary:
" If a creature has only one natural attack, it is always made using the creature's full base attack bonus and adds 1-1/2 the creature's Strength bonus on attack rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type."So if all you have is the pincers then they would be treated as primary. if you only have one attack then it works as if it is primary too.
Natural attacks are usually Slam, Claws, or Bite. Thats what I believe it means by type. Not slashing piercing or bludgeoning.
So then it sounds like pincers are still treated as claws. So if I have two pairs of arms, one with claws and one with pincers, I'd still get my full base attack because it's the same attack type.
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spalding |
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Incorrect:
Primary Attack types as per the Bestiary:
Claws, Gore, Bite, Talons, Slam, and sting.
Secondary Attack types as per the Bestiary:
Hoof, Tentacle, Wings, Pincers, Tail slap, other.
With the notes I posted from above.
Pincers are a secondary attack if you have more than one attack type. IF the only attack type you have is Pincers then they are treated as if they are a primary attack type.
I would suggest the "Universal Monster Rules" for further reading on the topic since they spell it out completely there:
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Incorrect:
Primary Attack types as per the Bestiary:
Claws, Gore, Bite, Talons, Slam, and sting.Secondary Attack types as per the Bestiary:
Hoof, Tentacle, Wings, Pincers, Tail slap, other.With the notes I posted from above.
Pincers are a secondary attack if you have more than one attack type. IF the only attack type you have is Pincers then they are treated as if they are a primary attack type.
I would suggest the "Universal Monster Rules" for further reading on the topic since they spell it out completely there:
Awesome, thanks for the clarification, it helped a lot!
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No kidding?
Well, I'd say no for two reasons. One, the magic attacks evolution adds the eidolon's alignment at a certain level. Two, like the Large evolution which doesn't specifically grant reach to even biped Eidolons who are presumably Large (Tall), I'd not grant any ability not specifically spelled out by the text of the evolution in question.