Skyler Brungardt |
4 people marked this as a favorite. |
Hey folks!
I put together some audio intros for Legacy of Fire, using the Songs of Shazathared as printed in the covers. Check 'em out at my blog:
http://colorfulfrog.net/blog/?p=57
Hop on over there and drop me a line! Feel free to download 'em and use 'em for your own games. :-D
I'm interested in your feedback on these; I'm looking to have the rest of 'em finished by GenCon.
Mark Moreland Director of Brand Strategy |
Skyler Brungardt |
These are great! It makes me want to make the Pathfinder's Journal audio-books I have dreamed of. Do you have a background in audio production, cause these sound really professional?
Thanks! :-D
It's a hobby of mine; call it the result of a degree in acting with a lifetime of technology enthusiasm.
I think a Pathfinder radio drama would be utterly awesome. I'm down for it.
Mark Moreland Director of Brand Strategy |
Skyler Brungardt |
Where did you get the music behind these? Is it creative commons?
I have a pretty extensive archive of music I use as background for the games I run; everything from movie soundtracks to world music and video games.
Shoot me an email for more info on it: skyler at colorfulfrog dot net.
Skyler Brungardt |
1 person marked this as a favorite. |
Installment 3 is up! Check it out:
http://colorfulfrog.net/blog/?p=66
Only one this time. I'm hoping to nail down the next one later this week, when I'm not under the weather.
Enjoy!
Sharoth |
~curses~ Damn you! With all the goodies (including these) for this AP, you are making me want to run it! ~grimaces and then grins~ However, I really want to run the next AP. ~shrugs~ What we need is for the wonderful people over at Paizo to put all the goodies together in one spot for easy download.
Purple Dragon Knight |
I'm downloading these MP3s to my cell phone...
Mid-game, when they'll reach an oasis, I will describe to them that he is telling a fireside story to a few children and weary caravan guards...
then POP! from under the table, I will initiate one of these recordings from my dreaded Sony Ericson sliding cell phone! ;)
(while lip synching to the best of my ability, with the text in front of me, from the book's open cover... :P :P :P)
They might very well freak out... :P
ComicJam |
These are very good, I like the overall feel that they give and would love to use them in a game if I ran the AP.
The only concern I have is with the first one: the music drowns out the voice in some places, and IMHO needs to be turned down a notch or two. (Most of my players are not native English speakers and get a little frustrated when something is not entirely clear.)
Other than that, excellent work! More please! :)
Cheers! :D
Adam Daigle Director of Narrative |
Skyler Brungardt |
Awesome work Skyler. I have used the first one at the beginning of our adventure path, just before they entered the monastery. The second I plan to use when they have their first encounter with gnolls as I read somewhere was a great suggestion. When do you propose the best time to use #3 and #4?
I like to kick off each chapter with one of the even numbered ones, and then do the corresponding odd numbered one about half-way through that same chapter.
The odd numbered ones tend to more closely correspond to what happens in that particular chapter, so I'd play the one about the founding of Katapesh probably right before they enter the city itself, for example, at the beginning of that particular session.
Thanks for the kind words! :-D
Skyler Brungardt |
Any word on when the next one will be available? :)
Well, I'm waiting in part to get the final installment of Legacy of Fire, so I can see where the themes of the final two go. When I have that (still not available for downloading yet, to me), I plan to finish 'em out. Hopefully I'll get it by the end of this week, and then I can do it this weekend.
Michael Brock |
Skyler Brungardt |
Awesome. Thanks so much for knocking these out. I would be interested in recommendations of where to place these as well. I have only read through Book 1.
They probably should be played sequentially, for the sub-story about the barber and his guest to make any sense, and if that doesn't jive with you for some reason, do with them what works best for your group.
I play the odd numbered ones (1, 3, 5, 7, and eventually 9 and 11 when I make 'em) right at the start of each chapter. I like to make a clear demarcation to my players that we're beginning a new chapter, and these are one of the ways I do that.
The even numbered ones go well usually some point around the middle of the adventure. They tend to be relevant to the adventure at hand, so I try to start off a session with one just before we dig into the part of the adventure that relates to the myth. There are a few exceptions, though; I might play #7 right as they get sucked into Kakishon, just before the part where I describe Jhavul escaping and mocking them as he does (thus linking Jhavul thematically with Rovagug), and then kick off the next session in Kakishon with #8, to heighten the mystery and tension of having been sucked into Kakishon itself.
John Mangrum |
Just curious if anymore were goign to be coming or 8 is it? Thanks for the work thus far. My players love them.
I counted him out when his website went down for quite a while, but in the midst of typing this post I checked again and -- lo and behold -- it's back! So I'll continue to hold out hope.
Michael Brock |
Michael Brock wrote:Just curious if anymore were goign to be coming or 8 is it? Thanks for the work thus far. My players love them.I counted him out when his website went down for quite a while, but in the midst of typing this post I checked again and -- lo and behold -- it's back! So I'll continue to hold out hope.
I guess that is it. Thanks for the 8 completed.
Erevis Cale |
Wow, I am *so* glad I'm beginning to DM Legacy of Fire now. I'm having all these ideas for the storyteller NPC, boy oh boy, I can't wait!
Really, kudos for this, I'm sure my players will be thrilled to hear this.
I was wondering, is there any chance you could impersonate Jhahvul and make a final speech? I noticed it's laking in the AP and you cah't really have a final boss without his great villain speech!
Skyler Brungardt |
Okay! Long, long overdue, here they are!
The Complete Songs of Shazathared
Enjoy!
As for Jhavul's speech...hmm. That's not a bad idea. I'm concluding the adventure path tomorrow evening, and I'll see if something doesn't come up for it.
Erevis Cale |
Same here. :D
And since, IMC the storyteller is disguised Pazhvan, who hangs around Kelmarane, watching over the PCs, I planned to have Davshum kill him in Chpater 5 (where audio files stop :D ), but now I guess I'll have to think of something else. :D
Any info about Jhavul's speech would be appreciated. :)
Skyler Brungardt |
Same here. :D
And since, IMC the storyteller is disguised Pazhvan, who hangs around Kelmarane, watching over the PCs, I planned to have Davshum kill him in Chpater 5 (where audio files stop :D ), but now I guess I'll have to think of something else. :D
Any info about Jhavul's speech would be appreciated. :)
In the end, it turned out there was no grand speech for Jhavhul to make.
Instead, I had him capture the NPC romantic interest of one of the party members (Haleen), and threaten her life at the cost of the single Final Wish. Make a wish, she goes free. Refuse, she dies. As it was a paladin of Sarenrae who loved her, it was a classically delicious moral dilemma.
So! If you can engineer it such, I'd recommend you do that instead; make the characters choose between Love and Duty, as Love is a major theme in this story, as is Sacrifice.
That said, if someone writes up an appropriate speech for Jhavhul, I'd be happy to talk about recording it!